/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2009, 2011 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ /* This is included multiple times with different definitions for * these macros. The macros are given the following arguments: * * COGL_EXT_BEGIN: * * @name: a unique symbol name for this feature * * @min_gl_major: the major part of the minimum GL version where these * functions are available in core, or 255 if it isn't available in * any version. * @min_gl_minor: the minor part of the minimum GL version where these * functions are available in core, or 255 if it isn't available in * any version. * * @gles_availability: flags to specify which versions of GLES the * functions are available in. Should be a combination of * COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2. * * @extension_suffixes: A zero-separated list of suffixes in a * string. These are appended to the extension name to get a complete * extension name to try. The suffix is also appended to all of the * function names. The suffix can optionally include a ':' to specify * an alternate suffix for the function names. * * @extension_names: A list of extension names to try. If any of these * extensions match then it will be used. */ /* The function names in OpenGL 2.0 are different so we can't easily just check for GL 2.0 */ COGL_EXT_BEGIN (shaders_glsl, 2, 0, COGL_EXT_IN_GLES2, "\0", "\0") COGL_EXT_FUNCTION (GLuint, glCreateProgram, (void)) COGL_EXT_FUNCTION (GLuint, glCreateShader, (GLenum shaderType)) COGL_EXT_FUNCTION (void, glShaderSource, (GLuint shader, GLsizei count, const char **string, const GLint *length)) COGL_EXT_FUNCTION (void, glCompileShader, (GLuint shader)) COGL_EXT_FUNCTION (void, glDeleteShader, (GLuint shader)) COGL_EXT_FUNCTION (void, glAttachShader, (GLuint program, GLuint shader)) COGL_EXT_FUNCTION (void, glLinkProgram, (GLuint program)) COGL_EXT_FUNCTION (void, glUseProgram, (GLuint program)) COGL_EXT_FUNCTION (GLint, glGetUniformLocation, (GLuint program, const char *name)) COGL_EXT_FUNCTION (void, glDeleteProgram, (GLuint program)) COGL_EXT_FUNCTION (void, glGetShaderInfoLog, (GLuint shader, GLsizei maxLength, GLsizei *length, char *infoLog)) COGL_EXT_FUNCTION (void, glGetShaderiv, (GLuint shader, GLenum pname, GLint *params)) COGL_EXT_FUNCTION (void, glVertexAttribPointer, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) COGL_EXT_FUNCTION (void, glEnableVertexAttribArray, (GLuint index)) COGL_EXT_FUNCTION (void, glDisableVertexAttribArray, (GLuint index)) COGL_EXT_FUNCTION (void, glUniform1f, (GLint location, GLfloat v0)) COGL_EXT_FUNCTION (void, glUniform2f, (GLint location, GLfloat v0, GLfloat v1)) COGL_EXT_FUNCTION (void, glUniform3f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) COGL_EXT_FUNCTION (void, glUniform4f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) COGL_EXT_FUNCTION (void, glUniform1fv, (GLint location, GLsizei count, const GLfloat * value)) COGL_EXT_FUNCTION (void, glUniform2fv, (GLint location, GLsizei count, const GLfloat * value)) COGL_EXT_FUNCTION (void, glUniform3fv, (GLint location, GLsizei count, const GLfloat * value)) COGL_EXT_FUNCTION (void, glUniform4fv, (GLint location, GLsizei count, const GLfloat * value)) COGL_EXT_FUNCTION (void, glUniform1i, (GLint location, GLint v0)) COGL_EXT_FUNCTION (void, glUniform2i, (GLint location, GLint v0, GLint v1)) COGL_EXT_FUNCTION (void, glUniform3i, (GLint location, GLint v0, GLint v1, GLint v2)) COGL_EXT_FUNCTION (void, glUniform4i, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) COGL_EXT_FUNCTION (void, glUniform1iv, (GLint location, GLsizei count, const GLint * value)) COGL_EXT_FUNCTION (void, glUniform2iv, (GLint location, GLsizei count, const GLint * value)) COGL_EXT_FUNCTION (void, glUniform3iv, (GLint location, GLsizei count, const GLint * value)) COGL_EXT_FUNCTION (void, glUniform4iv, (GLint location, GLsizei count, const GLint * value)) COGL_EXT_FUNCTION (void, glUniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) COGL_EXT_FUNCTION (void, glUniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) COGL_EXT_FUNCTION (void, glUniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) COGL_EXT_FUNCTION (void, glGetUniformfv, (GLuint program, GLint location, GLfloat *params)) COGL_EXT_FUNCTION (void, glGetUniformiv, (GLuint program, GLint location, GLint *params)) COGL_EXT_FUNCTION (void, glGetProgramiv, (GLuint program, GLenum pname, GLint *params)) COGL_EXT_FUNCTION (void, glGetProgramInfoLog, (GLuint program, GLsizei bufSize, GLsizei *length, char *infoLog)) COGL_EXT_FUNCTION (void, glVertexAttrib1f, (GLuint indx, GLfloat x)) COGL_EXT_FUNCTION (void, glVertexAttrib1fv, (GLuint indx, const GLfloat* values)) COGL_EXT_FUNCTION (void, glVertexAttrib2f, (GLuint indx, GLfloat x, GLfloat y)) COGL_EXT_FUNCTION (void, glVertexAttrib2fv, (GLuint indx, const GLfloat* values)) COGL_EXT_FUNCTION (void, glVertexAttrib3f, (GLuint indx, GLfloat x, GLfloat y, GLfloat z)) COGL_EXT_FUNCTION (void, glVertexAttrib3fv, (GLuint indx, const GLfloat* values)) COGL_EXT_FUNCTION (void, glVertexAttrib4f, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) COGL_EXT_FUNCTION (void, glVertexAttrib4fv, (GLuint indx, const GLfloat* values)) COGL_EXT_FUNCTION (void, glGetVertexAttribfv, (GLuint index, GLenum pname, GLfloat* params)) COGL_EXT_FUNCTION (void, glGetVertexAttribiv, (GLuint index, GLenum pname, GLint* params)) COGL_EXT_FUNCTION (void, glGetVertexAttribPointerv, (GLuint index, GLenum pname, GLvoid** pointer)) COGL_EXT_FUNCTION (GLint, glGetAttribLocation, (GLuint program, const char *name)) COGL_EXT_FUNCTION (void, glBindAttribLocation, (GLuint program, GLuint index, const GLchar* name)) COGL_EXT_FUNCTION (void, glGetActiveAttrib, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)) COGL_EXT_FUNCTION (void, glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)) COGL_EXT_FUNCTION (void, glDetachShader, (GLuint program, GLuint shader)) COGL_EXT_FUNCTION (void, glGetAttachedShaders, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)) COGL_EXT_FUNCTION (void, glGetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)) COGL_EXT_FUNCTION (void, glGetShaderSource, (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)) COGL_EXT_FUNCTION (GLboolean, glIsShader, (GLuint shader)) COGL_EXT_FUNCTION (GLboolean, glIsProgram, (GLuint program)) COGL_EXT_FUNCTION (void, glShaderBinary, (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)) COGL_EXT_FUNCTION (void, glValidateProgram, (GLuint program)) COGL_EXT_END ()