#ifndef _TEST_UTILS_H_ #define _TEST_UTILS_H_ typedef enum _TestRequirement { TEST_REQUIREMENT_GL = 1<<0, TEST_REQUIREMENT_NPOT = 1<<2, TEST_REQUIREMENT_TEXTURE_3D = 1<<3 } TestRequirement; /* For compatability since we used to use the glib gtester * infrastructure and all our unit tests have an entry * point with a first argument of this type... */ typedef struct _TestUtilsGTestFixture TestUtilsGTestFixture; /* Stuff you put in here is setup once in main() and gets passed around to * all test functions and fixture setup/teardown functions in the data * argument */ typedef struct _TestUtilsSharedState { int *argc_addr; char ***argv_addr; CoglContext *ctx; CoglFramebuffer *fb; } TestUtilsSharedState; void test_utils_init (TestUtilsSharedState *state, TestRequirement requirements); void test_utils_fini (TestUtilsSharedState *state); /* * test_utils_check_pixel: * @x: x co-ordinate of the pixel to test * @y: y co-ordinate of the pixel to test * @pixel: An integer of the form 0xRRGGBBAA representing the expected * pixel value * * This performs reads a pixel on the current cogl framebuffer and * asserts that it matches the given color. The alpha channel of the * color is ignored. The pixels are converted to a string and compared * with g_assert_cmpstr so that if the comparison fails then the * assert will display a meaningful message */ void test_utils_check_pixel (int x, int y, guint32 expected_pixel); /* * test_utils_check_pixel: * @x: x co-ordinate of the pixel to test * @y: y co-ordinate of the pixel to test * @pixel: An integer of the form 0xrrggbb representing the expected pixel value * * This performs reads a pixel on the current cogl framebuffer and * asserts that it matches the given color. The alpha channel of the * color is ignored. The pixels are converted to a string and compared * with g_assert_cmpstr so that if the comparison fails then the * assert will display a meaningful message */ void test_utils_check_pixel_rgb (int x, int y, int r, int g, int b); /* * test_utils_check_region: * @x: x co-ordinate of the region to test * @y: y co-ordinate of the region to test * @width: width of the region to test * @height: height of the region to test * @pixel: An integer of the form 0xrrggbb representing the expected region color * * Performs a read pixel on the specified region of the current cogl * framebuffer and asserts that it matches the given color. The alpha * channel of the color is ignored. The pixels are converted to a * string and compared with g_assert_cmpstr so that if the comparison * fails then the assert will display a meaningful message */ void test_utils_check_region (int x, int y, int width, int height, guint32 expected_rgba); /* * test_utils_compare_pixel: * @screen_pixel: A pixel stored in memory * @expected_pixel: The expected RGBA value * * Compares a pixel from a buffer to an expected value. The pixels are * converted to a string and compared with g_assert_cmpstr so that if * the comparison fails then the assert will display a meaningful * message. */ void test_utils_compare_pixel (const guint8 *screen_pixel, guint32 expected_pixel); /* * test_utils_create_color_texture: * @context: A #CoglContext * @color: A color to put in the texture * * Creates a 1x1-pixel RGBA texture filled with the given color. */ CoglTexture * test_utils_create_color_texture (CoglContext *context, guint32 color); /* cogl_test_verbose: * * Queries if the user asked for verbose output or not. */ gboolean cogl_test_verbose (void); #endif /* _TEST_UTILS_H_ */