/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi */ #ifndef __CLUTTER_ANIMATABLE_H__ #define __CLUTTER_ANIMATABLE_H__ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include G_BEGIN_DECLS #define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ()) #define CLUTTER_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatable)) #define CLUTTER_IS_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATABLE)) #define CLUTTER_ANIMATABLE_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatableIface)) typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy typedef */ typedef struct _ClutterAnimatableIface ClutterAnimatableIface; /** * ClutterAnimatableIface: * @animate_property: virtual function for animating a property * * Base interface for #GObjects that can be animated by a * a #ClutterAnimation. * * Since: 1.0 */ struct _ClutterAnimatableIface { /*< private >*/ GTypeInterface parent_iface; /*< public >*/ void (* animate_property) (ClutterAnimatable *animatable, ClutterAnimation *animation, const gchar *property_name, const GValue *initial_value, const GValue *final_value, gdouble progress, GValue *value); }; GType clutter_animatable_get_type (void) G_GNUC_CONST; void clutter_animatable_animate_property (ClutterAnimatable *animatable, ClutterAnimation *animation, const gchar *property_name, const GValue *initial_value, const GValue *final_value, gdouble progress, GValue *value); G_END_DECLS #endif /* __CLUTTER_ANIMATABLE_H__ */