#include #include int main (int argc, char *argv[]) { ClutterActor *stage; ClutterPath *path; ClutterConstraint *constraint; ClutterActor *rectangle; ClutterTimeline *timeline; const ClutterColor *stage_color = clutter_color_new (51, 51, 85, 255); const ClutterColor *red_color = clutter_color_new (255, 0, 0, 255); if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return 1; stage = clutter_stage_new (); clutter_actor_set_size (stage, 360, 300); clutter_stage_set_color (CLUTTER_STAGE (stage), stage_color); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); /* create the path */ path = clutter_path_new (); clutter_path_add_move_to (path, 30, 60); /* add a curve round to the top-right of the stage */ clutter_path_add_rel_curve_to (path, 120, 180, 180, 120, 240, 0); /* create a constraint based on the path */ constraint = clutter_path_constraint_new (path, 0.0); /* put a rectangle at the start of the path */ rectangle = clutter_rectangle_new_with_color (red_color); clutter_actor_set_size (rectangle, 60, 60); /* add the constraint to the rectangle */ clutter_actor_add_constraint_with_name (rectangle, "path", constraint); /* add the rectangle to the stage */ clutter_container_add_actor (CLUTTER_CONTAINER (stage), rectangle); /* set up the timeline */ timeline = clutter_timeline_new (1000); clutter_timeline_set_repeat_count (timeline, -1); clutter_timeline_set_auto_reverse (timeline, TRUE); clutter_actor_animate_with_timeline (rectangle, CLUTTER_LINEAR, timeline, "@constraints.path.offset", 1.0, NULL); clutter_actor_show (stage); clutter_main (); return EXIT_SUCCESS; }