/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi */ #pragma once #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include "clutter/clutter-actor-meta.h" #include "clutter/clutter-paint-context.h" #include "clutter/clutter-pick-context.h" G_BEGIN_DECLS #define CLUTTER_TYPE_EFFECT (clutter_effect_get_type ()) CLUTTER_EXPORT G_DECLARE_DERIVABLE_TYPE (ClutterEffect, clutter_effect, CLUTTER, EFFECT, ClutterActorMeta) /** * ClutterEffectClass: * @pre_paint: virtual function * @post_paint: virtual function * @modify_paint_volume: virtual function * @paint: virtual function * @pick: virtual function * * The #ClutterEffectClass structure contains only private data */ struct _ClutterEffectClass { /*< private >*/ ClutterActorMetaClass parent_class; /*< public >*/ gboolean (* pre_paint) (ClutterEffect *effect, ClutterPaintNode *node, ClutterPaintContext *paint_context); void (* post_paint) (ClutterEffect *effect, ClutterPaintNode *node, ClutterPaintContext *paint_context); gboolean (* modify_paint_volume) (ClutterEffect *effect, ClutterPaintVolume *volume); void (* paint) (ClutterEffect *effect, ClutterPaintNode *node, ClutterPaintContext *paint_context, ClutterEffectPaintFlags flags); void (* paint_node) (ClutterEffect *effect, ClutterPaintNode *node, ClutterPaintContext *paint_context, ClutterEffectPaintFlags flags); void (* pick) (ClutterEffect *effect, ClutterPickContext *pick_context); }; CLUTTER_EXPORT void clutter_effect_queue_repaint (ClutterEffect *effect); /* * ClutterActor API */ CLUTTER_EXPORT void clutter_actor_add_effect (ClutterActor *self, ClutterEffect *effect); CLUTTER_EXPORT void clutter_actor_add_effect_with_name (ClutterActor *self, const gchar *name, ClutterEffect *effect); CLUTTER_EXPORT void clutter_actor_remove_effect (ClutterActor *self, ClutterEffect *effect); CLUTTER_EXPORT void clutter_actor_remove_effect_by_name (ClutterActor *self, const gchar *name); CLUTTER_EXPORT GList * clutter_actor_get_effects (ClutterActor *self); CLUTTER_EXPORT ClutterEffect *clutter_actor_get_effect (ClutterActor *self, const gchar *name); CLUTTER_EXPORT void clutter_actor_clear_effects (ClutterActor *self); CLUTTER_EXPORT gboolean clutter_actor_has_effects (ClutterActor *self); G_END_DECLS