/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2019 Red Hat Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Carlos Garnacho */ #ifndef CLUTTER_SEAT_H #define CLUTTER_SEAT_H #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include "clutter/clutter-types.h" #include "clutter/clutter-keymap.h" #include "clutter/clutter-virtual-input-device.h" #define CLUTTER_TYPE_SEAT (clutter_seat_get_type ()) CLUTTER_EXPORT G_DECLARE_DERIVABLE_TYPE (ClutterSeat, clutter_seat, CLUTTER, SEAT, GObject) /** * ClutterKbdA11ySettings: * * The #ClutterKbdA11ySettings structure contains keyboard accessibility * settings * */ typedef struct _ClutterKbdA11ySettings { ClutterKeyboardA11yFlags controls; gint slowkeys_delay; gint debounce_delay; gint timeout_delay; gint mousekeys_init_delay; gint mousekeys_max_speed; gint mousekeys_accel_time; } ClutterKbdA11ySettings; /** * ClutterPointerA11ySettings: * * The #ClutterPointerA11ySettings structure contains pointer accessibility * settings * */ typedef struct _ClutterPointerA11ySettings { ClutterPointerA11yFlags controls; ClutterPointerA11yDwellClickType dwell_click_type; ClutterPointerA11yDwellMode dwell_mode; ClutterPointerA11yDwellDirection dwell_gesture_single; ClutterPointerA11yDwellDirection dwell_gesture_double; ClutterPointerA11yDwellDirection dwell_gesture_drag; ClutterPointerA11yDwellDirection dwell_gesture_secondary; gint secondary_click_delay; gint dwell_delay; gint dwell_threshold; } ClutterPointerA11ySettings; /** * ClutterVirtualDeviceType: */ typedef enum { CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0, CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0, CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1, CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2, } ClutterVirtualDeviceType; typedef struct _ClutterSeatClass ClutterSeatClass; struct _ClutterSeatClass { GObjectClass parent_class; ClutterInputDevice * (* get_pointer) (ClutterSeat *seat); ClutterInputDevice * (* get_keyboard) (ClutterSeat *seat); GList * (* list_devices) (ClutterSeat *seat); void (* bell_notify) (ClutterSeat *seat); ClutterKeymap * (* get_keymap) (ClutterSeat *seat); void (* compress_motion) (ClutterSeat *seat, ClutterEvent *event, const ClutterEvent *to_discard); void (* warp_pointer) (ClutterSeat *seat, int x, int y); /* Event platform data */ void (* copy_event_data) (ClutterSeat *seat, const ClutterEvent *src, ClutterEvent *dest); void (* free_event_data) (ClutterSeat *seat, ClutterEvent *event); /* Keyboard accessibility */ void (* apply_kbd_a11y_settings) (ClutterSeat *seat, ClutterKbdA11ySettings *settings); /* Virtual devices */ ClutterVirtualInputDevice * (* create_virtual_device) (ClutterSeat *seat, ClutterInputDeviceType device_type); ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterSeat *seat); }; CLUTTER_EXPORT ClutterInputDevice * clutter_seat_get_pointer (ClutterSeat *seat); CLUTTER_EXPORT ClutterInputDevice * clutter_seat_get_keyboard (ClutterSeat *seat); CLUTTER_EXPORT GList * clutter_seat_list_devices (ClutterSeat *seat); CLUTTER_EXPORT void clutter_seat_bell_notify (ClutterSeat *seat); CLUTTER_EXPORT ClutterKeymap * clutter_seat_get_keymap (ClutterSeat *seat); CLUTTER_EXPORT void clutter_seat_set_kbd_a11y_settings (ClutterSeat *seat, ClutterKbdA11ySettings *settings); CLUTTER_EXPORT void clutter_seat_get_kbd_a11y_settings (ClutterSeat *seat, ClutterKbdA11ySettings *settings); CLUTTER_EXPORT void clutter_seat_ensure_a11y_state (ClutterSeat *seat); CLUTTER_EXPORT void clutter_seat_set_pointer_a11y_settings (ClutterSeat *seat, ClutterPointerA11ySettings *settings); CLUTTER_EXPORT void clutter_seat_get_pointer_a11y_settings (ClutterSeat *seat, ClutterPointerA11ySettings *settings); CLUTTER_EXPORT void clutter_seat_set_pointer_a11y_dwell_click_type (ClutterSeat *seat, ClutterPointerA11yDwellClickType click_type); CLUTTER_EXPORT void clutter_seat_inhibit_unfocus (ClutterSeat *seat); CLUTTER_EXPORT void clutter_seat_uninhibit_unfocus (ClutterSeat *seat); CLUTTER_EXPORT gboolean clutter_seat_is_unfocus_inhibited (ClutterSeat *seat); CLUTTER_EXPORT ClutterVirtualInputDevice *clutter_seat_create_virtual_device (ClutterSeat *seat, ClutterInputDeviceType device_type); CLUTTER_EXPORT ClutterVirtualDeviceType clutter_seat_get_supported_virtual_device_types (ClutterSeat *seat); void clutter_seat_compress_motion (ClutterSeat *seat, ClutterEvent *event, const ClutterEvent *to_discard); CLUTTER_EXPORT void clutter_seat_warp_pointer (ClutterSeat *seat, int x, int y); CLUTTER_EXPORT gboolean clutter_seat_get_touch_mode (ClutterSeat *seat); #endif /* CLUTTER_SEAT_H */