![Robert Bragg](/assets/img/avatar_default.png)
We were mistakenly only initializing layer->layer_index for new layers associated with texture units > 0. This had gone unnoticed because normally layers associated with texture unit0 have a layer index of 0 too. Mutter was hitting this issue because it was initializing layer 1 before layer 0 for one of its materials so layer 1 was temporarily associated with texture unit 0.
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