ea15e4c7f0
It should be possible render a single PangoLayout with different colors without recalculating the layout. This was not working because the color used at the first edit was being stored in the display list. This broke changing the opacity on a ClutterText. Now each node in the display list has a 'color override' flag which marks whether it should use the base color or not. The base color is now passed in from _cogl_pango_display_list_render_texture. The alpha value is always taken from the base color.
692 lines
22 KiB
C
692 lines
22 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifndef PANGO_ENABLE_BACKEND
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#define PANGO_ENABLE_BACKEND 1
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#endif
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#include <pango/pango-fontmap.h>
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#include <pango/pangocairo.h>
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#include <pango/pango-renderer.h>
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#include <cairo.h>
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#include "cogl-pango-private.h"
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#include "cogl-pango-glyph-cache.h"
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#include "cogl-pango-display-list.h"
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struct _CoglPangoRenderer
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{
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PangoRenderer parent_instance;
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/* The material used to texture from the glyph cache with */
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CoglHandle glyph_material;
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/* The material used for solid fills. (boxes, rectangles + trapezoids) */
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CoglHandle solid_material;
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/* Caches of glyphs as textures */
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CoglPangoGlyphCache *glyph_cache;
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/* The current display list that is being built */
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CoglPangoDisplayList *display_list;
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};
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struct _CoglPangoRendererClass
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{
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PangoRendererClass class_instance;
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};
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typedef struct _CoglPangoRendererQdata CoglPangoRendererQdata;
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/* An instance of this struct gets attached to each PangoLayout to
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cache the VBO and to detect changes to the layout */
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struct _CoglPangoRendererQdata
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{
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/* The cache of the geometry for the layout */
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CoglPangoDisplayList *display_list;
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/* A reference to the first line of the layout. This is just used to
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detect changes */
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PangoLayoutLine *first_line;
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};
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static void
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cogl_pango_renderer_draw_glyph (CoglPangoRenderer *priv,
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CoglPangoGlyphCacheValue *cache_value,
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float x1,
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float y1)
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{
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float x2, y2;
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g_return_if_fail (priv->display_list != NULL);
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x2 = x1 + (float) cache_value->draw_width;
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y2 = y1 + (float) cache_value->draw_height;
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_cogl_pango_display_list_add_texture (priv->display_list,
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cache_value->texture,
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x1, y1, x2, y2,
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cache_value->tx1,
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cache_value->ty1,
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cache_value->tx2,
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cache_value->ty2);
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}
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static void cogl_pango_renderer_finalize (GObject *object);
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static void cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
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PangoFont *font,
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PangoGlyphString *glyphs,
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int x,
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int y);
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static void cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
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PangoRenderPart part,
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int x,
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int y,
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int width,
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int height);
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static void cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
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PangoRenderPart part,
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double y1,
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double x11,
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double x21,
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double y2,
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double x12,
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double x22);
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G_DEFINE_TYPE (CoglPangoRenderer, cogl_pango_renderer, PANGO_TYPE_RENDERER);
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static void
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cogl_pango_renderer_init (CoglPangoRenderer *priv)
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{
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priv->glyph_material = cogl_material_new ();
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/* The default combine mode of materials is to modulate (A x B) the texture
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* RGBA channels with the RGBA channels of the previous layer (which in our
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* case is just the solid font color)
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*
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* Since our glyph cache textures are component alpha textures, and so the
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* RGB channels are defined as (0, 0, 0) we don't want to modulate the RGB
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* channels, instead we want to simply replace them with our solid font
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* color...
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*/
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cogl_material_set_layer_combine (priv->glyph_material, 0, /* layer */
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"RGB = REPLACE (PREVIOUS)"
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"A = MODULATE (PREVIOUS, TEXTURE)",
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NULL);
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priv->solid_material = cogl_material_new ();
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priv->glyph_cache = cogl_pango_glyph_cache_new ();
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_cogl_pango_renderer_set_use_mipmapping (priv, FALSE);
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}
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static void
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cogl_pango_renderer_class_init (CoglPangoRendererClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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PangoRendererClass *renderer_class = PANGO_RENDERER_CLASS (klass);
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object_class->finalize = cogl_pango_renderer_finalize;
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renderer_class->draw_glyphs = cogl_pango_renderer_draw_glyphs;
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renderer_class->draw_rectangle = cogl_pango_renderer_draw_rectangle;
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renderer_class->draw_trapezoid = cogl_pango_renderer_draw_trapezoid;
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}
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static void
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cogl_pango_renderer_finalize (GObject *object)
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{
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CoglPangoRenderer *priv = COGL_PANGO_RENDERER (object);
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cogl_pango_glyph_cache_free (priv->glyph_cache);
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G_OBJECT_CLASS (cogl_pango_renderer_parent_class)->finalize (object);
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}
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static CoglPangoRenderer *
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cogl_pango_get_renderer_from_context (PangoContext *context)
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{
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PangoFontMap *font_map;
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PangoRenderer *renderer;
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CoglPangoFontMap *font_map_priv;
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font_map = pango_context_get_font_map (context);
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g_return_val_if_fail (COGL_PANGO_IS_FONT_MAP (font_map), NULL);
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font_map_priv = COGL_PANGO_FONT_MAP (font_map);
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renderer = cogl_pango_font_map_get_renderer (font_map_priv);
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g_return_val_if_fail (COGL_PANGO_IS_RENDERER (renderer), NULL);
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return COGL_PANGO_RENDERER (renderer);
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}
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static GQuark
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cogl_pango_render_get_qdata_key (void)
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{
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static GQuark key = 0;
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if (G_UNLIKELY (key == 0))
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key = g_quark_from_static_string ("CoglPangoDisplayList");
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return key;
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}
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static void
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cogl_pango_render_qdata_destroy (CoglPangoRendererQdata *qdata)
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{
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if (qdata->display_list)
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_cogl_pango_display_list_free (qdata->display_list);
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if (qdata->first_line)
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pango_layout_line_unref (qdata->first_line);
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g_slice_free (CoglPangoRendererQdata, qdata);
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}
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/**
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* cogl_pango_render_layout_subpixel:
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* @layout: a #PangoLayout
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* @x: FIXME
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* @y: FIXME
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* @color: color to use when rendering the layout
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* @flags: flags to pass to the renderer
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*
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* FIXME
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*
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* Since: 1.0
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*/
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void
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cogl_pango_render_layout_subpixel (PangoLayout *layout,
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int x,
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int y,
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const CoglColor *color,
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int flags)
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{
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PangoContext *context;
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CoglPangoRenderer *priv;
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CoglPangoRendererQdata *qdata;
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context = pango_layout_get_context (layout);
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priv = cogl_pango_get_renderer_from_context (context);
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if (G_UNLIKELY (!priv))
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return;
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qdata = g_object_get_qdata (G_OBJECT (layout),
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cogl_pango_render_get_qdata_key ());
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if (qdata == NULL)
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{
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qdata = g_slice_new0 (CoglPangoRendererQdata);
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g_object_set_qdata_full (G_OBJECT (layout),
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cogl_pango_render_get_qdata_key (),
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qdata,
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(GDestroyNotify)
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cogl_pango_render_qdata_destroy);
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}
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/* Check if the layout has changed since the last build of the
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display list. This trick was suggested by Behdad Esfahbod here:
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http://mail.gnome.org/archives/gtk-i18n-list/2009-May/msg00019.html */
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if (qdata->display_list && qdata->first_line
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&& qdata->first_line->layout != layout)
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{
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_cogl_pango_display_list_free (qdata->display_list);
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qdata->display_list = NULL;
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}
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if (qdata->display_list == NULL)
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{
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qdata->display_list = _cogl_pango_display_list_new ();
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priv->display_list = qdata->display_list;
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pango_renderer_draw_layout (PANGO_RENDERER (priv), layout, 0, 0);
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priv->display_list = NULL;
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}
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cogl_push_matrix ();
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cogl_translate (x / (gfloat) PANGO_SCALE, y / (gfloat) PANGO_SCALE, 0);
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_cogl_pango_display_list_render (qdata->display_list,
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color,
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priv->glyph_material,
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priv->solid_material);
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cogl_pop_matrix ();
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/* Keep a reference to the first line of the layout so we can detect
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changes */
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if (qdata->first_line)
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{
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pango_layout_line_unref (qdata->first_line);
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qdata->first_line = NULL;
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}
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if (pango_layout_get_line_count (layout) > 0)
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{
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qdata->first_line = pango_layout_get_line (layout, 0);
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pango_layout_line_ref (qdata->first_line);
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}
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}
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/**
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* cogl_pango_render_layout:
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* @layout: a #PangoLayout
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* @x: X coordinate to render the layout at
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* @y: Y coordinate to render the layout at
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* @color: color to use when rendering the layout
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* @flags: flags to pass to the renderer
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*
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* Renders @layout.
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*
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* Since: 1.0
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*/
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void
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cogl_pango_render_layout (PangoLayout *layout,
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int x,
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int y,
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const CoglColor *color,
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int flags)
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{
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cogl_pango_render_layout_subpixel (layout,
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x * PANGO_SCALE,
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y * PANGO_SCALE,
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color,
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flags);
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}
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/**
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* cogl_pango_render_layout_line:
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* @line: a #PangoLayoutLine
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* @x: X coordinate to render the line at
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* @y: Y coordinate to render the line at
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* @color: color to use when rendering the line
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*
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* Renders @line at the given coordinates using the given color.
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*
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* Since: 1.0
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*/
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void
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cogl_pango_render_layout_line (PangoLayoutLine *line,
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int x,
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int y,
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const CoglColor *color)
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{
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PangoContext *context;
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CoglPangoRenderer *priv;
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context = pango_layout_get_context (line->layout);
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priv = cogl_pango_get_renderer_from_context (context);
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if (G_UNLIKELY (!priv))
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return;
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priv->display_list = _cogl_pango_display_list_new ();
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pango_renderer_draw_layout_line (PANGO_RENDERER (priv), line, x, y);
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_cogl_pango_display_list_render (priv->display_list,
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color,
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priv->glyph_material,
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priv->solid_material);
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_cogl_pango_display_list_free (priv->display_list);
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priv->display_list = NULL;
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}
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void
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_cogl_pango_renderer_clear_glyph_cache (CoglPangoRenderer *renderer)
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{
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cogl_pango_glyph_cache_clear (renderer->glyph_cache);
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}
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void
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_cogl_pango_renderer_set_use_mipmapping (CoglPangoRenderer *renderer,
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gboolean value)
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{
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if (value)
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cogl_material_set_layer_filters (renderer->glyph_material, 0,
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COGL_MATERIAL_FILTER_LINEAR_MIPMAP_LINEAR,
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COGL_MATERIAL_FILTER_LINEAR);
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else
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cogl_material_set_layer_filters (renderer->glyph_material, 0,
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COGL_MATERIAL_FILTER_LINEAR,
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COGL_MATERIAL_FILTER_LINEAR);
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}
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gboolean
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_cogl_pango_renderer_get_use_mipmapping (CoglPangoRenderer *renderer)
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{
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const GList *layers = cogl_material_get_layers (renderer->glyph_material);
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g_return_val_if_fail (layers != NULL, FALSE);
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return (cogl_material_layer_get_min_filter (layers->data)
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== COGL_MATERIAL_FILTER_LINEAR_MIPMAP_LINEAR);
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}
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static CoglPangoGlyphCacheValue *
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cogl_pango_renderer_get_cached_glyph (PangoRenderer *renderer,
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PangoFont *font,
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PangoGlyph glyph)
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{
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CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
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CoglPangoGlyphCacheValue *value;
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value = cogl_pango_glyph_cache_lookup (priv->glyph_cache, font, glyph);
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if (value == NULL)
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{
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cairo_surface_t *surface;
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cairo_t *cr;
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cairo_scaled_font_t *scaled_font;
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PangoRectangle ink_rect;
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cairo_glyph_t cairo_glyph;
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pango_font_get_glyph_extents (font, glyph, &ink_rect, NULL);
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pango_extents_to_pixels (&ink_rect, NULL);
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surface = cairo_image_surface_create (CAIRO_FORMAT_A8,
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ink_rect.width,
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ink_rect.height);
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cr = cairo_create (surface);
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scaled_font = pango_cairo_font_get_scaled_font (PANGO_CAIRO_FONT (font));
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cairo_set_scaled_font (cr, scaled_font);
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cairo_glyph.x = -ink_rect.x;
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cairo_glyph.y = -ink_rect.y;
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/* The PangoCairo glyph numbers directly map to Cairo glyph
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numbers */
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cairo_glyph.index = glyph;
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cairo_show_glyphs (cr, &cairo_glyph, 1);
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cairo_destroy (cr);
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cairo_surface_flush (surface);
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/* Copy the glyph to the cache */
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value =
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cogl_pango_glyph_cache_set (priv->glyph_cache, font, glyph,
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cairo_image_surface_get_data (surface),
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cairo_image_surface_get_width (surface),
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cairo_image_surface_get_height (surface),
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cairo_image_surface_get_stride (surface),
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ink_rect.x, ink_rect.y);
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cairo_surface_destroy (surface);
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COGL_NOTE (PANGO, "cache fail %i", glyph);
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}
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else
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COGL_NOTE (PANGO, "cache success %i", glyph);
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return value;
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}
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void
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cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout)
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{
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PangoContext *context;
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PangoRenderer *renderer;
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PangoLayoutIter *iter;
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g_return_if_fail (PANGO_IS_LAYOUT (layout));
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if ((iter = pango_layout_get_iter (layout)) == NULL)
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return;
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context = pango_layout_get_context (layout);
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renderer =
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PANGO_RENDERER (cogl_pango_get_renderer_from_context (context));
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do
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{
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PangoLayoutLine *line;
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GSList *l;
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line = pango_layout_iter_get_line_readonly (iter);
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for (l = line->runs; l; l = l->next)
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{
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PangoLayoutRun *run = l->data;
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PangoGlyphString *glyphs = run->glyphs;
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int i;
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for (i = 0; i < glyphs->num_glyphs; i++)
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{
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PangoGlyphInfo *gi = &glyphs->glyphs[i];
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cogl_pango_renderer_get_cached_glyph (renderer,
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run->item->analysis.font,
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gi->glyph);
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}
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}
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}
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while (pango_layout_iter_next_line (iter));
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pango_layout_iter_free (iter);
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}
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static void
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cogl_pango_renderer_set_color_for_part (PangoRenderer *renderer,
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PangoRenderPart part)
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{
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PangoColor *pango_color = pango_renderer_get_color (renderer, part);
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CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
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if (pango_color)
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{
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CoglColor color;
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cogl_color_set_from_4ub (&color,
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pango_color->red >> 8,
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pango_color->green >> 8,
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pango_color->blue >> 8,
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0xff);
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_cogl_pango_display_list_set_color_override (priv->display_list, &color);
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}
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else
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_cogl_pango_display_list_remove_color_override (priv->display_list);
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}
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static void
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cogl_pango_renderer_draw_box (PangoRenderer *renderer,
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int x,
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int y,
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int width,
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int height)
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{
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CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
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g_return_if_fail (priv->display_list != NULL);
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_cogl_pango_display_list_add_rectangle (priv->display_list,
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x,
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y - height,
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x + width,
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y);
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}
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static void
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cogl_pango_renderer_get_device_units (PangoRenderer *renderer,
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int xin,
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int yin,
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float *xout,
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float *yout)
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{
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const PangoMatrix *matrix;
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if ((matrix = pango_renderer_get_matrix (renderer)))
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{
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/* Convert user-space coords to device coords */
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*xout = ((xin * matrix->xx + yin * matrix->xy)
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/ PANGO_SCALE + matrix->x0);
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*yout = ((yin * matrix->yy + xin * matrix->yx)
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/ PANGO_SCALE + matrix->y0);
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}
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else
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{
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*xout = PANGO_PIXELS (xin);
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*yout = PANGO_PIXELS (yin);
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}
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}
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static void
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cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
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PangoRenderPart part,
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int x,
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int y,
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int width,
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int height)
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{
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CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
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float x1, x2, y1, y2;
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g_return_if_fail (priv->display_list != NULL);
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cogl_pango_renderer_set_color_for_part (renderer, part);
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cogl_pango_renderer_get_device_units (renderer,
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x, y,
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&x1, &y1);
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cogl_pango_renderer_get_device_units (renderer,
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x + width, y + height,
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&x2, &y2);
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_cogl_pango_display_list_add_rectangle (priv->display_list,
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x1, y1, x2, y2);
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}
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static void
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cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
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PangoRenderPart part,
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double y1,
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double x11,
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double x21,
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double y2,
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double x12,
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double x22)
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{
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CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
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float points[8];
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g_return_if_fail (priv->display_list != NULL);
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points[0] = (x11);
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points[1] = (y1);
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points[2] = (x12);
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points[3] = (y2);
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points[4] = (x22);
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points[5] = points[3];
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points[6] = (x21);
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points[7] = points[1];
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cogl_pango_renderer_set_color_for_part (renderer, part);
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_cogl_pango_display_list_add_trapezoid (priv->display_list,
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y1,
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x11,
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x21,
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y2,
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x12,
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x22);
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}
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static void
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cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
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PangoFont *font,
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PangoGlyphString *glyphs,
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int xi,
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int yi)
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{
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CoglPangoRenderer *priv = (CoglPangoRenderer *) renderer;
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CoglPangoGlyphCacheValue *cache_value;
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int i;
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cogl_pango_renderer_set_color_for_part (renderer,
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PANGO_RENDER_PART_FOREGROUND);
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for (i = 0; i < glyphs->num_glyphs; i++)
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{
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PangoGlyphInfo *gi = glyphs->glyphs + i;
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float x, y;
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cogl_pango_renderer_get_device_units (renderer,
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xi + gi->geometry.x_offset,
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yi + gi->geometry.y_offset,
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&x, &y);
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if ((gi->glyph & PANGO_GLYPH_UNKNOWN_FLAG))
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{
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PangoFontMetrics *metrics;
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if (font == NULL ||
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(metrics = pango_font_get_metrics (font, NULL)) == NULL)
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{
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cogl_pango_renderer_draw_box (renderer,
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x,
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y,
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PANGO_UNKNOWN_GLYPH_WIDTH,
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PANGO_UNKNOWN_GLYPH_HEIGHT);
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}
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else
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{
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cogl_pango_renderer_draw_box (renderer,
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x,
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y,
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metrics->approximate_char_width
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/ PANGO_SCALE,
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metrics->ascent / PANGO_SCALE);
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pango_font_metrics_unref (metrics);
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}
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}
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else
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{
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/* Get the texture containing the glyph. This will create
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the cache entry if there isn't already one */
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cache_value =
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cogl_pango_renderer_get_cached_glyph (renderer,
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font,
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gi->glyph);
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if (cache_value == NULL)
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cogl_pango_renderer_draw_box (renderer,
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x,
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y,
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PANGO_UNKNOWN_GLYPH_WIDTH,
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PANGO_UNKNOWN_GLYPH_HEIGHT);
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else
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{
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float width, height;
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x += (float)(cache_value->draw_x);
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y += (float)(cache_value->draw_y);
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width = x + (float)(cache_value->draw_width);
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height = y + (float)(cache_value->draw_height);
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cogl_pango_renderer_draw_glyph (priv, cache_value, x, y);
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}
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}
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xi += gi->geometry.width;
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}
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}
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