..\..\..\..\vs10\$(Platform)
1.0
_WIN32_WINNT=0x0500;COGL_ENABLE_DEBUG
HAVE_CONFIG_H;CLUTTER_COMPILATION;$(BaseBuildDefines)
$(LibBuildDefines);G_DISABLE_CHECKS;G_DISABLE_CAST_CHECKS
_DEBUG;$(LibBuildDefines);COGL_GL_DEBUG;COGL_OBJECT_DEBUG;COGL_HANDLE_DEBUG
G_LOG_DOMAIN="Cogl";COGL_HAS_WIN32_SUPPORT;COGL_BUILD_EXP;COGL_GL_LIBNAME="";COGL_LOCALEDIR="/some/random/dir"
G_LOG_DOMAIN="Cogl-Pango"
CLUTTER_COMPILATION;TESTS_DATADIR="../share/cogl-$(CoglApiVersion)/tests"
$(GlibEtcInstallRoot)
if exist ..\..\..\cogl\SDL_DEFINES goto DONE_COGL_DEFINES_H
if not exist ..\..\..\cogl\WGL_DEFINES goto DO_COGL_DEFINES_H
del ..\..\..\cogl\cogl-defines.h
del ..\..\..\cogl\WGL_DEFINES
:DO_COGL_DEFINES_H
copy ..\..\..\cogl\cogl-defines.h.win32_sdl ..\..\..\cogl\SDL_DEFINES
copy ..\..\..\cogl\SDL_DEFINES ..\..\..\cogl\cogl-defines.h
:DONE_COGL_DEFINES_H
if exist ..\..\..\cogl\WGL_DEFINES goto DONE_COGL_DEFINES_H
if not exist ..\..\..\cogl\SDL_DEFINES goto DO_COGL_DEFINES_H
del ..\..\..\cogl\cogl-defines.h
del ..\..\..\cogl\SDL_DEFINES
:DO_COGL_DEFINES_H
copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\WGL_DEFINES
copy ..\..\..\cogl\WGL_DEFINES ..\..\..\cogl\cogl-defines.h
:DONE_COGL_DEFINES_H
if exist ..\..\..\config.h goto DONE_CONFIG_H
copy ..\..\..\config.h.win32 ..\..\..\config.h
:DONE_CONFIG_H
cd ..
gen-enums.bat $(GlibEtcInstallRoot)
cd .\vs10
mkdir $(CopyDir)
mkdir $(CopyDir)\bin
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin
copy ..\*.bat $(CopyDir)\bin
mkdir $(CopyDir)\share\cogl-$(CoglApiVersion)\examples-data
copy ..\..\..\examples\*.jpg $(CopyDir)\share\cogl-$(CoglApiVersion)\examples-data
mkdir $(CopyDir)\lib
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(CoglApiVersion).lib $(CopyDir)\lib
mkdir $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
mkdir $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl-pango
copy ..\..\..\cogl-pango\cogl-pango.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl-pango
copy ..\..\..\cogl\cogl-object.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-attribute-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-bitmap.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-color.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-deprecated.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-depth-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-euler.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-fixed.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-material-compat.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-pipeline.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-vector.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-matrix.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-offscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-onscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-primitives.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-path.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-pipeline-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-pixel-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-shader.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-snippet.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-texture-2d.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-texture-2d-sliced.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-sub-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-texture-rectangle.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-meta-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-texture-3d.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-types.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-vertex-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-index-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-indices.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-attribute.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-primitive.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-clip-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-framebuffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-clutter.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-defines.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-enum-types.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-renderer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-swap-chain.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-onscreen-template.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-display.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-context.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-win32-renderer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl2-path.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl2-clip-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl2-experimental.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
echo EXPORTS > ..\..\..\cogl\cogl.def
cl -EP -DCOGL_ENABLE_EXPERIMENTAL_API -D_COGL_SUPPORTS_GTYPE_INTEGRATION -DCOGL_HAS_WIN32_SUPPORT ..\..\..\cogl\cogl.symbols >> ..\..\..\cogl\cogl.def
echo EXPORTS > ..\..\..\cogl-pango\cogl-pango.def
cl -EP ..\..\..\cogl-pango\cogl-pango.symbols >> ..\..\..\cogl-pango\cogl-pango.def
lib
-$(CoglApiVersion)-0
-1-vs10
$(CoglSeparateVS10DllPrefix)
$(CoglSeparateVS10DllSuffix)
<_PropertySheetDisplayName>coglprops
$(SolutionDir)$(Configuration)\$(PlatformName)\bin\
$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\
..\..\..;..\..\..\cogl;..\..\..\cogl\winsys;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include;%(AdditionalIncludeDirectories)
G_DISABLE_SINGLE_INCLUDES;COGL_HAS_GLIB_SUPPORT;%(PreprocessorDefinitions)
msvc_recommended_pragmas.h;%(ForcedIncludeFiles)
4819;%(DisableSpecificWarnings)
glib-2.0.lib;gobject-2.0.lib;%(AdditionalDependencies)
$(GlibEtcInstallRoot)\lib;%(AdditionalLibraryDirectories)
$(GlibEtcInstallRoot)
$(CoglApiVersion)
$(BaseBuildDefines)
$(LibBuildDefines)
$(ReleaseLibBuildDefines)
$(DebugLibBuildDefines)
$(CoglBuildDefines)
$(CoglPangoBuildDefines)
$(TestProgDef)
$(DoDefinesSDL)
$(DoDefinesSDL)
$(PreBuildCmd)
$(CoglDoInstall)
$(GenerateCoglDef)
$(GenerateCoglPangoDef)
$(CoglLibtoolCompatibleDllPrefix)
$(CoglLibtoolCompatibleDllSuffix)
$(CoglSeparateVS10DllPrefix)
$(CoglSeparateVS10DllSuffix)
$(CoglDllPrefix)
$(CoglDllSuffix)