ef4052c18d
This makes it consistent with cogl_rectangle_with_{multi,}texture_coords. Notably the reason cogl_rectangle_with_{multi,}texture_coords wasn't changed instead is that the former approach lets you describe back facing rectangles. (though technically you could pass negative width/height values to achieve this; it doesn't seem as neat.) |
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.. | ||
cogl-context.c | ||
cogl-context.h | ||
cogl-defines.h.in | ||
cogl-fbo.c | ||
cogl-fbo.h | ||
cogl-internal.h | ||
cogl-primitives.c | ||
cogl-program.c | ||
cogl-program.h | ||
cogl-shader-private.h | ||
cogl-shader.c | ||
cogl-texture-private.h | ||
cogl-texture.c | ||
cogl.c | ||
Makefile.am |