/* * Copyright (C) 2022 Red Hat Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * */ #ifndef COGL_TEST_UTILS_H #define COGL_TEST_UTILS_H #include "meta-test/meta-context-test.h" /** * TestUtilsTextureFlags: * @TEST_UTILS_TEXTURE_NONE: No flags specified * @TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP: Disables the automatic generation of * the mipmap pyramid from the base level image whenever it is * updated. The mipmaps are only generated when the texture is * rendered with a mipmap filter so it should be free to leave out * this flag when using other filtering modes * @TEST_UTILS_TEXTURE_NO_SLICING: Disables the slicing of the texture * @TEST_UTILS_TEXTURE_NO_ATLAS: Disables the insertion of the texture inside * the texture atlas used by Cogl * * Flags to pass to the test_utils_texture_new_* family of functions. */ typedef enum { TEST_UTILS_TEXTURE_NONE = 0, TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP = 1 << 0, TEST_UTILS_TEXTURE_NO_SLICING = 1 << 1, TEST_UTILS_TEXTURE_NO_ATLAS = 1 << 2 } TestUtilsTextureFlags; extern CoglContext *test_ctx; extern CoglFramebuffer *test_fb; #define FB_WIDTH 512 #define FB_HEIGHT 512 #define COGL_TEST_SUITE(units) \ int \ main (int argc, \ char **argv) \ { \ g_autoptr (MetaContext) context = NULL; \ \ context = meta_create_cogl_test_context (argc, argv); \ \ units \ \ return meta_context_test_run_tests (META_CONTEXT_TEST (context), \ META_TEST_RUN_FLAG_NONE); \ } #define COGL_TEST_SUITE_MINIMAL(units) \ int \ main (int argc, \ char **argv) \ { \ g_test_init (&argc, &argv, NULL); \ \ units \ \ return g_test_run (); \ } MetaContext * meta_create_cogl_test_context (int argc, char **argv); /* * test_utils_texture_new_with_size: * @context: A #CoglContext * @width: width of texture in pixels. * @height: height of texture in pixels. * @flags: Optional flags for the texture, or %TEST_UTILS_TEXTURE_NONE * @components: What texture components are required * * Creates a new #CoglTexture with the specified dimensions and pixel format. * * The storage for the texture is not necessarily created before this * function returns. The storage can be explicitly allocated using * cogl_texture_allocate() or preferably you can let Cogl * automatically allocate the storage lazily when uploading data when * Cogl may know more about how the texture will be used and can * optimize how it is allocated. * * Return value: A newly created #CoglTexture */ CoglTexture * test_utils_texture_new_with_size (CoglContext *ctx, int width, int height, TestUtilsTextureFlags flags, CoglTextureComponents components); /* * test_utils_texture_new_from_data: * @context: A #CoglContext * @width: width of texture in pixels * @height: height of texture in pixels * @flags: Optional flags for the texture, or %TEST_UTILS_TEXTURE_NONE * @format: the #CoglPixelFormat the buffer is stored in in RAM * @rowstride: the memory offset in bytes between the starts of * scanlines in @data * @data: pointer the memory region where the source buffer resides * @error: A #GError to catch exceptional errors or %NULL * * Creates a new #CoglTexture based on data residing in memory. * * Note: If the given @format has an alpha channel then the data * will be loaded into a premultiplied internal format. If you want * to avoid having the source data be premultiplied then you can * either specify that the data is already premultiplied or use * test_utils_texture_new_from_bitmap which lets you explicitly * request whether the data should internally be premultipled or not. * * Return value: A newly created #CoglTexture or %NULL on failure */ CoglTexture * test_utils_texture_new_from_data (CoglContext *ctx, int width, int height, TestUtilsTextureFlags flags, CoglPixelFormat format, int rowstride, const uint8_t *data); /* * test_utils_texture_new_from_bitmap: * @bitmap: A #CoglBitmap pointer * @flags: Optional flags for the texture, or %TEST_UTILS_TEXTURE_NONE * @premultiplied: Whether the texture should hold premultipled data. * (if the bitmap already holds premultiplied data * and %TRUE is given then no premultiplication will * be done. The data will be premultipled while * uploading if the bitmap has an alpha channel but * does not already have a premultiplied format.) * * Creates a #CoglTexture from a #CoglBitmap. * * Return value: A newly created #CoglTexture or %NULL on failure */ CoglTexture * test_utils_texture_new_from_bitmap (CoglBitmap *bitmap, TestUtilsTextureFlags flags, gboolean premultiplied); /* * test_utils_check_pixel: * @framebuffer: The #CoglFramebuffer to read from * @x: x coordinate of the pixel to test * @y: y coordinate of the pixel to test * @pixel: An integer of the form 0xRRGGBBAA representing the expected * pixel value * * This performs reads a pixel on the given cogl @framebuffer and * asserts that it matches the given color. The alpha channel of the * color is ignored. The pixels are converted to a string and compared * with g_assert_cmpstr so that if the comparison fails then the * assert will display a meaningful message */ void test_utils_check_pixel (CoglFramebuffer *framebuffer, int x, int y, uint32_t expected_pixel); /** * @framebuffer: The #CoglFramebuffer to read from * @x: x coordinate of the pixel to test * @y: y coordinate of the pixel to test * @pixel: An integer of the form 0xRRGGBBAA representing the expected * pixel value * * This performs reads a pixel on the given cogl @framebuffer and * asserts that it matches the given color. The alpha channel is also * checked unlike with test_utils_check_pixel(). The pixels are * converted to a string and compared with g_assert_cmpstr so that if * the comparison fails then the assert will display a meaningful * message. */ void test_utils_check_pixel_and_alpha (CoglFramebuffer *fb, int x, int y, uint32_t expected_pixel); /* * test_utils_check_pixel: * @framebuffer: The #CoglFramebuffer to read from * @x: x coordinate of the pixel to test * @y: y coordinate of the pixel to test * @pixel: An integer of the form 0xrrggbb representing the expected pixel value * * This performs reads a pixel on the given cogl @framebuffer and * asserts that it matches the given color. The alpha channel of the * color is ignored. The pixels are converted to a string and compared * with g_assert_cmpstr so that if the comparison fails then the * assert will display a meaningful message */ void test_utils_check_pixel_rgb (CoglFramebuffer *framebuffer, int x, int y, int r, int g, int b); /* * test_utils_check_region: * @framebuffer: The #CoglFramebuffer to read from * @x: x coordinate of the region to test * @y: y coordinate of the region to test * @width: width of the region to test * @height: height of the region to test * @pixel: An integer of the form 0xrrggbb representing the expected region color * * Performs a read pixel on the specified region of the given cogl * @framebuffer and asserts that it matches the given color. The alpha * channel of the color is ignored. The pixels are converted to a * string and compared with g_assert_cmpstr so that if the comparison * fails then the assert will display a meaningful message */ void test_utils_check_region (CoglFramebuffer *framebuffer, int x, int y, int width, int height, uint32_t expected_rgba); /* * test_utils_compare_pixel: * @screen_pixel: A pixel stored in memory * @expected_pixel: The expected RGBA value * * Compares a pixel from a buffer to an expected value. The pixels are * converted to a string and compared with g_assert_cmpstr so that if * the comparison fails then the assert will display a meaningful * message. */ void test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel); /* * test_utils_compare_pixel_and_alpha: * @screen_pixel: A pixel stored in memory * @expected_pixel: The expected RGBA value * * Compares a pixel from a buffer to an expected value. This is * similar to test_utils_compare_pixel() except that it doesn't ignore * the alpha component. */ void test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel, uint32_t expected_pixel); /* * test_utils_create_color_texture: * @context: A #CoglContext * @color: A color to put in the texture * * Creates a 1x1-pixel RGBA texture filled with the given color. */ CoglTexture * test_utils_create_color_texture (CoglContext *context, uint32_t color); /* cogl_test_verbose: * * Queries if the user asked for verbose output or not. */ gboolean cogl_test_verbose (void); /* test_util_is_pot: * @number: A number to test * * Returns whether the given integer is a power of two */ static inline gboolean test_utils_is_pot (unsigned int number) { /* Make sure there is only one bit set */ return (number & (number - 1)) == 0; } #endif /* COGL_TEST_UTILS_H */