/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2014 Canonical Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * Authors: * Marco Trevisan */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "clutter-device-manager-private.h" #include "clutter-input-device-mir.h" typedef struct _ClutterInputDeviceClass ClutterInputDeviceMirClass; #define clutter_input_device_mir_get_type _clutter_input_device_mir_get_type G_DEFINE_TYPE (ClutterInputDeviceMir, clutter_input_device_mir, CLUTTER_TYPE_INPUT_DEVICE); static gboolean clutter_input_device_mir_keycode_to_evdev (ClutterInputDevice *device, guint hardware_keycode, guint *evdev_keycode) { *evdev_keycode = hardware_keycode - 8; return TRUE; } static void clutter_input_device_mir_class_init (ClutterInputDeviceMirClass *klass) { klass->keycode_to_evdev = clutter_input_device_mir_keycode_to_evdev; } static void clutter_input_device_mir_init (ClutterInputDeviceMir *self) { }