9b59588c53
This adds a simple test which sets an alpha test on a pipeline and then renders a texture. It then verifies that the transparent parts of the texture aren't drawn. This is currently failing with the GL3 driver because GL3 requires the alpha test to be implemented in GLSL but the generated alpha test uniform is only updated for the GLES2 driver. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 4ec04507bfaf2d61707dccfb59ac7326962ee741)
186 lines
5.6 KiB
Makefile
186 lines
5.6 KiB
Makefile
include $(top_srcdir)/build/autotools/Makefile.am.silent
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NULL =
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noinst_PROGRAMS = test-conformance
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common_sources = \
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test-utils.h \
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test-utils.c \
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test-conform-main.c \
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$(NULL)
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unported_test_sources = \
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test-fixed.c \
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test-materials.c \
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test-viewport.c \
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test-multitexture.c \
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test-npot-texture.c \
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test-object.c \
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test-readpixels.c \
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test-texture-get-set-data.c \
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test-texture-mipmaps.c \
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test-texture-pixmap-x11.c \
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test-texture-rectangle.c \
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test-vertex-buffer-contiguous.c \
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test-vertex-buffer-interleved.c \
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test-vertex-buffer-mutability.c \
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$(NULL)
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test_sources = \
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test-atlas-migration.c \
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test-bitmask.c \
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test-blend-strings.c \
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test-depth-test.c \
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test-color-mask.c \
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test-backface-culling.c \
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test-just-vertex-shader.c \
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test-path.c \
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test-pipeline-user-matrix.c \
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test-pipeline-uniforms.c \
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test-pixel-buffer.c \
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test-premult.c \
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test-snippets.c \
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test-wrap-modes.c \
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test-sub-texture.c \
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test-custom-attributes.c \
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test-offscreen.c \
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test-primitive.c \
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test-texture-3d.c \
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test-sparse-pipeline.c \
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test-read-texture-formats.c \
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test-write-texture-formats.c \
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test-point-size.c \
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test-point-sprite.c \
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test-no-gl-header.c \
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test-version.c \
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test-gles2-context.c \
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test-euler-quaternion.c \
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test-layer-remove.c \
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test-alpha-test.c \
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$(NULL)
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test_conformance_SOURCES = $(common_sources) $(test_sources)
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if OS_WIN32
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SHEXT =
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else
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SHEXT = $(EXEEXT)
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endif
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# For convenience, this provides a way to easily run individual unit tests:
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.PHONY: wrappers clean-wrappers
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wrappers: stamp-test-conformance
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@true
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stamp-test-conformance: Makefile $(srcdir)/test-conform-main.c
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@mkdir -p wrappers
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@sed -n -e 's/^ \{1,\}ADD_TEST *( *\([a-zA-Z0-9_]\{1,\}\).*/\1/p' $(srcdir)/test-conform-main.c > unit-tests
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@chmod +x test-launcher.sh
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@( echo "/stamp-test-conformance" ; \
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echo "/test-conformance$(EXEEXT)" ; \
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echo "*.o" ; \
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echo ".gitignore" ; \
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echo "unit-tests" ; ) > .gitignore
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@for i in `cat unit-tests`; \
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do \
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unit=`basename $$i | sed -e s/_/-/g`; \
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echo " GEN $$unit"; \
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( echo "#!/bin/sh" ; echo "$(abs_builddir)/test-launcher.sh '$$i' \"\$$@\"" ) > $$unit$(SHEXT) ; \
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chmod +x $$unit$(SHEXT); \
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echo "/$$unit$(SHEXT)" >> .gitignore; \
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done \
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&& echo timestamp > $(@F)
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clean-wrappers:
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@for i in `cat unit-tests`; \
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do \
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unit=`basename $$i | sed -e s/_/-/g`; \
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echo " RM $$unit"; \
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rm -f $$unit$(SHEXT) ; \
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done \
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&& rm -f unit-tests \
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&& rm -f stamp-test-conformance
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# NB: BUILT_SOURCES here a misnomer. We aren't building source, just inserting
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# a phony rule that will generate symlink scripts for running individual tests
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BUILT_SOURCES = wrappers
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# The include of the $(buildir)/cogl directory here is to make it so
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# that tests that directly include Cogl source code for whitebox
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# testing (such as test-bitmask) will still compile
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_builddir)/cogl
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if !USE_GLIB
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INCLUDES += -I$(top_builddir)/deps/glib
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endif
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test_conformance_CPPFLAGS = \
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-DCOGL_ENABLE_EXPERIMENTAL_API \
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-DCOGL_DISABLE_DEPRECATED \
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-DTESTS_DATADIR=\""$(top_srcdir)/tests/data"\" \
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-DCOGL_COMPILATION
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test_conformance_CFLAGS = -g3 -O0 $(COGL_DEP_CFLAGS) $(COGL_EXTRA_CFLAGS)
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test_conformance_LDADD = $(COGL_DEP_LIBS) $(top_builddir)/cogl/libcogl.la
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if !USE_GLIB
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test_conformance_LDADD += $(top_builddir)/deps/glib/libglib.la
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endif
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test_conformance_LDFLAGS = -export-dynamic
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test: wrappers
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@$(top_srcdir)/tests/conform/run-tests.sh $(abs_builddir)/config.env
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# XXX: we could prevent the conformance test suite from running
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# by simply defining this variable conditionally
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TEST_PROGS = test-conformance
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.PHONY: test
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EXTRA_DIST = test-launcher.sh.in run-tests.sh
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DISTCLEANFILES = test-launcher.sh .gitignore
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dist-hook: ../../build/win32/vs9/test-conformance-cogl.vcproj ../../build/win32/vs10/test-conformance-cogl.vcxproj ../../build/win32/vs10/test-conformance-cogl.vcxproj.filters
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../../build/win32/vs9/test-conformance-cogl.vcproj: $(top_srcdir)/build/win32/vs9/test-conformance-cogl.vcprojin
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for F in $(test_conformance_SOURCES); do \
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case $$F in \
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*.c) echo ' <File RelativePath="..\..\..\tests\conform\'$$F'" />' \
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;; \
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esac; \
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done >testconformance.sourcefiles
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$(CPP) -P - <$(top_srcdir)/build/win32/vs9/test-conformance-cogl.vcprojin >$@
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rm testconformance.sourcefiles
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../../build/win32/vs10/test-conformance-cogl.vcxproj: $(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxprojin
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for F in $(test_conformance_SOURCES); do \
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case $$F in \
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*.c) echo ' <ClCompile Include="..\..\..\tests\conform\'$$F'" />' \
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;; \
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esac; \
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done >testconformance.vs10.sourcefiles
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$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxprojin >$@
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rm testconformance.vs10.sourcefiles
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../../build/win32/vs10/test-conformance-cogl.vcxproj.filters: $(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxproj.filtersin
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for F in $(test_conformance_SOURCES); do \
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case $$F in \
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*.c) echo ' <ClCompile Include="..\..\..\tests\conform\'$$F'"><Filter>Sources</Filter></ClCompile>' \
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;; \
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esac; \
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done >testconformance.vs10.sourcefiles.filters
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$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxproj.filtersin >$@
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rm testconformance.vs10.sourcefiles.filters
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# Let the VS9/VS10 Project files be cleared out before they are re-expanded...
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DISTCLEANFILES += ../../build/win32/vs9/test-conformance-cogl.vcproj \
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../../build/win32/vs10/test-conformance-cogl.vcxproj \
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../../build/win32/vs10/test-conformance-cogl.vcxproj.filters
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# we override the clean-generic target to clean up the wrappers so
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# we cannot use CLEANFILES
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clean-generic: clean-wrappers
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$(QUIET_RM)rm -f .log
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