/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright © 2009, 2010, 2011 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Emmanuele Bassi */ #ifndef CLUTTER_INPUT_DEVICE_PRIVATE_H #define CLUTTER_INPUT_DEVICE_PRIVATE_H #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include G_BEGIN_DECLS typedef struct _ClutterPtrA11yData { int n_btn_pressed; float current_x; float current_y; float dwell_x; float dwell_y; gboolean dwell_drag_started; gboolean dwell_gesture_started; guint dwell_timer; guint dwell_position_timer; guint secondary_click_timer; gboolean secondary_click_triggered; } ClutterPtrA11yData; struct _ClutterInputDevice { GObject parent_instance; /* Accessiblity */ ClutterVirtualInputDevice *accessibility_virtual_device; ClutterPtrA11yData *ptr_a11y_data; }; #endif /* CLUTTER_INPUT_DEVICE_PRIVATE_H */