mutter/cogl/winsys/cogl-winsys-private.h
Robert Bragg 081acdc146 move GLeglImageOES define into cogl-egl-private.h
This splits out the GLeglImageOES define in cogl-egl.h into a private
cogl-egl-private.h header and updates the guards in cogl-egl.h to be
consistent with other top-level headers where we need to be careful
about how __COGL_H_INSIDE__ is defined and undefined, esp when the
gobject introspection scanner is running.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00

210 lines
5.2 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#ifndef __COGL_WINSYS_PRIVATE_H
#define __COGL_WINSYS_PRIVATE_H
#include "cogl-renderer.h"
#include "cogl-onscreen.h"
#include "cogl-gles2.h"
#ifdef COGL_HAS_XLIB_SUPPORT
#include "cogl-texture-pixmap-x11-private.h"
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xutil.h>
#include "cogl-texture-pixmap-x11-private.h"
#endif
#ifdef COGL_HAS_EGL_SUPPORT
#include "cogl-egl-private.h"
#endif
#include "cogl-poll.h"
uint32_t
_cogl_winsys_error_quark (void);
#define COGL_WINSYS_ERROR (_cogl_winsys_error_quark ())
typedef enum { /*< prefix=COGL_WINSYS_ERROR >*/
COGL_WINSYS_ERROR_INIT,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
COGL_WINSYS_ERROR_MAKE_CURRENT,
COGL_WINSYS_ERROR_CREATE_GLES2_CONTEXT,
} CoglWinsysError;
typedef enum
{
COGL_WINSYS_RECTANGLE_STATE_UNKNOWN,
COGL_WINSYS_RECTANGLE_STATE_DISABLE,
COGL_WINSYS_RECTANGLE_STATE_ENABLE
} CoglWinsysRectangleState;
typedef struct _CoglWinsysVtable
{
CoglWinsysID id;
CoglRendererConstraint constraints;
const char *name;
/* Required functions */
CoglFuncPtr
(*renderer_get_proc_address) (CoglRenderer *renderer,
const char *name,
CoglBool in_core);
CoglBool
(*renderer_connect) (CoglRenderer *renderer, CoglError **error);
void
(*renderer_disconnect) (CoglRenderer *renderer);
void
(*renderer_outputs_changed) (CoglRenderer *renderer);
CoglBool
(*display_setup) (CoglDisplay *display, CoglError **error);
void
(*display_destroy) (CoglDisplay *display);
CoglBool
(*context_init) (CoglContext *context, CoglError **error);
void
(*context_deinit) (CoglContext *context);
void *
(*context_create_gles2_context) (CoglContext *ctx, CoglError **error);
CoglBool
(*onscreen_init) (CoglOnscreen *onscreen, CoglError **error);
void
(*onscreen_deinit) (CoglOnscreen *onscreen);
void
(*onscreen_bind) (CoglOnscreen *onscreen);
void
(*onscreen_swap_buffers_with_damage) (CoglOnscreen *onscreen,
const int *rectangles,
int n_rectangles);
void
(*onscreen_update_swap_throttled) (CoglOnscreen *onscreen);
void
(*onscreen_set_visibility) (CoglOnscreen *onscreen,
CoglBool visibility);
/* Optional functions */
int64_t
(*context_get_clock_time) (CoglContext *context);
void
(*onscreen_swap_region) (CoglOnscreen *onscreen,
const int *rectangles,
int n_rectangles);
void
(*onscreen_set_resizable) (CoglOnscreen *onscreen, CoglBool resizable);
int
(*onscreen_get_buffer_age) (CoglOnscreen *onscreen);
#ifdef COGL_HAS_EGL_SUPPORT
EGLDisplay
(*context_egl_get_egl_display) (CoglContext *context);
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
XVisualInfo *
(*xlib_get_visual_info) (void);
#endif
uint32_t
(*onscreen_x11_get_window_xid) (CoglOnscreen *onscreen);
#ifdef COGL_HAS_WIN32_SUPPORT
HWND
(*onscreen_win32_get_window) (CoglOnscreen *onscreen);
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
CoglBool
(*texture_pixmap_x11_create) (CoglTexturePixmapX11 *tex_pixmap);
void
(*texture_pixmap_x11_free) (CoglTexturePixmapX11 *tex_pixmap);
CoglBool
(*texture_pixmap_x11_update) (CoglTexturePixmapX11 *tex_pixmap,
CoglBool needs_mipmap);
void
(*texture_pixmap_x11_damage_notify) (CoglTexturePixmapX11 *tex_pixmap);
CoglTexture *
(*texture_pixmap_x11_get_texture) (CoglTexturePixmapX11 *tex_pixmap);
#endif
void
(*save_context) (CoglContext *ctx);
CoglBool
(*set_gles2_context) (CoglGLES2Context *gles2_ctx, CoglError **error);
void
(*restore_context) (CoglContext *ctx);
void
(*destroy_gles2_context) (CoglGLES2Context *gles2_ctx);
void *
(*fence_add) (CoglContext *ctx);
CoglBool
(*fence_is_complete) (CoglContext *ctx, void *fence);
void
(*fence_destroy) (CoglContext *ctx, void *fence);
} CoglWinsysVtable;
CoglBool
_cogl_winsys_has_feature (CoglWinsysFeature feature);
#endif /* __COGL_WINSYS_PRIVATE_H */