mutter/src/backends/meta-stage.c
Jonas Ådahl f4b76727db stage-view: Add API to inhibit cursor overlay painting
This adds some plumbing to get the "default" paint flags for regular
stage painting, where one either wants to paint the overlay, or not.

If inhibited, the 'no-cursors' paint flag is used, otherwise the 'none'
flag. This will be used to allow having a per stage view hw cursor
state.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2777>
2023-07-17 23:42:38 +02:00

533 lines
14 KiB
C

/*
* Copyright (C) 2014 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include "config.h"
#include "backends/meta-stage-private.h"
#include "backends/meta-backend-private.h"
#include "backends/meta-cursor-tracker-private.h"
#include "clutter/clutter-mutter.h"
#include "meta/meta-backend.h"
#include "meta/meta-monitor-manager.h"
#include "meta/util.h"
#define N_WATCH_MODES 4
struct _MetaStageWatch
{
ClutterStageView *view;
MetaStageWatchFunc callback;
gpointer user_data;
};
struct _MetaOverlay
{
MetaStage *stage;
gboolean is_visible;
CoglPipeline *pipeline;
CoglTexture *texture;
MetaMonitorTransform buffer_transform;
graphene_rect_t current_rect;
graphene_rect_t previous_rect;
gboolean previous_is_valid;
};
struct _MetaStage
{
ClutterStage parent;
MetaBackend *backend;
GPtrArray *watchers[N_WATCH_MODES];
GList *overlays;
gboolean is_active;
};
G_DEFINE_TYPE (MetaStage, meta_stage, CLUTTER_TYPE_STAGE);
static MetaOverlay *
meta_overlay_new (MetaStage *stage)
{
ClutterBackend *clutter_backend =
meta_backend_get_clutter_backend (stage->backend);
CoglContext *ctx = clutter_backend_get_cogl_context (clutter_backend);
MetaOverlay *overlay;
overlay = g_new0 (MetaOverlay, 1);
overlay->stage = stage;
overlay->pipeline = cogl_pipeline_new (ctx);
return overlay;
}
static void
meta_overlay_free (MetaOverlay *overlay)
{
if (overlay->pipeline)
cogl_object_unref (overlay->pipeline);
g_free (overlay);
}
static void
meta_overlay_set (MetaOverlay *overlay,
CoglTexture *texture,
graphene_rect_t *rect,
MetaMonitorTransform buffer_transform)
{
if (overlay->texture != texture)
{
overlay->texture = texture;
if (texture)
cogl_pipeline_set_layer_texture (overlay->pipeline, 0, texture);
else
cogl_pipeline_set_layer_texture (overlay->pipeline, 0, NULL);
}
if (overlay->buffer_transform != buffer_transform)
{
graphene_matrix_t matrix;
graphene_matrix_init_identity (&matrix);
meta_monitor_transform_transform_matrix (buffer_transform,
&matrix);
cogl_pipeline_set_layer_matrix (overlay->pipeline, 0, &matrix);
overlay->buffer_transform = buffer_transform;
}
overlay->current_rect = *rect;
}
static void
meta_overlay_paint (MetaOverlay *overlay,
ClutterPaintContext *paint_context)
{
CoglFramebuffer *framebuffer;
if (!overlay->texture)
return;
if (!overlay->is_visible &&
!(clutter_paint_context_get_paint_flags (paint_context) &
CLUTTER_PAINT_FLAG_FORCE_CURSORS))
return;
framebuffer = clutter_paint_context_get_framebuffer (paint_context);
cogl_framebuffer_draw_rectangle (framebuffer,
overlay->pipeline,
overlay->current_rect.origin.x,
overlay->current_rect.origin.y,
(overlay->current_rect.origin.x +
overlay->current_rect.size.width),
(overlay->current_rect.origin.y +
overlay->current_rect.size.height));
if (!graphene_rect_equal (&overlay->previous_rect, &overlay->current_rect))
{
overlay->previous_rect = overlay->current_rect;
overlay->previous_is_valid = TRUE;
}
}
static void
meta_stage_finalize (GObject *object)
{
MetaStage *stage = META_STAGE (object);
GList *l;
int i;
l = stage->overlays;
while (l)
{
meta_overlay_free (l->data);
l = g_list_delete_link (l, l);
}
for (i = 0; i < N_WATCH_MODES; i++)
g_clear_pointer (&stage->watchers[i], g_ptr_array_unref);
G_OBJECT_CLASS (meta_stage_parent_class)->finalize (object);
}
static void
notify_watchers_for_mode (MetaStage *stage,
ClutterStageView *view,
ClutterPaintContext *paint_context,
ClutterFrame *frame,
MetaStageWatchPhase watch_phase)
{
GPtrArray *watchers;
int i;
watchers = stage->watchers[watch_phase];
for (i = 0; i < watchers->len; i++)
{
MetaStageWatch *watch = g_ptr_array_index (watchers, i);
if (watch->view && view != watch->view)
continue;
watch->callback (stage, view, paint_context, frame, watch->user_data);
}
}
static void
meta_stage_before_paint (ClutterStage *stage,
ClutterStageView *view,
ClutterFrame *frame)
{
MetaStage *meta_stage = META_STAGE (stage);
notify_watchers_for_mode (meta_stage, view, NULL, frame,
META_STAGE_WATCH_BEFORE_PAINT);
}
static void
meta_stage_paint (ClutterActor *actor,
ClutterPaintContext *paint_context)
{
MetaStage *stage = META_STAGE (actor);
ClutterStageView *view;
ClutterFrame *frame;
CLUTTER_ACTOR_CLASS (meta_stage_parent_class)->paint (actor, paint_context);
frame = clutter_paint_context_get_frame (paint_context);
view = clutter_paint_context_get_stage_view (paint_context);
if (view)
{
notify_watchers_for_mode (stage, view, paint_context, frame,
META_STAGE_WATCH_AFTER_ACTOR_PAINT);
}
if ((clutter_paint_context_get_paint_flags (paint_context) &
CLUTTER_PAINT_FLAG_FORCE_CURSORS))
{
MetaCursorTracker *cursor_tracker =
meta_backend_get_cursor_tracker (stage->backend);
meta_cursor_tracker_track_position (cursor_tracker);
}
if (!(clutter_paint_context_get_paint_flags (paint_context) &
CLUTTER_PAINT_FLAG_NO_CURSORS))
g_list_foreach (stage->overlays, (GFunc) meta_overlay_paint, paint_context);
if ((clutter_paint_context_get_paint_flags (paint_context) &
CLUTTER_PAINT_FLAG_FORCE_CURSORS))
{
MetaCursorTracker *cursor_tracker =
meta_backend_get_cursor_tracker (stage->backend);
meta_cursor_tracker_untrack_position (cursor_tracker);
}
if (view)
{
notify_watchers_for_mode (stage, view, paint_context, frame,
META_STAGE_WATCH_AFTER_OVERLAY_PAINT);
}
}
static void
meta_stage_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_region_t *redraw_clip,
ClutterFrame *frame)
{
MetaStage *meta_stage = META_STAGE (stage);
CLUTTER_STAGE_CLASS (meta_stage_parent_class)->paint_view (stage, view,
redraw_clip,
frame);
notify_watchers_for_mode (meta_stage, view, NULL, frame,
META_STAGE_WATCH_AFTER_PAINT);
}
static void
meta_stage_activate (ClutterStage *actor)
{
MetaStage *stage = META_STAGE (actor);
CLUTTER_STAGE_CLASS (meta_stage_parent_class)->activate (actor);
stage->is_active = TRUE;
}
static void
meta_stage_deactivate (ClutterStage *actor)
{
MetaStage *stage = META_STAGE (actor);
CLUTTER_STAGE_CLASS (meta_stage_parent_class)->deactivate (actor);
stage->is_active = FALSE;
}
static void
on_power_save_changed (MetaMonitorManager *monitor_manager,
MetaStage *stage)
{
if (meta_monitor_manager_get_power_save_mode (monitor_manager) ==
META_POWER_SAVE_ON)
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
}
static void
meta_stage_class_init (MetaStageClass *klass)
{
ClutterStageClass *stage_class = (ClutterStageClass *) klass;
ClutterActorClass *actor_class = (ClutterActorClass *) klass;
GObjectClass *object_class = (GObjectClass *) klass;
object_class->finalize = meta_stage_finalize;
actor_class->paint = meta_stage_paint;
stage_class->activate = meta_stage_activate;
stage_class->deactivate = meta_stage_deactivate;
stage_class->before_paint = meta_stage_before_paint;
stage_class->paint_view = meta_stage_paint_view;
}
static void
key_focus_actor_changed (ClutterStage *stage,
GParamSpec *param,
gpointer user_data)
{
ClutterActor *key_focus = clutter_stage_get_key_focus (stage);
/* If there's no explicit key focus, clutter_stage_get_key_focus()
* returns the stage.
*/
if (key_focus == CLUTTER_ACTOR (stage))
key_focus = NULL;
meta_stage_set_active (META_STAGE (stage), key_focus != NULL);
}
static void
meta_stage_init (MetaStage *stage)
{
int i;
for (i = 0; i < N_WATCH_MODES; i++)
stage->watchers[i] = g_ptr_array_new_with_free_func (g_free);
if (meta_is_wayland_compositor ())
{
g_signal_connect (stage,
"notify::key-focus",
G_CALLBACK (key_focus_actor_changed), NULL);
}
}
ClutterActor *
meta_stage_new (MetaBackend *backend)
{
MetaStage *stage;
MetaMonitorManager *monitor_manager;
stage = g_object_new (META_TYPE_STAGE, NULL);
stage->backend = backend;
monitor_manager = meta_backend_get_monitor_manager (backend);
g_signal_connect (monitor_manager, "power-save-mode-changed",
G_CALLBACK (on_power_save_changed),
stage);
return CLUTTER_ACTOR (stage);
}
static void
queue_redraw_clutter_rect (MetaStage *stage,
MetaOverlay *overlay,
graphene_rect_t *rect)
{
cairo_rectangle_int_t clip = {
.x = floorf (rect->origin.x),
.y = floorf (rect->origin.y),
.width = ceilf (rect->size.width),
.height = ceilf (rect->size.height)
};
GList *l;
/* Since we're flooring the coordinates, we need to enlarge the clip by the
* difference between the actual coordinate and the floored value */
clip.width += ceilf (rect->origin.x - clip.x) * 2;
clip.height += ceilf (rect->origin.y - clip.y) * 2;
for (l = clutter_stage_peek_stage_views (CLUTTER_STAGE (stage));
l;
l = l->next)
{
ClutterStageView *view = l->data;
cairo_rectangle_int_t view_layout;
cairo_rectangle_int_t view_clip;
if (clutter_stage_view_get_default_paint_flags (view) &
CLUTTER_PAINT_FLAG_NO_CURSORS)
continue;
clutter_stage_view_get_layout (view, &view_layout);
if (meta_rectangle_intersect (&clip, &view_layout, &view_clip))
{
clutter_stage_view_add_redraw_clip (view, &view_clip);
clutter_stage_view_schedule_update (view);
}
}
}
static void
queue_redraw_for_overlay (MetaStage *stage,
MetaOverlay *overlay)
{
/* Clear the location the overlay was at before, if we need to. */
if (overlay->previous_is_valid)
{
queue_redraw_clutter_rect (stage, overlay, &overlay->previous_rect);
overlay->previous_is_valid = FALSE;
}
/* Draw the overlay at the new position */
if (overlay->is_visible && overlay->texture)
queue_redraw_clutter_rect (stage, overlay, &overlay->current_rect);
}
MetaOverlay *
meta_stage_create_cursor_overlay (MetaStage *stage)
{
MetaOverlay *overlay;
overlay = meta_overlay_new (stage);
stage->overlays = g_list_prepend (stage->overlays, overlay);
return overlay;
}
void
meta_stage_remove_cursor_overlay (MetaStage *stage,
MetaOverlay *overlay)
{
GList *link;
link = g_list_find (stage->overlays, overlay);
if (!link)
return;
stage->overlays = g_list_delete_link (stage->overlays, link);
meta_overlay_free (overlay);
}
void
meta_stage_update_cursor_overlay (MetaStage *stage,
MetaOverlay *overlay,
CoglTexture *texture,
graphene_rect_t *rect,
MetaMonitorTransform buffer_transform)
{
meta_overlay_set (overlay, texture, rect, buffer_transform);
queue_redraw_for_overlay (stage, overlay);
}
void
meta_overlay_set_visible (MetaOverlay *overlay,
gboolean is_visible)
{
if (overlay->is_visible == is_visible)
return;
overlay->is_visible = is_visible;
queue_redraw_for_overlay (overlay->stage, overlay);
}
gboolean
meta_overlay_is_visible (MetaOverlay *overlay)
{
return overlay->is_visible;
}
void
meta_stage_set_active (MetaStage *stage,
gboolean is_active)
{
if (stage->is_active == is_active)
return;
if (is_active)
g_signal_emit_by_name (CLUTTER_STAGE (stage), "activate");
else
g_signal_emit_by_name (CLUTTER_STAGE (stage), "deactivate");
}
MetaStageWatch *
meta_stage_watch_view (MetaStage *stage,
ClutterStageView *view,
MetaStageWatchPhase watch_phase,
MetaStageWatchFunc callback,
gpointer user_data)
{
MetaStageWatch *watch;
GPtrArray *watchers;
watch = g_new0 (MetaStageWatch, 1);
watch->view = view;
watch->callback = callback;
watch->user_data = user_data;
watchers = stage->watchers[watch_phase];
g_ptr_array_add (watchers, watch);
return watch;
}
void
meta_stage_remove_watch (MetaStage *stage,
MetaStageWatch *watch)
{
GPtrArray *watchers;
gboolean removed = FALSE;
int i;
for (i = 0; i < N_WATCH_MODES; i++)
{
watchers = stage->watchers[i];
removed = g_ptr_array_remove_fast (watchers, watch);
if (removed)
break;
}
g_assert (removed);
}