/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2007,2008,2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "cogl.h" #include "cogl-internal.h" #include "cogl-context.h" typedef struct _CoglGLSymbolTableEntry { const char *name; void *ptr; } CoglGLSymbolTableEntry; gboolean cogl_check_extension (const gchar *name, const gchar *ext) { gchar *end; gint name_len, n; if (name == NULL || ext == NULL) return FALSE; end = (gchar*)(ext + strlen(ext)); name_len = strlen(name); while (ext < end) { n = strcspn(ext, " "); if ((name_len == n) && (!strncmp(name, ext, n))) return TRUE; ext += (n + 1); } return FALSE; } gboolean _cogl_resolve_gl_symbols (CoglGLSymbolTableEntry *symbol_table, const char *suffix) { int i; gboolean status = TRUE; for (i = 0; symbol_table[i].name; i++) { char *full_name = g_strdup_printf ("%s%s", symbol_table[i].name, suffix); *((CoglFuncPtr *)symbol_table[i].ptr) = cogl_get_proc_address (full_name); g_free (full_name); if (!*((CoglFuncPtr *)symbol_table[i].ptr)) { status = FALSE; break; } } return status; } gboolean _cogl_check_driver_valid (GError **error) { /* The GLES backend doesn't have any particular version requirements */ return TRUE; } void _cogl_features_init (void) { CoglFeatureFlags flags = 0; int max_clip_planes = 0; GLint num_stencil_bits = 0; const char *gl_extensions; _COGL_GET_CONTEXT (ctx, NO_RETVAL); gl_extensions = (const char*) glGetString (GL_EXTENSIONS); if (cogl_check_extension ("GL_OES_framebuffer_object", gl_extensions)) { g_assert (0); CoglGLSymbolTableEntry symbol_table[] = { {"glGenRenderbuffers", &ctx->drv.pf_glGenRenderbuffers}, {"glDeleteRenderbuffers", &ctx->drv.pf_glDeleteRenderbuffers}, {"glBindRenderbuffer", &ctx->drv.pf_glBindRenderbuffer}, {"glRenderbufferStorage", &ctx->drv.pf_glRenderbufferStorage}, {"glGenFramebuffers", &ctx->drv.pf_glGenFramebuffers}, {"glBindFramebuffer", &ctx->drv.pf_glBindFramebuffer}, {"glFramebufferTexture2D", &ctx->drv.pf_glFramebufferTexture2D}, {"glFramebufferRenderbuffer", &ctx->drv.pf_glFramebufferRenderbuffer}, {"glCheckFramebufferStatus", &ctx->drv.pf_glCheckFramebufferStatus}, {"glDeleteFramebuffers", &ctx->drv.pf_glDeleteFramebuffers}, {"glGenerateMipmap", &ctx->drv.pf_glGenerateMipmap}, {NULL, NULL} }; if (_cogl_resolve_gl_symbols (symbol_table, "OES")) flags |= COGL_FEATURE_OFFSCREEN; } GE( glGetIntegerv (GL_STENCIL_BITS, &num_stencil_bits) ); /* We need at least three stencil bits to combine clips */ if (num_stencil_bits > 2) flags |= COGL_FEATURE_STENCIL_BUFFER; GE( glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) ); if (max_clip_planes >= 4) flags |= COGL_FEATURE_FOUR_CLIP_PLANES; #ifdef HAVE_COGL_GLES2 flags |= COGL_FEATURE_SHADERS_GLSL | COGL_FEATURE_OFFSCREEN; #endif flags |= COGL_FEATURE_VBOS; /* Cache features */ ctx->feature_flags = flags; ctx->features_cached = TRUE; }