#include #include #include "cb-border-effect.h" static const ClutterColor stage_color = { 0x33, 0x33, 0x55, 0xff }; static ClutterColor red_color = { 0xff, 0x00, 0x00, 0xff }; static gboolean add_highlight (ClutterActor *actor, ClutterEvent *event, gpointer user_data) { ClutterActorMeta *meta = CLUTTER_ACTOR_META (user_data); gboolean effect_enabled = clutter_actor_meta_get_enabled (meta); clutter_actor_meta_set_enabled (meta, !effect_enabled); clutter_actor_queue_redraw (actor); return TRUE; } int main (int argc, char *argv[]) { ClutterActor *stage; ClutterActor *box; ClutterLayoutManager *layout_manager; ClutterActor *texture; ClutterEffect *effect; gchar *filename; guint i; GError *error = NULL; if (argc < 2) { g_print ("Usage: %s \n", argv[0]); return EXIT_FAILURE; } if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return EXIT_FAILURE; stage = clutter_stage_new (); clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE); clutter_actor_set_size (stage, 600, 400); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); layout_manager = clutter_flow_layout_new (CLUTTER_FLOW_HORIZONTAL); clutter_flow_layout_set_column_spacing (CLUTTER_FLOW_LAYOUT (layout_manager), 10); clutter_flow_layout_set_row_spacing (CLUTTER_FLOW_LAYOUT (layout_manager), 10); box = clutter_box_new (layout_manager); clutter_actor_add_constraint (box, clutter_bind_constraint_new (stage, CLUTTER_BIND_WIDTH, 0.0)); /* loop through the files specified on the command line, adding * each one into the box */ for (i = 1; i < argc; i++) { filename = argv[i]; texture = clutter_texture_new (); clutter_texture_set_keep_aspect_ratio (CLUTTER_TEXTURE (texture), TRUE); clutter_actor_set_width (texture, 150); clutter_actor_set_reactive (texture, TRUE); clutter_texture_set_from_file (CLUTTER_TEXTURE (texture), filename, &error); if (error != NULL) g_warning ("Error loading file %s:\n%s", filename, error->message); /* create a 5 pixel red border effect */ effect = cb_border_effect_new (5.0, &red_color); /* add the effect to the actor, but disabled */ clutter_actor_add_effect (texture, effect); clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE); /* on mouse click, toggle the "enabled" property of the border effect */ g_signal_connect (texture, "button-press-event", G_CALLBACK (add_highlight), effect); clutter_container_add_actor (CLUTTER_CONTAINER (box), texture); } clutter_container_add_actor (CLUTTER_CONTAINER (stage), box); clutter_actor_show (stage); clutter_main (); return EXIT_SUCCESS; }