/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
*
* Author:
* Emmanuele Bassi
*
* Based on the NBTK NbtkBoxLayout actor by:
* Thomas Wood
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only can be included directly."
#endif
#ifndef __CLUTTER_BOX_LAYOUT_H__
#define __CLUTTER_BOX_LAYOUT_H__
#include
G_BEGIN_DECLS
#define CLUTTER_TYPE_BOX_LAYOUT (clutter_box_layout_get_type ())
#define CLUTTER_BOX_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayout))
#define CLUTTER_IS_BOX_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX_LAYOUT))
#define CLUTTER_BOX_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass))
#define CLUTTER_IS_BOX_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX_LAYOUT))
#define CLUTTER_BOX_LAYOUT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass))
typedef struct _ClutterBoxLayout ClutterBoxLayout;
typedef struct _ClutterBoxLayoutPrivate ClutterBoxLayoutPrivate;
typedef struct _ClutterBoxLayoutClass ClutterBoxLayoutClass;
/**
* ClutterBoxAlignment:
* @CLUTTER_BOX_ALIGNMENT_START: Align the child to the top or to
* to the left, depending on the used axis
* @CLUTTER_BOX_ALIGNMENT_CENTER: Align the child to the center
* @CLUTTER_BOX_ALIGNMENT_END: Align the child to the bottom or to
* the right, depending on the used axis
*
* The alignment policies available on each axis of the #ClutterBoxLayout
*
* Since: 1.2
*/
typedef enum {
CLUTTER_BOX_ALIGNMENT_START,
CLUTTER_BOX_ALIGNMENT_END,
CLUTTER_BOX_ALIGNMENT_CENTER
} ClutterBoxAlignment;
/**
* ClutterBoxLayout:
*
* The #ClutterBoxLayout structure contains only private data
* and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBoxLayout
{
/*< private >*/
ClutterLayoutManager parent_instance;
ClutterBoxLayoutPrivate *priv;
};
/**
* ClutterBoxLayoutClass:
*
* The #ClutterBoxLayoutClass structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBoxLayoutClass
{
/*< private >*/
ClutterLayoutManagerClass parent_class;
};
GType clutter_box_layout_get_type (void) G_GNUC_CONST;
ClutterLayoutManager *clutter_box_layout_new (void);
void clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
guint spacing);
guint clutter_box_layout_get_spacing (ClutterBoxLayout *layout);
void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
gboolean vertical);
gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
void clutter_box_layout_set_pack_start (ClutterBoxLayout *layout,
gboolean pack_start);
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
void clutter_box_layout_pack (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand,
gboolean x_fill,
gboolean y_fill,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment *x_align,
ClutterBoxAlignment *y_align);
void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean x_fill,
gboolean y_fill);
void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean *x_fill,
gboolean *y_fill);
void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand);
gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
ClutterActor *actor);
G_END_DECLS
#endif /* __CLUTTER_BOX_LAYOUT_H__ */