/* Clutter. * An OpenGL based 'interactive canvas' library. * Authored By Matthew Allum * Copyright (C) 2006-2007 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #include "config.h" #include #ifdef HAVE_UNISTD_H #include #endif #include #include #ifdef GDK_WINDOWING_X11 #include #endif #ifdef GDK_WINDOWING_WIN32 #include #endif #include "clutter-backend-gdk.h" #include "clutter-stage-gdk.h" #include "clutter-gdk.h" #include "clutter-actor-private.h" #include "clutter-debug.h" #include "clutter-device-manager-private.h" #include "clutter-enum-types.h" #include "clutter-event-translator.h" #include "clutter-event-private.h" #include "clutter-feature.h" #include "clutter-main.h" #include "clutter-paint-volume-private.h" #include "clutter-private.h" #include "clutter-stage-private.h" static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface); static ClutterStageWindowIface *clutter_stage_window_parent_iface = NULL; #define clutter_stage_gdk_get_type _clutter_stage_gdk_get_type G_DEFINE_TYPE_WITH_CODE (ClutterStageGdk, clutter_stage_gdk, CLUTTER_TYPE_STAGE_COGL, G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW, clutter_stage_window_iface_init)); static void clutter_stage_gdk_update_foreign_event_mask (CoglOnscreen *onscreen, guint32 event_mask, void *user_data) { ClutterStageGdk *stage_gdk = user_data; /* we assume that a GDK event mask is bitwise compatible with X11 event masks */ gdk_window_set_events (stage_gdk->window, event_mask | CLUTTER_STAGE_GDK_EVENT_MASK); } static void clutter_stage_gdk_set_gdk_geometry (ClutterStageGdk *stage) { GdkGeometry geometry; ClutterStage *wrapper = CLUTTER_STAGE_COGL (stage)->wrapper; gboolean resize = clutter_stage_get_user_resizable (wrapper); if (!resize) { geometry.min_width = geometry.max_width = gdk_window_get_width (stage->window); geometry.min_height = geometry.max_height = gdk_window_get_height (stage->window); gdk_window_set_geometry_hints (stage->window, &geometry, GDK_HINT_MIN_SIZE | GDK_HINT_MAX_SIZE); } else { clutter_stage_get_minimum_size (wrapper, (guint *)&geometry.min_width, (guint *)&geometry.min_height); gdk_window_set_geometry_hints (stage->window, &geometry, GDK_HINT_MIN_SIZE); } } static void clutter_stage_gdk_get_geometry (ClutterStageWindow *stage_window, ClutterGeometry *geometry) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); if (stage_gdk->window != NULL) { geometry->width = gdk_window_get_width (stage_gdk->window); geometry->height = gdk_window_get_height (stage_gdk->window); } else { geometry->width = 640; geometry->height = 480; } } static void clutter_stage_gdk_resize (ClutterStageWindow *stage_window, gint width, gint height) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); if (width == 0 || height == 0) { /* Should not happen, if this turns up we need to debug it and * determine the cleanest way to fix. */ g_warning ("GDK stage not allowed to have 0 width or height"); width = 1; height = 1; } CLUTTER_NOTE (BACKEND, "New size received: (%d, %d)", width, height); CLUTTER_SET_PRIVATE_FLAGS (CLUTTER_STAGE_COGL (stage_gdk)->wrapper, CLUTTER_IN_RESIZE); gdk_window_resize (stage_gdk->window, width, height); } static void clutter_stage_gdk_unrealize (ClutterStageWindow *stage_window) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); if (stage_gdk->window != NULL) { g_object_set_data (G_OBJECT (stage_gdk->window), "clutter-stage-window", NULL); if (stage_gdk->foreign_window) g_object_unref (stage_gdk->window); else gdk_window_destroy (stage_gdk->window); stage_gdk->window = NULL; } } static gboolean clutter_stage_gdk_realize (ClutterStageWindow *stage_window) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window); ClutterBackend *backend = CLUTTER_BACKEND (stage_cogl->backend); ClutterBackendGdk *backend_gdk = CLUTTER_BACKEND_GDK (backend); GdkWindowAttr attributes; gboolean cursor_visible; gboolean use_alpha; gfloat width, height; if (stage_gdk->foreign_window && stage_gdk->window != NULL) { /* complete realizing the stage */ ClutterGeometry geometry; clutter_stage_gdk_get_geometry (stage_window, &geometry); clutter_actor_set_geometry (CLUTTER_ACTOR (stage_cogl->wrapper), &geometry); gdk_window_ensure_native (stage_gdk->window); gdk_window_set_events (stage_gdk->window, CLUTTER_STAGE_GDK_EVENT_MASK); return TRUE; } attributes.title = NULL; g_object_get (stage_cogl->wrapper, "cursor-visible", &cursor_visible, "title", &attributes.title, "width", &width, "height", &height, "use-alpha", &use_alpha, NULL); attributes.width = width; attributes.height = height; attributes.wclass = GDK_INPUT_OUTPUT; attributes.window_type = GDK_WINDOW_TOPLEVEL; attributes.event_mask = CLUTTER_STAGE_GDK_EVENT_MASK; attributes.cursor = NULL; if (!cursor_visible) { if (stage_gdk->blank_cursor == NULL) stage_gdk->blank_cursor = gdk_cursor_new (GDK_BLANK_CURSOR); attributes.cursor = stage_gdk->blank_cursor; } attributes.visual = NULL; if (use_alpha) { attributes.visual = gdk_screen_get_rgba_visual (backend_gdk->screen); if (attributes.visual == NULL) clutter_stage_set_use_alpha (stage_cogl->wrapper, FALSE); } if (attributes.visual == NULL) { /* This could still be an RGBA visual, although normally it's not */ attributes.visual = gdk_screen_get_system_visual (backend_gdk->screen); } if (stage_gdk->window != NULL) { g_critical ("Stage realized more than once"); return FALSE; } stage_gdk->foreign_window = FALSE; stage_gdk->window = gdk_window_new (NULL, &attributes, GDK_WA_TITLE | GDK_WA_CURSOR | GDK_WA_VISUAL); gdk_window_ensure_native (stage_gdk->window); clutter_stage_gdk_set_gdk_geometry (stage_gdk); g_object_set_data (G_OBJECT (stage_gdk->window), "clutter-stage-window", stage_gdk); g_free (attributes.title); stage_cogl->onscreen = cogl_onscreen_new (backend->cogl_context, width, height); #if defined(GDK_WINDOWING_X11) && defined(COGL_HAS_XLIB_SUPPORT) if (GDK_IS_X11_WINDOW (stage_gdk->window)) { cogl_x11_onscreen_set_foreign_window_xid (stage_cogl->onscreen, GDK_WINDOW_XID (stage_gdk->window), clutter_stage_gdk_update_foreign_event_mask, stage_gdk); } else #endif #if defined(GDK_WINDOWING_WIN32) && defined(COGL_HAS_WIN32_SUPPORT) if (GDK_IS_WIN32_WINDOW (stage_gdk->window)) { cogl_win32_onscreen_set_foreign_window (stage_cogl->onscreen, gdk_win32_window_get_handle (stage_gdk->window)); } else #endif { g_warning ("Cannot find an appropriate CoglWinsys for a " "GdkWindow of type %s", G_OBJECT_TYPE_NAME (stage_gdk->window)); cogl_object_unref (stage_cogl->onscreen); stage_cogl->onscreen = NULL; gdk_window_destroy (stage_gdk->window); stage_gdk->window = NULL; return FALSE; } return clutter_stage_window_parent_iface->realize (stage_window); } static void clutter_stage_gdk_set_fullscreen (ClutterStageWindow *stage_window, gboolean is_fullscreen) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); ClutterStage *stage = CLUTTER_STAGE_COGL (stage_window)->wrapper; if (stage == NULL || CLUTTER_ACTOR_IN_DESTRUCTION (stage)) return; if (stage_gdk->window == NULL) return; CLUTTER_NOTE (BACKEND, "%ssetting fullscreen", is_fullscreen ? "" : "un"); if (is_fullscreen) gdk_window_fullscreen (stage_gdk->window); else gdk_window_unfullscreen (stage_gdk->window); } static void clutter_stage_gdk_set_cursor_visible (ClutterStageWindow *stage_window, gboolean cursor_visible) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); if (stage_gdk->window == NULL) return; if (cursor_visible) { gdk_window_set_cursor (stage_gdk->window, NULL); } else { if (stage_gdk->blank_cursor == NULL) stage_gdk->blank_cursor = gdk_cursor_new (GDK_BLANK_CURSOR); gdk_window_set_cursor (stage_gdk->window, stage_gdk->blank_cursor); } } static void clutter_stage_gdk_set_title (ClutterStageWindow *stage_window, const gchar *title) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); if (stage_gdk->window == NULL) return; gdk_window_set_title (stage_gdk->window, title); } static void clutter_stage_gdk_set_user_resizable (ClutterStageWindow *stage_window, gboolean is_resizable) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); GdkWMFunction function; if (stage_gdk->window == NULL) return; function = GDK_FUNC_MOVE | GDK_FUNC_MINIMIZE | GDK_FUNC_CLOSE; if (is_resizable) function |= GDK_FUNC_RESIZE | GDK_FUNC_MAXIMIZE; gdk_window_set_functions (stage_gdk->window, function); clutter_stage_gdk_set_gdk_geometry (stage_gdk); } static void clutter_stage_gdk_set_accept_focus (ClutterStageWindow *stage_window, gboolean accept_focus) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); if (stage_gdk->window == NULL) return; gdk_window_set_accept_focus (stage_gdk->window, accept_focus); } static void clutter_stage_gdk_show (ClutterStageWindow *stage_window, gboolean do_raise) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); g_return_if_fail (stage_gdk->window != NULL); clutter_actor_map (CLUTTER_ACTOR (CLUTTER_STAGE_COGL (stage_gdk)->wrapper)); if (do_raise) gdk_window_show (stage_gdk->window); else gdk_window_show_unraised (stage_gdk->window); } static void clutter_stage_gdk_hide (ClutterStageWindow *stage_window) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (stage_window); g_return_if_fail (stage_gdk->window != NULL); clutter_actor_unmap (CLUTTER_ACTOR (CLUTTER_STAGE_COGL (stage_gdk)->wrapper)); gdk_window_hide (stage_gdk->window); } static void clutter_stage_gdk_dispose (GObject *gobject) { ClutterStageGdk *stage_gdk = CLUTTER_STAGE_GDK (gobject); if (stage_gdk->window != NULL) { g_object_set_data (G_OBJECT (stage_gdk->window), "clutter-stage-window", NULL); if (stage_gdk->foreign_window) g_object_unref (stage_gdk->window); else gdk_window_destroy (stage_gdk->window); stage_gdk->window = NULL; } if (stage_gdk->blank_cursor != NULL) { g_object_unref (stage_gdk->blank_cursor); stage_gdk->blank_cursor = NULL; } G_OBJECT_CLASS (clutter_stage_gdk_parent_class)->dispose (gobject); } static void clutter_stage_gdk_class_init (ClutterStageGdkClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); gobject_class->dispose = clutter_stage_gdk_dispose; } static void clutter_stage_gdk_init (ClutterStageGdk *stage) { /* nothing to do here */ } static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface) { clutter_stage_window_parent_iface = g_type_interface_peek_parent (iface); iface->set_title = clutter_stage_gdk_set_title; iface->set_fullscreen = clutter_stage_gdk_set_fullscreen; iface->set_cursor_visible = clutter_stage_gdk_set_cursor_visible; iface->set_user_resizable = clutter_stage_gdk_set_user_resizable; iface->set_accept_focus = clutter_stage_gdk_set_accept_focus; iface->show = clutter_stage_gdk_show; iface->hide = clutter_stage_gdk_hide; iface->resize = clutter_stage_gdk_resize; iface->get_geometry = clutter_stage_gdk_get_geometry; iface->realize = clutter_stage_gdk_realize; iface->unrealize = clutter_stage_gdk_unrealize; } /** * clutter_gdk_get_stage_window: * @stage: a #ClutterStage * * Gets the stages GdkWindow. * * Return value: (transfer none): A GdkWindow* for the stage window. * * Since: 0.4 */ GdkWindow* clutter_gdk_get_stage_window (ClutterStage *stage) { ClutterStageWindow *impl; g_return_val_if_fail (CLUTTER_IS_STAGE (stage), None); impl = _clutter_stage_get_window (stage); g_assert (CLUTTER_IS_STAGE_GDK (impl)); return CLUTTER_STAGE_GDK (impl)->window; } /** * clutter_gdk_get_stage_from_window: * @window: a #GtkWindow * * Gets the stage for a particular X window. * * Return value: (transfer none): A #ClutterStage, or% NULL if a stage * does not exist for the window * * Since: 0.8 */ ClutterStage * clutter_gdk_get_stage_from_window (GdkWindow *window) { ClutterStageGdk *stage_gdk = g_object_get_data (G_OBJECT (window), "clutter-stage-window"); if (stage_gdk != NULL && CLUTTER_IS_STAGE_GDK (stage_gdk)) return CLUTTER_STAGE_COGL (stage_gdk)->wrapper; return NULL; } typedef struct { ClutterStageGdk *stage_gdk; GdkWindow *window; } ForeignWindowClosure; static void set_foreign_window_callback (ClutterActor *actor, void *data) { ForeignWindowClosure *closure = data; ClutterStageGdk *stage_gdk = closure->stage_gdk; stage_gdk->window = closure->window; stage_gdk->foreign_window = TRUE; /* calling this with the stage unrealized will unset the stage * from the GL context; once the stage is realized the GL context * will be set again */ clutter_stage_ensure_current (CLUTTER_STAGE (actor)); } /** * clutter_gdk_set_stage_foreign: * @stage: a #ClutterStage * @window: an existing #GdkWindow * * Target the #ClutterStage to use an existing external #GdkWindow * * Return value: %TRUE if foreign window is valid * * Since: 0.4 */ gboolean clutter_gdk_set_stage_foreign (ClutterStage *stage, GdkWindow *window) { ForeignWindowClosure closure; ClutterStageGdk *stage_gdk; ClutterStageWindow *impl; ClutterActor *actor; gpointer gtk_data = NULL; g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE); g_return_val_if_fail (!CLUTTER_ACTOR_IN_DESTRUCTION (stage), FALSE); g_return_val_if_fail (GDK_IS_WINDOW (window), FALSE); impl = _clutter_stage_get_window (stage); stage_gdk = CLUTTER_STAGE_GDK (impl); if (g_object_get_data (G_OBJECT (window), "clutter-stage-window") != NULL) { g_critical ("The provided GdkWindow is already in use by another ClutterStage"); return FALSE; } gdk_window_get_user_data (window, >k_data); if (gtk_data != NULL) { g_critical ("The provided GdkWindow is already in use by a GtkWidget. " "Use a child GdkWindow for embedding instead"); return FALSE; } closure.stage_gdk = stage_gdk; closure.window = g_object_ref (window); actor = CLUTTER_ACTOR (stage); _clutter_actor_rerealize (actor, set_foreign_window_callback, &closure); /* Queue a relayout - so the stage will be allocated the new * window size. * * Note also that when the stage gets allocated the new * window size that will result in the stage's * priv->viewport being changed, which will in turn result * in the Cogl viewport changing when _clutter_do_redraw * calls _clutter_stage_maybe_setup_viewport(). */ clutter_actor_queue_relayout (actor); return TRUE; }