/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2009 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Emmanuele Bassi */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_INPUT_DEVICE_H__ #define __CLUTTER_INPUT_DEVICE_H__ #include G_BEGIN_DECLS #define CLUTTER_TYPE_INPUT_DEVICE (clutter_input_device_get_type ()) #define CLUTTER_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDevice)) #define CLUTTER_IS_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE)) #define CLUTTER_INPUT_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDeviceClass)) #define CLUTTER_IS_INPUT_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_INPUT_DEVICE)) #define CLUTTER_INPUT_DEVICE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDeviceClass)) /** * ClutterInputDevice: * * Generic representation of an input device. The actual contents of this * structure depend on the backend used. */ typedef struct _ClutterInputDevice ClutterInputDevice; typedef struct _ClutterInputDeviceClass ClutterInputDeviceClass; /** * ClutterInputDeviceType: * @CLUTTER_POINTER_DEVICE: A pointer device * @CLUTTER_KEYBOARD_DEVICE: A keyboard device * @CLUTTER_EXTENSION_DEVICE: A generic extension device * @CLUTTER_N_DEVICE_TYPES: The number of device types * * The types of input devices available. * * The #ClutterInputDeviceType enumeration can be extended at later * date; not every platform supports every input device type. * * Since: 1.0 */ typedef enum { CLUTTER_POINTER_DEVICE, CLUTTER_KEYBOARD_DEVICE, CLUTTER_EXTENSION_DEVICE, CLUTTER_N_DEVICE_TYPES } ClutterInputDeviceType; /** * ClutterInputDeviceClass: * * The #ClutterInputDeviceClass structure contains only private * data and should not be accessed directly * * Since: 1.2 */ struct _ClutterInputDeviceClass { /*< private >*/ GObjectClass parent_class; }; GType clutter_input_device_get_type (void) G_GNUC_CONST; ClutterInputDeviceType clutter_input_device_get_device_type (ClutterInputDevice *device); gint clutter_input_device_get_device_id (ClutterInputDevice *device); void clutter_input_device_get_device_coords (ClutterInputDevice *device, gint *x, gint *y); ClutterActor * clutter_input_device_get_pointer_actor (ClutterInputDevice *device); G_CONST_RETURN gchar * clutter_input_device_get_device_name (ClutterInputDevice *device); G_END_DECLS #endif /* __CLUTTER_INPUT_DEVICE_H__ */