#include #include #include "test-utils.h" typedef struct _TestState { CoglContext *context; int fb_width; int fb_height; CoglFramebuffer *fb; } TestState; #define PRIM_COLOR 0xff00ffff #define TEX_COLOR 0x0000ffff typedef CoglPrimitive * (* TestPrimFunc) (guint32 *expected_color); static CoglPrimitive * test_prim_p2 (guint32 *expected_color) { static const CoglVertexP2 verts[] = { { 0, 0 }, { 0, 10 }, { 10, 0 } }; return cogl_primitive_new_p2 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p3 (guint32 *expected_color) { static const CoglVertexP3 verts[] = { { 0, 0, 0 }, { 0, 10, 0 }, { 10, 0, 0 } }; return cogl_primitive_new_p3 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p2c4 (guint32 *expected_color) { static const CoglVertexP2C4 verts[] = { { 0, 0, 255, 255, 0, 255 }, { 0, 10, 255, 255, 0, 255 }, { 10, 0, 255, 255, 0, 255 } }; *expected_color = 0xffff00ff; return cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p3c4 (guint32 *expected_color) { static const CoglVertexP3C4 verts[] = { { 0, 0, 0, 255, 255, 0, 255 }, { 0, 10, 0, 255, 255, 0, 255 }, { 10, 0, 0, 255, 255, 0, 255 } }; *expected_color = 0xffff00ff; return cogl_primitive_new_p3c4 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p2t2 (guint32 *expected_color) { static const CoglVertexP2T2 verts[] = { { 0, 0, 1, 0 }, { 0, 10, 1, 0 }, { 10, 0, 1, 0 } }; *expected_color = TEX_COLOR; return cogl_primitive_new_p2t2 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p3t2 (guint32 *expected_color) { static const CoglVertexP3T2 verts[] = { { 0, 0, 0, 1, 0 }, { 0, 10, 0, 1, 0 }, { 10, 0, 0, 1, 0 } }; *expected_color = TEX_COLOR; return cogl_primitive_new_p3t2 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p2t2c4 (guint32 *expected_color) { static const CoglVertexP2T2C4 verts[] = { { 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 0, 10, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } }; /* The blue component of the texture color should be replaced with 0xf0 */ *expected_color = (TEX_COLOR & 0xffff00ff) | 0x0000f000; return cogl_primitive_new_p2t2c4 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static CoglPrimitive * test_prim_p3t2c4 (guint32 *expected_color) { static const CoglVertexP3T2C4 verts[] = { { 0, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 0, 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 10, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } }; /* The blue component of the texture color should be replaced with 0xf0 */ *expected_color = (TEX_COLOR & 0xffff00ff) | 0x0000f000; return cogl_primitive_new_p3t2c4 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ verts); } static const TestPrimFunc test_prim_funcs[] = { test_prim_p2, test_prim_p3, test_prim_p2c4, test_prim_p3c4, test_prim_p2t2, test_prim_p3t2, test_prim_p2t2c4, test_prim_p3t2c4 }; static void test_paint (TestState *state) { CoglPipeline *pipeline; CoglTexture *tex; guint8 tex_data[6]; int i; /* Create a two pixel texture. The first pixel is white and the second pixel is tex_color. The assumption is that if no texture coordinates are specified then it will default to 0,0 and get white */ tex_data[0] = 255; tex_data[1] = 255; tex_data[2] = 255; tex_data[3] = (TEX_COLOR >> 24) & 0xff; tex_data[4] = (TEX_COLOR >> 16) & 0xff; tex_data[5] = (TEX_COLOR >> 8) & 0xff; tex = cogl_texture_new_from_data (2, 1, /* size */ COGL_TEXTURE_NO_ATLAS, COGL_PIXEL_FORMAT_RGB_888, COGL_PIXEL_FORMAT_ANY, 6, /* rowstride */ tex_data); pipeline = cogl_pipeline_new (); cogl_pipeline_set_color4ub (pipeline, (PRIM_COLOR >> 24) & 0xff, (PRIM_COLOR >> 16) & 0xff, (PRIM_COLOR >> 8) & 0xff, (PRIM_COLOR >> 0) & 0xff); cogl_pipeline_set_layer_texture (pipeline, 0, tex); cogl_handle_unref (tex); cogl_set_source (pipeline); cogl_object_unref (pipeline); for (i = 0; i < G_N_ELEMENTS (test_prim_funcs); i++) { CoglPrimitive *prim; guint32 expected_color = PRIM_COLOR; prim = test_prim_funcs[i] (&expected_color); cogl_push_matrix (); cogl_translate (i * 10, 0, 0); cogl_primitive_draw (prim); cogl_pop_matrix (); test_utils_check_pixel (i * 10 + 2, 2, expected_color); cogl_object_unref (prim); } } void test_cogl_primitive (TestUtilsGTestFixture *fixture, void *data) { TestUtilsSharedState *shared_state = data; TestState state; state.context = shared_state->ctx; state.fb_width = cogl_framebuffer_get_width (shared_state->fb); state.fb_height = cogl_framebuffer_get_height (shared_state->fb); state.fb = shared_state->fb; cogl_ortho (0, state.fb_width, /* left, right */ state.fb_height, 0, /* bottom, top */ -1, 100 /* z near, far */); test_paint (&state); if (g_test_verbose ()) g_print ("OK\n"); }