include $(top_srcdir)/build/autotools/Makefile.am.silent # preamble NULL = # we recurse only into Cogl SUBDIRS = cogl # common definitions CLEANFILES = DISTCLEANFILES = EXTRA_DIST = BUILT_SOURCES = lib_LTLIBRARIES = INCLUDES = \ -I$(top_srcdir) \ -I$(top_srcdir)/clutter \ -I$(top_srcdir)/clutter/cogl \ -I$(top_srcdir)/clutter/cogl/pango \ -I$(top_srcdir)/clutter/$(CLUTTER_WINSYS) \ -I$(top_srcdir)/clutter/$(CLUTTER_WINSYS_BASE) \ -I$(top_srcdir)/clutter/cally \ -I$(top_srcdir)/clutter/evdev \ -I$(top_builddir) \ -I$(top_builddir)/clutter \ -I$(top_builddir)/clutter/cogl \ $(NULL) AM_CPPFLAGS = \ -DCLUTTER_PREFIX=\""$(prefix)"\" \ -DCLUTTER_LIBDIR=\""$(libdir)"\" \ -DCLUTTER_DATADIR=\""$(datadir)"\" \ -DCLUTTER_LOCALEDIR=\""$(localedir)"\" \ -DCLUTTER_COMPILATION=1 \ -DCLUTTER_DISABLE_DEPRECATED \ -DCOGL_DISABLE_DEPRECATED \ -DCOGL_ENABLE_EXPERIMENTAL_API \ -DG_DISABLE_DEPRECATED \ -DG_DISABLE_SINGLE_INCLUDES \ -DG_LOG_DOMAIN=\"Clutter\" \ $(CLUTTER_DEBUG_CFLAGS) \ $(CLUTTER_PROFILE_CFLAGS) \ $(NULL) AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS) $(GCOV_CFLAGS) # these are the gir files we generate by hand BUILT_GIRSOURCES = # these are the gir files we generate using g-ir-scanner INTROSPECTION_GIRS = # the base include path for headers clutter_base_includedir = $(includedir)/clutter-$(CLUTTER_API_VERSION) clutter_includedir = $(clutter_base_includedir)/clutter # pkg-config files pc_files = # common sources - please, keep these sorted alphabetically source_h = \ $(srcdir)/clutter-action.h \ $(srcdir)/clutter-actor-meta.h \ $(srcdir)/clutter-actor.h \ $(srcdir)/clutter-align-constraint.h \ $(srcdir)/clutter-alpha.h \ $(srcdir)/clutter-animatable.h \ $(srcdir)/clutter-animation.h \ $(srcdir)/clutter-animator.h \ $(srcdir)/clutter-backend.h \ $(srcdir)/clutter-behaviour.h \ $(srcdir)/clutter-behaviour-depth.h \ $(srcdir)/clutter-behaviour-ellipse.h \ $(srcdir)/clutter-behaviour-opacity.h \ $(srcdir)/clutter-behaviour-path.h \ $(srcdir)/clutter-behaviour-rotate.h \ $(srcdir)/clutter-behaviour-scale.h \ $(srcdir)/clutter-bind-constraint.h \ $(srcdir)/clutter-binding-pool.h \ $(srcdir)/clutter-bin-layout.h \ $(srcdir)/clutter-blur-effect.h \ $(srcdir)/clutter-box.h \ $(srcdir)/clutter-box-layout.h \ $(srcdir)/clutter-cairo-texture.h \ $(srcdir)/clutter-child-meta.h \ $(srcdir)/clutter-click-action.h \ $(srcdir)/clutter-clone.h \ $(srcdir)/clutter-color-static.h \ $(srcdir)/clutter-color.h \ $(srcdir)/clutter-colorize-effect.h \ $(srcdir)/clutter-constraint.h \ $(srcdir)/clutter-container.h \ $(srcdir)/clutter-deform-effect.h \ $(srcdir)/clutter-deprecated.h \ $(srcdir)/clutter-desaturate-effect.h \ $(srcdir)/clutter-device-manager.h \ $(srcdir)/clutter-drag-action.h \ $(srcdir)/clutter-effect.h \ $(srcdir)/clutter-event.h \ $(srcdir)/clutter-feature.h \ $(srcdir)/clutter-fixed.h \ $(srcdir)/clutter-fixed-layout.h \ $(srcdir)/clutter-flow-layout.h \ $(srcdir)/clutter-frame-source.h \ $(srcdir)/clutter-group.h \ $(srcdir)/clutter-input-device.h \ $(srcdir)/clutter-interval.h \ $(srcdir)/clutter-keysyms.h \ $(srcdir)/clutter-keysyms-compat.h \ $(srcdir)/clutter-layout-manager.h \ $(srcdir)/clutter-layout-meta.h \ $(srcdir)/clutter-list-model.h \ $(srcdir)/clutter-main.h \ $(srcdir)/clutter-media.h \ $(srcdir)/clutter-model.h \ $(srcdir)/clutter-offscreen-effect.h \ $(srcdir)/clutter-page-turn-effect.h \ $(srcdir)/clutter-path-constraint.h \ $(srcdir)/clutter-path.h \ $(srcdir)/clutter-rectangle.h \ $(srcdir)/clutter-score.h \ $(srcdir)/clutter-script.h \ $(srcdir)/clutter-scriptable.h \ $(srcdir)/clutter-settings.h \ $(srcdir)/clutter-shader.h \ $(srcdir)/clutter-shader-effect.h \ $(srcdir)/clutter-shader-types.h \ $(srcdir)/clutter-snap-constraint.h \ $(srcdir)/clutter-stage.h \ $(srcdir)/clutter-stage-manager.h \ $(srcdir)/clutter-stage-window.h \ $(srcdir)/clutter-state.h \ $(srcdir)/clutter-table-layout.h \ $(srcdir)/clutter-texture.h \ $(srcdir)/clutter-text.h \ $(srcdir)/clutter-timeline.h \ $(srcdir)/clutter-timeout-pool.h \ $(srcdir)/clutter-types.h \ $(srcdir)/clutter-units.h \ $(srcdir)/clutter-util.h \ $(NULL) source_c = \ $(srcdir)/clutter-action.c \ $(srcdir)/clutter-actor-box.c \ $(srcdir)/clutter-actor-meta.c \ $(srcdir)/clutter-actor.c \ $(srcdir)/clutter-align-constraint.c \ $(srcdir)/clutter-alpha.c \ $(srcdir)/clutter-animatable.c \ $(srcdir)/clutter-animation.c \ $(srcdir)/clutter-animator.c \ $(srcdir)/clutter-backend.c \ $(srcdir)/clutter-behaviour.c \ $(srcdir)/clutter-behaviour-depth.c \ $(srcdir)/clutter-behaviour-ellipse.c \ $(srcdir)/clutter-behaviour-opacity.c \ $(srcdir)/clutter-behaviour-path.c \ $(srcdir)/clutter-behaviour-rotate.c \ $(srcdir)/clutter-behaviour-scale.c \ $(srcdir)/clutter-bezier.c \ $(srcdir)/clutter-bind-constraint.c \ $(srcdir)/clutter-binding-pool.c \ $(srcdir)/clutter-bin-layout.c \ $(srcdir)/clutter-blur-effect.c \ $(srcdir)/clutter-box.c \ $(srcdir)/clutter-box-layout.c \ $(srcdir)/clutter-cairo-texture.c \ $(srcdir)/clutter-child-meta.c \ $(srcdir)/clutter-click-action.c \ $(srcdir)/clutter-clone.c \ $(srcdir)/clutter-color.c \ $(srcdir)/clutter-colorize-effect.c \ $(srcdir)/clutter-constraint.c \ $(srcdir)/clutter-container.c \ $(srcdir)/clutter-deform-effect.c \ $(srcdir)/clutter-desaturate-effect.c \ $(srcdir)/clutter-device-manager.c \ $(srcdir)/clutter-drag-action.c \ $(srcdir)/clutter-effect.c \ $(srcdir)/clutter-event.c \ $(srcdir)/clutter-feature.c \ $(srcdir)/clutter-fixed.c \ $(srcdir)/clutter-fixed-layout.c \ $(srcdir)/clutter-flow-layout.c \ $(srcdir)/clutter-frame-source.c \ $(srcdir)/clutter-group.c \ $(srcdir)/clutter-input-device.c \ $(srcdir)/clutter-interval.c \ $(srcdir)/clutter-layout-manager.c \ $(srcdir)/clutter-layout-meta.c \ $(srcdir)/clutter-list-model.c \ $(srcdir)/clutter-main.c \ $(srcdir)/clutter-master-clock.c \ $(srcdir)/clutter-media.c \ $(srcdir)/clutter-model.c \ $(srcdir)/clutter-offscreen-effect.c \ $(srcdir)/clutter-page-turn-effect.c \ $(srcdir)/clutter-path-constraint.c \ $(srcdir)/clutter-path.c \ $(srcdir)/clutter-rectangle.c \ $(srcdir)/clutter-score.c \ $(srcdir)/clutter-script.c \ $(srcdir)/clutter-script-parser.c \ $(srcdir)/clutter-scriptable.c \ $(srcdir)/clutter-settings.c \ $(srcdir)/clutter-shader.c \ $(srcdir)/clutter-shader-effect.c \ $(srcdir)/clutter-shader-types.c \ $(srcdir)/clutter-snap-constraint.c \ $(srcdir)/clutter-stage.c \ $(srcdir)/clutter-stage-manager.c \ $(srcdir)/clutter-stage-window.c \ $(srcdir)/clutter-state.c \ $(srcdir)/clutter-table-layout.c \ $(srcdir)/clutter-texture.c \ $(srcdir)/clutter-text.c \ $(srcdir)/clutter-timeline.c \ $(srcdir)/clutter-timeout-pool.c \ $(srcdir)/clutter-units.c \ $(srcdir)/clutter-util.c \ $(srcdir)/clutter-paint-volume.c \ $(NULL) # private headers; these should not be distributed or introspected source_h_priv = \ $(srcdir)/clutter-actor-meta-private.h \ $(srcdir)/clutter-actor-private.h \ $(srcdir)/clutter-backend-private.h \ $(srcdir)/clutter-bezier.h \ $(srcdir)/clutter-debug.h \ $(srcdir)/clutter-device-manager-private.h \ $(srcdir)/clutter-id-pool.h \ $(srcdir)/clutter-keysyms-table.h \ $(srcdir)/clutter-master-clock.h \ $(srcdir)/clutter-model-private.h \ $(srcdir)/clutter-paint-volume-private.h \ $(srcdir)/clutter-private.h \ $(srcdir)/clutter-profile.h \ $(srcdir)/clutter-script-private.h \ $(srcdir)/clutter-stage-manager-private.h \ $(srcdir)/clutter-stage-private.h \ $(srcdir)/clutter-timeout-interval.h \ $(NULL) # private source code; these should not be introspected source_c_priv = \ $(srcdir)/clutter-id-pool.c \ $(srcdir)/clutter-profile.c \ $(srcdir)/clutter-timeout-interval.c \ $(NULL) # built sources built_source_c = \ clutter-enum-types.c \ clutter-marshal.c \ $(NULL) # built headers built_source_h = \ clutter-enum-types.h \ clutter-marshal.h \ $(NULL) # version header DISTCLEANFILES += clutter-version.h EXTRA_DIST += clutter-version.h.in # key symbol update script EXTRA_DIST += clutter-keysyms-update.pl pc_files += clutter-$(CLUTTER_API_VERSION).pc # backends source listings # # backend_source_c := source code # backend_source_h := installed public headers # backend_source_c_priv := source that should not be scanned by g-i # backend_source_h_priv := private headers # backend_source_built := built sources # backend_source_c = backend_source_h = backend_source_c_priv = backend_source_h_priv = backend_source_built = # X11 backend rules x11_source_c = \ $(srcdir)/x11/clutter-backend-x11.c \ $(srcdir)/x11/clutter-device-manager-x11.c \ $(srcdir)/x11/clutter-event-x11.c \ $(srcdir)/x11/clutter-input-device-x11.c \ $(srcdir)/x11/clutter-keymap-x11.c \ $(srcdir)/x11/clutter-stage-x11.c \ $(srcdir)/x11/clutter-x11-texture-pixmap.c \ $(NULL) x11_source_h = \ $(srcdir)/x11/clutter-x11.h \ $(srcdir)/x11/clutter-x11-texture-pixmap.h \ $(NULL) x11_source_h_priv = \ $(srcdir)/x11/clutter-backend-x11.h \ $(srcdir)/x11/clutter-device-manager-x11.h \ $(srcdir)/x11/clutter-input-device-x11.h \ $(srcdir)/x11/clutter-keymap-x11.h \ $(srcdir)/x11/clutter-settings-x11.h \ $(srcdir)/x11/clutter-stage-x11.h \ $(NULL) x11_source_c_priv = \ $(srcdir)/x11/xsettings/xsettings-client.c \ $(srcdir)/x11/xsettings/xsettings-client.h \ $(srcdir)/x11/xsettings/xsettings-common.c \ $(srcdir)/x11/xsettings/xsettings-common.h \ $(NULL) if SUPPORT_X11 backend_source_h += $(x11_source_h) backend_source_c += $(x11_source_c) backend_source_h_priv += $(x11_source_h_priv) backend_source_c_priv += $(x11_source_c_priv) # the list of files we want to introspect on X11 x11_introspection = $(x11_source_c) $(x11_source_h) # pkg-config file for the X11 meta-backend clutter-x11-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-x11-$(CLUTTER_API_VERSION).pc clutterx11_includedir = $(clutter_includedir)/x11 clutterx11_include_HEADERS = $(x11_source_h) endif # SUPPORT_X11 # GLX backend rules glx_source_c = \ $(srcdir)/glx/clutter-backend-glx.c \ $(srcdir)/glx/clutter-event-glx.c \ $(srcdir)/glx/clutter-glx-texture-pixmap.c \ $(srcdir)/glx/clutter-stage-glx.c \ $(NULL) glx_source_h = \ $(srcdir)/glx/clutter-glx-texture-pixmap.h \ $(srcdir)/glx/clutter-glx.h \ $(NULL) glx_source_h_priv = \ $(srcdir)/glx/clutter-backend-glx.h \ $(srcdir)/glx/clutter-event-glx.h \ $(srcdir)/glx/clutter-stage-glx.h \ $(NULL) if SUPPORT_GLX backend_source_h += $(glx_source_h) backend_source_c += $(glx_source_c) backend_source_h_priv += $(glx_source_h_priv) # XXX - this is another hack; we installed glx headers under includedir/glx # instead of using the same directory. clutterglx_includedir = $(clutter_includedir)/glx clutterglx_include_HEADERS = $(glx_source_h) endif # SUPPORT_GLX # Windows backend rules win32_source_c = \ $(srcdir)/win32/clutter-backend-win32.c \ $(srcdir)/win32/clutter-device-manager-win32.c \ $(srcdir)/win32/clutter-event-win32.c \ $(srcdir)/win32/clutter-stage-win32.c \ $(NULL) win32_source_h = \ $(srcdir)/win32/clutter-win32.h \ $(NULL) win32_source_h_priv = \ $(srcdir)/win32/clutter-backend-win32.h \ $(srcdir)/win32/clutter-device-manager-win32.h \ $(srcdir)/win32/clutter-stage-win32.h \ $(NULL) if SUPPORT_WIN32 # Ideally this resources stuff would go in win32/ but libtool doesn't # seem to pass on the -Wl argument when linking a convenience library # so we need to do it here as part of linking the dll. libtool also # won't let you link against the .o directly because it wants you to # link against libtool objects for dynamic libraries. .rc.o : $(WINDRES) -I$(srcdir)/win32 $< $@ win32/resources.o : $(srcdir)/win32/invisible-cursor.cur win32_resources = win32/resources.o win32_resources_ldflag = -Wl,win32/resources.o backend_source_h += $(win32_source_h) backend_source_c += $(win32_source_c) backend_source_h_priv += $(win32_source_h_priv) clutterwin_includedir = $(clutter_includedir)/win32 clutterwin_include_HEADERS = $(win32_source_h) endif # SUPPORT_WIN32 EXTRA_DIST += \ $(srcdir)/win32/invisible-cursor.cur \ $(srcdir)/win32/resources.rc \ $(NULL) # EGL backend rules egl_source_h = \ $(srcdir)/egl/clutter-egl-headers.h \ $(srcdir)/egl/clutter-egl.h \ $(NULL) egl_source_c = \ $(srcdir)/egl/clutter-backend-egl.c \ $(srcdir)/egl/clutter-stage-egl.c \ $(NULL) egl_source_h_priv = \ $(srcdir)/egl/clutter-backend-egl.h \ $(srcdir)/egl/clutter-stage-egl.h \ $(NULL) egl_source_c_priv = egl_tslib_c = $(srcdir)/egl/clutter-event-tslib.c evdev_c_priv = \ $(srcdir)/evdev/clutter-xkb-utils.c \ $(srcdir)/evdev/clutter-device-manager-evdev.c \ $(srcdir)/evdev/clutter-input-device-evdev.c \ $(srcdir)/evdev/clutter-event-evdev.c \ $(NULL) evdev_h_priv = \ $(srcdir)/evdev/clutter-xkb-utils.h \ $(srcdir)/evdev/clutter-device-manager-evdev.h \ $(srcdir)/evdev/clutter-input-device-evdev.h \ $(srcdir)/evdev/clutter-event-evdev.h \ $(NULL) egl_cex_c_priv = $(srcdir)/egl/clutter-backend-cex100.c egl_cex_h_priv = $(srcdir)/egl/clutter-backend-cex100.h egl_cex_h = $(srcdir)/egl/clutter-cex100.h if SUPPORT_EGL if USE_TSLIB egl_source_c_priv += $(egl_tslib_c) endif # SUPPORT_TSLIB if SUPPORT_EVDEV egl_source_c_priv += $(evdev_c_priv) egl_source_h_priv += $(evdev_h_priv) endif # SUPPORT_EVDEV if SUPPORT_CEX100 egl_source_c_priv += $(egl_cex_c_priv) egl_source_h_priv += $(egl_cex_h_priv) egl_source_h += $(egl_cex_h) endif # SUPPORT_CEX100 backend_source_h += $(egl_source_h) backend_source_c += $(egl_source_c) backend_source_h_priv += $(egl_source_h_priv) backend_source_c_priv += $(egl_source_c_priv) clutteregl_includedir = $(clutter_includedir)/egl clutteregl_include_HEADERS = $(egl_source_h) endif # SUPPORT_EGL # OSX backend rules osx_source_c = \ $(srcdir)/osx/clutter-backend-osx.c \ $(srcdir)/osx/clutter-stage-osx.c \ $(NULL) osx_source_h = $(srcdir)/osx/clutter-osx.h osx_source_h_priv = \ $(srcdir)/osx/clutter-backend-osx.h \ $(srcdir)/osx/clutter-stage-osx.h \ $(NULL) osx_source_c_priv = $(srcdir)/osx/clutter-event-osx.c if SUPPORT_OSX # we need to tell the compiler that part of our code base is # in Objective C AM_CFLAGS += -xobjective-c backend_source_h += $(osx_source_h) backend_source_c += $(osx_source_c) backend_source_h_priv += $(osx_source_h_priv) backend_source_c_priv += $(osx_source_c_priv) clutterosx_includedir = $(clutter_includedir)/osx clutterosx_include_HEADERS = $(osx_source_h) endif # SUPPORT_OSX # Fruity backend rules fruity_source_c = \ $(srcdir)/fruity/clutter-backend-fruity.c \ $(srcdir)/fruity/clutter-stage-fruity.c \ $(srcdir)/fruity/clutter-fruity.c \ $(NULL) fruity_source_h = \ $(srcdir)/fruity/clutter-backend-fruity.h \ $(srcdir)/fruity/clutter-stage-fruity.h \ $(srcdir)/fruity/clutter-fruity.h \ $(NULL) if SUPPORT_FRUITY AM_CFLAGS += -xobjective-c backend_source_c_priv += $(fruity_source_c) backend_source_h_priv += $(fruity_source_h) clutterfruity_includedir = $(clutter_includedir)/fruity clutterfruity_include_HEADERS = $(srcdir)/fruity/clutter-fruity.h endif # SUPPORT_FRUITY # Wayland backend rules if SUPPORT_WAYLAND backend_source_h += \ $(srcdir)/wayland/clutter-wayland.h backend_source_h_priv += \ $(srcdir)/evdev/clutter-xkb-utils.h \ $(srcdir)/wayland/clutter-backend-wayland.h \ $(srcdir)/wayland/clutter-stage-wayland.h backend_source_c += \ $(srcdir)/evdev/clutter-xkb-utils.c \ $(srcdir)/wayland/clutter-backend-wayland.c \ $(srcdir)/wayland/clutter-stage-wayland.c \ $(srcdir)/wayland/clutter-event-wayland.c \ $(srcdir)/wayland/clutter-input-device-wayland.c clutterwayland_includedir = $(clutter_includedir)/wayland clutterwayland_include_HEADERS = $(wayland_source_h) endif # SUPPORT_WAYLAND # cally cally_sources_h = \ $(srcdir)/cally/cally-actor.h \ $(srcdir)/cally/cally-clone.h \ $(srcdir)/cally/cally-factory.h \ $(srcdir)/cally/cally-group.h \ $(srcdir)/cally/cally.h \ $(srcdir)/cally/cally-main.h \ $(srcdir)/cally/cally-rectangle.h \ $(srcdir)/cally/cally-root.h \ $(srcdir)/cally/cally-stage.h \ $(srcdir)/cally/cally-text.h \ $(srcdir)/cally/cally-texture.h \ $(srcdir)/cally/cally-util.h \ $(NULL) cally_sources_c = \ $(srcdir)/cally/cally-actor.c \ $(srcdir)/cally/cally.c \ $(srcdir)/cally/cally-clone.c \ $(srcdir)/cally/cally-group.c \ $(srcdir)/cally/cally-rectangle.c \ $(srcdir)/cally/cally-root.c \ $(srcdir)/cally/cally-stage.c \ $(srcdir)/cally/cally-text.c \ $(srcdir)/cally/cally-texture.c \ $(srcdir)/cally/cally-util.c \ $(NULL) cally_sources_private = \ $(srcdir)/cally/cally-actor-private.h \ $(NULL) cally_includedir = $(clutter_base_includedir)/cally cally_include_HEADERS = $(cally_sources_h) pc_files += cally/cally-$(CLUTTER_API_VERSION).pc EXTRA_DIST += cally/cally.pc.in # general build rules: # you should not need to modify anything below this point # glib-genmarshal rules glib_marshal_list = clutter-marshal.list glib_marshal_prefix = _clutter_marshal include $(top_srcdir)/build/autotools/Makefile.am.marshal # glib-mkenums rules glib_enum_h = clutter-enum-types.h glib_enum_c = clutter-enum-types.c glib_enum_headers = $(source_h) $(backend_source_h) include $(top_srcdir)/build/autotools/Makefile.am.enums # backend-specific pkg-config file clutter-$(CLUTTER_WINSYS)-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc $(QUIET_GEN)cp -f $< $(@F) pc_files += clutter-$(CLUTTER_WINSYS)-$(CLUTTER_API_VERSION).pc pkgconfigdir = $(libdir)/pkgconfig pkgconfig_DATA = $(pc_files) DISTCLEANFILES += $(pc_files) clutter_include_HEADERS = $(source_h) $(top_srcdir)/clutter/clutter.h nodist_clutter_include_HEADERS = \ $(top_builddir)/clutter/clutter-version.h \ $(built_source_h) lib_LTLIBRARIES += libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_LIBADD = \ $(CLUTTER_LIBS) \ $(CLUTTER_PROFILE_LIBS) \ $(top_builddir)/clutter/cogl/cogl/libclutter-cogl.la \ $(top_builddir)/clutter/cogl/pango/libcoglpango.la libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_DEPENDENCIES = \ $(top_builddir)/clutter/cogl/cogl/libclutter-cogl.la \ $(top_builddir)/clutter/cogl/pango/libcoglpango.la \ $(win32_resources) libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_SOURCES = \ $(backend_source_c) \ $(backend_source_h) \ $(backend_source_c_priv) \ $(backend_source_h_priv) \ $(source_c) \ $(source_h) \ $(source_c_priv) \ $(source_h_priv) \ $(cally_sources_c) \ $(cally_sources_h) \ $(cally_sources_private) \ $(NULL) nodist_libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_SOURCES = \ $(backend_source_built) \ $(built_source_c) \ $(built_source_h) libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_LDFLAGS = \ $(CLUTTER_LINK_FLAGS) \ $(CLUTTER_LT_LDFLAGS) \ $(GCOV_LDFLAGS) \ -export-dynamic \ -export-symbols-regex "^(clutter|cogl|cally).*" \ -rpath $(libdir) \ $(win32_resources_ldflag) \ $(NULL) # gobject-introspection rules -include $(INTROSPECTION_MAKEFILE) if HAVE_INTROSPECTION INTROSPECTION_GIRS += Clutter-@CLUTTER_API_VERSION@.gir Clutter-@CLUTTER_API_VERSION@.gir: libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la Makefile Clutter_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Clutter Clutter_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@ Clutter_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la Clutter_@CLUTTER_API_VERSION_AM@_gir_FILES = $(clutter_include_HEADERS) $(nodist_clutter_include_HEADERS) $(source_c) $(built_source_c) Clutter_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED Clutter_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = GL-1.0 GObject-2.0 Atk-1.0 Pango-1.0 PangoCairo-1.0 Json-1.0 Clutter_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \ --warn-all \ --c-include='clutter/clutter.h' \ --pkg-export=clutter-@CLUTTER_API_VERSION@ \ --include-uninstalled=$(top_builddir)/clutter/cogl/cogl/Cogl-@CLUTTER_API_VERSION@.gir # Cogl.gir is used included into Clutter.gir, so it needs to be built # before the typelib is generated Clutter-@CLUTTER_API_VERSION@.typelib: Cogl-@CLUTTER_API_VERSION@.gir # We build Cogl.gir in the cogl/ subdir, but it needs to reference the shared # library that it's built into, so we delay compiling the gir into typelib # until after we've built the shared library. To create the final Cogl.gir # that we compile and install, we transfer the shared-library="" line from # Clutter.gir to Cogl.gir Cogl-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir cogl/cogl/Cogl-@CLUTTER_API_VERSION@.gir $(QUIET_GEN) \ shlib=`sed -n 's/.*shared-library="\([^"]*\)".*/\1/p' < Clutter-@CLUTTER_API_VERSION@.gir` ; \ sed "s/shared-library=\"[^\"]*\"/shared-library=\"$$shlib\"/"< cogl/cogl/Cogl-@CLUTTER_API_VERSION@.gir > $@ BUILT_GIRSOURCES += Cogl-@CLUTTER_API_VERSION@.gir Cally-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir Cogl-@CLUTTER_API_VERSION@.gir Cally_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Cally Cally_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@ Cally_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la Cally_@CLUTTER_API_VERSION_AM@_gir_FILES = $(cally_sources_h) $(cally_sources_c) Cally_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED Cally_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \ --warn-all \ --identifier-prefix=Cally \ --symbol-prefix=cally \ --c-include='cally/cally.h' \ --pkg-export=cally-@CLUTTER_API_VERSION@ \ --include-uninstalled=$(top_builddir)/clutter/Cogl-@CLUTTER_API_VERSION@.gir \ --include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir INTROSPECTION_GIRS += Cally-@CLUTTER_API_VERSION@.gir if SUPPORT_X11 ClutterX11-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir Cogl-@CLUTTER_API_VERSION@.gir ClutterX11_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \ --warn-all \ --identifier-prefix=ClutterX11 \ --symbol-prefix=clutter_x11 \ --c-include='clutter/x11/clutter-x11.h' \ --pkg-export=clutter-x11-@CLUTTER_API_VERSION@ \ --include-uninstalled=$(top_builddir)/clutter/Cogl-@CLUTTER_API_VERSION@.gir \ --include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir ClutterX11_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = xlib-2.0 ClutterX11_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la ClutterX11_@CLUTTER_API_VERSION_AM@_gir_FILES = $(x11_introspection) ClutterX11_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED INTROSPECTION_GIRS += ClutterX11-@CLUTTER_API_VERSION@.gir endif # SUPPORT_X11 # INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to # install anything - we need to install inside our prefix. girdir = $(datadir)/gir-1.0 gir_DATA = $(BUILT_GIRSOURCES) $(INTROSPECTION_GIRS) typelibsdir = $(libdir)/girepository-1.0/ typelibs_DATA = $(BUILT_GIRSOURCES:.gir=.typelib) $(INTROSPECTION_GIRS:.gir=.typelib) CLEANFILES += $(gir_DATA) $(typelibs_DATA) endif # HAVE_INTROSPECTION # GCov rules gcov_sources = $(source_c) $(backend_source_c) include $(top_srcdir)/build/autotools/Makefile.am.gcov