libclutterincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/cogl libclutterinclude_HEADERS = \ $(top_builddir)/clutter/cogl/cogl.h \ $(top_builddir)/clutter/cogl/cogl-defines-gl.h \ $(top_builddir)/clutter/cogl/cogl-color.h \ $(top_builddir)/clutter/cogl/cogl-deprecated.h \ $(top_builddir)/clutter/cogl/cogl-fixed.h \ $(top_builddir)/clutter/cogl/cogl-offscreen.h \ $(top_builddir)/clutter/cogl/cogl-path.h \ $(top_builddir)/clutter/cogl/cogl-shader.h \ $(top_builddir)/clutter/cogl/cogl-texture.h \ $(top_builddir)/clutter/cogl/cogl-types.h \ $(top_builddir)/clutter/cogl/cogl-vertex-buffer.h \ $(top_builddir)/clutter/cogl/cogl-material.h \ $(top_builddir)/clutter/cogl/cogl-matrix.h INCLUDES = \ -I$(top_srcdir) \ -I$(top_srcdir)/clutter \ -I$(top_srcdir)/clutter/cogl \ -I$(top_srcdir)/clutter/cogl/common \ -I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \ -I$(top_builddir)/clutter \ -I$(top_builddir)/clutter/cogl \ -DG_LOG_DOMAIN=\"Cogl-GL\" \ -DCLUTTER_COMPILATION \ $(CLUTTER_CFLAGS) \ $(CLUTTER_DEBUG_CFLAGS) \ $(MAINTAINER_CFLAGS) \ $(GCC_FLAGS) LDADD = $(CLUTTER_LIBS) noinst_LTLIBRARIES = libclutter-cogl.la libclutter_cogl_la_SOURCES = \ $(top_builddir)/clutter/cogl/cogl.h \ $(top_builddir)/clutter/cogl/cogl-defines-gl.h \ $(top_builddir)/clutter/cogl/cogl-color.h \ $(top_builddir)/clutter/cogl/cogl-deprecated.h \ $(top_builddir)/clutter/cogl/cogl-fixed.h \ $(top_builddir)/clutter/cogl/cogl-offscreen.h \ $(top_builddir)/clutter/cogl/cogl-path.h \ $(top_builddir)/clutter/cogl/cogl-shader.h \ $(top_builddir)/clutter/cogl/cogl-texture.h \ $(top_builddir)/clutter/cogl/cogl-types.h \ cogl-internal.h \ cogl-texture-private.h \ cogl-fbo.h \ cogl-shader-private.h \ cogl-program.h \ cogl-context.h \ cogl.c \ cogl-primitives.c \ cogl-texture.c \ cogl-fbo.c \ cogl-shader.c \ cogl-program.c \ cogl-context.c EXTRA_DIST = cogl-defines.h.in libclutter_cogl_la_LIBADD = $(top_builddir)/clutter/cogl/common/libclutter-cogl-common.la