mutter/cogl/driver/gl
Neil Roberts 00e3d77be3 cogl-texture-3d: Use glTexSubImage3D through an indirect pointer
glTexSubImage3D was being called directly in cogl-texture-3d.c but the
function is only available since GL version 1.2 so on Windows it won't
be possible to directly link to it. Also under GLES it is only
available conditionally in an extension.
2010-07-14 17:45:15 +01:00
..
cogl-context-driver.c cogl: Introduce private feature flags and check for ARB_fp 2010-06-09 15:19:30 +01:00
cogl-context-driver.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-feature-functions.h cogl-texture-3d: Use glTexSubImage3D through an indirect pointer 2010-07-14 17:45:15 +01:00
cogl-program.c material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-program.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-shader-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-shader.c cogl: Don't define the deprecated ref/unref accessors for new types 2010-07-09 18:57:54 +01:00
cogl-texture-driver.c material: split the texture unit management out 2010-07-13 19:26:58 +01:00
cogl.c cogl: expose the semantic differences of gl/gles2 npot textures 2010-07-07 13:26:41 +01:00
Makefile.am cogl: Remove cogl-defines.h.in from the driver make files 2010-06-23 17:44:09 +01:00