/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2024 Red Hat * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * */ #pragma once #include "clutter/clutter-color-state.h" typedef struct _ClutterColorTransformKey { /* 3 bits to define TransferFunction enums * + 1 bit to define Gamma TF */ guint source_eotf_bits : 4; guint target_eotf_bits : 4; /* When there is a luminance mapping snippet */ guint luminance_bit : 1; /* When there is a color trans snippet */ guint color_trans_bit : 1; } ClutterColorTransformKey; void clutter_color_transform_key_init (ClutterColorTransformKey *key, ClutterColorState *color_state, ClutterColorState *target_color_state); guint clutter_color_transform_key_hash (gconstpointer data); gboolean clutter_color_transform_key_equal (gconstpointer data1, gconstpointer data2);