#include #include #include typedef struct _Data { CoglContext *ctx; CoglFramebuffer *fb; CoglPrimitive *triangle; CoglPipeline *pipeline; } Data; static CoglBool paint_cb (void *user_data) { Data *data = user_data; cogl_framebuffer_clear4f (data->fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1); cogl_framebuffer_draw_primitive (data->fb, data->pipeline, data->triangle); cogl_onscreen_swap_buffers (COGL_ONSCREEN (data->fb)); return FALSE; /* remove the callback */ } static void frame_event_cb (CoglOnscreen *onscreen, CoglFrameEvent event, CoglFrameInfo *info, void *user_data) { if (event == COGL_FRAME_EVENT_SYNC) paint_cb (user_data); } int main (int argc, char **argv) { Data data; CoglOnscreen *onscreen; CoglError *error = NULL; CoglVertexP2C4 triangle_vertices[] = { {0, 0.7, 0xff, 0x00, 0x00, 0x80}, {-0.7, -0.7, 0x00, 0xff, 0x00, 0xff}, {0.7, -0.7, 0x00, 0x00, 0xff, 0xff} }; GSource *cogl_source; GMainLoop *loop; data.ctx = cogl_context_new (NULL, &error); if (!data.ctx) { fprintf (stderr, "Failed to create context: %s\n", error->message); return 1; } onscreen = cogl_onscreen_new (data.ctx, 640, 480); cogl_onscreen_show (onscreen); data.fb = COGL_FRAMEBUFFER (onscreen); cogl_onscreen_set_resizable (onscreen, TRUE); data.triangle = cogl_primitive_new_p2c4 (data.ctx, COGL_VERTICES_MODE_TRIANGLES, 3, triangle_vertices); data.pipeline = cogl_pipeline_new (data.ctx); cogl_source = cogl_glib_source_new (data.ctx, G_PRIORITY_DEFAULT); g_source_attach (cogl_source, NULL); cogl_onscreen_add_frame_callback (COGL_ONSCREEN (data.fb), frame_event_cb, &data, NULL); /* destroy notify */ g_idle_add (paint_cb, &data); loop = g_main_loop_new (NULL, TRUE); g_main_loop_run (loop); return 0; }