#include #include #include #include "test-utils.h" typedef struct _TestState { CoglContext *ctx; int fb_width; int fb_height; CoglFramebuffer *fb; } TestState; #define PRIM_COLOR 0xff00ffff #define TEX_COLOR 0x0000ffff #define N_ATTRIBS 8 typedef CoglPrimitive * (* TestPrimFunc) (CoglContext *ctx, guint32 *expected_color); static CoglPrimitive * test_prim_p2 (CoglContext *ctx, guint32 *expected_color) { static const CoglVertexP2 verts[] = { { 0, 0 }, { 0, 10 }, { 10, 0 } }; return cogl_primitive_new_p2 (ctx, COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p3 (CoglContext *ctx, guint32 *expected_color) { static const CoglVertexP3 verts[] = { { 0, 0, 0 }, { 0, 10, 0 }, { 10, 0, 0 } }; return cogl_primitive_new_p3 (ctx, COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p2c4 (CoglContext *ctx, guint32 *expected_color) { static const CoglVertexP2C4 verts[] = { { 0, 0, 255, 255, 0, 255 }, { 0, 10, 255, 255, 0, 255 }, { 10, 0, 255, 255, 0, 255 } }; *expected_color = 0xffff00ff; return cogl_primitive_new_p2c4 (ctx, COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p3c4 (CoglContext *ctx, guint32 *expected_color) { static const CoglVertexP3C4 verts[] = { { 0, 0, 0, 255, 255, 0, 255 }, { 0, 10, 0, 255, 255, 0, 255 }, { 10, 0, 0, 255, 255, 0, 255 } }; *expected_color = 0xffff00ff; return cogl_primitive_new_p3c4 (ctx, COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p2t2 (CoglContext *ctx, guint32 *expected_color) { static const CoglVertexP2T2 verts[] = { { 0, 0, 1, 0 }, { 0, 10, 1, 0 }, { 10, 0, 1, 0 } }; *expected_color = TEX_COLOR; return cogl_primitive_new_p2t2 (ctx, COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p3t2 (CoglContext *ctx, guint32 *expected_color) { static const CoglVertexP3T2 verts[] = { { 0, 0, 0, 1, 0 }, { 0, 10, 0, 1, 0 }, { 10, 0, 0, 1, 0 } }; *expected_color = TEX_COLOR; return cogl_primitive_new_p3t2 (ctx, COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p2t2c4 (CoglContext *ctx, guint32 *expected_color) { static const CoglVertexP2T2C4 verts[] = { { 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 0, 10, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } }; /* The blue component of the texture color should be replaced with 0xf0 */ *expected_color = (TEX_COLOR & 0xffff00ff) | 0x0000f000; return cogl_primitive_new_p2t2c4 (ctx, COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p3t2c4 (CoglContext *ctx, guint32 *expected_color) { static const CoglVertexP3T2C4 verts[] = { { 0, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 0, 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 10, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } }; /* The blue component of the texture color should be replaced with 0xf0 */ *expected_color = (TEX_COLOR & 0xffff00ff) | 0x0000f000; return cogl_primitive_new_p3t2c4 (ctx, COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static const TestPrimFunc test_prim_funcs[] = { test_prim_p2, test_prim_p3, test_prim_p2c4, test_prim_p3c4, test_prim_p2t2, test_prim_p3t2, test_prim_p2t2c4, test_prim_p3t2c4 }; static void test_paint (TestState *state) { CoglPipeline *pipeline; CoglTexture *tex; guint8 tex_data[6]; int i; /* Create a two pixel texture. The first pixel is white and the second pixel is tex_color. The assumption is that if no texture coordinates are specified then it will default to 0,0 and get white */ tex_data[0] = 255; tex_data[1] = 255; tex_data[2] = 255; tex_data[3] = (TEX_COLOR >> 24) & 0xff; tex_data[4] = (TEX_COLOR >> 16) & 0xff; tex_data[5] = (TEX_COLOR >> 8) & 0xff; tex = cogl_texture_new_from_data (2, 1, /* size */ COGL_TEXTURE_NO_ATLAS, COGL_PIXEL_FORMAT_RGB_888, COGL_PIXEL_FORMAT_ANY, 6, /* rowstride */ tex_data); pipeline = cogl_pipeline_new (state->ctx); cogl_pipeline_set_color4ub (pipeline, (PRIM_COLOR >> 24) & 0xff, (PRIM_COLOR >> 16) & 0xff, (PRIM_COLOR >> 8) & 0xff, (PRIM_COLOR >> 0) & 0xff); cogl_pipeline_set_layer_texture (pipeline, 0, tex); cogl_object_unref (tex); for (i = 0; i < G_N_ELEMENTS (test_prim_funcs); i++) { CoglPrimitive *prim; guint32 expected_color = PRIM_COLOR; prim = test_prim_funcs[i] (state->ctx, &expected_color); cogl_push_matrix (); cogl_translate (i * 10, 0, 0); cogl_framebuffer_draw_primitive (state->fb, pipeline, prim); cogl_pop_matrix (); test_utils_check_pixel (i * 10 + 2, 2, expected_color); cogl_object_unref (prim); } cogl_object_unref (pipeline); } static gboolean get_attributes_cb (CoglPrimitive *prim, CoglAttribute *attrib, void *user_data) { CoglAttribute ***p = user_data; *((* p)++) = attrib; return TRUE; } static int compare_pointers (const void *a, const void *b) { CoglAttribute *pa = *(CoglAttribute **) a; CoglAttribute *pb = *(CoglAttribute **) b; if (pa < pb) return -1; else if (pa > pb) return 1; else return 0; } static void test_copy (TestState *state) { static const guint16 indices_data[2] = { 1, 2 }; CoglAttributeBuffer *buffer = cogl_attribute_buffer_new (state->ctx, 100, NULL); CoglAttribute *attributes[N_ATTRIBS]; CoglAttribute *attributes_a[N_ATTRIBS], *attributes_b[N_ATTRIBS]; CoglAttribute **p; CoglPrimitive *prim_a, *prim_b; CoglIndices *indices; int i; for (i = 0; i < N_ATTRIBS; i++) { char *name = g_strdup_printf ("foo_%i", i); attributes[i] = cogl_attribute_new (buffer, name, 16, /* stride */ 16, /* offset */ 2, /* components */ COGL_ATTRIBUTE_TYPE_FLOAT); g_free (name); } prim_a = cogl_primitive_new_with_attributes (COGL_VERTICES_MODE_TRIANGLES, 8, /* n_vertices */ attributes, N_ATTRIBS); indices = cogl_indices_new (state->ctx, COGL_INDICES_TYPE_UNSIGNED_SHORT, indices_data, 2 /* n_indices */); cogl_primitive_set_first_vertex (prim_a, 12); cogl_primitive_set_indices (prim_a, indices, 2); prim_b = cogl_primitive_copy (prim_a); p = attributes_a; cogl_primitive_foreach_attribute (prim_a, get_attributes_cb, &p); g_assert_cmpint (p - attributes_a, ==, N_ATTRIBS); p = attributes_b; cogl_primitive_foreach_attribute (prim_b, get_attributes_cb, &p); g_assert_cmpint (p - attributes_b, ==, N_ATTRIBS); qsort (attributes_a, N_ATTRIBS, sizeof (CoglAttribute *), compare_pointers); qsort (attributes_b, N_ATTRIBS, sizeof (CoglAttribute *), compare_pointers); g_assert (memcmp (attributes_a, attributes_b, sizeof (attributes_a)) == 0); g_assert_cmpint (cogl_primitive_get_first_vertex (prim_a), ==, cogl_primitive_get_first_vertex (prim_b)); g_assert_cmpint (cogl_primitive_get_n_vertices (prim_a), ==, cogl_primitive_get_n_vertices (prim_b)); g_assert_cmpint (cogl_primitive_get_mode (prim_a), ==, cogl_primitive_get_mode (prim_b)); g_assert (cogl_primitive_get_indices (prim_a) == cogl_primitive_get_indices (prim_b)); cogl_object_unref (prim_a); cogl_object_unref (prim_b); cogl_object_unref (indices); for (i = 0; i < N_ATTRIBS; i++) cogl_object_unref (attributes[i]); cogl_object_unref (buffer); } void test_cogl_primitive (TestUtilsGTestFixture *fixture, void *data) { TestUtilsSharedState *shared_state = data; TestState state; state.ctx = shared_state->ctx; state.fb_width = cogl_framebuffer_get_width (shared_state->fb); state.fb_height = cogl_framebuffer_get_height (shared_state->fb); state.fb = shared_state->fb; cogl_ortho (0, state.fb_width, /* left, right */ state.fb_height, 0, /* bottom, top */ -1, 100 /* z near, far */); test_paint (&state); test_copy (&state); if (g_test_verbose ()) g_print ("OK\n"); }