mutter/src/stack.c
Havoc Pennington e96e7ffc89 Rewrite stack code to work a lot differently. Should be better now, and
2002-09-28  Havoc Pennington  <hp@pobox.com>

	* src/window.c, src/stack.c: Rewrite stack code to work a lot
	differently. Should be better now, and not lose relative positions
	of windows when moving among layers. Also should now be possible
	to get session management to restore the stacking order.  Probably
	breaks some stuff, and makes all the stack.c changes I made
	yesterday sort of irrelevant.
2002-09-28 16:33:39 +00:00

1168 lines
32 KiB
C

/* Metacity Window Stack */
/*
* Copyright (C) 2001 Havoc Pennington
* Copyright (C) 2002 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include "stack.h"
#include "window.h"
#include "errors.h"
#include "frame.h"
#include "group.h"
#include "prefs.h"
#include "workspace.h"
#include <X11/Xatom.h>
static void meta_stack_sync_to_server (MetaStack *stack);
MetaStack*
meta_stack_new (MetaScreen *screen)
{
MetaStack *stack;
stack = g_new (MetaStack, 1);
stack->screen = screen;
stack->windows = g_array_new (FALSE, FALSE, sizeof (Window));
stack->sorted = NULL;
stack->added = NULL;
stack->removed = NULL;
stack->freeze_count = 0;
stack->last_root_children_stacked = NULL;
stack->n_positions = 0;
stack->need_resort = FALSE;
stack->need_relayer = FALSE;
stack->need_constrain = FALSE;
return stack;
}
void
meta_stack_free (MetaStack *stack)
{
g_array_free (stack->windows, TRUE);
g_list_free (stack->sorted);
g_list_free (stack->added);
g_list_free (stack->removed);
if (stack->last_root_children_stacked)
g_array_free (stack->last_root_children_stacked, TRUE);
g_free (stack);
}
void
meta_stack_add (MetaStack *stack,
MetaWindow *window)
{
meta_topic (META_DEBUG_STACK, "Adding window %s to the stack\n", window->desc);
if (window->stack_position >= 0)
meta_bug ("Window %s had stack position already\n", window->desc);
stack->added = g_list_prepend (stack->added, window);
window->stack_position = stack->n_positions;
stack->n_positions += 1;
meta_topic (META_DEBUG_STACK,
"Window %s has stack_position initialized to %d\n",
window->desc, window->stack_position);
meta_stack_sync_to_server (stack);
}
void
meta_stack_remove (MetaStack *stack,
MetaWindow *window)
{
meta_topic (META_DEBUG_STACK, "Removing window %s from the stack\n", window->desc);
if (window->stack_position < 0)
meta_bug ("Window %s removed from stack but had no stack position\n",
window->desc);
/* Set window to top position, so removing it will not leave gaps
* in the set of positions
*/
meta_window_set_stack_position (window,
stack->n_positions - 1);
window->stack_position = -1;
stack->n_positions -= 1;
/* We don't know if it's been moved from "added" to "stack" yet */
stack->added = g_list_remove (stack->added, window);
stack->sorted = g_list_remove (stack->sorted, window);
/* Remember the window ID to remove it from the stack array */
stack->removed = g_list_prepend (stack->removed, (void*) window->xwindow);
if (window->frame)
stack->removed = g_list_prepend (stack->removed, (void*) window->frame->xwindow);
meta_stack_sync_to_server (stack);
}
void
meta_stack_update_layer (MetaStack *stack,
MetaWindow *window)
{
stack->need_relayer = TRUE;
meta_stack_sync_to_server (stack);
}
void
meta_stack_update_transient (MetaStack *stack,
MetaWindow *window)
{
stack->need_constrain = TRUE;
meta_stack_sync_to_server (stack);
}
/* raise/lower within a layer */
void
meta_stack_raise (MetaStack *stack,
MetaWindow *window)
{
meta_window_set_stack_position (window,
stack->n_positions - 1);
meta_stack_sync_to_server (stack);
}
void
meta_stack_lower (MetaStack *stack,
MetaWindow *window)
{
meta_window_set_stack_position (window, 0);
meta_stack_sync_to_server (stack);
}
/* Prevent syncing to server until thaw */
void
meta_stack_freeze (MetaStack *stack)
{
stack->freeze_count += 1;
}
void
meta_stack_thaw (MetaStack *stack)
{
g_return_if_fail (stack->freeze_count > 0);
stack->freeze_count -= 1;
meta_stack_sync_to_server (stack);
}
/* Get layer ignoring any transient or group relationships */
static MetaStackLayer
get_standalone_layer (MetaWindow *window)
{
MetaStackLayer layer;
switch (window->type)
{
case META_WINDOW_DESKTOP:
layer = META_LAYER_DESKTOP;
break;
case META_WINDOW_DOCK:
/* still experimenting here */
layer = META_LAYER_DOCK;
break;
case META_WINDOW_SPLASHSCREEN:
layer = META_LAYER_SPLASH;
break;
default:
#if 0
/* FIXME this is disabled due to the FIXME below
* about how moving multiple windows between layers randomly
* rearranges their Z-order
*/
if (window->has_focus &&
meta_prefs_get_focus_mode () == META_FOCUS_MODE_CLICK)
layer = META_LAYER_FOCUSED_WINDOW;
#endif
if (window->fullscreen)
layer = META_LAYER_FULLSCREEN;
else
layer = META_LAYER_NORMAL;
break;
}
return layer;
}
static MetaStackLayer
get_maximum_layer_of_ancestor (MetaWindow *window)
{
MetaWindow *w;
MetaStackLayer max;
MetaStackLayer layer;
max = get_standalone_layer (window);
w = window;
while (w != NULL)
{
if (w->xtransient_for == None ||
w->transient_parent_is_root_window)
break;
w = meta_display_lookup_x_window (w->display, w->xtransient_for);
if (w == window)
break; /* Cute, someone thought they'd make a transient_for cycle */
/* w may be null... */
if (w != NULL)
{
layer = get_standalone_layer (w);
if (layer > max)
max = layer;
}
}
return max;
}
/* Note that this function can never use window->layer only
* get_standalone_layer, or we'd have issues.
*/
static MetaStackLayer
get_maximum_layer_in_group (MetaWindow *window)
{
GSList *members;
MetaGroup *group;
GSList *tmp;
MetaStackLayer max;
MetaStackLayer layer;
max = META_LAYER_DESKTOP;
group = meta_window_get_group (window);
if (group != NULL)
members = meta_group_list_windows (group);
else
members = NULL;
tmp = members;
while (tmp != NULL)
{
MetaWindow *w = tmp->data;
layer = get_standalone_layer (w);
if (layer > max)
max = layer;
tmp = tmp->next;
}
g_slist_free (members);
return max;
}
static void
compute_layer (MetaWindow *window)
{
window->layer = get_standalone_layer (window);
/* We can only do promotion-due-to-group for dialogs and other
* transients, or weird stuff happens like the desktop window and
* nautilus windows getting in the same layer, or all gnome-terminal
* windows getting in fullscreen layer if any terminal is
* fullscreen.
*/
if (window->type == META_WINDOW_DIALOG ||
window->type == META_WINDOW_MODAL_DIALOG ||
window->type == META_WINDOW_UTILITY ||
window->type == META_WINDOW_MENU ||
window->type == META_WINDOW_TOOLBAR)
{
if (window->xtransient_for != None &&
!window->transient_parent_is_root_window)
{
MetaStackLayer ancestor_max;
ancestor_max = get_maximum_layer_of_ancestor (window);
if (ancestor_max > window->layer)
{
meta_topic (META_DEBUG_STACK,
"Promoting window %s from layer %d to %d due to transiency\n",
window->desc, window->layer, ancestor_max);
window->layer = ancestor_max;
}
}
else
{
/* We only do the group thing if the dialog is NOT transient for
* a particular window. Imagine a group with a normal window, a dock,
* and a dialog transient for the normal window; you don't want the dialog
* above the dock if it wouldn't normally be.
*/
MetaStackLayer group_max;
group_max = get_maximum_layer_in_group (window);
if (group_max > window->layer)
{
meta_topic (META_DEBUG_STACK,
"Promoting window %s from layer %d to %d due to group membership\n",
window->desc, window->layer, group_max);
window->layer = group_max;
}
}
}
meta_topic (META_DEBUG_STACK, "Window %s on layer %d type = %d has_focus = %d\n",
window->desc, window->layer,
window->type, window->has_focus);
}
/* Front of the layer list is the topmost window,
* so the lower stack position is later in the list
*/
static int
compare_window_position (void *a,
void *b)
{
MetaWindow *window_a = a;
MetaWindow *window_b = b;
/* Go by layer, then stack_position */
if (window_a->layer < window_b->layer)
return 1; /* move window_a later in list */
else if (window_a->layer > window_b->layer)
return -1;
else if (window_a->stack_position < window_b->stack_position)
return 1; /* move window_a later in list */
else if (window_a->stack_position > window_b->stack_position)
return -1;
else
return 0; /* not reached */
}
static void
ensure_above (MetaWindow *above,
MetaWindow *below)
{
if (above->stack_position < below->stack_position)
{
/* move above to below->stack_position bumping below down the stack */
meta_window_set_stack_position (above, below->stack_position);
}
meta_topic (META_DEBUG_STACK, "Above pos %d > below pos %d\n",
above->stack_position, below->stack_position);
}
static void
apply_constraints (GList *list)
{
GList *tmp;
/* This algorithm could stand to be a bit less
* quadratic
*/
tmp = list;
while (tmp != NULL)
{
MetaWindow *w = tmp->data;
if ((w->xtransient_for == None ||
w->transient_parent_is_root_window) &&
(w->type == META_WINDOW_DIALOG ||
w->type == META_WINDOW_MODAL_DIALOG))
{
GSList *group_windows;
GSList *tmp;
MetaGroup *group;
group = meta_window_get_group (w);
if (group != NULL)
group_windows = meta_group_list_windows (group);
else
group_windows = NULL;
tmp = group_windows;
while (tmp != NULL)
{
MetaWindow *group_window = tmp->data;
if (!(meta_window_is_ancestor_of_transient (w, group_window)))
{
meta_topic (META_DEBUG_STACK, "Stacking %s above %s as it's a dialog transient for its group\n",
w->desc, group_window->desc);
ensure_above (w, group_window);
}
tmp = tmp->next;
}
}
else if (w->xtransient_for != None &&
!w->transient_parent_is_root_window)
{
MetaWindow *parent;
parent =
meta_display_lookup_x_window (w->display, w->xtransient_for);
if (parent)
{
meta_topic (META_DEBUG_STACK, "Stacking %s above %s due to transiency\n",
w->desc, parent->desc);
ensure_above (w, parent);
}
}
tmp = tmp->next;
}
}
static void
meta_stack_ensure_sorted (MetaStack *stack)
{
GList *tmp;
int i;
int n_added;
/* Note that the additions, relayers, reconstrains
* may all set need_resort to TRUE
*/
/* Do removals before adds, with paranoid idea that we might re-add
* the same window IDs.
*/
tmp = stack->removed;
while (tmp != NULL)
{
Window xwindow;
xwindow = (unsigned long) tmp->data;
/* We go from the end figuring removals are more
* likely to be recent.
*/
i = stack->windows->len;
while (i > 0)
{
--i;
/* there's no guarantee we'll actually find windows to
* remove, e.g. the same xwindow could have been
* added/removed before we ever synced, and we put
* both the window->xwindow and window->frame->xwindow
* in the removal list.
*/
if (xwindow == g_array_index (stack->windows, Window, i))
{
g_array_remove_index (stack->windows, i);
goto next;
}
}
next:
tmp = tmp->next;
}
g_list_free (stack->removed);
stack->removed = NULL;
n_added = g_list_length (stack->added);
if (n_added > 0)
{
Window *end;
int old_size;
meta_topic (META_DEBUG_STACK,
"Adding %d windows to sorted list\n",
n_added);
old_size = stack->windows->len;
g_array_set_size (stack->windows, old_size + n_added);
end = &g_array_index (stack->windows, Window, old_size);
/* stack->added has the most recent additions at the
* front of the list, so we need to reverse it
*/
stack->added = g_list_reverse (stack->added);
i = 0;
tmp = stack->added;
while (tmp != NULL)
{
MetaWindow *w;
w = tmp->data;
end[i] = w->xwindow;
/* add to the main list */
stack->sorted = g_list_prepend (stack->sorted, w);
++i;
tmp = tmp->next;
}
stack->need_resort = TRUE; /* may not be needed as we add to top */
stack->need_constrain = TRUE;
stack->need_relayer = TRUE;
}
g_list_free (stack->added);
stack->added = NULL;
/* Update the layers that windows are in */
if (stack->need_relayer)
{
meta_topic (META_DEBUG_STACK,
"Recomputing layers\n");
tmp = stack->sorted;
while (tmp != NULL)
{
MetaWindow *w;
MetaStackLayer old_layer;
w = tmp->data;
old_layer = w->layer;
compute_layer (w);
if (w->layer != old_layer)
{
meta_topic (META_DEBUG_STACK,
"Window %s moved from layer %d to %d\n",
w->desc, old_layer, w->layer);
stack->need_resort = TRUE;
/* don't need to constrain as constraining
* purely operates in terms of stack_position
* not layer
*/
}
tmp = tmp->next;
}
stack->need_relayer = FALSE;
}
/* Update stack_position to reflect transiency constraints */
if (stack->need_constrain)
{
meta_topic (META_DEBUG_STACK,
"Reapplying constraints\n");
apply_constraints (stack->sorted);
stack->need_constrain = FALSE;
}
/* Sort stack->sorted with layers having priority over stack_position
*/
if (stack->need_resort)
{
meta_topic (META_DEBUG_STACK,
"Sorting stack list\n");
stack->sorted = g_list_sort (stack->sorted, (GCompareFunc) compare_window_position);
stack->need_resort = FALSE;
}
}
static void
raise_window_relative_to_managed_windows (MetaScreen *screen,
Window xwindow)
{
/* This function is used to avoid raising a window above popup
* menus and other such things.
*
* FIXME This is sort of an expensive function, should probably
* do something to avoid it. One approach would be to reverse
* the stacking algorithm to work by placing each window above
* the others, and start by lowering a window to the bottom
* (instead of the current way, which works by placing each
* window below another and starting with a raise)
*/
Window ignored1, ignored2;
Window *children;
int n_children;
int i;
/* Normally XQueryTree() means "must grab server" but here
* we don't, since we know we won't manage any new windows
* or restack any windows before using the XQueryTree results.
*/
meta_error_trap_push (screen->display);
XQueryTree (screen->display->xdisplay,
screen->xroot,
&ignored1, &ignored2, &children, &n_children);
if (meta_error_trap_pop (screen->display))
{
meta_topic (META_DEBUG_STACK,
"Error querying root children to raise window 0x%lx\n",
xwindow);
return;
}
/* Children are in order from bottom to top. We want to
* find the topmost managed child, then configure
* our window to be above it.
*/
i = n_children - 1;
while (i >= 0)
{
if (children[i] == xwindow)
{
/* Do nothing. This means we're already the topmost managed
* window, but it DOES NOT mean we are already just above
* the topmost managed window. This is important because if
* an override redirect window is up, and we map a new
* managed window, the new window is probably above the old
* popup by default, and we want to push it below that
* popup. So keep looking for a sibling managed window
* to be moved below.
*/
}
else if (meta_display_lookup_x_window (screen->display,
children[i]) != NULL)
{
XWindowChanges changes;
/* children[i] is the topmost managed child */
meta_topic (META_DEBUG_STACK,
"Moving 0x%lx above topmost managed child window 0x%lx\n",
xwindow, children[i]);
changes.sibling = children[i];
changes.stack_mode = Above;
meta_error_trap_push (screen->display);
XConfigureWindow (screen->display->xdisplay,
xwindow,
CWSibling | CWStackMode,
&changes);
meta_error_trap_pop (screen->display);
break;
}
--i;
}
if (i < 0)
{
/* No sibling to use, just lower ourselves to the bottom
* to be sure we're below any override redirect windows.
*/
meta_error_trap_push (screen->display);
XLowerWindow (screen->display->xdisplay,
xwindow);
meta_error_trap_pop (screen->display);
}
if (children)
XFree (children);
}
static void
meta_stack_sync_to_server (MetaStack *stack)
{
GArray *stacked;
GArray *root_children_stacked;
GList *tmp;
/* Bail out if frozen */
if (stack->freeze_count > 0)
return;
meta_topic (META_DEBUG_STACK, "Syncing window stack to server\n");
meta_stack_ensure_sorted (stack);
/* Create stacked xwindow arrays.
* Painfully, "stacked" is in bottom-to-top order for the
* _NET hints, and "root_children_stacked" is in top-to-bottom
* order for XRestackWindows()
*/
stacked = g_array_new (FALSE, FALSE, sizeof (Window));
root_children_stacked = g_array_new (FALSE, FALSE, sizeof (Window));
meta_topic (META_DEBUG_STACK, "Top to bottom: ");
meta_push_no_msg_prefix ();
tmp = stack->sorted;
while (tmp != NULL)
{
MetaWindow *w;
w = tmp->data;
/* remember, stacked is in reverse order (bottom to top) */
g_array_prepend_val (stacked, w->xwindow);
/* build XRestackWindows() array from top to bottom */
if (w->frame)
g_array_append_val (root_children_stacked, w->frame->xwindow);
else
g_array_append_val (root_children_stacked, w->xwindow);
meta_topic (META_DEBUG_STACK, "%d) %s ", w->stack_position, w->desc);
tmp = tmp->next;
}
meta_topic (META_DEBUG_STACK, "\n");
meta_pop_no_msg_prefix ();
/* All windows should be in some stacking order */
if (stacked->len != stack->windows->len)
meta_bug ("%d windows stacked, %d windows exist in stack\n",
stacked->len, stack->windows->len);
/* Sync to server */
meta_topic (META_DEBUG_STACK, "Restacking %d windows\n",
root_children_stacked->len);
meta_error_trap_push (stack->screen->display);
if (stack->last_root_children_stacked == NULL)
{
/* Just impose our stack, we don't know the previous state.
* This involves a ton of circulate requests and may flicker.
*/
meta_topic (META_DEBUG_STACK, "Don't know last stack state, restacking everything\n");
if (root_children_stacked->len > 0)
XRestackWindows (stack->screen->display->xdisplay,
(Window *) root_children_stacked->data,
root_children_stacked->len);
}
else if (root_children_stacked->len > 0)
{
/* Try to do minimal window moves to get the stack in order */
/* A point of note: these arrays include frames not client windows,
* so if a client window has changed frame since last_root_children_stacked
* was saved, then we may have inefficiency, but I don't think things
* break...
*/
const Window *old_stack = (Window *) stack->last_root_children_stacked->data;
const Window *new_stack = (Window *) root_children_stacked->data;
const int old_len = stack->last_root_children_stacked->len;
const int new_len = root_children_stacked->len;
const Window *oldp = old_stack;
const Window *newp = new_stack;
const Window *old_end = old_stack + old_len;
const Window *new_end = new_stack + new_len;
Window last_window = None;
while (oldp != old_end &&
newp != new_end)
{
if (*oldp == *newp)
{
/* Stacks are the same here, move on */
++oldp;
last_window = *newp;
++newp;
}
else if (meta_display_lookup_x_window (stack->screen->display,
*oldp) == NULL)
{
/* *oldp is no longer known to us (probably destroyed),
* so we can just skip it
*/
++oldp;
}
else
{
/* Move *newp below last_window */
if (last_window == None)
{
meta_topic (META_DEBUG_STACK, "Using window 0x%lx as topmost (but leaving it in-place)\n", *newp);
raise_window_relative_to_managed_windows (stack->screen,
*newp);
}
else
{
/* This means that if last_window is dead, but not
* *newp, then we fail to restack *newp; but on
* unmanaging last_window, we'll fix it up.
*/
XWindowChanges changes;
changes.sibling = last_window;
changes.stack_mode = Below;
meta_topic (META_DEBUG_STACK, "Placing window 0x%lx below 0x%lx\n",
*newp, last_window);
XConfigureWindow (stack->screen->display->xdisplay,
*newp,
CWSibling | CWStackMode,
&changes);
}
last_window = *newp;
++newp;
}
}
if (newp != new_end)
{
/* Restack remaining windows */
meta_topic (META_DEBUG_STACK, "Restacking remaining %d windows\n",
(int) (new_end - newp));
/* We need to include an already-stacked window
* in the restack call, so we get in the proper position
* with respect to it.
*/
if (newp != new_stack)
--newp;
XRestackWindows (stack->screen->display->xdisplay,
(Window *) newp, new_end - newp);
}
}
meta_error_trap_pop (stack->screen->display);
/* on error, a window was destroyed; it should eventually
* get removed from the stacking list when we unmanage it
* and we'll fix stacking at that time.
*/
/* Sync _NET_CLIENT_LIST and _NET_CLIENT_LIST_STACKING */
XChangeProperty (stack->screen->display->xdisplay,
stack->screen->xroot,
stack->screen->display->atom_net_client_list,
XA_WINDOW,
32, PropModeReplace,
stack->windows->data,
stack->windows->len);
XChangeProperty (stack->screen->display->xdisplay,
stack->screen->xroot,
stack->screen->display->atom_net_client_list_stacking,
XA_WINDOW,
32, PropModeReplace,
stacked->data,
stacked->len);
g_array_free (stacked, TRUE);
if (stack->last_root_children_stacked)
g_array_free (stack->last_root_children_stacked, TRUE);
stack->last_root_children_stacked = root_children_stacked;
/* That was scary... */
}
MetaWindow*
meta_stack_get_top (MetaStack *stack)
{
meta_stack_ensure_sorted (stack);
if (stack->sorted)
return stack->sorted->data;
else
return NULL;
}
MetaWindow*
meta_stack_get_bottom (MetaStack *stack)
{
GList *link;
meta_stack_ensure_sorted (stack);
link = g_list_last (stack->sorted);
if (link != NULL)
return link->data;
else
return NULL;
}
MetaWindow*
meta_stack_get_above (MetaStack *stack,
MetaWindow *window,
gboolean only_within_layer)
{
GList *link;
MetaWindow *above;
meta_stack_ensure_sorted (stack);
link = g_list_find (stack->sorted, window);
if (link == NULL)
return NULL;
if (link->prev == NULL)
return NULL;
above = link->prev->data;
if (only_within_layer &&
above->layer != window->layer)
return NULL;
else
return above;
}
MetaWindow*
meta_stack_get_below (MetaStack *stack,
MetaWindow *window,
gboolean only_within_layer)
{
GList *link;
MetaWindow *below;
meta_stack_ensure_sorted (stack);
link = g_list_find (stack->sorted, window);
if (link == NULL)
return NULL;
if (link->next == NULL)
return NULL;
below = link->next->data;
if (only_within_layer &&
below->layer != window->layer)
return NULL;
else
return below;
}
MetaWindow*
meta_stack_get_default_focus_window (MetaStack *stack,
MetaWorkspace *workspace,
MetaWindow *not_this_one)
{
/* Find the topmost, focusable, mapped, window.
* not_this_one is being unfocused or going away, so exclude it.
* Also, prefer to focus transient parent of not_this_one,
* or top window in same group as not_this_one.
*/
MetaWindow *topmost_dock;
MetaWindow *transient_parent;
MetaWindow *topmost_in_group;
MetaWindow *topmost_overall;
MetaGroup *not_this_one_group;
GList *link;
topmost_dock = NULL;
transient_parent = NULL;
topmost_in_group = NULL;
topmost_overall = NULL;
if (not_this_one)
not_this_one_group = meta_window_get_group (not_this_one);
else
not_this_one_group = NULL;
meta_stack_ensure_sorted (stack);
/* top of this layer is at the front of the list */
link = stack->sorted;
while (link)
{
MetaWindow *window = link->data;
if (window &&
window != not_this_one &&
(window->unmaps_pending == 0) &&
!window->minimized &&
(workspace == NULL ||
meta_window_visible_on_workspace (window, workspace)))
{
if (topmost_dock == NULL &&
window->type == META_WINDOW_DOCK)
topmost_dock = window;
if (not_this_one != NULL)
{
if (transient_parent == NULL &&
not_this_one->xtransient_for != None &&
not_this_one->xtransient_for == window->xwindow)
transient_parent = window;
if (topmost_in_group == NULL &&
not_this_one_group != NULL &&
not_this_one_group == meta_window_get_group (window))
topmost_in_group = window;
}
/* Note that DESKTOP windows can be topmost_overall so
* we prefer focusing desktop or other windows over
* focusing dock, even though docks are stacked higher.
*/
if (topmost_overall == NULL &&
window->type != META_WINDOW_DOCK)
topmost_overall = window;
/* We could try to bail out early here for efficiency in
* some cases, but it's just not worth the code.
*/
}
link = link->next;
}
if (transient_parent)
return transient_parent;
else if (topmost_in_group)
return topmost_in_group;
else if (topmost_overall)
return topmost_overall;
else
return topmost_dock;
}
GList*
meta_stack_list_windows (MetaStack *stack,
MetaWorkspace *workspace)
{
GList *workspace_windows = NULL;
GList *link;
meta_stack_ensure_sorted (stack); /* do adds/removes */
link = stack->sorted;
while (link)
{
MetaWindow *window = link->data;
if (window &&
(workspace == NULL || meta_window_visible_on_workspace (window, workspace)))
{
workspace_windows = g_list_prepend (workspace_windows,
window);
}
link = link->next;
}
return workspace_windows;
}
int
meta_stack_windows_cmp (MetaStack *stack,
MetaWindow *window_a,
MetaWindow *window_b)
{
g_return_val_if_fail (window_a->screen == window_b->screen, 0);
/* -1 means a below b */
meta_stack_ensure_sorted (stack); /* update constraints, layers */
if (window_a->layer < window_b->layer)
return -1;
else if (window_a->layer > window_b->layer)
return 1;
else if (window_a->stack_position < window_b->stack_position)
return -1;
else if (window_a->stack_position > window_b->stack_position)
return 1;
else
return 0; /* not reached */
}
void
meta_window_set_stack_position (MetaWindow *window,
int position)
{
int low, high, delta;
GList *tmp;
g_return_if_fail (window->screen->stack != NULL);
g_return_if_fail (window->stack_position >= 0);
g_return_if_fail (position >= 0);
g_return_if_fail (position < window->screen->stack->n_positions);
if (position == window->stack_position)
{
meta_topic (META_DEBUG_STACK, "Window %s already has position %d\n",
window->desc, position);
return;
}
window->screen->stack->need_resort = TRUE;
window->screen->stack->need_constrain = TRUE;
if (position < window->stack_position)
{
low = position;
high = window->stack_position - 1;
delta = 1;
}
else
{
low = window->stack_position + 1;
high = position;
delta = -1;
}
tmp = window->screen->stack->sorted;
while (tmp != NULL)
{
MetaWindow *w = tmp->data;
if (w->stack_position >= low &&
w->stack_position <= high)
w->stack_position += delta;
tmp = tmp->next;
}
window->stack_position = position;
meta_topic (META_DEBUG_STACK,
"Window %s had stack_position set to %d\n",
window->desc, window->stack_position);
}