/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _HAVE_CLUTTER_MAIN_H #define _HAVE_CLUTTER_MAIN_H #include #include #include #include #include #define CLUTTER_HAS_DEBUG_MESSGES 1 #if (CLUTTER_HAS_DEBUG_MESSGES) #define CLUTTER_DBG(x, a...) \ if (clutter_want_debug()) \ { g_printerr ( __FILE__ ":%d,%s() " x "\n", __LINE__, __func__, ##a); } #define CLUTTER_GLERR() \ if (clutter_want_debug()) \ { \ GLenum err = glGetError (); /* Roundtrip */ \ if (err != GL_NO_ERROR) \ { \ g_printerr (__FILE__ ": GL Error: %x [at %s:%d]\n", \ err, __func__, __LINE__); \ } \ } #else #define CLUTTER_DBG(x, a...) do {} while (0) #define CLUTTER_GLERR() do {} while (0) #endif /* CLUTTER_HAS_DEBUG */ #define CLUTTER_MARK() CLUTTER_DBG("mark") int clutter_init (int *argc, char ***argv); void clutter_main (void); void clutter_main_quit (void); gint clutter_main_level (void); void clutter_redraw (); Display* clutter_xdisplay (void); int clutter_xscreen (void); Window clutter_root_xwindow (void); gboolean clutter_want_debug (void); void clutter_threads_enter (void); void clutter_threads_leave (void); #endif