#include <stdio.h>
#include <stdlib.h>
#include <clutter/clutter.h>

#include "test-conform-common.h"

static guint level = 0;

static void
on_score_started (ClutterScore *score)
{
  if (g_test_verbose ())
    g_print ("Score started\n");
}

static void
on_score_completed (ClutterScore *score)
{
  if (g_test_verbose ())
    g_print ("Score completed\n");
}

static void
on_timeline_started (ClutterScore    *score,
                     ClutterTimeline *timeline)
{
  if (g_test_verbose ())
    g_print ("Started timeline: '%s'\n",
             (gchar *) g_object_get_data (G_OBJECT (timeline), "timeline-name"));

  level += 1;
}

static void
on_timeline_completed (ClutterScore    *score,
                       ClutterTimeline *timeline)
{
  if (g_test_verbose ())
    g_print ("Completed timeline: '%s'\n",
             (gchar *) g_object_get_data (G_OBJECT (timeline), "timeline-name"));

  level -= 1;
}

void
score_base (TestConformSimpleFixture *fixture,
            gconstpointer data)
{
  ClutterScore    *score;
  ClutterTimeline *timeline_1;
  ClutterTimeline *timeline_2;
  ClutterTimeline *timeline_3;
  ClutterTimeline *timeline_4;
  ClutterTimeline *timeline_5;
  GSList *timelines;

  /* FIXME - this is necessary to make the master clock spin */
  ClutterActor *stage = clutter_stage_new ();

  timeline_1 = clutter_timeline_new (100);
  g_object_set_data_full (G_OBJECT (timeline_1),
                          "timeline-name", g_strdup ("Timeline 1"),
                          g_free);

  timeline_2 = clutter_timeline_new (100);
  clutter_timeline_add_marker_at_time (timeline_2, "foo", 50);
  g_object_set_data_full (G_OBJECT (timeline_2),
                          "timeline-name", g_strdup ("Timeline 2"),
                          g_free);

  timeline_3 = clutter_timeline_new (100);
  g_object_set_data_full (G_OBJECT (timeline_3),
                          "timeline-name", g_strdup ("Timeline 3"),
                          g_free);

  timeline_4 = clutter_timeline_new (100);
  g_object_set_data_full (G_OBJECT (timeline_4),
                          "timeline-name", g_strdup ("Timeline 4"),
                          g_free);

  timeline_5 = clutter_timeline_new (100);
  g_object_set_data_full (G_OBJECT (timeline_5),
                          "timeline-name", g_strdup ("Timeline 5"),
                          g_free);

  score = clutter_score_new();
  g_signal_connect (score, "started",
                    G_CALLBACK (on_score_started),
                    NULL);
  g_signal_connect (score, "timeline-started",
                    G_CALLBACK (on_timeline_started),
                    NULL);
  g_signal_connect (score, "timeline-completed",
                    G_CALLBACK (on_timeline_completed),
                    NULL);
  g_signal_connect (score, "completed",
                    G_CALLBACK (on_score_completed),
                    NULL);

  clutter_score_append (score, NULL,       timeline_1);
  clutter_score_append (score, timeline_1, timeline_2);
  clutter_score_append (score, timeline_1, timeline_3);
  clutter_score_append (score, timeline_3, timeline_4);

  clutter_score_append_at_marker (score, timeline_2, "foo", timeline_5);

  timelines = clutter_score_list_timelines (score);
  g_assert (5 == g_slist_length (timelines));
  g_slist_free (timelines);

  clutter_score_start (score);

  clutter_actor_destroy (stage);

  g_object_unref (timeline_1);
  g_object_unref (timeline_2);
  g_object_unref (timeline_3);
  g_object_unref (timeline_4);
  g_object_unref (timeline_5);
  g_object_unref (score);
}