#include #include #include "test-utils.h" /* * This tests reading back an RGBA texture in all of the available * pixel formats */ static const uint8_t tex_data[4] = { 0x12, 0x34, 0x56, 0x78 }; static void test_read_byte (CoglTexture2D *tex_2d, CoglPixelFormat format, uint8_t expected_byte) { uint8_t received_byte; cogl_texture_get_data (COGL_TEXTURE (tex_2d), format, 1, /* rowstride */ &received_byte); g_assert_cmpint (expected_byte, ==, received_byte); } static void test_read_short (CoglTexture2D *tex_2d, CoglPixelFormat format, ...) { va_list ap; int bits; uint16_t received_value; uint16_t expected_value = 0; char *received_value_str; char *expected_value_str; int bits_sum = 0; cogl_texture_get_data (COGL_TEXTURE (tex_2d), format, 2, /* rowstride */ (uint8_t *) &received_value); va_start (ap, format); /* Convert the va args into a single 16-bit expected value */ while ((bits = va_arg (ap, int)) != -1) { int value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255; bits_sum += bits; expected_value |= value << (16 - bits_sum); } va_end (ap); received_value_str = g_strdup_printf ("0x%04x", received_value); expected_value_str = g_strdup_printf ("0x%04x", expected_value); g_assert_cmpstr (received_value_str, ==, expected_value_str); g_free (received_value_str); g_free (expected_value_str); } static void test_read_888 (CoglTexture2D *tex_2d, CoglPixelFormat format, uint32_t expected_pixel) { uint8_t pixel[4]; cogl_texture_get_data (COGL_TEXTURE (tex_2d), format, 4, /* rowstride */ pixel); test_utils_compare_pixel (pixel, expected_pixel); } static void test_read_8888 (CoglTexture2D *tex_2d, CoglPixelFormat format, uint32_t expected_pixel) { uint32_t received_pixel; char *received_value_str; char *expected_value_str; cogl_texture_get_data (COGL_TEXTURE (tex_2d), format, 4, /* rowstride */ (uint8_t *) &received_pixel); received_pixel = GUINT32_FROM_BE (received_pixel); received_value_str = g_strdup_printf ("0x%08x", received_pixel); expected_value_str = g_strdup_printf ("0x%08x", expected_pixel); g_assert_cmpstr (received_value_str, ==, expected_value_str); g_free (received_value_str); g_free (expected_value_str); } static void test_read_int (CoglTexture2D *tex_2d, CoglPixelFormat format, ...) { va_list ap; int bits; uint32_t received_value; uint32_t expected_value = 0; char *received_value_str; char *expected_value_str; int bits_sum = 0; cogl_texture_get_data (COGL_TEXTURE (tex_2d), format, 4, /* rowstride */ (uint8_t *) &received_value); va_start (ap, format); /* Convert the va args into a single 32-bit expected value */ while ((bits = va_arg (ap, int)) != -1) { uint32_t value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255; bits_sum += bits; expected_value |= value << (32 - bits_sum); } va_end (ap); received_value_str = g_strdup_printf ("0x%08x", received_value); expected_value_str = g_strdup_printf ("0x%08x", expected_value); g_assert_cmpstr (received_value_str, ==, expected_value_str); g_free (received_value_str); g_free (expected_value_str); } void test_read_texture_formats (void) { CoglTexture2D *tex_2d; tex_2d = cogl_texture_2d_new_from_data (test_ctx, 1, 1, /* width / height */ COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_PIXEL_FORMAT_RGBA_8888_PRE, 4, /* rowstride */ tex_data, NULL); test_read_byte (tex_2d, COGL_PIXEL_FORMAT_A_8, 0x78); #if 0 /* I'm not sure what's the right value to put here because Nvidia and Mesa seem to behave differently so one of them must be wrong. */ test_read_byte (tex_2d, COGL_PIXEL_FORMAT_G_8, 0x9c); #endif test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGB_565, 5, 0x12, 6, 0x34, 5, 0x56, -1); test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGBA_4444_PRE, 4, 0x12, 4, 0x34, 4, 0x56, 4, 0x78, -1); test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGBA_5551_PRE, 5, 0x12, 5, 0x34, 5, 0x56, 1, 0x78, -1); test_read_888 (tex_2d, COGL_PIXEL_FORMAT_RGB_888, 0x123456ff); test_read_888 (tex_2d, COGL_PIXEL_FORMAT_BGR_888, 0x563412ff); test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_RGBA_8888_PRE, 0x12345678); test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_BGRA_8888_PRE, 0x56341278); test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_ARGB_8888_PRE, 0x78123456); test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_ABGR_8888_PRE, 0x78563412); test_read_int (tex_2d, COGL_PIXEL_FORMAT_RGBA_1010102_PRE, 10, 0x12, 10, 0x34, 10, 0x56, 2, 0x78, -1); test_read_int (tex_2d, COGL_PIXEL_FORMAT_BGRA_1010102_PRE, 10, 0x56, 10, 0x34, 10, 0x12, 2, 0x78, -1); test_read_int (tex_2d, COGL_PIXEL_FORMAT_ARGB_2101010_PRE, 2, 0x78, 10, 0x12, 10, 0x34, 10, 0x56, -1); test_read_int (tex_2d, COGL_PIXEL_FORMAT_ABGR_2101010_PRE, 2, 0x78, 10, 0x56, 10, 0x34, 10, 0x12, -1); cogl_object_unref (tex_2d); if (cogl_test_verbose ()) g_print ("OK\n"); }