/* Metacity X window decorations */ /* * Copyright (C) 2001 Havoc Pennington * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #include "frame.h" #include "errors.h" #include "uislave.h" #include "colors.h" struct _MetaFrameActionGrab { MetaFrameAction action; /* initial mouse position for drags */ int start_root_x, start_root_y; /* initial window size or initial window position for drags */ int start_window_x, start_window_y; /* button doing the dragging */ int start_button; }; /* This lacks ButtonReleaseMask to avoid the auto-grab * since it breaks our popup menu */ #define EVENT_MASK (StructureNotifyMask | SubstructureNotifyMask | \ ExposureMask | \ ButtonPressMask | ButtonReleaseMask | \ PointerMotionMask | PointerMotionHintMask | \ EnterWindowMask | LeaveWindowMask) static void clear_tip (MetaFrame *frame); static void meta_frame_init_info (MetaFrame *frame, MetaFrameInfo *info) { info->flags = META_FRAME_ALLOWS_MENU | META_FRAME_ALLOWS_DELETE | META_FRAME_ALLOWS_ICONIFY | META_FRAME_ALLOWS_MAXIMIZE | META_FRAME_ALLOWS_RESIZE; if (frame->window->has_focus) info->flags |= META_FRAME_HAS_FOCUS; if (frame->window->shaded) info->flags |= META_FRAME_SHADED; info->drawable = None; info->xoffset = 0; info->yoffset = 0; info->display = frame->window->display->xdisplay; info->screen = frame->window->screen->xscreen; info->visual = frame->window->xvisual; info->depth = frame->window->depth; info->title = frame->window->title; info->width = frame->rect.width; info->height = frame->rect.height; info->colors = &(frame->window->screen->colors); info->current_control = frame->current_control; if (frame->grab) info->current_control_state = META_STATE_ACTIVE; else info->current_control_state = META_STATE_PRELIGHT; } static void meta_frame_calc_initial_pos (MetaFrame *frame, int child_root_x, int child_root_y) { MetaWindow *window; window = frame->window; switch (window->size_hints.win_gravity) { case NorthWestGravity: frame->rect.x = child_root_x; frame->rect.y = child_root_y; break; case NorthGravity: frame->rect.x = child_root_x - frame->rect.width / 2; frame->rect.y = child_root_y; break; case NorthEastGravity: frame->rect.x = child_root_x - frame->rect.width; frame->rect.y = child_root_y; break; case WestGravity: frame->rect.x = child_root_x; frame->rect.y = child_root_y - frame->rect.height / 2; break; case CenterGravity: frame->rect.x = child_root_x - frame->rect.width / 2; frame->rect.y = child_root_y - frame->rect.height / 2; break; case EastGravity: frame->rect.x = child_root_x - frame->rect.width; frame->rect.y = child_root_y - frame->rect.height / 2; break; case SouthWestGravity: frame->rect.x = child_root_x; frame->rect.y = child_root_y - frame->rect.height; break; case SouthGravity: frame->rect.x = child_root_x - frame->rect.width / 2; frame->rect.y = child_root_y - frame->rect.height; break; case SouthEastGravity: frame->rect.x = child_root_x - frame->rect.width; frame->rect.y = child_root_y - frame->rect.height; break; case StaticGravity: default: frame->rect.x = child_root_x - frame->child_x; frame->rect.y = child_root_y - frame->child_y; break; } } static void meta_frame_calc_geometry (MetaFrame *frame, int child_width, int child_height, MetaFrameGeometry *geomp) { MetaFrameInfo info; MetaFrameGeometry geom; MetaWindow *window; /* Remember this is called from the constructor * pre-window-creation. */ window = frame->window; frame->rect.width = child_width; if (window->shaded) frame->rect.height = 0; else frame->rect.height = child_height; meta_frame_init_info (frame, &info); if (!frame->theme_acquired) frame->theme_data = window->screen->engine->acquire_frame (&info); geom.left_width = 0; geom.right_width = 0; geom.top_height = 0; geom.bottom_height = 0; geom.background_pixel = meta_screen_get_x_pixel (frame->window->screen, &frame->window->screen->colors.bg[META_STATE_NORMAL]); geom.shape_mask = None; window->screen->engine->fill_frame_geometry (&info, &geom, frame->theme_data); frame->child_x = geom.left_width; frame->child_y = geom.top_height; frame->right_width = geom.right_width; frame->bottom_height = geom.bottom_height; frame->rect.width = frame->rect.width + geom.left_width + geom.right_width; frame->rect.height = frame->rect.height + geom.top_height + geom.bottom_height; meta_debug_spew ("Added top %d and bottom %d totalling %d over child height %d\n", geom.top_height, geom.bottom_height, frame->rect.height, child_height); frame->bg_pixel = geom.background_pixel; *geomp = geom; } static void set_background_none (MetaFrame *frame) { XSetWindowAttributes attrs; attrs.background_pixmap = None; XChangeWindowAttributes (frame->window->display->xdisplay, frame->xwindow, CWBackPixmap, &attrs); #if 0 meta_debug_spew ("Frame size %d,%d %dx%d window size %d,%d %dx%d window pos %d,%d\n", frame->rect.x, frame->rect.y, frame->rect.width, frame->rect.height, frame->window->rect.x, frame->window->rect.y, frame->window->rect.width, frame->window->rect.height, frame->child_x, frame->child_y); #endif } static void set_background_color (MetaFrame *frame) { XSetWindowAttributes attrs; attrs.background_pixel = None; XChangeWindowAttributes (frame->window->display->xdisplay, frame->xwindow, CWBackPixel, &attrs); } void meta_window_ensure_frame (MetaWindow *window) { MetaFrame *frame; XSetWindowAttributes attrs; MetaFrameGeometry geom; if (window->frame) return; frame = g_new (MetaFrame, 1); frame->window = window; frame->xwindow = None; frame->theme_acquired = FALSE; frame->grab = NULL; frame->current_control = META_FRAME_CONTROL_NONE; frame->tooltip_timeout = 0; /* This fills in frame->rect as well. */ meta_frame_calc_geometry (frame, window->rect.width, window->rect.height, &geom); meta_frame_calc_initial_pos (frame, window->rect.x, window->rect.y); meta_verbose ("Will create frame %d,%d %dx%d around window %s %d,%d %dx%d with child position inside frame %d,%d and gravity %d\n", frame->rect.x, frame->rect.y, frame->rect.width, frame->rect.height, window->desc, window->rect.x, window->rect.y, window->rect.width, window->rect.height, frame->child_x, frame->child_y, window->size_hints.win_gravity); attrs.background_pixel = frame->bg_pixel; attrs.event_mask = EVENT_MASK; frame->xwindow = XCreateWindow (window->display->xdisplay, window->screen->xroot, frame->rect.x, frame->rect.y, frame->rect.width, frame->rect.height, 0, window->depth, InputOutput, window->xvisual, CWBackPixel | CWEventMask, &attrs); meta_verbose ("Frame is 0x%lx\n", frame->xwindow); meta_display_register_x_window (window->display, &frame->xwindow, window); /* Reparent the client window; it may be destroyed, * thus the error trap. We'll get a destroy notify later * and free everything. Comment in FVWM source code says * we need the server grab or the child can get its MapNotify * before we've finished reparenting and getting the decoration * window onscreen. */ meta_display_grab (window->display); meta_error_trap_push (window->display); window->mapped = FALSE; /* the reparent will unmap the window, * we don't want to take that as a withdraw */ XReparentWindow (window->display->xdisplay, window->xwindow, frame->xwindow, frame->child_x, frame->child_y); meta_error_trap_pop (window->display); /* Update window's location */ window->rect.x = frame->child_x; window->rect.y = frame->child_y; /* stick frame to the window */ window->frame = frame; /* Put our state back where it should be */ meta_window_queue_calc_showing (window); /* Ungrab server */ meta_display_ungrab (window->display); } void meta_window_destroy_frame (MetaWindow *window) { MetaFrame *frame; MetaFrameInfo info; if (window->frame == NULL) return; frame = window->frame; if (frame->tooltip_timeout) clear_tip (frame); if (frame->theme_data) { meta_frame_init_info (frame, &info); window->screen->engine->release_frame (&info, frame->theme_data); } /* Unparent the client window; it may be destroyed, * thus the error trap. */ meta_error_trap_push (window->display); window->mapped = FALSE; /* Keep track of unmapping it, so we * can identify a withdraw initiated * by the client. */ XReparentWindow (window->display->xdisplay, window->xwindow, window->screen->xroot, /* FIXME where to put it back depends on the gravity */ window->frame->rect.x, window->frame->rect.y); meta_error_trap_pop (window->display); meta_display_unregister_x_window (window->display, frame->xwindow); window->frame = NULL; /* should we push an error trap? */ XDestroyWindow (window->display->xdisplay, frame->xwindow); g_free (frame); /* Put our state back where it should be */ meta_window_queue_calc_showing (window); } /* Just a chunk of process_configure_event in window.c, * moved here since it's the part that deals with * the frame. */ void meta_frame_child_configure_request (MetaFrame *frame) { MetaFrameGeometry geom; /* This fills in frame->rect as well. */ meta_frame_calc_geometry (frame, frame->window->size_hints.width, frame->window->size_hints.height, &geom); meta_frame_calc_initial_pos (frame, frame->window->size_hints.x, frame->window->size_hints.y); set_background_none (frame); XMoveResizeWindow (frame->window->display->xdisplay, frame->xwindow, frame->rect.x, frame->rect.y, frame->rect.width, frame->rect.height); set_background_color (frame); } void meta_frame_recalc_now (MetaFrame *frame) { int old_child_x, old_child_y; MetaFrameGeometry geom; old_child_x = frame->child_x; old_child_y = frame->child_y; /* This fills in frame->rect as well. */ meta_frame_calc_geometry (frame, frame->window->rect.width, frame->window->rect.height, &geom); /* See if we need to move the frame to keep child in * a constant position */ if (old_child_x != frame->child_x) frame->rect.x += (frame->child_x - old_child_x); if (old_child_y != frame->child_y) frame->rect.y += (frame->child_y - old_child_y); set_background_none (frame); XMoveResizeWindow (frame->window->display->xdisplay, frame->xwindow, frame->rect.x, frame->rect.y, frame->rect.width, frame->rect.height); set_background_color (frame); meta_verbose ("Frame of %s recalculated to %d,%d %d x %d child %d,%d\n", frame->window->desc, frame->rect.x, frame->rect.y, frame->rect.width, frame->rect.height, frame->child_x, frame->child_y); meta_frame_queue_draw (frame); } void meta_frame_queue_recalc (MetaFrame *frame) { /* FIXME, actually queue */ meta_frame_recalc_now (frame); } static void meta_frame_draw_now (MetaFrame *frame, int x, int y, int width, int height) { MetaFrameInfo info; Pixmap p; XGCValues vals; if (frame->xwindow == None) return; meta_frame_init_info (frame, &info); if (width < 0) width = frame->rect.width; if (height < 0) height = frame->rect.height; if (width == 0 || height == 0) return; p = XCreatePixmap (frame->window->display->xdisplay, frame->xwindow, width, height, frame->window->screen->visual_info.depth); vals.foreground = frame->bg_pixel; XChangeGC (frame->window->display->xdisplay, frame->window->screen->scratch_gc, GCForeground, &vals); XFillRectangle (frame->window->display->xdisplay, p, frame->window->screen->scratch_gc, 0, 0, width, height); info.drawable = p; info.xoffset = - x; info.yoffset = - y; frame->window->screen->engine->expose_frame (&info, 0, 0, width, height, frame->theme_data); XCopyArea (frame->window->display->xdisplay, p, frame->xwindow, frame->window->screen->scratch_gc, 0, 0, width, height, x, y); XFreePixmap (frame->window->display->xdisplay, p); } void meta_frame_queue_draw (MetaFrame *frame) { /* FIXME, actually queue */ meta_frame_draw_now (frame, 0, 0, -1, -1); } static void frame_query_root_pointer (MetaFrame *frame, int *x, int *y) { Window root_return, child_return; int root_x_return, root_y_return; int win_x_return, win_y_return; unsigned int mask_return; XQueryPointer (frame->window->display->xdisplay, frame->xwindow, &root_return, &child_return, &root_x_return, &root_y_return, &win_x_return, &win_y_return, &mask_return); if (x) *x = root_x_return; if (y) *y = root_y_return; } static void show_tip_now (MetaFrame *frame) { const char *tiptext; tiptext = NULL; switch (frame->current_control) { case META_FRAME_CONTROL_TITLE: break; case META_FRAME_CONTROL_DELETE: tiptext = _("Close Window"); break; case META_FRAME_CONTROL_MENU: tiptext = _("Menu"); break; case META_FRAME_CONTROL_ICONIFY: tiptext = _("Minimize Window"); break; case META_FRAME_CONTROL_MAXIMIZE: tiptext = _("Maximize Window"); break; case META_FRAME_CONTROL_RESIZE_SE: break; case META_FRAME_CONTROL_RESIZE_S: break; case META_FRAME_CONTROL_RESIZE_SW: break; case META_FRAME_CONTROL_RESIZE_N: break; case META_FRAME_CONTROL_RESIZE_NE: break; case META_FRAME_CONTROL_RESIZE_NW: break; case META_FRAME_CONTROL_RESIZE_W: break; case META_FRAME_CONTROL_RESIZE_E: break; case META_FRAME_CONTROL_NONE: break; } if (tiptext) { int x, y, width, height; MetaFrameInfo info; meta_frame_init_info (frame, &info); frame->window->screen->engine->get_control_rect (&info, frame->current_control, &x, &y, &width, &height, frame->theme_data); /* Display tip a couple pixels below control */ meta_screen_show_tip (frame->window->screen, frame->rect.x + x, frame->rect.y + y + height + 2, tiptext); } } static gboolean tip_timeout_func (gpointer data) { MetaFrame *frame; frame = data; show_tip_now (frame); return FALSE; } #define TIP_DELAY 250 static void queue_tip (MetaFrame *frame) { if (frame->tooltip_timeout) g_source_remove (frame->tooltip_timeout); frame->tooltip_timeout = g_timeout_add (250, tip_timeout_func, frame); } static void clear_tip (MetaFrame *frame) { if (frame->tooltip_timeout) { g_source_remove (frame->tooltip_timeout); frame->tooltip_timeout = 0; } meta_screen_hide_tip (frame->window->screen); } static MetaFrameControl frame_get_control (MetaFrame *frame, int x, int y) { MetaFrameInfo info; if (x < 0 || y < 0 || x > frame->rect.width || y > frame->rect.height) return META_FRAME_CONTROL_NONE; meta_frame_init_info (frame, &info); return frame->window->screen->engine->get_control (&info, x, y, frame->theme_data); } static void update_move (MetaFrame *frame, int x, int y) { int dx, dy; dx = x - frame->grab->start_root_x; dy = y - frame->grab->start_root_y; meta_window_move (frame->window, frame->grab->start_window_x + dx, frame->grab->start_window_y + dy); } static void update_resize_se (MetaFrame *frame, int x, int y) { int dx, dy; dx = x - frame->grab->start_root_x; dy = y - frame->grab->start_root_y; meta_window_resize (frame->window, frame->grab->start_window_x + dx, frame->grab->start_window_y + dy); } static void update_current_control (MetaFrame *frame, int x_root, int y_root) { MetaFrameControl old; if (frame->grab) return; old = frame->current_control; frame->current_control = frame_get_control (frame, x_root - frame->rect.x, y_root - frame->rect.y); if (old != frame->current_control) { meta_frame_queue_draw (frame); if (frame->current_control == META_FRAME_CONTROL_NONE) clear_tip (frame); else queue_tip (frame); } } static void grab_action (MetaFrame *frame, MetaFrameAction action, Time time) { meta_verbose ("Grabbing action %d\n", action); frame->grab = g_new0 (MetaFrameActionGrab, 1); if (XGrabPointer (frame->window->display->xdisplay, frame->xwindow, False, ButtonPressMask | ButtonReleaseMask | PointerMotionMask | PointerMotionHintMask, GrabModeAsync, GrabModeAsync, None, None, time) != GrabSuccess) meta_warning ("Grab for frame action failed\n"); frame->grab->action = action; /* display ACTIVE state */ meta_frame_queue_draw (frame); clear_tip (frame); } static void ungrab_action (MetaFrame *frame, Time time) { int x, y; meta_verbose ("Ungrabbing action %d\n", frame->grab->action); XUngrabPointer (frame->window->display->xdisplay, time); g_free (frame->grab); frame->grab = NULL; frame_query_root_pointer (frame, &x, &y); update_current_control (frame, x, y); /* undisplay ACTIVE state */ meta_frame_queue_draw (frame); queue_tip (frame); } gboolean meta_frame_event (MetaFrame *frame, XEvent *event) { switch (event->type) { case KeyPress: break; case KeyRelease: break; case ButtonPress: /* you can use button 2 to move a window without raising it */ if (event->xbutton.button == 1) meta_window_raise (frame->window); update_current_control (frame, event->xbutton.x_root, event->xbutton.y_root); if (frame->grab == NULL) { MetaFrameControl control; control = frame->current_control; if (control == META_FRAME_CONTROL_TITLE && event->xbutton.button == 1 && meta_display_is_double_click (frame->window->display)) { meta_verbose ("Double click on title\n"); /* FIXME this catches double click that starts elsewhere * with the second click on title, maybe no one will * ever notice */ if (frame->window->shaded) meta_window_unshade (frame->window); else meta_window_shade (frame->window); } else if (((control == META_FRAME_CONTROL_TITLE || control == META_FRAME_CONTROL_NONE) && event->xbutton.button == 1) || event->xbutton.button == 2) { meta_verbose ("Begin move on %s\n", frame->window->desc); grab_action (frame, META_FRAME_ACTION_MOVING, event->xbutton.time); frame->grab->start_root_x = event->xbutton.x_root; frame->grab->start_root_y = event->xbutton.y_root; /* pos of client in root coords */ frame->grab->start_window_x = frame->rect.x + frame->window->rect.x; frame->grab->start_window_y = frame->rect.y + frame->window->rect.y; frame->grab->start_button = event->xbutton.button; } else if (control == META_FRAME_CONTROL_DELETE && event->xbutton.button == 1) { meta_verbose ("Close control clicked on %s\n", frame->window->desc); grab_action (frame, META_FRAME_ACTION_DELETING, event->xbutton.time); frame->grab->start_button = event->xbutton.button; } else if (control == META_FRAME_CONTROL_MAXIMIZE && event->xbutton.button == 1) { meta_verbose ("Maximize control clicked on %s\n", frame->window->desc); grab_action (frame, META_FRAME_ACTION_TOGGLING_MAXIMIZE, event->xbutton.time); frame->grab->start_button = event->xbutton.button; } else if (control == META_FRAME_CONTROL_RESIZE_SE && event->xbutton.button == 1) { meta_verbose ("Resize control clicked on %s\n", frame->window->desc); grab_action (frame, META_FRAME_ACTION_RESIZING_SE, event->xbutton.time); frame->grab->start_root_x = event->xbutton.x_root; frame->grab->start_root_y = event->xbutton.y_root; frame->grab->start_window_x = frame->window->rect.width; frame->grab->start_window_y = frame->window->rect.height; frame->grab->start_button = event->xbutton.button; } else if (control == META_FRAME_CONTROL_MENU && event->xbutton.button == 1) { int x, y, width, height; MetaFrameInfo info; meta_verbose ("Menu control clicked on %s\n", frame->window->desc); meta_frame_init_info (frame, &info); frame->window->screen->engine->get_control_rect (&info, META_FRAME_CONTROL_MENU, &x, &y, &width, &height, frame->theme_data); /* Let the menu get a grab. The user could release button * before the menu gets the grab, in which case the * menu gets somewhat confused, but it's not that * disastrous. */ XUngrabPointer (frame->window->display->xdisplay, event->xbutton.time); meta_ui_slave_show_window_menu (frame->window->screen->uislave, frame->window, frame->rect.x + x, frame->rect.y + y + height, event->xbutton.button, META_MESSAGE_MENU_ALL, META_MESSAGE_MENU_MINIMIZE, event->xbutton.time); } } break; case ButtonRelease: if (frame->grab) meta_debug_spew ("Here! grab %p action %d buttons %d %d\n", frame->grab, frame->grab->action, frame->grab->start_button, event->xbutton.button); if (frame->grab && event->xbutton.button == frame->grab->start_button) { switch (frame->grab->action) { case META_FRAME_ACTION_MOVING: update_move (frame, event->xbutton.x_root, event->xbutton.y_root); ungrab_action (frame, event->xbutton.time); update_current_control (frame, event->xbutton.x_root, event->xbutton.y_root); break; case META_FRAME_ACTION_RESIZING_SE: update_resize_se (frame, event->xbutton.x_root, event->xbutton.y_root); ungrab_action (frame, event->xbutton.time); update_current_control (frame, event->xbutton.x_root, event->xbutton.y_root); break; case META_FRAME_ACTION_DELETING: /* Must ungrab before getting "real" control position */ ungrab_action (frame, event->xbutton.time); update_current_control (frame, event->xbutton.x_root, event->xbutton.y_root); /* delete if we're still over the button */ if (frame->current_control == META_FRAME_CONTROL_DELETE) meta_window_delete (frame->window, event->xbutton.time); break; case META_FRAME_ACTION_TOGGLING_MAXIMIZE: /* Must ungrab before getting "real" control position */ ungrab_action (frame, event->xbutton.time); update_current_control (frame, event->xbutton.x_root, event->xbutton.y_root); /* delete if we're still over the button */ if (frame->current_control == META_FRAME_CONTROL_MAXIMIZE) { if (frame->window->maximized) meta_window_unmaximize (frame->window); else meta_window_maximize (frame->window); } break; default: meta_warning ("Unhandled action in button release\n"); break; } } break; case MotionNotify: { int x, y; frame_query_root_pointer (frame, &x, &y); if (frame->grab) { switch (frame->grab->action) { case META_FRAME_ACTION_MOVING: update_move (frame, x, y); break; case META_FRAME_ACTION_RESIZING_SE: update_resize_se (frame, x, y); break; case META_FRAME_ACTION_NONE: break; default: break; } } else { update_current_control (frame, x, y); } } break; case EnterNotify: /* We handle it here if a decorated window * is involved, otherwise we handle it in display.c */ /* do this even if window->has_focus to avoid races */ meta_window_focus (frame->window, event->xcrossing.time); break; case LeaveNotify: update_current_control (frame, -1, -1); break; case FocusIn: break; case FocusOut: break; case KeymapNotify: break; case Expose: meta_frame_draw_now (frame, event->xexpose.x, event->xexpose.y, event->xexpose.width, event->xexpose.height); break; case GraphicsExpose: break; case NoExpose: break; case VisibilityNotify: break; case CreateNotify: break; case DestroyNotify: { MetaDisplay *display; meta_warning ("Unexpected destruction of frame 0x%lx, not sure if this should silently fail or be considered a bug\n", frame->xwindow); display = frame->window->display; meta_error_trap_push (display); meta_window_destroy_frame (frame->window); meta_error_trap_pop (display); return TRUE; } break; case UnmapNotify: if (frame->grab) ungrab_action (frame, CurrentTime); break; case MapNotify: if (frame->grab) ungrab_action (frame, CurrentTime); break; case MapRequest: break; case ReparentNotify: break; case ConfigureNotify: break; case ConfigureRequest: break; case GravityNotify: break; case ResizeRequest: break; case CirculateNotify: break; case CirculateRequest: break; case PropertyNotify: break; case SelectionClear: break; case SelectionRequest: break; case SelectionNotify: break; case ColormapNotify: break; case ClientMessage: break; case MappingNotify: break; default: break; } return FALSE; }