/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
*
*
* Authors:
* Robert Bragg
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-types.h"
#include "cogl-context-private.h"
#include "cogl-error-private.h"
#include "cogl-internal.h"
#include "cogl-util-gl-private.h"
CoglBool
_cogl_gl_util_catch_out_of_memory (CoglContext *ctx, CoglError **error)
{
GLenum gl_error;
CoglBool out_of_memory = FALSE;
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
{
if (gl_error == GL_OUT_OF_MEMORY)
out_of_memory = TRUE;
#ifdef COGL_GL_DEBUG
else
{
g_warning ("%s: GL error (%d): %s\n",
G_STRLOC,
gl_error,
_cogl_gl_error_to_string (gl_error));
}
#endif
}
if (out_of_memory)
{
_cogl_set_error (error, COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Out of memory");
return TRUE;
}
return FALSE;
}