/* CALLY - The Clutter Accessibility Implementation Library * * Copyright (C) 2009 Igalia, S.L. * * Author: Alejandro PiƱeiro Iglesias * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include #include "cally-examples-util.h" #define WIDTH 300 #define HEIGHT 300 #define SIZE 50 #define DEPTH -100 static const ClutterColor color1 = { 0xff, 0xff, 0x00, 0xff }; static const ClutterColor color2 = { 0x00, 0xff, 0x00, 0xff }; static const ClutterColor color3 = { 0x00, 0x00, 0xff, 0xff }; static const ClutterColor color4 = { 0xff, 0x00, 0xff, 0xff }; int main (int argc, char *argv[]) { ClutterActor *stage = NULL; ClutterColor color = { 0x00, 0x00, 0x00, 0xff }; ClutterActor *button1 = NULL; ClutterActor *button2 = NULL; ClutterActor *button3 = NULL; ClutterActor *button4 = NULL; ClutterActor *group[4]; ClutterGeometry geom = {0, 0, SIZE, SIZE}; gint i = 0; if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return 1; cally_util_a11y_init (&argc, &argv); stage = clutter_stage_get_default (); clutter_stage_set_color (CLUTTER_STAGE (stage), &color); clutter_actor_set_size (stage, WIDTH, HEIGHT); button1 = clutter_rectangle_new_with_color (&color1); clutter_actor_set_geometry (button1, &geom); button2 = clutter_rectangle_new_with_color (&color2); geom.x = 2*SIZE; geom.y = 0; clutter_actor_set_geometry (button2, &geom); geom.x = 0; geom.y = 2*SIZE; button3 = clutter_rectangle_new_with_color (&color3); clutter_actor_set_geometry (button3, &geom); clutter_actor_set_depth( button3, DEPTH); /* a nested hierarchy, to check that the relative positions are computed properly */ geom.x = SIZE/2; geom.y = SIZE/2; button4 = clutter_rectangle_new_with_color (&color4); clutter_actor_set_geometry (button4, &geom); clutter_actor_show (button4); for (i = 0; i < 4; i++) { group[i] = clutter_group_new (); clutter_actor_set_geometry (group[i], &geom); if (i > 0) clutter_group_add (CLUTTER_GROUP (group[i]), group [i - 1]); clutter_actor_show_all (group[i]); } clutter_group_add (CLUTTER_GROUP (stage), button1); clutter_group_add (CLUTTER_GROUP (stage), button2); clutter_group_add (CLUTTER_GROUP (stage), button3); clutter_group_add (CLUTTER_GROUP (stage), group[3]); clutter_group_add (CLUTTER_GROUP (group[0]), button4); clutter_actor_show_all (stage); clutter_main (); return 0; }