/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2007,2008,2009,2010 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Robert Bragg */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "cogl-util.h" #include "cogl-types.h" #include "cogl-object-private.h" void * cogl_object_ref (void *object) { CoglObject *obj = object; _COGL_RETURN_VAL_IF_FAIL (object != NULL, NULL); obj->ref_count++; return object; } CoglHandle cogl_handle_ref (CoglHandle handle) { return cogl_object_ref (handle); } void _cogl_object_default_unref (void *object) { CoglObject *obj = object; _COGL_RETURN_IF_FAIL (object != NULL); _COGL_RETURN_IF_FAIL (obj->ref_count > 0); if (--obj->ref_count < 1) { void (*free_func)(void *obj); if (obj->n_user_data_entries) { int i; int count = MIN (obj->n_user_data_entries, COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES); for (i = 0; i < count; i++) { CoglUserDataEntry *entry = &obj->user_data_entry[i]; if (entry->destroy) entry->destroy (entry->user_data, obj); } if (obj->user_data_array != NULL) { for (i = 0; i < obj->user_data_array->len; i++) { CoglUserDataEntry *entry = &g_array_index (obj->user_data_array, CoglUserDataEntry, i); if (entry->destroy) entry->destroy (entry->user_data, obj); } g_array_free (obj->user_data_array, TRUE); } } COGL_OBJECT_DEBUG_FREE (obj); free_func = obj->klass->virt_free; free_func (obj); } } void cogl_object_unref (void *obj) { void (* unref_func) (void *) = ((CoglObject *) obj)->klass->virt_unref; unref_func (obj); } void cogl_handle_unref (CoglHandle handle) { cogl_object_unref (handle); } GType cogl_handle_get_type (void) { static GType our_type = 0; /* XXX: We are keeping the "CoglHandle" name for now incase it would * break bindings to change to "CoglObject" */ if (G_UNLIKELY (our_type == 0)) our_type = g_boxed_type_register_static (g_intern_static_string ("CoglHandle"), (GBoxedCopyFunc) cogl_object_ref, (GBoxedFreeFunc) cogl_object_unref); return our_type; } /* XXX: Unlike for cogl_object_get_user_data this code will return * an empty entry if available and no entry for the given key can be * found. */ static CoglUserDataEntry * _cogl_object_find_entry (CoglObject *object, CoglUserDataKey *key) { CoglUserDataEntry *entry = NULL; int count; int i; count = MIN (object->n_user_data_entries, COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES); for (i = 0; i < count; i++) { CoglUserDataEntry *current = &object->user_data_entry[i]; if (current->key == key) return current; if (current->user_data == NULL) entry = current; } if (G_UNLIKELY (object->user_data_array != NULL)) { for (i = 0; i < object->user_data_array->len; i++) { CoglUserDataEntry *current = &g_array_index (object->user_data_array, CoglUserDataEntry, i); if (current->key == key) return current; if (current->user_data == NULL) entry = current; } } return entry; } void _cogl_object_set_user_data (CoglObject *object, CoglUserDataKey *key, void *user_data, CoglUserDataDestroyInternalCallback destroy) { CoglUserDataEntry new_entry; CoglUserDataEntry *entry; if (user_data) { new_entry.key = key; new_entry.user_data = user_data; new_entry.destroy = destroy; } else memset (&new_entry, 0, sizeof (new_entry)); entry = _cogl_object_find_entry (object, key); if (entry) { if (G_LIKELY (entry->destroy)) entry->destroy (entry->user_data, object); } else { /* NB: Setting a value of NULL is documented to delete the * corresponding entry so we can return immediately in this * case. */ if (user_data == NULL) return; if (G_LIKELY (object->n_user_data_entries < COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES)) entry = &object->user_data_entry[object->n_user_data_entries++]; else { if (G_UNLIKELY (object->user_data_array == NULL)) { object->user_data_array = g_array_new (FALSE, FALSE, sizeof (CoglUserDataEntry)); } g_array_set_size (object->user_data_array, object->user_data_array->len + 1); entry = &g_array_index (object->user_data_array, CoglUserDataEntry, object->user_data_array->len - 1); object->n_user_data_entries++; } } *entry = new_entry; } void cogl_object_set_user_data (CoglObject *object, CoglUserDataKey *key, void *user_data, CoglUserDataDestroyCallback destroy) { _cogl_object_set_user_data (object, key, user_data, (CoglUserDataDestroyInternalCallback)destroy); } void * cogl_object_get_user_data (CoglObject *object, CoglUserDataKey *key) { int count; int i; count = MIN (object->n_user_data_entries, COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES); for (i = 0; i < count; i++) { CoglUserDataEntry *entry = &object->user_data_entry[i]; if (entry->key == key) return entry->user_data; } if (object->user_data_array != NULL) { for (i = 0; i < object->user_data_array->len; i++) { CoglUserDataEntry *entry = &g_array_index (object->user_data_array, CoglUserDataEntry, i); if (entry->key == key) return entry->user_data; } } return NULL; } void cogl_debug_object_foreach_type (CoglDebugObjectForeachTypeCallback func, void *user_data) { GHashTableIter iter; unsigned long *instance_count; CoglDebugObjectTypeInfo info; g_hash_table_iter_init (&iter, _cogl_debug_instances); while (g_hash_table_iter_next (&iter, (void *) &info.name, (void *) &instance_count)) { info.instance_count = *instance_count; func (&info, user_data); } } static void print_instances_cb (const CoglDebugObjectTypeInfo *info, void *user_data) { g_print ("\t%s: %lu\n", info->name, info->instance_count); } void cogl_debug_object_print_instances (void) { g_print ("Cogl instances:\n"); cogl_debug_object_foreach_type (print_instances_cb, NULL); }