/* * Authored By Neil Roberts * and Jasper St. Pierre * * Copyright (C) 2008 Intel Corporation * Copyright (C) 2012 Red Hat, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ /** * SECTION:meta-shaped-texture * @title: MetaShapedTexture * @short_description: A ClutterContent which draws a shaped texture * * A MetaShapedTexture draws a #CoglTexture (often provided from a client * surface) in such a way that it matches any required transformations that * give its final shape, such as a #MetaMonitorTransform, y-invertedness, or a * crop-and-scale operation. */ #include "config.h" #include "backends/meta-monitor-transform.h" #include "compositor/meta-shaped-texture-private.h" #include "core/boxes-private.h" #include #include #include "cogl/cogl.h" #include "compositor/clutter-utils.h" #include "compositor/meta-texture-tower.h" #include "compositor/region-utils.h" #include "core/boxes-private.h" #include "meta/meta-shaped-texture.h" /* MAX_MIPMAPPING_FPS needs to be as small as possible for the best GPU * performance, but higher than the refresh rate of commonly slow updating * windows like top or a blinking cursor, so that such windows do get * mipmapped. */ #define MAX_MIPMAPPING_FPS 5 #define MIN_MIPMAP_AGE_USEC (G_USEC_PER_SEC / MAX_MIPMAPPING_FPS) /* MIN_FAST_UPDATES_BEFORE_UNMIPMAP allows windows to update themselves * occasionally without causing mipmapping to be disabled, so long as such * an update takes fewer update_area calls than: */ #define MIN_FAST_UPDATES_BEFORE_UNMIPMAP 20 static void meta_shaped_texture_dispose (GObject *object); static void clutter_content_iface_init (ClutterContentInterface *iface); enum { SIZE_CHANGED, LAST_SIGNAL, }; static guint signals[LAST_SIGNAL]; static CoglPipelineKey opaque_overlay_pipeline_key = "meta-shaped-texture-opaque-pipeline-key"; static CoglPipelineKey blended_overlay_pipeline_key = "meta-shaped-texture-blended-pipeline-key"; struct _MetaShapedTexture { GObject parent; MetaTextureTower *paint_tower; CoglTexture *texture; CoglTexture *mask_texture; CoglSnippet *snippet; CoglPipeline *base_pipeline; CoglPipeline *unmasked_pipeline; CoglPipeline *unmasked_tower_pipeline; CoglPipeline *masked_pipeline; CoglPipeline *masked_tower_pipeline; CoglPipeline *unblended_pipeline; CoglPipeline *unblended_tower_pipeline; gboolean is_y_inverted; /* The region containing only fully opaque pixels */ cairo_region_t *opaque_region; /* MetaCullable regions, see that documentation for more details */ cairo_region_t *clip_region; gboolean size_invalid; MetaMonitorTransform transform; gboolean has_viewport_src_rect; graphene_rect_t viewport_src_rect; gboolean has_viewport_dst_size; int viewport_dst_width; int viewport_dst_height; int tex_width, tex_height; int fallback_width, fallback_height; int dst_width, dst_height; gint64 prev_invalidation, last_invalidation; guint fast_updates; guint remipmap_timeout_id; gint64 earliest_remipmap; int buffer_scale; guint create_mipmaps : 1; }; G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, G_TYPE_OBJECT, G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT, clutter_content_iface_init)); static void meta_shaped_texture_class_init (MetaShapedTextureClass *klass) { GObjectClass *gobject_class = (GObjectClass *) klass; gobject_class->dispose = meta_shaped_texture_dispose; signals[SIZE_CHANGED] = g_signal_new ("size-changed", G_TYPE_FROM_CLASS (gobject_class), G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0); } static void invalidate_size (MetaShapedTexture *stex) { stex->size_invalid = TRUE; } static void meta_shaped_texture_init (MetaShapedTexture *stex) { stex->paint_tower = meta_texture_tower_new (); stex->buffer_scale = 1; stex->texture = NULL; stex->mask_texture = NULL; stex->create_mipmaps = TRUE; stex->is_y_inverted = TRUE; stex->transform = META_MONITOR_TRANSFORM_NORMAL; } static void update_size (MetaShapedTexture *stex) { int buffer_scale = stex->buffer_scale; int dst_width; int dst_height; if (stex->has_viewport_dst_size) { dst_width = stex->viewport_dst_width; dst_height = stex->viewport_dst_height; } else if (stex->has_viewport_src_rect) { dst_width = stex->viewport_src_rect.size.width; dst_height = stex->viewport_src_rect.size.height; } else { if (meta_monitor_transform_is_rotated (stex->transform)) { if (stex->texture) { dst_width = stex->tex_height / buffer_scale; dst_height = stex->tex_width / buffer_scale; } else { dst_width = stex->fallback_height / buffer_scale; dst_height = stex->fallback_width / buffer_scale; } } else { if (stex->texture) { dst_width = stex->tex_width / buffer_scale; dst_height = stex->tex_height / buffer_scale; } else { dst_width = stex->fallback_width / buffer_scale; dst_height = stex->fallback_height / buffer_scale; } } } stex->size_invalid = FALSE; if (stex->dst_width != dst_width || stex->dst_height != dst_height) { stex->dst_width = dst_width; stex->dst_height = dst_height; meta_shaped_texture_set_mask_texture (stex, NULL); clutter_content_invalidate_size (CLUTTER_CONTENT (stex)); g_signal_emit (stex, signals[SIZE_CHANGED], 0); } } void meta_shaped_texture_ensure_size_valid (MetaShapedTexture *stex) { if (stex->size_invalid) update_size (stex); } void meta_shaped_texture_set_clip_region (MetaShapedTexture *stex, cairo_region_t *clip_region) { g_clear_pointer (&stex->clip_region, cairo_region_destroy); if (clip_region) stex->clip_region = cairo_region_reference (clip_region); } static void meta_shaped_texture_reset_pipelines (MetaShapedTexture *stex) { g_clear_pointer (&stex->base_pipeline, cogl_object_unref); g_clear_pointer (&stex->unmasked_pipeline, cogl_object_unref); g_clear_pointer (&stex->unmasked_tower_pipeline, cogl_object_unref); g_clear_pointer (&stex->masked_pipeline, cogl_object_unref); g_clear_pointer (&stex->masked_tower_pipeline, cogl_object_unref); g_clear_pointer (&stex->unblended_pipeline, cogl_object_unref); g_clear_pointer (&stex->unblended_tower_pipeline, cogl_object_unref); } static void meta_shaped_texture_dispose (GObject *object) { MetaShapedTexture *stex = (MetaShapedTexture *) object; g_clear_handle_id (&stex->remipmap_timeout_id, g_source_remove); if (stex->paint_tower) meta_texture_tower_free (stex->paint_tower); stex->paint_tower = NULL; g_clear_pointer (&stex->texture, cogl_object_unref); meta_shaped_texture_set_mask_texture (stex, NULL); meta_shaped_texture_reset_pipelines (stex); g_clear_pointer (&stex->opaque_region, cairo_region_destroy); g_clear_pointer (&stex->clip_region, cairo_region_destroy); g_clear_pointer (&stex->snippet, cogl_object_unref); G_OBJECT_CLASS (meta_shaped_texture_parent_class)->dispose (object); } static CoglPipeline * get_base_pipeline (MetaShapedTexture *stex, CoglContext *ctx) { CoglPipeline *pipeline; graphene_matrix_t matrix; if (stex->base_pipeline) return stex->base_pipeline; pipeline = cogl_pipeline_new (ctx); cogl_pipeline_set_layer_wrap_mode_s (pipeline, 0, COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE); cogl_pipeline_set_layer_wrap_mode_t (pipeline, 0, COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE); cogl_pipeline_set_layer_wrap_mode_s (pipeline, 1, COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE); cogl_pipeline_set_layer_wrap_mode_t (pipeline, 1, COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE); graphene_matrix_init_identity (&matrix); if (stex->has_viewport_src_rect) { float scaled_tex_width = stex->tex_width / (float) stex->buffer_scale; float scaled_tex_height = stex->tex_height / (float) stex->buffer_scale; graphene_point3d_t p; graphene_point3d_init (&p, stex->viewport_src_rect.origin.x / stex->viewport_src_rect.size.width, stex->viewport_src_rect.origin.y / stex->viewport_src_rect.size.height, 0); graphene_matrix_translate (&matrix, &p); if (meta_monitor_transform_is_rotated (stex->transform)) { graphene_matrix_scale (&matrix, stex->viewport_src_rect.size.width / scaled_tex_height, stex->viewport_src_rect.size.height / scaled_tex_width, 1); } else { graphene_matrix_scale (&matrix, stex->viewport_src_rect.size.width / scaled_tex_width, stex->viewport_src_rect.size.height / scaled_tex_height, 1); } } if (stex->transform != META_MONITOR_TRANSFORM_NORMAL) { graphene_euler_t euler; graphene_matrix_translate (&matrix, &GRAPHENE_POINT3D_INIT (-0.5, -0.5, 0.0)); switch (stex->transform) { case META_MONITOR_TRANSFORM_90: graphene_euler_init_with_order (&euler, 0.0, 0.0, 90.0, GRAPHENE_EULER_ORDER_SYXZ); break; case META_MONITOR_TRANSFORM_180: graphene_euler_init_with_order (&euler, 0.0, 0.0, 180.0, GRAPHENE_EULER_ORDER_SYXZ); break; case META_MONITOR_TRANSFORM_270: graphene_euler_init_with_order (&euler, 0.0, 0.0, 270.0, GRAPHENE_EULER_ORDER_SYXZ); break; case META_MONITOR_TRANSFORM_FLIPPED: graphene_euler_init_with_order (&euler, 0.0, 180.0, 0.0, GRAPHENE_EULER_ORDER_SYXZ); break; case META_MONITOR_TRANSFORM_FLIPPED_90: graphene_euler_init_with_order (&euler, 180.0, 0.0, 90.0, GRAPHENE_EULER_ORDER_SYXZ); break; case META_MONITOR_TRANSFORM_FLIPPED_180: graphene_euler_init_with_order (&euler, 0.0, 180.0, 180.0, GRAPHENE_EULER_ORDER_SYXZ); break; case META_MONITOR_TRANSFORM_FLIPPED_270: graphene_euler_init_with_order (&euler, 180.0, 0.0, 270.0, GRAPHENE_EULER_ORDER_SYXZ); break; case META_MONITOR_TRANSFORM_NORMAL: g_assert_not_reached (); } graphene_matrix_rotate_euler (&matrix, &euler); graphene_matrix_translate (&matrix, &GRAPHENE_POINT3D_INIT (0.5, 0.5, 0.0)); } cogl_pipeline_set_layer_matrix (pipeline, 1, &matrix); if (!stex->is_y_inverted) { graphene_matrix_translate (&matrix, &GRAPHENE_POINT3D_INIT (0, -1, 0)); graphene_matrix_scale (&matrix, 1, -1, 1); } cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix); stex->base_pipeline = pipeline; return stex->base_pipeline; } static CoglPipeline * get_unmasked_pipeline (MetaShapedTexture *stex, CoglContext *ctx, CoglTexture *tex) { if (stex->texture == tex) { CoglPipeline *pipeline; if (stex->unmasked_pipeline) return stex->unmasked_pipeline; pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx)); if (stex->snippet) cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet); stex->unmasked_pipeline = pipeline; return pipeline; } else { CoglPipeline *pipeline; if (stex->unmasked_tower_pipeline) return stex->unmasked_tower_pipeline; pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx)); stex->unmasked_tower_pipeline = pipeline; return pipeline; } } static CoglPipeline * get_masked_pipeline (MetaShapedTexture *stex, CoglContext *ctx, CoglTexture *tex) { if (stex->texture == tex) { CoglPipeline *pipeline; if (stex->masked_pipeline) return stex->masked_pipeline; pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx)); cogl_pipeline_set_layer_combine (pipeline, 1, "RGBA = MODULATE (PREVIOUS, TEXTURE[A])", NULL); if (stex->snippet) cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet); stex->masked_pipeline = pipeline; return pipeline; } else { CoglPipeline *pipeline; if (stex->masked_tower_pipeline) return stex->masked_tower_pipeline; pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx)); cogl_pipeline_set_layer_combine (pipeline, 1, "RGBA = MODULATE (PREVIOUS, TEXTURE[A])", NULL); stex->masked_tower_pipeline = pipeline; return pipeline; } } static CoglPipeline * get_unblended_pipeline (MetaShapedTexture *stex, CoglContext *ctx, CoglTexture *tex) { if (stex->texture == tex) { CoglPipeline *pipeline; if (stex->unblended_pipeline) return stex->unblended_pipeline; pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx)); cogl_pipeline_set_layer_combine (pipeline, 0, "RGBA = REPLACE (TEXTURE)", NULL); if (stex->snippet) cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet); stex->unblended_pipeline = pipeline; return pipeline; } else { CoglPipeline *pipeline; if (stex->unblended_tower_pipeline) return stex->unblended_tower_pipeline; pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx)); cogl_pipeline_set_layer_combine (pipeline, 0, "RGBA = REPLACE (TEXTURE)", NULL); stex->unblended_tower_pipeline = pipeline; return pipeline; } } static CoglPipeline * get_opaque_overlay_pipeline (CoglContext *ctx) { CoglPipeline *pipeline; pipeline = cogl_context_get_named_pipeline (ctx, &opaque_overlay_pipeline_key); if (!pipeline) { pipeline = cogl_pipeline_new (ctx); cogl_pipeline_set_color4ub (pipeline, 0x00, 0x33, 0x00, 0x33); cogl_context_set_named_pipeline (ctx, &opaque_overlay_pipeline_key, pipeline); } return pipeline; } static CoglPipeline * get_blended_overlay_pipeline (CoglContext *ctx) { CoglPipeline *pipeline; pipeline = cogl_context_get_named_pipeline (ctx, &blended_overlay_pipeline_key); if (!pipeline) { pipeline = cogl_pipeline_new (ctx); cogl_pipeline_set_color4ub (pipeline, 0x33, 0x00, 0x33, 0x33); cogl_context_set_named_pipeline (ctx, &blended_overlay_pipeline_key, pipeline); } return pipeline; } static void paint_clipped_rectangle_node (MetaShapedTexture *stex, ClutterPaintNode *root_node, CoglPipeline *pipeline, cairo_rectangle_int_t *rect, ClutterActorBox *alloc) { g_autoptr (ClutterPaintNode) node = NULL; float ratio_h, ratio_v; float x1, y1, x2, y2; float coords[8]; float alloc_width; float alloc_height; ratio_h = clutter_actor_box_get_width (alloc) / (float) stex->dst_width; ratio_v = clutter_actor_box_get_height (alloc) / (float) stex->dst_height; x1 = alloc->x1 + rect->x * ratio_h; y1 = alloc->y1 + rect->y * ratio_v; x2 = alloc->x1 + (rect->x + rect->width) * ratio_h; y2 = alloc->y1 + (rect->y + rect->height) * ratio_v; alloc_width = alloc->x2 - alloc->x1; alloc_height = alloc->y2 - alloc->y1; coords[0] = rect->x / alloc_width * ratio_h; coords[1] = rect->y / alloc_height * ratio_v; coords[2] = (rect->x + rect->width) / alloc_width * ratio_h; coords[3] = (rect->y + rect->height) / alloc_height * ratio_v; coords[4] = coords[0]; coords[5] = coords[1]; coords[6] = coords[2]; coords[7] = coords[3]; node = clutter_pipeline_node_new (pipeline); clutter_paint_node_set_static_name (node, "MetaShapedTexture (clipped)"); clutter_paint_node_add_child (root_node, node); clutter_paint_node_add_multitexture_rectangle (node, &(ClutterActorBox) { .x1 = x1, .y1 = y1, .x2 = x2, .y2 = y2, }, coords, 8); } static void set_cogl_texture (MetaShapedTexture *stex, CoglTexture *cogl_tex) { int width, height; cogl_clear_object (&stex->texture); if (cogl_tex != NULL) { stex->texture = cogl_object_ref (cogl_tex); width = cogl_texture_get_width (COGL_TEXTURE (cogl_tex)); height = cogl_texture_get_height (COGL_TEXTURE (cogl_tex)); } else { width = 0; height = 0; } if (stex->tex_width != width || stex->tex_height != height) { stex->tex_width = width; stex->tex_height = height; update_size (stex); } /* NB: We don't queue a redraw of the actor here because we don't * know how much of the buffer has changed with respect to the * previous buffer. We only queue a redraw in response to surface * damage. */ if (stex->create_mipmaps) meta_texture_tower_set_base_texture (stex->paint_tower, cogl_tex); } static gboolean texture_is_idle_and_not_mipmapped (gpointer user_data) { MetaShapedTexture *stex = META_SHAPED_TEXTURE (user_data); if ((g_get_monotonic_time () - stex->earliest_remipmap) < 0) return G_SOURCE_CONTINUE; clutter_content_invalidate (CLUTTER_CONTENT (stex)); stex->remipmap_timeout_id = 0; return G_SOURCE_REMOVE; } static inline void flip_ints (int *x, int *y) { int tmp; tmp = *x; *x = *y; *y = tmp; } static void do_paint_content (MetaShapedTexture *stex, ClutterPaintNode *root_node, ClutterPaintContext *paint_context, CoglTexture *paint_tex, ClutterActorBox *alloc, uint8_t opacity) { int dst_width, dst_height; cairo_rectangle_int_t content_rect; gboolean use_opaque_region; cairo_region_t *blended_tex_region; CoglContext *ctx; CoglPipelineFilter filter; CoglFramebuffer *framebuffer; int sample_width, sample_height; gboolean debug_paint_opaque_region; meta_shaped_texture_ensure_size_valid (stex); dst_width = stex->dst_width; dst_height = stex->dst_height; if (dst_width == 0 || dst_height == 0) /* no contents yet */ return; content_rect = (cairo_rectangle_int_t) { .x = 0, .y = 0, .width = dst_width, .height = dst_height, }; debug_paint_opaque_region = meta_get_debug_paint_flags () & META_DEBUG_PAINT_OPAQUE_REGION; /* Use nearest-pixel interpolation if the texture is unscaled. This * improves performance, especially with software rendering. */ framebuffer = clutter_paint_node_get_framebuffer (root_node); if (!framebuffer) framebuffer = clutter_paint_context_get_framebuffer (paint_context); if (stex->has_viewport_src_rect) { sample_width = stex->viewport_src_rect.size.width * stex->buffer_scale; sample_height = stex->viewport_src_rect.size.height * stex->buffer_scale; } else { sample_width = cogl_texture_get_width (stex->texture); sample_height = cogl_texture_get_height (stex->texture); } if (meta_monitor_transform_is_rotated (stex->transform)) flip_ints (&sample_width, &sample_height); if (meta_actor_painting_untransformed (framebuffer, dst_width, dst_height, sample_width, sample_height, NULL, NULL)) filter = COGL_PIPELINE_FILTER_NEAREST; else filter = COGL_PIPELINE_FILTER_LINEAR; ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ()); use_opaque_region = stex->opaque_region && opacity == 255; if (use_opaque_region) { if (stex->clip_region) blended_tex_region = cairo_region_copy (stex->clip_region); else blended_tex_region = cairo_region_create_rectangle (&content_rect); cairo_region_subtract (blended_tex_region, stex->opaque_region); } else { if (stex->clip_region) blended_tex_region = cairo_region_reference (stex->clip_region); else blended_tex_region = NULL; } /* Limit to how many separate rectangles we'll draw; beyond this just * fall back and draw the whole thing */ #define MAX_RECTS 16 if (blended_tex_region) { int n_rects = cairo_region_num_rectangles (blended_tex_region); if (n_rects > MAX_RECTS) { /* Fall back to taking the fully blended path. */ use_opaque_region = FALSE; g_clear_pointer (&blended_tex_region, cairo_region_destroy); } } /* First, paint the unblended parts, which are part of the opaque region. */ if (use_opaque_region) { cairo_region_t *region; int n_rects; int i; if (stex->clip_region) { region = cairo_region_copy (stex->clip_region); cairo_region_intersect (region, stex->opaque_region); } else { region = cairo_region_reference (stex->opaque_region); } if (!cairo_region_is_empty (region)) { CoglPipeline *opaque_pipeline; opaque_pipeline = get_unblended_pipeline (stex, ctx, paint_tex); cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex); cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter); n_rects = cairo_region_num_rectangles (region); for (i = 0; i < n_rects; i++) { cairo_rectangle_int_t rect; cairo_region_get_rectangle (region, i, &rect); paint_clipped_rectangle_node (stex, root_node, opaque_pipeline, &rect, alloc); if (G_UNLIKELY (debug_paint_opaque_region)) { CoglPipeline *opaque_overlay_pipeline; opaque_overlay_pipeline = get_opaque_overlay_pipeline (ctx); paint_clipped_rectangle_node (stex, root_node, opaque_overlay_pipeline, &rect, alloc); } } } cairo_region_destroy (region); } /* Now, go ahead and paint the blended parts. */ /* We have three cases: * 1) blended_tex_region has rectangles - paint the rectangles. * 2) blended_tex_region is empty - don't paint anything * 3) blended_tex_region is NULL - paint fully-blended. * * 1) and 3) are the times where we have to paint stuff. This tests * for 1) and 3). */ if (!blended_tex_region || !cairo_region_is_empty (blended_tex_region)) { CoglPipeline *blended_pipeline; if (stex->mask_texture == NULL) { blended_pipeline = get_unmasked_pipeline (stex, ctx, paint_tex); } else { blended_pipeline = get_masked_pipeline (stex, ctx, paint_tex); cogl_pipeline_set_layer_texture (blended_pipeline, 1, stex->mask_texture); cogl_pipeline_set_layer_filters (blended_pipeline, 1, filter, filter); } cogl_pipeline_set_layer_texture (blended_pipeline, 0, paint_tex); cogl_pipeline_set_layer_filters (blended_pipeline, 0, filter, filter); CoglColor color; cogl_color_init_from_4ub (&color, opacity, opacity, opacity, opacity); cogl_pipeline_set_color (blended_pipeline, &color); if (blended_tex_region) { /* 1) blended_tex_region is not empty. Paint the rectangles. */ int i; int n_rects = cairo_region_num_rectangles (blended_tex_region); for (i = 0; i < n_rects; i++) { cairo_rectangle_int_t rect; cairo_region_get_rectangle (blended_tex_region, i, &rect); if (!gdk_rectangle_intersect (&content_rect, &rect, &rect)) continue; paint_clipped_rectangle_node (stex, root_node, blended_pipeline, &rect, alloc); if (G_UNLIKELY (debug_paint_opaque_region)) { CoglPipeline *blended_overlay_pipeline; blended_overlay_pipeline = get_blended_overlay_pipeline (ctx); paint_clipped_rectangle_node (stex, root_node, blended_overlay_pipeline, &rect, alloc); } } } else { g_autoptr (ClutterPaintNode) node = NULL; node = clutter_pipeline_node_new (blended_pipeline); clutter_paint_node_set_static_name (node, "MetaShapedTexture (unclipped)"); clutter_paint_node_add_child (root_node, node); /* 3) blended_tex_region is NULL. Do a full paint. */ clutter_paint_node_add_rectangle (node, alloc); if (G_UNLIKELY (debug_paint_opaque_region)) { CoglPipeline *blended_overlay_pipeline; g_autoptr (ClutterPaintNode) node_overlay = NULL; blended_overlay_pipeline = get_blended_overlay_pipeline (ctx); node_overlay = clutter_pipeline_node_new (blended_overlay_pipeline); clutter_paint_node_set_static_name (node_overlay, "MetaShapedTexture (unclipped overlay)"); clutter_paint_node_add_child (root_node, node_overlay); clutter_paint_node_add_rectangle (node_overlay, alloc); } } } g_clear_pointer (&blended_tex_region, cairo_region_destroy); } static CoglTexture * select_texture_for_paint (MetaShapedTexture *stex, ClutterPaintContext *paint_context) { CoglTexture *texture = NULL; int64_t now; if (!stex->texture) return NULL; now = g_get_monotonic_time (); if (stex->create_mipmaps && stex->last_invalidation) { int64_t age = now - stex->last_invalidation; if (age >= MIN_MIPMAP_AGE_USEC || stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP) { texture = meta_texture_tower_get_paint_texture (stex->paint_tower, paint_context); } } if (!texture) { texture = stex->texture; if (stex->create_mipmaps) { /* Minus 1000 to ensure we don't fail the age test in timeout */ stex->earliest_remipmap = now + MIN_MIPMAP_AGE_USEC - 1000; if (!stex->remipmap_timeout_id) stex->remipmap_timeout_id = g_timeout_add (MIN_MIPMAP_AGE_USEC / 1000, texture_is_idle_and_not_mipmapped, stex); } } return texture; } static void meta_shaped_texture_paint_content (ClutterContent *content, ClutterActor *actor, ClutterPaintNode *root_node, ClutterPaintContext *paint_context) { MetaShapedTexture *stex = META_SHAPED_TEXTURE (content); ClutterActorBox alloc; CoglTexture *paint_tex = NULL; uint8_t opacity; if (stex->clip_region && cairo_region_is_empty (stex->clip_region)) return; /* The GL EXT_texture_from_pixmap extension does allow for it to be * used together with SGIS_generate_mipmap, however this is very * rarely supported. Also, even when it is supported there * are distinct performance implications from: * * - Updating mipmaps that we don't need * - Having to reallocate pixmaps on the server into larger buffers * * So, we just unconditionally use our mipmap emulation code. If we * wanted to use SGIS_generate_mipmap, we'd have to query COGL to * see if it was supported (no API currently), and then if and only * if that was the case, set the clutter texture quality to HIGH. * Setting the texture quality to high without SGIS_generate_mipmap * support for TFP textures will result in fallbacks to XGetImage. */ paint_tex = select_texture_for_paint (stex, paint_context); if (!paint_tex) return; opacity = clutter_actor_get_paint_opacity (actor); clutter_actor_get_content_box (actor, &alloc); do_paint_content (stex, root_node, paint_context, paint_tex, &alloc, opacity); } static gboolean meta_shaped_texture_get_preferred_size (ClutterContent *content, float *width, float *height) { MetaShapedTexture *stex = META_SHAPED_TEXTURE (content); meta_shaped_texture_ensure_size_valid (stex); if (width) *width = stex->dst_width; if (height) *height = stex->dst_height; return TRUE; } static void clutter_content_iface_init (ClutterContentInterface *iface) { iface->paint_content = meta_shaped_texture_paint_content; iface->get_preferred_size = meta_shaped_texture_get_preferred_size; } void meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex, gboolean create_mipmaps) { g_return_if_fail (META_IS_SHAPED_TEXTURE (stex)); create_mipmaps = create_mipmaps != FALSE; if (create_mipmaps != stex->create_mipmaps) { CoglTexture *base_texture; stex->create_mipmaps = create_mipmaps; base_texture = create_mipmaps ? stex->texture : NULL; meta_texture_tower_set_base_texture (stex->paint_tower, base_texture); } } void meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex, CoglTexture *mask_texture) { g_return_if_fail (META_IS_SHAPED_TEXTURE (stex)); g_clear_pointer (&stex->mask_texture, cogl_object_unref); if (mask_texture != NULL) { stex->mask_texture = mask_texture; cogl_object_ref (stex->mask_texture); } clutter_content_invalidate (CLUTTER_CONTENT (stex)); } /** * meta_shaped_texture_update_area: * @stex: #MetaShapedTexture * @x: the x coordinate of the damaged area * @y: the y coordinate of the damaged area * @width: the width of the damaged area * @height: the height of the damaged area * @clip: (out): the resulting clip region * * Repairs the damaged area indicated by @x, @y, @width and @height * and potentially queues a redraw. * * Return value: Whether a redraw have been queued or not */ gboolean meta_shaped_texture_update_area (MetaShapedTexture *stex, int x, int y, int width, int height, cairo_rectangle_int_t *clip) { MetaMonitorTransform inverted_transform; int scaled_and_transformed_width; int scaled_and_transformed_height; if (stex->texture == NULL) return FALSE; *clip = (cairo_rectangle_int_t) { .x = x, .y = y, .width = width, .height = height }; meta_rectangle_scale_double (clip, 1.0 / stex->buffer_scale, META_ROUNDING_STRATEGY_GROW, clip); if (meta_monitor_transform_is_rotated (stex->transform)) { scaled_and_transformed_width = stex->tex_height / stex->buffer_scale; scaled_and_transformed_height = stex->tex_width / stex->buffer_scale; } else { scaled_and_transformed_width = stex->tex_width / stex->buffer_scale; scaled_and_transformed_height = stex->tex_height / stex->buffer_scale; } inverted_transform = meta_monitor_transform_invert (stex->transform); meta_rectangle_transform (clip, inverted_transform, scaled_and_transformed_width, scaled_and_transformed_height, clip); if (stex->has_viewport_src_rect || stex->has_viewport_dst_size) { graphene_rect_t viewport; graphene_rect_t inverted_viewport; float dst_width; float dst_height; int inverted_dst_width; int inverted_dst_height; if (stex->has_viewport_src_rect) { viewport = stex->viewport_src_rect; } else { viewport = (graphene_rect_t) { .origin.x = 0, .origin.y = 0, .size.width = scaled_and_transformed_width, .size.height = scaled_and_transformed_height, }; } if (stex->has_viewport_dst_size) { dst_width = (float) stex->viewport_dst_width; dst_height = (float) stex->viewport_dst_height; } else { dst_width = (float) viewport.size.width; dst_height = (float) viewport.size.height; } inverted_viewport = (graphene_rect_t) { .origin.x = -(viewport.origin.x * (dst_width / viewport.size.width)), .origin.y = -(viewport.origin.y * (dst_height / viewport.size.height)), .size.width = dst_width, .size.height = dst_height }; inverted_dst_width = ceilf (viewport.size.width); inverted_dst_height = ceilf (viewport.size.height); meta_rectangle_crop_and_scale (clip, &inverted_viewport, inverted_dst_width, inverted_dst_height, clip); } meta_texture_tower_update_area (stex->paint_tower, x, y, width, height); stex->prev_invalidation = stex->last_invalidation; stex->last_invalidation = g_get_monotonic_time (); if (stex->prev_invalidation) { gint64 interval = stex->last_invalidation - stex->prev_invalidation; gboolean fast_update = interval < MIN_MIPMAP_AGE_USEC; if (!fast_update) stex->fast_updates = 0; else if (stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP) stex->fast_updates++; } return TRUE; } /** * meta_shaped_texture_set_texture: * @stex: The #MetaShapedTexture * @pixmap: The #CoglTexture to display */ void meta_shaped_texture_set_texture (MetaShapedTexture *stex, CoglTexture *texture) { g_return_if_fail (META_IS_SHAPED_TEXTURE (stex)); if (stex->texture == texture) return; set_cogl_texture (stex, texture); } /** * meta_shaped_texture_set_is_y_inverted: (skip) */ void meta_shaped_texture_set_is_y_inverted (MetaShapedTexture *stex, gboolean is_y_inverted) { if (stex->is_y_inverted == is_y_inverted) return; meta_shaped_texture_reset_pipelines (stex); stex->is_y_inverted = is_y_inverted; } /** * meta_shaped_texture_set_snippet: (skip) */ void meta_shaped_texture_set_snippet (MetaShapedTexture *stex, CoglSnippet *snippet) { if (stex->snippet == snippet) return; meta_shaped_texture_reset_pipelines (stex); g_clear_pointer (&stex->snippet, cogl_object_unref); if (snippet) stex->snippet = cogl_object_ref (snippet); meta_texture_tower_set_snippet (stex->paint_tower, snippet); } /** * meta_shaped_texture_get_texture: * @stex: The #MetaShapedTexture * * Returns: (transfer none): the unshaped texture */ CoglTexture * meta_shaped_texture_get_texture (MetaShapedTexture *stex) { g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL); return COGL_TEXTURE (stex->texture); } /** * meta_shaped_texture_set_opaque_region: * @stex: a #MetaShapedTexture * @opaque_region: (transfer full): the region of the texture that * can have blending turned off. * * As most windows have a large portion that does not require blending, * we can easily turn off blending if we know the areas that do not * require blending. This sets the region where we will not blend for * optimization purposes. */ void meta_shaped_texture_set_opaque_region (MetaShapedTexture *stex, cairo_region_t *opaque_region) { g_clear_pointer (&stex->opaque_region, cairo_region_destroy); if (opaque_region) stex->opaque_region = cairo_region_reference (opaque_region); } cairo_region_t * meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex) { return stex->opaque_region; } gboolean meta_shaped_texture_has_alpha (MetaShapedTexture *stex) { CoglTexture *texture; texture = stex->texture; if (!texture) return TRUE; switch (cogl_texture_get_components (texture)) { case COGL_TEXTURE_COMPONENTS_A: case COGL_TEXTURE_COMPONENTS_RGBA: return TRUE; case COGL_TEXTURE_COMPONENTS_RG: case COGL_TEXTURE_COMPONENTS_RGB: case COGL_TEXTURE_COMPONENTS_DEPTH: return FALSE; } g_warn_if_reached (); return FALSE; } gboolean meta_shaped_texture_is_opaque (MetaShapedTexture *stex) { CoglTexture *texture; cairo_rectangle_int_t opaque_rect; texture = stex->texture; if (!texture) return FALSE; if (!meta_shaped_texture_has_alpha (stex)) return TRUE; if (!stex->opaque_region) return FALSE; if (cairo_region_num_rectangles (stex->opaque_region) != 1) return FALSE; cairo_region_get_extents (stex->opaque_region, &opaque_rect); meta_shaped_texture_ensure_size_valid (stex); return meta_rectangle_equal (&opaque_rect, &(MetaRectangle) { .width = stex->dst_width, .height = stex->dst_height }); } void meta_shaped_texture_set_transform (MetaShapedTexture *stex, MetaMonitorTransform transform) { if (stex->transform == transform) return; stex->transform = transform; meta_shaped_texture_reset_pipelines (stex); invalidate_size (stex); } /** * meta_shaped_texture_set_viewport_src_rect: * @stex: A #MetaShapedTexture * @src_rect: The viewport source rectangle * * Sets the viewport area that can be used to crop the original texture. The * cropped result can then be optionally scaled afterwards using * meta_shaped_texture_set_viewport_dst_size() as part of a crop-and-scale * operation. * * Note that the viewport's geometry should be provided in the coordinate space * of the texture received by the client, which might've been scaled as noted by * meta_shaped_texture_set_buffer_scale(). * * %NULL is an invalid value for @src_rect. Use * meta_shaped_texture_reset_viewport_src_rect() if you want to remove the * cropping source rectangle. */ void meta_shaped_texture_set_viewport_src_rect (MetaShapedTexture *stex, graphene_rect_t *src_rect) { if (!stex->has_viewport_src_rect || !G_APPROX_VALUE (stex->viewport_src_rect.origin.x, src_rect->origin.x, FLT_EPSILON) || !G_APPROX_VALUE (stex->viewport_src_rect.origin.y, src_rect->origin.y, FLT_EPSILON) || !G_APPROX_VALUE (stex->viewport_src_rect.size.width, src_rect->size.width, FLT_EPSILON) || !G_APPROX_VALUE (stex->viewport_src_rect.size.height, src_rect->size.height, FLT_EPSILON)) { stex->has_viewport_src_rect = TRUE; stex->viewport_src_rect = *src_rect; meta_shaped_texture_reset_pipelines (stex); invalidate_size (stex); } } void meta_shaped_texture_reset_viewport_src_rect (MetaShapedTexture *stex) { if (!stex->has_viewport_src_rect) return; stex->has_viewport_src_rect = FALSE; meta_shaped_texture_reset_pipelines (stex); invalidate_size (stex); } /** * meta_shaped_texture_set_viewport_dst_size: * @stex: #MetaShapedTexture * @dst_width: The final viewport width (> 0) * @dst_height: The final viewport height (> 0) * * Sets a viewport size on @stex of the given @width and @height, which may * lead to scaling the texture. If you need to have cropping, use * meta_shaped_texture_set_viewport_src_rect() first, after which the scaling * stemming from this method will be applied. * * If you no longer want to have any scaling, use * meta_shaped_texture_reset_viewport_dst_size() to clear the current * parameters. */ void meta_shaped_texture_set_viewport_dst_size (MetaShapedTexture *stex, int dst_width, int dst_height) { if (!stex->has_viewport_dst_size || stex->viewport_dst_width != dst_width || stex->viewport_dst_height != dst_height) { stex->has_viewport_dst_size = TRUE; stex->viewport_dst_width = dst_width; stex->viewport_dst_height = dst_height; invalidate_size (stex); } } void meta_shaped_texture_reset_viewport_dst_size (MetaShapedTexture *stex) { if (!stex->has_viewport_dst_size) return; stex->has_viewport_dst_size = FALSE; invalidate_size (stex); } gboolean meta_shaped_texture_should_get_via_offscreen (MetaShapedTexture *stex) { if (stex->mask_texture != NULL) return TRUE; if (!cogl_texture_is_get_data_supported (stex->texture)) return TRUE; if (stex->has_viewport_src_rect || stex->has_viewport_dst_size) return TRUE; switch (stex->transform) { case META_MONITOR_TRANSFORM_90: case META_MONITOR_TRANSFORM_180: case META_MONITOR_TRANSFORM_270: case META_MONITOR_TRANSFORM_FLIPPED: case META_MONITOR_TRANSFORM_FLIPPED_90: case META_MONITOR_TRANSFORM_FLIPPED_180: case META_MONITOR_TRANSFORM_FLIPPED_270: return TRUE; case META_MONITOR_TRANSFORM_NORMAL: break; } return FALSE; } /** * meta_shaped_texture_get_image: * @stex: A #MetaShapedTexture * @clip: (nullable): A clipping rectangle, to help prevent extra processing. * In the case that the clipping rectangle is partially or fully * outside the bounds of the texture, the rectangle will be clipped. * * Flattens the two layers of the shaped texture into one ARGB32 * image by alpha blending the two images, and returns the flattened * image. * * Returns: (nullable) (transfer full): a new cairo surface to be freed with * cairo_surface_destroy(). */ cairo_surface_t * meta_shaped_texture_get_image (MetaShapedTexture *stex, cairo_rectangle_int_t *clip) { cairo_rectangle_int_t *image_clip = NULL; CoglTexture *texture; CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_get_default_backend ()); cairo_surface_t *surface; g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL); texture = COGL_TEXTURE (stex->texture); if (texture == NULL) return NULL; if (meta_shaped_texture_should_get_via_offscreen (stex)) return NULL; meta_shaped_texture_ensure_size_valid (stex); if (stex->dst_width == 0 || stex->dst_height == 0) return NULL; if (clip != NULL) { cairo_rectangle_int_t dst_rect; image_clip = alloca (sizeof (cairo_rectangle_int_t)); dst_rect = (cairo_rectangle_int_t) { .width = stex->dst_width, .height = stex->dst_height, }; if (!meta_rectangle_intersect (&dst_rect, clip, image_clip)) return NULL; *image_clip = (MetaRectangle) { .x = image_clip->x * stex->buffer_scale, .y = image_clip->y * stex->buffer_scale, .width = image_clip->width * stex->buffer_scale, .height = image_clip->height * stex->buffer_scale, }; } if (image_clip) texture = COGL_TEXTURE (cogl_sub_texture_new (cogl_context, texture, image_clip->x, image_clip->y, image_clip->width, image_clip->height)); surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, cogl_texture_get_width (texture), cogl_texture_get_height (texture)); cogl_texture_get_data (texture, CLUTTER_CAIRO_FORMAT_ARGB32, cairo_image_surface_get_stride (surface), cairo_image_surface_get_data (surface)); cairo_surface_mark_dirty (surface); if (image_clip) cogl_object_unref (texture); return surface; } void meta_shaped_texture_set_fallback_size (MetaShapedTexture *stex, int fallback_width, int fallback_height) { stex->fallback_width = fallback_width; stex->fallback_height = fallback_height; invalidate_size (stex); } MetaShapedTexture * meta_shaped_texture_new (void) { return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL); } /** * meta_shaped_texture_set_buffer_scale: * @stex: A #MetaShapedTexture * @buffer_scale: The scale that should be applied to coorsinate space * * Instructs @stex to interpret the geometry of the input texture by scaling it * with @buffer_scale. This means that the #CoglTexture that is provided by a * client is already scaled by that factor. */ void meta_shaped_texture_set_buffer_scale (MetaShapedTexture *stex, int buffer_scale) { g_return_if_fail (META_IS_SHAPED_TEXTURE (stex)); if (buffer_scale == stex->buffer_scale) return; stex->buffer_scale = buffer_scale; invalidate_size (stex); } int meta_shaped_texture_get_buffer_scale (MetaShapedTexture *stex) { g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 1.0); return stex->buffer_scale; } /** * meta_shaped_texture_get_width: * @stex: A #MetaShapedTexture * * Returns: The final width of @stex after its shaping operations are applied. */ int meta_shaped_texture_get_width (MetaShapedTexture *stex) { g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 0); meta_shaped_texture_ensure_size_valid (stex); return stex->dst_width; } /** * meta_shaped_texture_get_height: * @stex: A #MetaShapedTexture * * Returns: The final height of @stex after its shaping operations are applied. */ int meta_shaped_texture_get_height (MetaShapedTexture *stex) { g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 0); meta_shaped_texture_ensure_size_valid (stex); return stex->dst_height; }