/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright © 2009, 2010, 2011 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Emmanuele Bassi */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_INPUT_DEVICE_H__ #define __CLUTTER_INPUT_DEVICE_H__ #include G_BEGIN_DECLS #define CLUTTER_TYPE_INPUT_DEVICE (clutter_input_device_get_type ()) #define CLUTTER_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDevice)) #define CLUTTER_IS_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE)) #define CLUTTER_INPUT_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDeviceClass)) #define CLUTTER_IS_INPUT_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_INPUT_DEVICE)) #define CLUTTER_INPUT_DEVICE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDeviceClass)) /** * ClutterInputDevice: * * Generic representation of an input device. The actual contents of this * structure depend on the backend used. */ typedef struct _ClutterInputDevice ClutterInputDevice; typedef struct _ClutterInputDeviceClass ClutterInputDeviceClass; /** * ClutterInputDeviceType: * @CLUTTER_POINTER_DEVICE: A pointer device * @CLUTTER_KEYBOARD_DEVICE: A keyboard device * @CLUTTER_EXTENSION_DEVICE: A generic extension device * @CLUTTER_JOYSTICK_DEVICE: A joystick device * @CLUTTER_TABLET_DEVICE: A tablet device * @CLUTTER_TOUCHPAD_DEVICE: A touchpad device * @CLUTTER_TOUCHSCREEN_DEVICE: A touch screen device * @CLUTTER_PEN_DEVICE: A pen device * @CLUTTER_ERASER_DEVICE: An eraser device * @CLUTTER_CURSOR_DEVICE: A cursor device * @CLUTTER_N_DEVICE_TYPES: The number of device types * * The types of input devices available. * * The #ClutterInputDeviceType enumeration can be extended at later * date; not every platform supports every input device type. * * Since: 1.0 */ typedef enum { CLUTTER_POINTER_DEVICE, CLUTTER_KEYBOARD_DEVICE, CLUTTER_EXTENSION_DEVICE, CLUTTER_JOYSTICK_DEVICE, CLUTTER_TABLET_DEVICE, CLUTTER_TOUCHPAD_DEVICE, CLUTTER_TOUCHSCREEN_DEVICE, CLUTTER_PEN_DEVICE, CLUTTER_ERASER_DEVICE, CLUTTER_CURSOR_DEVICE, CLUTTER_N_DEVICE_TYPES } ClutterInputDeviceType; /** * ClutterInputMode: * @CLUTTER_INPUT_MODE_MASTER: A master, virtual device * @CLUTTER_INPUT_MODE_SLAVE: A slave, physical device, attached to * a master device * @CLUTTER_INPUT_MODE_FLOATING: A slave, physical device, not attached * to a master device * * The mode for input devices available. * * Since: 1.6 */ typedef enum { CLUTTER_INPUT_MODE_MASTER, CLUTTER_INPUT_MODE_SLAVE, CLUTTER_INPUT_MODE_FLOATING } ClutterInputMode; /** * ClutterInputAxis: * @CLUTTER_INPUT_AXIS_IGNORE: Unused axis * @CLUTTER_INPUT_AXIS_X: The position on the X axis * @CLUTTER_INPUT_AXIS_Y: The position of the Y axis * @CLUTTER_INPUT_AXIS_PRESSURE: The pressure information * @CLUTTER_INPUT_AXIS_XTILT: The tilt on the X axis * @CLUTTER_INPUT_AXIS_YTILT: The tile on the Y axis * @CLUTTER_INPUT_AXIS_WHEEL: A wheel * * The type of axes Clutter recognizes on a #ClutterInputDevice * * Since: 1.6 */ typedef enum { CLUTTER_INPUT_AXIS_IGNORE, CLUTTER_INPUT_AXIS_X, CLUTTER_INPUT_AXIS_Y, CLUTTER_INPUT_AXIS_PRESSURE, CLUTTER_INPUT_AXIS_XTILT, CLUTTER_INPUT_AXIS_YTILT, CLUTTER_INPUT_AXIS_WHEEL } ClutterInputAxis; GType clutter_input_device_get_type (void) G_GNUC_CONST; ClutterInputDeviceType clutter_input_device_get_device_type (ClutterInputDevice *device); gint clutter_input_device_get_device_id (ClutterInputDevice *device); void clutter_input_device_get_device_coords (ClutterInputDevice *device, gint *x, gint *y); ClutterActor * clutter_input_device_get_pointer_actor (ClutterInputDevice *device); ClutterStage * clutter_input_device_get_pointer_stage (ClutterInputDevice *device); G_CONST_RETURN gchar * clutter_input_device_get_device_name (ClutterInputDevice *device); guint clutter_input_device_get_n_axes (ClutterInputDevice *device); ClutterInputAxis clutter_input_device_get_axis (ClutterInputDevice *device, guint index_); gboolean clutter_input_device_get_axis_value (ClutterInputDevice *device, gdouble *axes, ClutterInputAxis axis, gdouble *value); guint clutter_input_device_get_n_keys (ClutterInputDevice *device); void clutter_input_device_set_key (ClutterInputDevice *device, guint index_, guint keyval, ClutterModifierType modifiers); gboolean clutter_input_device_get_key (ClutterInputDevice *device, guint index_, guint *keyval, ClutterModifierType *modifiers); ClutterInputDevice * clutter_input_device_get_associated_device (ClutterInputDevice *device); GList * clutter_input_device_get_slave_devices (ClutterInputDevice *device); void clutter_input_device_update_from_event (ClutterInputDevice *device, ClutterEvent *event, gboolean update_stage); G_END_DECLS #endif /* __CLUTTER_INPUT_DEVICE_H__ */