/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2012 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #ifndef __CLUTTER_EVDEV_H__ #define __CLUTTER_EVDEV_H__ #include #include #include #include #include G_BEGIN_DECLS #if !defined(CLUTTER_ENABLE_COMPOSITOR_API) && !defined(CLUTTER_COMPILATION) #error "You need to define CLUTTER_ENABLE_COMPOSITOR_API before including clutter-evdev.h" #endif /** * ClutterOpenDeviceCallback: * @path: the device path * @flags: flags to be passed to open * * This callback will be called when Clutter needs to access an input * device. It should return an open file descriptor for the file at @path, * or -1 if opening failed. */ typedef int (*ClutterOpenDeviceCallback) (const char *path, int flags, gpointer user_data, GError **error); typedef void (*ClutterCloseDeviceCallback) (int fd, gpointer user_data); CLUTTER_AVAILABLE_IN_1_16 void clutter_evdev_set_device_callbacks (ClutterOpenDeviceCallback open_callback, ClutterCloseDeviceCallback close_callback, gpointer user_data); CLUTTER_AVAILABLE_IN_1_10 void clutter_evdev_release_devices (void); CLUTTER_AVAILABLE_IN_1_10 void clutter_evdev_reclaim_devices (void); /** * ClutterPointerConstrainCallback: * @device: the core pointer device * @time: the event time in milliseconds * @x: (inout): the new X coordinate * @y: (inout): the new Y coordinate * @user_data: user data passed to this function * * This callback will be called for all pointer motion events, and should * update (@x, @y) to constrain the pointer position appropriately. * The subsequent motion event will use the updated values as the new coordinates. * Note that the coordinates are not clamped to the stage size, and the callback * must make sure that this happens before it returns. * Also note that the event will be emitted even if the pointer is constrained * to be in the same position. * * Since: 1.16 */ typedef void (*ClutterPointerConstrainCallback) (ClutterInputDevice *device, guint32 time, float *x, float *y, gpointer user_data); CLUTTER_AVAILABLE_IN_1_16 void clutter_evdev_set_pointer_constrain_callback (ClutterDeviceManager *evdev, ClutterPointerConstrainCallback callback, gpointer user_data, GDestroyNotify user_data_notify); CLUTTER_AVAILABLE_IN_1_16 void clutter_evdev_set_keyboard_map (ClutterDeviceManager *evdev, struct xkb_keymap *keymap); CLUTTER_AVAILABLE_IN_1_18 struct xkb_keymap * clutter_evdev_get_keyboard_map (ClutterDeviceManager *evdev); CLUTTER_AVAILABLE_IN_1_20 void clutter_evdev_set_keyboard_layout_index (ClutterDeviceManager *evdev, xkb_layout_index_t idx); CLUTTER_AVAILABLE_IN_1_18 void clutter_evdev_set_keyboard_repeat (ClutterDeviceManager *evdev, gboolean repeat, guint32 delay, guint32 interval); typedef gboolean (* ClutterEvdevFilterFunc) (struct libinput_event *event, gpointer data); CLUTTER_AVAILABLE_IN_1_20 void clutter_evdev_add_filter (ClutterEvdevFilterFunc func, gpointer data, GDestroyNotify destroy_notify); CLUTTER_AVAILABLE_IN_1_20 void clutter_evdev_remove_filter (ClutterEvdevFilterFunc func, gpointer data); CLUTTER_AVAILABLE_IN_1_20 struct libinput_device * clutter_evdev_input_device_get_libinput_device (ClutterInputDevice *device); CLUTTER_AVAILABLE_IN_1_20 gint32 clutter_evdev_event_sequence_get_slot (const ClutterEventSequence *sequence); CLUTTER_AVAILABLE_IN_1_20 void clutter_evdev_warp_pointer (ClutterInputDevice *pointer_device, guint32 time_, int x, int y); CLUTTER_AVAILABLE_IN_1_26 guint32 clutter_evdev_event_get_event_code (const ClutterEvent *event); CLUTTER_AVAILABLE_IN_1_26 gboolean clutter_evdev_event_get_relative_motion (const ClutterEvent *event, double *dx, double *dy, double *dx_unaccel, double *dy_unaccel); G_END_DECLS #endif /* __CLUTTER_EVDEV_H__ */