/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /** * SECTION:clutter-feature * @short_description: functions to query available GL features ay runtime * * Functions to query available GL features ay runtime */ #include "config.h" #include #include #include #include #include #include #include #include #include "clutter-feature.h" #include "clutter-main.h" #include "clutter-private.h" #include "clutter-debug.h" typedef void (*FuncPtr) (void); typedef int (*GLXGetVideoSyncProc) (unsigned int *count); typedef int (*GLXWaitVideoSyncProc) (int divisor, int remainder, unsigned int *count); typedef FuncPtr (*GLXGetProcAddressProc) (const guint8 *procName); typedef struct ClutterFeatureFuncs { GLXGetVideoSyncProc get_video_sync; GLXWaitVideoSyncProc wait_video_sync; } ClutterFeatureFuncs; typedef enum ClutterVBlankType { CLUTTER_VBLANK_NONE = 0, CLUTTER_VBLANK_GLX, CLUTTER_VBLANK_DRI } ClutterVBlankType; typedef struct ClutterFeatures { ClutterFeatureFlags flags; ClutterFeatureFuncs funcs; gint dri_fd; ClutterVBlankType vblank_type; guint features_set : 1; } ClutterFeatures; static ClutterFeatures* __features = NULL; G_LOCK_DEFINE_STATIC (__features); /* #ifdef linux */ #define DRM_VBLANK_RELATIVE 0x1; struct drm_wait_vblank_request { int type; unsigned int sequence; unsigned long signal; }; struct drm_wait_vblank_reply { int type; unsigned int sequence; long tval_sec; long tval_usec; }; typedef union drm_wait_vblank { struct drm_wait_vblank_request request; struct drm_wait_vblank_reply reply; } drm_wait_vblank_t; #define DRM_IOCTL_BASE 'd' #define DRM_IOWR(nr,type) _IOWR(DRM_IOCTL_BASE,nr,type) #define DRM_IOCTL_WAIT_VBLANK DRM_IOWR(0x3a, drm_wait_vblank_t) static int drm_wait_vblank(int fd, drm_wait_vblank_t *vbl) { int ret, rc; do { ret = ioctl(fd, DRM_IOCTL_WAIT_VBLANK, vbl); vbl->request.type &= ~DRM_VBLANK_RELATIVE; rc = errno; } while (ret && rc == EINTR); return rc; } /* #endif */ /* Note must be called after context created */ static gboolean check_gl_extension (const gchar *name, const gchar *ext) { gchar *end; gint name_len, n; if (name == NULL || ext == NULL) return FALSE; end = (gchar*)(ext + strlen(ext)); name_len = strlen(name); while (ext < end) { n = strcspn(ext, " "); if ((name_len == n) && (!strncmp(name, ext, n))) return TRUE; ext += (n + 1); } return FALSE; } static FuncPtr get_proc_address (const gchar *name) { static GLXGetProcAddressProc get_proc_func = NULL; static void *dlhand = NULL; if (get_proc_func == NULL && dlhand == NULL) { dlhand = dlopen (NULL, RTLD_LAZY); if (dlhand) { dlerror (); get_proc_func = (GLXGetProcAddressProc) dlsym (dlhand, "glXGetProcAddress"); if (dlerror () != NULL) { get_proc_func = (GLXGetProcAddressProc) dlsym (dlhand, "glXGetProcAddressARB"); } if (dlerror () != NULL) { get_proc_func = NULL; g_warning ("failed to bind GLXGetProcAddress " "or GLXGetProcAddressARB"); } } } if (get_proc_func) return get_proc_func ((unsigned char*) name); return NULL; } static gboolean check_vblank_env (const char *name) { const char *val; val = getenv("CLUTTER_VBLANK"); if (val && !strcasecmp(val, name)) return TRUE; return FALSE; } /* clutter_feature_init: * must be called with the static lock on __features held, to keep it * mt-safe. * * XXX - here we need a bit of weird machinery in place. the features * are checked at run time, each time we try to access them - unless * we already checked them once. unfortunately, we need an open * X display if we want to check them, so ideally we'd need to call * clutter_init() before checking for any feature. the generator for * the api documentation, and more in general every tool relying on the * introspection API provided by GObject, may well not be able to call * clutter_init() (and neither they should be, as we might be running * them on a headless build box). so, we need a way to get the features * without explicitely calling clutter_feature_init() inside clutter_init() * and we also need to have an open X display when we test for the features. * __features is dynamically allocated, and applications tend to badly * crash when trying to access __features components if we did not allocate * it; so when can't use a NULL check to know whether we already invoked * clutter_feature_init() once; hence, we must allocate it anyway, and have * a flag to let us know when the features have been set - that is when * clutter_feature_init() has been successfully completed with an open * X display. */ static void clutter_feature_init (void) { const gchar *gl_extensions, *glx_extensions; CLUTTER_NOTE (MISC, "checking features"); if (!__features) { CLUTTER_NOTE (MISC, "allocating features data"); __features = g_new0 (ClutterFeatures, 1); memset(&__features->funcs, 0, sizeof(ClutterFeatureFuncs)); __features->features_set = FALSE; /* don't rely on zero-ing */ } if (!clutter_xdisplay ()) return; if (__features->features_set) return; gl_extensions = (const gchar*) glGetString (GL_EXTENSIONS); glx_extensions = glXQueryExtensionsString (clutter_xdisplay (), clutter_xscreen ()); if (check_gl_extension ("GL_ARB_texture_rectangle", gl_extensions)) __features->flags |= CLUTTER_FEATURE_TEXTURE_RECTANGLE; /* vblank */ __features->vblank_type = CLUTTER_VBLANK_NONE; if (getenv("__GL_SYNC_TO_VBLANK") || check_vblank_env("none")) { CLUTTER_NOTE (MISC, "vblank sync: disabled at user request"); } else { if (!check_vblank_env("dri") && check_gl_extension ("GLX_SGI_video_sync", glx_extensions)) { __features->funcs.get_video_sync = (GLXGetVideoSyncProc) get_proc_address ("glXGetVideoSyncSGI"); __features->funcs.wait_video_sync = (GLXWaitVideoSyncProc) get_proc_address ("glXWaitVideoSyncSGI"); if ((__features->funcs.get_video_sync != NULL) && (__features->funcs.wait_video_sync != NULL)) { CLUTTER_NOTE (MISC, "vblank sync: using glx"); __features->vblank_type = CLUTTER_VBLANK_GLX; __features->flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK; } } if (!(__features->flags & CLUTTER_FEATURE_SYNC_TO_VBLANK)) { __features->dri_fd = open("/dev/dri/card0", O_RDWR); if (__features->dri_fd >= 0) { CLUTTER_NOTE (MISC, "vblank sync: using dri"); __features->vblank_type = CLUTTER_VBLANK_DRI; __features->flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK; } } if (!(__features->flags & CLUTTER_FEATURE_SYNC_TO_VBLANK)) { CLUTTER_NOTE (MISC, "vblank sync: no use-able mechanism found"); } } CLUTTER_NOTE (MISC, "features checked"); __features->features_set = TRUE; } static void clutter_feature_do_init (void) { G_LOCK (__features); clutter_feature_init (); G_UNLOCK (__features); } /** * clutter_feature_available: * @feature: a #ClutterFeatureFlags * * Checks whether @feature is available. @feature can be a logical * OR of #ClutterFeatureFlags. * * Return value: %TRUE if a feature is available * * Since: 0.1.1 */ gboolean clutter_feature_available (ClutterFeatureFlags feature) { clutter_feature_do_init (); return (__features->flags & feature); } /** * clutter_feature_get_all: * * Returns all the supported features. * * Return value: a logical OR of all the supported features. * * Since: 0.1.1 */ ClutterFeatureFlags clutter_feature_get_all (void) { clutter_feature_do_init (); return __features->flags; } /** * clutter_feature_wait_for_vblank: * * FIXME * * Since: 0.2 */ void clutter_feature_wait_for_vblank (void) { clutter_feature_do_init (); switch (__features->vblank_type) { case CLUTTER_VBLANK_GLX: { unsigned int retraceCount; __features->funcs.get_video_sync (&retraceCount); __features->funcs.wait_video_sync (2, (retraceCount + 1) % 2, &retraceCount); } break; case CLUTTER_VBLANK_DRI: { drm_wait_vblank_t blank; blank.request.type = DRM_VBLANK_RELATIVE; blank.request.sequence = 1; blank.request.signal = 0; drm_wait_vblank (__features->dri_fd, &blank); } break; case CLUTTER_VBLANK_NONE: default: break; } }