mutter/doc/cookbook/examples/layouts-stacking-diff-sized-actors.c
Emmanuele Bassi 26aa4b5290 docs: Remove clutter_stage_get_default()
A lot of the example code in the cookbook and the API reference still
uses the default stage — sometimes as if it were a non-default one,
which once again demonstrates how the default stage was a flawed concept
that just confused people.
2011-11-10 15:37:51 +00:00

83 lines
2.4 KiB
C

#include <clutter/clutter.h>
static const ClutterColor dark_grey = { 0x66, 0x66, 0x66, 0xff };
static const ClutterColor light_grey = { 0xcc, 0xcc, 0xcc, 0xff };
int
main (int argc, char *argv[])
{
ClutterActor *stage;
ClutterLayoutManager *layout;
ClutterActor *box;
ClutterActor *rect1, *rect2;
guint align_x, align_y, diff_x, diff_y;
ClutterColor *color;
ClutterActor *rect;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 400, 400);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_START,
CLUTTER_BIN_ALIGNMENT_START);
box = clutter_box_new (layout);
rect1 = clutter_rectangle_new_with_color (&dark_grey);
clutter_actor_set_size (rect1, 400, 200);
rect2 = clutter_rectangle_new_with_color (&light_grey);
clutter_actor_set_size (rect2, 200, 400);
clutter_container_add (CLUTTER_CONTAINER (box),
rect1,
rect2,
NULL);
/*
* 2 = CLUTTER_BIN_ALIGNMENT_START
* 3 = CLUTTER_BIN_ALIGNMENT_END
* 4 = CLUTTER_BIN_ALIGNMENT_CENTER
*/
for (align_x = 2; align_x < 5; align_x++)
{
for (align_y = 2; align_y < 5; align_y++)
{
diff_x = align_x - 1;
if (align_x == 3)
diff_x = 3;
else if (align_x == 4)
diff_x = 2;
diff_y = align_y - 1;
if (align_y == 3)
diff_y = 3;
else if (align_y == 4)
diff_y = 2;
color = clutter_color_new (255 - diff_x * 50,
100 + diff_y * 50,
0,
255);
rect = clutter_rectangle_new_with_color (color);
clutter_actor_set_size (rect, 100, 100);
clutter_bin_layout_set_alignment (CLUTTER_BIN_LAYOUT (layout),
rect,
align_x,
align_y);
clutter_container_add_actor (CLUTTER_CONTAINER (box), rect);
}
}
clutter_container_add_actor (CLUTTER_CONTAINER (stage), box);
clutter_actor_show (stage);
clutter_main ();
return 0;
}