# Clutter Frame scheduling `ClutterFrameClock` state diagram. ```mermaid stateDiagram INIT --> SCHEDULED* : first frame scheduled IDLE --> SCHEDULED* : next frame scheduled SCHEDULED* --> IDLE : frame clock inhibited or mode changed SCHEDULED* --> SCHEDULED* : schedule upgraded to SCHEDULED_NOW SCHEDULED* --> DISPATCHED : begin an update DISPATCHED --> IDLE : frame was either presented or aborted with nothing to draw ```