/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /** * SECTION:clutter-script * @short_description: Loads a scene from UI definition data * * #ClutterScript is an object used for loading and building parts or a * complete scenegraph from external definition data in forms of string * buffers or files. * * The UI definition format is JSON, the JavaScript Object Notation as * described by RFC 4627. #ClutterScript can load a JSON data stream, * parse it and build all the objects defined into it. Each object must * have an "id" and a "type" properties defining the name to be used * to retrieve it from #ClutterScript with clutter_script_get_object(), * and the class type to be instanciated. Every other attribute will * be mapped to the class properties. * * A simple object might be defined as: * * * { * "id" : "red-button", * "type" : "ClutterRectangle", * "width" : 100, * "height" : 100, * "color" : "0xff0000ff" * } * * * This will produce a red #ClutterRectangle, 100x100 pixels wide, and * with a name of "red-button"; it can be retrieved by calling: * * * ClutterActor *red_button; * * red_button = CLUTTER_ACTOR (clutter_script_get_object (script, "red-button")); * * * and then manipulated with the Clutter API. * * Packing can be represented using the "children" member, and passing an * array of objects or ids of objects already defined (but not packed: the * packing rules of Clutter still apply). * * Behaviours and timelines can also be defined inside a UI definition * buffer: * * * { * "id" : "rotate-behaviour", * "type" : "ClutterBehaviourRotate", * "angle-begin" : 0.0, * "angle-end" : 360.0, * "axis" : "z-axis", * "alpha" : { * "timeline" : { "num-frames" : 240, "fps" : 60, "loop" : true }, * "function" : "sine" * } * } * * * And then to apply a defined behaviour to an actor defined inside the * definition of an actor, the "behaviour" member can be used: * * * { * "id" : "my-rotating-actor", * "type" : "ClutterTexture", * ... * "behaviours" : [ "rotate-behaviour" ] * } * * * Clutter reserves the following names, so classes defining properties * through the usual GObject registration process should avoid using these * names to avoid collisions: * * * * #ClutterScript is available since Clutter 0.6 */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include #include "clutter-actor.h" #include "clutter-alpha.h" #include "clutter-behaviour.h" #include "clutter-container.h" #include "clutter-stage.h" #include "clutter-script.h" #include "clutter-script-private.h" #include "clutter-private.h" #include "clutter-debug.h" #include "json/json-parser.h" #define CLUTTER_SCRIPT_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_SCRIPT, ClutterScriptPrivate)) struct _ClutterScriptPrivate { GHashTable *objects; guint last_merge_id; JsonParser *parser; gchar *filename; guint is_filename : 1; }; G_DEFINE_TYPE (ClutterScript, clutter_script, G_TYPE_OBJECT); static void object_info_free (gpointer data); static GType resolve_type (const gchar *symbol) { static GModule *module = NULL; GTypeGetFunc func; GType gtype = G_TYPE_INVALID; if (!module) module = g_module_open (NULL, 0); if (g_module_symbol (module, symbol, (gpointer)&func)) gtype = func (); return gtype; } /* tries to map a name in camel case into the corresponding get_type() * function, e.g.: * * ClutterRectangle -> clutter_rectangle_get_type * ClutterCloneTexture -> clutter_clone_texture_get_type * * taken from GTK+, gtkbuilder.c */ static GType resolve_type_lazily (const gchar *name) { static GModule *module = NULL; GTypeGetFunc func; GString *symbol_name = g_string_new (""); char c, *symbol; int i; GType gtype = G_TYPE_INVALID; if (!module) module = g_module_open (NULL, 0); for (i = 0; name[i] != '\0'; i++) { c = name[i]; /* skip if uppercase, first or previous is uppercase */ if ((c == g_ascii_toupper (c) && i > 0 && name[i-1] != g_ascii_toupper (name[i-1])) || (i > 2 && name[i] == g_ascii_toupper (name[i]) && name[i-1] == g_ascii_toupper (name[i-1]) && name[i-2] == g_ascii_toupper (name[i-2]))) g_string_append_c (symbol_name, '_'); g_string_append_c (symbol_name, g_ascii_tolower (c)); } g_string_append (symbol_name, "_get_type"); symbol = g_string_free (symbol_name, FALSE); if (g_module_symbol (module, symbol, (gpointer)&func)) gtype = func (); g_free (symbol); return gtype; } static ClutterAlphaFunc resolve_alpha_func (const gchar *name) { static GModule *module = NULL; ClutterAlphaFunc func; GString *symbol_name = g_string_new (""); char c, *symbol; int i; if (!module) module = g_module_open (NULL, 0); CLUTTER_NOTE (SCRIPT, "Looking for `%s' alpha function", name); if (g_module_symbol (module, name, (gpointer) &func)) return func; g_string_append (symbol_name, "clutter_"); for (i = 0; name[i] != '\0'; i++) { c = name[i]; if (name[i] == '-') g_string_append_c (symbol_name, '_'); else g_string_append_c (symbol_name, g_ascii_tolower (name[i])); } g_string_append (symbol_name, "_func"); symbol = g_string_free (symbol_name, FALSE); CLUTTER_NOTE (SCRIPT, "Looking for `%s' alpha function", symbol); if (!g_module_symbol (module, symbol, (gpointer)&func)) func = NULL; g_free (symbol); return func; } static void warn_missing_attribute (ClutterScript *script, const gchar *id, const gchar *attribute) { ClutterScriptPrivate *priv = script->priv; if (G_LIKELY (id)) { g_warning ("%s: %d: object `%s' has no `%s' attribute", priv->is_filename ? priv->filename : "", json_parser_get_current_line (priv->parser), id, attribute); } else { g_warning ("%s: %d: object has no `%s' attribute", priv->is_filename ? priv->filename : "", json_parser_get_current_line (priv->parser), attribute); } } static void warn_invalid_value (ClutterScript *script, const gchar *attribute, JsonNode *node) { ClutterScriptPrivate *priv = script->priv; if (G_LIKELY (node)) { g_warning ("%s: %d: invalid value of type `%s' for attribute `%s'", priv->is_filename ? priv->filename : "", json_parser_get_current_line (priv->parser), json_node_type_name (node), attribute); } else { g_warning ("%s: %d: invalid value for attribute `%s'", priv->is_filename ? priv->filename : "", json_parser_get_current_line (priv->parser), attribute); } } static ClutterTimeline * construct_timeline (ClutterScript *script, JsonObject *object) { ClutterTimeline *retval = NULL; ObjectInfo *oinfo; GList *members, *l; /* we fake an ObjectInfo so we can reuse clutter_script_construct_object() * here; we do not save it inside the hash table, because if this had * been a named object then we wouldn't have ended up here in the first * place */ oinfo = g_slice_new0 (ObjectInfo); oinfo->gtype = CLUTTER_TYPE_TIMELINE; members = json_object_get_members (object); for (l = members; l != NULL; l = l->next) { const gchar *name = l->data; JsonNode *node = json_object_get_member (object, name); if (JSON_NODE_TYPE (node) == JSON_NODE_VALUE) { PropertyInfo *pinfo = g_slice_new (PropertyInfo); GValue value = { 0, }; pinfo->property_name = g_strdup (name); json_node_get_value (node, &value); g_value_init (&pinfo->value, G_VALUE_TYPE (&value)); g_value_transform (&value, &pinfo->value); g_value_unset (&value); oinfo->properties = g_list_prepend (oinfo->properties, pinfo); } } g_list_free (members); retval = CLUTTER_TIMELINE (clutter_script_construct_object (script, oinfo)); /* we transfer ownership to the alpha function later */ oinfo->is_toplevel = FALSE; object_info_free (oinfo); return retval; } static const gchar * get_id_from_node (JsonNode *node) { JsonObject *object; switch (JSON_NODE_TYPE (node)) { case JSON_NODE_OBJECT: object = json_node_get_object (node); if (json_object_has_member (object, "id")) { JsonNode *id = json_object_get_member (object, "id"); return json_node_get_string (id); } break; case JSON_NODE_VALUE: return json_node_get_string (node); default: break; } return NULL; } static ClutterUnit get_units_from_node (JsonNode *node) { ClutterUnit retval = 0; GValue value = { 0, }; if (JSON_NODE_TYPE (node) != JSON_NODE_VALUE) return 0; json_node_get_value (node, &value); switch (G_VALUE_TYPE (&value)) { case G_TYPE_INT: retval = CLUTTER_UNITS_FROM_INT (g_value_get_int (&value)); break; default: break; } return retval; } static PropertyInfo * parse_member_to_property (ClutterScript *script, ObjectInfo *info, const gchar *name, JsonNode *node) { PropertyInfo *retval = NULL; GValue value = { 0, }; switch (JSON_NODE_TYPE (node)) { case JSON_NODE_VALUE: retval = g_slice_new (PropertyInfo); retval->property_name = g_strdup (name); json_node_get_value (node, &value); g_value_init (&retval->value, G_VALUE_TYPE (&value)); g_value_transform (&value, &retval->value); g_value_unset (&value); break; case JSON_NODE_OBJECT: if (strcmp (name, "alpha") == 0) { JsonObject *object = json_node_get_object (node); ClutterAlpha *alpha = NULL; ClutterTimeline *timeline = NULL; ClutterAlphaFunc func = NULL; JsonNode *val; gboolean unref_timeline = FALSE; retval = g_slice_new (PropertyInfo); retval->property_name = g_strdup (name); alpha = clutter_alpha_new (); val = json_object_get_member (object, "timeline"); if (val) { if (JSON_NODE_TYPE (val) == JSON_NODE_VALUE && json_node_get_string (val) != NULL) { const gchar *id = json_node_get_string (val); timeline = CLUTTER_TIMELINE (clutter_script_get_object (script, id)); } else if (JSON_NODE_TYPE (val) == JSON_NODE_OBJECT) { timeline = construct_timeline (script, json_node_get_object (val)); unref_timeline = TRUE; } } val = json_object_get_member (object, "function"); if (val && json_node_get_string (val) != NULL) func = resolve_alpha_func (json_node_get_string (val)); alpha = g_object_new (CLUTTER_TYPE_ALPHA, NULL); clutter_alpha_set_func (alpha, func, NULL, NULL); clutter_alpha_set_timeline (alpha, timeline); if (unref_timeline) g_object_unref (timeline); g_value_init (&retval->value, CLUTTER_TYPE_ALPHA); g_value_set_object (&retval->value, G_OBJECT (alpha)); } break; case JSON_NODE_ARRAY: if (strcmp (name, "margin") == 0) { JsonArray *array = json_node_get_array (node); JsonNode *val; gint array_len, i; ClutterMargin margin = { 0, }; array_len = json_array_get_length (array); for (i = 0; i < array_len; i++) { ClutterUnit units; val = json_array_get_element (array, i); units = get_units_from_node (val); switch (i) { case 0: margin.top = units; margin.right = margin.top; margin.bottom = margin.top; margin.left = margin.top; break; case 1: margin.right = margin.left = units; break; case 2: margin.bottom = units; break; case 3: margin.left = units; break; } } retval = g_slice_new (PropertyInfo); retval->property_name = g_strdup (name); g_value_init (&retval->value, CLUTTER_TYPE_MARGIN); g_value_set_boxed (&retval->value, &margin); } else if (strcmp (name, "padding") == 0) { JsonArray *array = json_node_get_array (node); JsonNode *val; gint array_len, i; ClutterPadding padding = { 0, }; array_len = json_array_get_length (array); for (i = 0; i < array_len; i++) { ClutterUnit units; val = json_array_get_element (array, i); units = get_units_from_node (val); switch (i) { case 0: padding.top = units; padding.right = padding.top; padding.bottom = padding.top; padding.left = padding.top; break; case 1: padding.right = padding.left = units; break; case 2: padding.bottom = units; break; case 3: padding.left = units; break; } } retval = g_slice_new (PropertyInfo); retval->property_name = g_strdup (name); g_value_init (&retval->value, CLUTTER_TYPE_PADDING); g_value_set_boxed (&retval->value, &padding); } else if (strcmp (name, "clip") == 0) { JsonArray *array = json_node_get_array (node); JsonNode *val; gint i; ClutterGeometry geom = { 0, }; /* this is quite evil indeed */ for (i = 0; i < json_array_get_length (array); i++) { val = json_array_get_element (array, i); switch (i) { case 0: geom.x = json_node_get_int (val); break; case 1: geom.y = json_node_get_int (val); break; case 2: geom.width = json_node_get_int (val); break; case 3: geom.height = json_node_get_int (val); break; } } retval = g_slice_new (PropertyInfo); retval->property_name = g_strdup (name); g_value_init (&retval->value, CLUTTER_TYPE_GEOMETRY); g_value_set_boxed (&retval->value, &geom); } else if ((strcmp (name, "children") == 0) || (strcmp (name, "behaviours") == 0)) { JsonArray *array = json_node_get_array (node); JsonNode *val; gint i, array_len; GList *children; children = NULL; array_len = json_array_get_length (array); for (i = 0; i < array_len; i++) { const gchar *id; val = json_array_get_element (array, i); id = get_id_from_node (val); if (id) children = g_list_prepend (children, g_strdup (id)); else warn_invalid_value (script, "id", val); } if (name[0] == 'c') /* children */ info->children = g_list_reverse (children); else info->behaviours = g_list_reverse (children); } break; case JSON_NODE_NULL: break; } return retval; } static void json_object_end (JsonParser *parser, JsonObject *object, gpointer user_data) { ClutterScript *script = user_data; ClutterScriptPrivate *priv = script->priv; ObjectInfo *oinfo; JsonNode *val; GList *members, *l; /* ignore any non-named object */ if (!json_object_has_member (object, "id")) return; if (!json_object_has_member (object, "type")) { val = json_object_get_member (object, "id"); warn_missing_attribute (script, json_node_get_string (val), "type"); return; } oinfo = g_slice_new0 (ObjectInfo); val = json_object_get_member (object, "id"); oinfo->id = json_node_dup_string (val); val = json_object_get_member (object, "type"); oinfo->class_name = json_node_dup_string (val); if (json_object_has_member (object, "type_func")) { /* remove "type_func", as it's not usef by anything else */ val = json_object_get_member (object, "type_func"); oinfo->type_func = json_node_dup_string (val); json_object_remove_member (object, "type_func"); } oinfo->is_toplevel = FALSE; members = json_object_get_members (object); for (l = members; l; l = l->next) { const gchar *name = l->data; PropertyInfo *pinfo; if (strcmp (name, "id") == 0 || strcmp (name, "type") == 0) continue; val = json_object_get_member (object, name); pinfo = parse_member_to_property (script, oinfo, name, val); if (!pinfo) continue; oinfo->properties = g_list_prepend (oinfo->properties, pinfo); CLUTTER_NOTE (SCRIPT, "Added property `%s' (type:%s) for class `%s'", pinfo->property_name, g_type_name (G_VALUE_TYPE (&pinfo->value)), oinfo->class_name); } g_list_free (members); CLUTTER_NOTE (SCRIPT, "Added object `%s' (type:%s) with %d properties", oinfo->id, oinfo->class_name, g_list_length (oinfo->properties)); g_hash_table_replace (priv->objects, g_strdup (oinfo->id), oinfo); } /* the property translation sequence is split in two: the first * half is done in parse_member_to_property(), which translates * from JSON data types into valid property types. the second * half is done here, where property types are translated into * the correct type for the given property GType */ static gboolean translate_property (ClutterScript *script, GType gtype, const gchar *name, const GValue *src, GValue *dest) { gboolean retval = FALSE; /* colors have a parse function, so we can pass it the * string we get from the parser */ if (strcmp (name, "color") == 0) { ClutterColor color = { 0, }; const gchar *color_str; if (G_VALUE_HOLDS (src, G_TYPE_STRING)) { color_str = g_value_get_string (src); clutter_color_parse (color_str, &color); } g_value_init (dest, CLUTTER_TYPE_COLOR); g_value_set_boxed (dest, &color); return TRUE; } /* pixbufs are specified using the path to the file name; the * path can be absolute or relative to the current directory. * we need to load the pixbuf from the file and print a * warning here in case it didn't work. */ if (strcmp (name, "pixbuf") == 0) { GdkPixbuf *pixbuf = NULL; const gchar *string; gchar *path; GError *error; if (G_VALUE_HOLDS (src, G_TYPE_STRING)) string = g_value_get_string (src); else return FALSE; if (g_path_is_absolute (string)) path = g_strdup (string); else { if (script->priv->is_filename) { gchar *dirname; dirname = g_path_get_dirname (script->priv->filename); path = g_build_filename (dirname, string, NULL); g_free (dirname); } else { gchar *dirname; dirname = g_get_current_dir (); path = g_build_filename (dirname, string, NULL); g_free (dirname); } } error = NULL; pixbuf = gdk_pixbuf_new_from_file (path, &error); if (error) { g_warning ("Unable to open pixbuf at path `%s': %s", path, error->message); g_error_free (error); g_free (path); return FALSE; } CLUTTER_NOTE (SCRIPT, "Setting pixbuf [%p] from file `%s'", pixbuf, path); g_free (path); g_value_init (dest, GDK_TYPE_PIXBUF); g_value_set_object (dest, pixbuf); return TRUE; } CLUTTER_NOTE (SCRIPT, "Copying property `%s' to type `%s'", name, g_type_name (gtype)); /* fall back scenario */ g_value_init (dest, gtype); switch (G_TYPE_FUNDAMENTAL (gtype)) { case G_TYPE_ULONG: g_value_set_ulong (dest, (gulong) g_value_get_int (src)); break; case G_TYPE_UINT: g_value_set_uint (dest, (guint) g_value_get_int (src)); retval = TRUE; break; case G_TYPE_UCHAR: g_value_set_uchar (dest, (guchar) g_value_get_int (src)); retval = TRUE; break; case G_TYPE_ENUM: case G_TYPE_FLAGS: { gint value; if (G_VALUE_HOLDS (src, G_TYPE_STRING)) { const gchar *string = g_value_get_string (src); if (G_TYPE_FUNDAMENTAL (gtype) == G_TYPE_ENUM) retval = clutter_script_enum_from_string (gtype, string, &value); else retval = clutter_script_flags_from_string (gtype, string, &value); } else if (G_VALUE_HOLDS (src, G_TYPE_INT)) { value = g_value_get_int (src); } if (retval) { if (G_TYPE_FUNDAMENTAL (gtype) == G_TYPE_ENUM) g_value_set_enum (dest, value); else g_value_set_flags (dest, value); } } break; default: g_value_copy (src, dest); retval = TRUE; break; } return retval; } /* translates the PropertyInfo structure into a GParameter array to * be fed to g_object_newv() */ static void translate_properties (ClutterScript *script, ObjectInfo *oinfo, guint *n_params, GParameter **params) { GList *l; GParamSpec *pspec; GObjectClass *oclass; GArray *parameters; oclass = g_type_class_ref (oinfo->gtype); g_assert (oclass != NULL); parameters = g_array_new (FALSE, FALSE, sizeof (GParameter)); for (l = oinfo->properties; l; l = l->next) { PropertyInfo *pinfo = l->data; GParameter param = { NULL }; pspec = g_object_class_find_property (oclass, pinfo->property_name); if (!pspec) { g_warning ("Unknown property `%s' for class `%s'", pinfo->property_name, g_type_name (oinfo->gtype)); continue; } param.name = pinfo->property_name; if (!translate_property (script, G_PARAM_SPEC_VALUE_TYPE (pspec), param.name, &pinfo->value, ¶m.value)) { g_warning ("Unable to set property `%s' for class `%s'", pinfo->property_name, g_type_name (oinfo->gtype)); continue; } g_array_append_val (parameters, param); } *n_params = parameters->len; *params = (GParameter *) g_array_free (parameters, FALSE); g_type_class_unref (oclass); } static void apply_behaviours (ClutterScript *script, ClutterActor *actor, GList *behaviours) { GObject *object; GList *l; for (l = behaviours; l != NULL; l = l->next) { const gchar *name = l->data; object = clutter_script_get_object (script, name); if (!object) { ObjectInfo *oinfo; oinfo = g_hash_table_lookup (script->priv->objects, name); if (oinfo) object = clutter_script_construct_object (script, oinfo); else continue; } CLUTTER_NOTE (SCRIPT, "Applying behaviour `%s' to actor of type `%s'", name, g_type_name (G_OBJECT_TYPE (actor))); clutter_behaviour_apply (CLUTTER_BEHAVIOUR (object), actor); } } static void add_children (ClutterScript *script, ClutterContainer *container, GList *children) { GObject *object; GList *l; for (l = children; l != NULL; l = l->next) { const gchar *name = l->data; object = clutter_script_get_object (script, name); if (!object) { ObjectInfo *oinfo; oinfo = g_hash_table_lookup (script->priv->objects, name); if (oinfo) object = clutter_script_construct_object (script, oinfo); else continue; } CLUTTER_NOTE (SCRIPT, "Adding children `%s' to actor of type `%s'", name, g_type_name (G_OBJECT_TYPE (container))); clutter_container_add_actor (container, CLUTTER_ACTOR (object)); } } static GObject * construct_stage (ClutterScript *script, ObjectInfo *oinfo) { GObjectClass *oclass = g_type_class_ref (CLUTTER_TYPE_STAGE); GList *l; if (oinfo->object) return oinfo->object; oinfo->object = G_OBJECT (clutter_stage_get_default ()); for (l = oinfo->properties; l; l = l->next) { PropertyInfo *pinfo = l->data; const gchar *name = pinfo->property_name; GParamSpec *pspec; GValue value = { 0, }; pspec = g_object_class_find_property (oclass, name); if (!pspec) { g_warning ("Unknown property `%s' for class `ClutterStage'", name); continue; } if (!translate_property (script, G_PARAM_SPEC_VALUE_TYPE (pspec), name, &pinfo->value, &value)) { g_warning ("Unable to set property `%s' for class `%s'", pinfo->property_name, g_type_name (oinfo->gtype)); continue; } g_object_set_property (oinfo->object, name, &value); g_value_unset (&value); } g_type_class_unref (oclass); if (oinfo->children) { /* we know ClutterStage is a ClutterContainer */ add_children (script, CLUTTER_CONTAINER (oinfo->object), oinfo->children); } g_object_set_data_full (oinfo->object, "clutter-script-name", g_strdup (oinfo->id), g_free); return oinfo->object; } GObject * clutter_script_construct_object (ClutterScript *script, ObjectInfo *oinfo) { guint n_params, i; GParameter *params; if (oinfo->object) return oinfo->object; if (oinfo->gtype == G_TYPE_INVALID) { if (oinfo->type_func) oinfo->gtype = resolve_type (oinfo->type_func); else oinfo->gtype = resolve_type_lazily (oinfo->class_name); if (oinfo->gtype == G_TYPE_INVALID) return NULL; } /* the stage is a special case: it's a singleton, it cannot * be created by the user and it's owned by the backend. hence, * we cannot follow the usual pattern here */ if (g_type_is_a (oinfo->gtype, CLUTTER_TYPE_STAGE)) return construct_stage (script, oinfo); params = NULL; translate_properties (script, oinfo, &n_params, ¶ms); CLUTTER_NOTE (SCRIPT, "Creating instance for type `%s' (params:%d)", g_type_name (oinfo->gtype), n_params); oinfo->object = g_object_newv (oinfo->gtype, n_params, params); for (i = 0; i < n_params; i++) { GParameter param = params[i]; g_value_unset (¶m.value); } g_free (params); if (CLUTTER_IS_CONTAINER (oinfo->object) && oinfo->children) add_children (script, CLUTTER_CONTAINER (oinfo->object), oinfo->children); if (CLUTTER_IS_ACTOR (oinfo->object) && oinfo->behaviours) apply_behaviours (script, CLUTTER_ACTOR (oinfo->object), oinfo->behaviours); if (CLUTTER_IS_BEHAVIOUR (oinfo->object) || CLUTTER_IS_TIMELINE (oinfo->object)) oinfo->is_toplevel = TRUE; if (oinfo->id) g_object_set_data_full (oinfo->object, "clutter-script-name", g_strdup (oinfo->id), g_free); return oinfo->object; } static void for_each_object (gpointer key, gpointer value, gpointer data) { ClutterScript *script = data; ObjectInfo *oinfo = value; clutter_script_construct_object (script, oinfo); } static void json_parse_end (JsonParser *parser, gpointer user_data) { ClutterScript *script = user_data; ClutterScriptPrivate *priv = script->priv; g_hash_table_foreach (priv->objects, for_each_object, script); } static void object_info_free (gpointer data) { if (G_LIKELY (data)) { ObjectInfo *oinfo = data; GList *l; g_free (oinfo->id); g_free (oinfo->class_name); g_free (oinfo->type_func); for (l = oinfo->properties; l; l = l->next) { PropertyInfo *pinfo = l->data; g_free (pinfo->property_name); g_value_unset (&pinfo->value); } g_list_free (oinfo->properties); /* these are ids */ g_list_foreach (oinfo->children, (GFunc) g_free, NULL); g_list_free (oinfo->children); g_list_foreach (oinfo->behaviours, (GFunc) g_free, NULL); g_list_free (oinfo->behaviours); if (oinfo->is_toplevel && oinfo->object) g_object_unref (oinfo->object); g_slice_free (ObjectInfo, oinfo); } } static void clutter_script_finalize (GObject *gobject) { ClutterScriptPrivate *priv = CLUTTER_SCRIPT_GET_PRIVATE (gobject); g_object_unref (priv->parser); g_hash_table_destroy (priv->objects); g_free (priv->filename); G_OBJECT_CLASS (clutter_script_parent_class)->finalize (gobject); } static void clutter_script_class_init (ClutterScriptClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); g_type_class_add_private (klass, sizeof (ClutterScriptPrivate)); gobject_class->finalize = clutter_script_finalize; } static void clutter_script_init (ClutterScript *script) { ClutterScriptPrivate *priv; script->priv = priv = CLUTTER_SCRIPT_GET_PRIVATE (script); priv->parser = json_parser_new (); g_signal_connect (priv->parser, "object-end", G_CALLBACK (json_object_end), script); g_signal_connect (priv->parser, "parse-end", G_CALLBACK (json_parse_end), script); priv->is_filename = FALSE; priv->last_merge_id = 0; priv->objects = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, object_info_free); } /** * clutter_script_new: * * Creates a new #ClutterScript instance. #ClutterScript can be used * to load objects definitions for scenegraph elements, like actors, * or behavioural elements, like behaviours and timelines. The * definitions must be encoded using the JavaScript Object Notation (JSON) * language. * * Return value: the newly created #ClutterScript instance. Use * g_object_unref() when done. * * Since: 0.6 */ ClutterScript * clutter_script_new (void) { return g_object_new (CLUTTER_TYPE_SCRIPT, NULL); } /** * clutter_script_load_from_file: * @script: a #ClutterScript * @filename: the full path to the definition file * @error: return location for a #GError, or %NULL * * Loads the definitions from @filename into @script and merges with * the currently loaded ones, if any. * * Return value: on error, zero is returned and @error is set * accordingly. On success, a positive integer is returned. * * Since: 0.6 */ guint clutter_script_load_from_file (ClutterScript *script, const gchar *filename, GError **error) { ClutterScriptPrivate *priv; GError *internal_error; g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), 0); g_return_val_if_fail (filename != NULL, 0); priv = script->priv; g_free (priv->filename); priv->filename = g_strdup (filename); priv->is_filename = TRUE; internal_error = NULL; json_parser_load_from_file (priv->parser, filename, &internal_error); if (internal_error) { g_propagate_error (error, internal_error); return 0; } else priv->last_merge_id += 1; return priv->last_merge_id; } /** * clutter_script_load_from_data: * @script: a #ClutterScript * @data: a buffer containing the definitions * @length: the length of the buffer, or -1 if @data is a NUL-terminated * buffer * @error: return location for a #GError, or %NULL * * Loads the definitions from @data into @script and merges with * the currently loaded ones, if any. * * Return value: on error, zero is returned and @error is set * accordingly. On success, a positive integer is returned. * * Since: 0.6 */ guint clutter_script_load_from_data (ClutterScript *script, const gchar *data, gsize length, GError **error) { ClutterScriptPrivate *priv; GError *internal_error; g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), 0); g_return_val_if_fail (data != NULL, 0); priv = script->priv; g_free (priv->filename); priv->filename = NULL; priv->is_filename = FALSE; internal_error = NULL; json_parser_load_from_data (priv->parser, data, length, &internal_error); if (internal_error) { g_propagate_error (error, internal_error); return 0; } else priv->last_merge_id += 1; return priv->last_merge_id; } /** * clutter_script_get_object: * @script: a #ClutterScript * @name: the name of the object to retrieve * * Retrieves the object bound to @name. This function does not increment * the reference count of the returned object. * * Return value: the named object, or %NULL if no object with the * given name was available * * Since: 0.6 */ GObject * clutter_script_get_object (ClutterScript *script, const gchar *name) { ObjectInfo *oinfo; g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), NULL); g_return_val_if_fail (name != NULL, NULL); oinfo = g_hash_table_lookup (script->priv->objects, name); if (!oinfo) return NULL; return clutter_script_construct_object (script, oinfo); } static GList * clutter_script_get_objects_valist (ClutterScript *script, const gchar *first_name, va_list args) { GList *retval = NULL; const gchar *name; name = first_name; while (name) { retval = g_list_prepend (retval, clutter_script_get_object (script, name)); name = va_arg (args, gchar*); } return g_list_reverse (retval); } /** * clutter_script_get_objects: * @script: a #ClutterScript * @first_name: the name of the first object to retrieve * @Varargs: a %NULL-terminated list of names * * Retrieves a list of objects for the given names. This function does * not increment the reference count of the returned objects. * * Return value: a newly allocated #GList containing the found objects, * or %NULL. Use g_list_free() when done using it. * * Since: 0.6 */ GList * clutter_script_get_objects (ClutterScript *script, const gchar *first_name, ...) { GList *retval = NULL; va_list var_args; g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), NULL); g_return_val_if_fail (first_name != NULL, NULL); va_start (var_args, first_name); retval = clutter_script_get_objects_valist (script, first_name, var_args); va_end (var_args); return retval; } gboolean clutter_script_enum_from_string (GType type, const gchar *string, gint *enum_value) { GEnumClass *eclass; GEnumValue *ev; gchar *endptr; gint value; gboolean retval = TRUE; g_return_val_if_fail (G_TYPE_IS_ENUM (type), 0); g_return_val_if_fail (string != NULL, 0); value = strtoul (string, &endptr, 0); if (endptr != string) /* parsed a number */ *enum_value = value; else { eclass = g_type_class_ref (type); ev = g_enum_get_value_by_name (eclass, string); if (!ev) ev = g_enum_get_value_by_nick (eclass, string); if (ev) *enum_value = ev->value; else retval = FALSE; g_type_class_unref (eclass); } return retval; } gboolean clutter_script_flags_from_string (GType type, const gchar *string, gint *flags_value) { GFlagsClass *fclass; gchar *endptr, *prevptr; guint i, j, ret, value; gchar *flagstr; GFlagsValue *fv; const gchar *flag; gunichar ch; gboolean eos; g_return_val_if_fail (G_TYPE_IS_FLAGS (type), 0); g_return_val_if_fail (string != 0, 0); ret = TRUE; value = strtoul (string, &endptr, 0); if (endptr != string) /* parsed a number */ *flags_value = value; else { fclass = g_type_class_ref (type); flagstr = g_strdup (string); for (value = i = j = 0; ; i++) { eos = flagstr[i] == '\0'; if (!eos && flagstr[i] != '|') continue; flag = &flagstr[j]; endptr = &flagstr[i]; if (!eos) { flagstr[i++] = '\0'; j = i; } /* trim spaces */ for (;;) { ch = g_utf8_get_char (flag); if (!g_unichar_isspace (ch)) break; flag = g_utf8_next_char (flag); } while (endptr > flag) { prevptr = g_utf8_prev_char (endptr); ch = g_utf8_get_char (prevptr); if (!g_unichar_isspace (ch)) break; endptr = prevptr; } if (endptr > flag) { *endptr = '\0'; fv = g_flags_get_value_by_name (fclass, flag); if (!fv) fv = g_flags_get_value_by_nick (fclass, flag); if (fv) value |= fv->value; else { ret = FALSE; break; } } if (eos) { *flags_value = value; break; } } g_free (flagstr); g_type_class_unref (fclass); } return ret; } gboolean clutter_script_value_from_data (ClutterScript *script, GType gtype, const gchar *data, GValue *value, GError **error) { return FALSE; } GQuark clutter_script_error_quark (void) { return g_quark_from_static_string ("clutter-script-error"); }