/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2012 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi */ /** * SECTION:clutter-canvas * @Title: ClutterCanvas * @Short_Description: Content for 2D painting * @See_Also: #ClutterContent * * The #ClutterCanvas class is a #ClutterContent implementation that allows * drawing using the Cairo API on a 2D surface. * * In order to draw on a #ClutterCanvas, you should connect a handler to the * #ClutterCanvas::draw signal; the signal will receive a #cairo_t context * that can be used to draw. #ClutterCanvas will emit the #ClutterCanvas::draw * signal when invalidated using clutter_content_invalidate(). * * * * * FIXME: MISSING XINCLUDE CONTENT * * * * * #ClutterCanvas is available since Clutter 1.10. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "clutter-canvas.h" #define CLUTTER_ENABLE_EXPERIMENTAL_API #include "clutter-backend.h" #include "clutter-cairo.h" #include "clutter-color.h" #include "clutter-content-private.h" #include "clutter-marshal.h" #include "clutter-paint-node.h" #include "clutter-paint-nodes.h" #include "clutter-private.h" struct _ClutterCanvasPrivate { cairo_t *cr; int width; int height; CoglTexture *texture; gboolean dirty; CoglBitmap *buffer; }; enum { PROP_0, PROP_WIDTH, PROP_HEIGHT, LAST_PROP }; static GParamSpec *obj_props[LAST_PROP] = { NULL, }; enum { DRAW, LAST_SIGNAL }; static guint canvas_signals[LAST_SIGNAL] = { 0, }; static void clutter_content_iface_init (ClutterContentIface *iface); G_DEFINE_TYPE_WITH_CODE (ClutterCanvas, clutter_canvas, G_TYPE_OBJECT, G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT, clutter_content_iface_init)) static void clutter_cairo_context_draw_marshaller (GClosure *closure, GValue *return_value, guint n_param_values, const GValue *param_values, gpointer invocation_hint, gpointer marshal_data) { cairo_t *cr = g_value_get_boxed (¶m_values[1]); cairo_save (cr); _clutter_marshal_BOOLEAN__BOXED_INT_INT (closure, return_value, n_param_values, param_values, invocation_hint, marshal_data); cairo_restore (cr); } static void clutter_canvas_finalize (GObject *gobject) { ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv; if (priv->buffer != NULL) { cogl_object_unref (priv->buffer); priv->buffer = NULL; } g_clear_pointer (&priv->texture, cogl_object_unref); G_OBJECT_CLASS (clutter_canvas_parent_class)->finalize (gobject); } static void clutter_canvas_set_property (GObject *gobject, guint prop_id, const GValue *value, GParamSpec *pspec) { ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv; switch (prop_id) { case PROP_WIDTH: if (priv->width != g_value_get_int (value)) { priv->width = g_value_get_int (value); clutter_content_invalidate (CLUTTER_CONTENT (gobject)); } break; case PROP_HEIGHT: if (priv->height != g_value_get_int (value)) { priv->height = g_value_get_int (value); clutter_content_invalidate (CLUTTER_CONTENT (gobject)); } break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void clutter_canvas_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv; switch (prop_id) { case PROP_WIDTH: g_value_set_int (value, priv->width); break; case PROP_HEIGHT: g_value_set_int (value, priv->height); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void clutter_canvas_class_init (ClutterCanvasClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); g_type_class_add_private (klass, sizeof (ClutterCanvasPrivate)); /** * ClutterCanvas:width: * * The width of the canvas. * * */ obj_props[PROP_WIDTH] = g_param_spec_int ("width", P_("Width"), P_("The width of the canvas"), -1, G_MAXINT, -1, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); /** * ClutterCanvas:height: * * The height of the canvas. * * */ obj_props[PROP_HEIGHT] = g_param_spec_int ("height", P_("Height"), P_("The height of the canvas"), -1, G_MAXINT, -1, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS); /** * ClutterCanvas::draw: * @canvas: the #ClutterCanvas that emitted the signal * @cr: the Cairo context used to draw * @width: the width of the @canvas * @height: the height of the @canvas * * The #ClutterCanvas::draw signal is emitted each time a canvas is * invalidated. * * It is safe to connect multiple handlers to this signal: each * handler invocation will be automatically protected by cairo_save() * and cairo_restore() pairs. * * Return value: %TRUE if the signal emission should stop, and * %FALSE otherwise * * */ canvas_signals[DRAW] = g_signal_new (I_("draw"), G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE, G_STRUCT_OFFSET (ClutterCanvasClass, draw), _clutter_boolean_handled_accumulator, NULL, clutter_cairo_context_draw_marshaller, G_TYPE_BOOLEAN, 3, CAIRO_GOBJECT_TYPE_CONTEXT, G_TYPE_INT, G_TYPE_INT); gobject_class->set_property = clutter_canvas_set_property; gobject_class->get_property = clutter_canvas_get_property; gobject_class->finalize = clutter_canvas_finalize; g_object_class_install_properties (gobject_class, LAST_PROP, obj_props); } static void clutter_canvas_init (ClutterCanvas *self) { self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_CANVAS, ClutterCanvasPrivate); self->priv->width = -1; self->priv->height = -1; } static void clutter_canvas_paint_content (ClutterContent *content, ClutterActor *actor, ClutterPaintNode *root) { ClutterCanvas *self = CLUTTER_CANVAS (content); ClutterCanvasPrivate *priv = self->priv; ClutterPaintNode *node; ClutterActorBox box; ClutterColor color; guint8 paint_opacity; ClutterScalingFilter min_f, mag_f; ClutterContentRepeat repeat; if (priv->buffer == NULL) return; if (priv->texture && priv->dirty) g_clear_pointer (&priv->texture, cogl_object_unref); if (!priv->texture) priv->texture = cogl_texture_new_from_bitmap (self->priv->buffer, COGL_TEXTURE_NO_SLICING, CLUTTER_CAIRO_FORMAT_ARGB32); if (priv->texture == NULL) return; clutter_actor_get_content_box (actor, &box); paint_opacity = clutter_actor_get_paint_opacity (actor); clutter_actor_get_content_scaling_filters (actor, &min_f, &mag_f); repeat = clutter_actor_get_content_repeat (actor); color.red = paint_opacity; color.green = paint_opacity; color.blue = paint_opacity; color.alpha = paint_opacity; node = clutter_texture_node_new (priv->texture, &color, min_f, mag_f); clutter_paint_node_set_name (node, "Canvas"); if (repeat == CLUTTER_REPEAT_NONE) clutter_paint_node_add_rectangle (node, &box); else { float t_w = 1.f, t_h = 1.f; if ((repeat & CLUTTER_REPEAT_X_AXIS) != FALSE) t_w = (box.x2 - box.x1) / cogl_texture_get_width (priv->texture); if ((repeat & CLUTTER_REPEAT_Y_AXIS) != FALSE) t_h = (box.y2 - box.y1) / cogl_texture_get_height (priv->texture); clutter_paint_node_add_texture_rectangle (node, &box, 0.f, 0.f, t_w, t_h); } clutter_paint_node_add_child (root, node); clutter_paint_node_unref (node); priv->dirty = FALSE; } static void clutter_canvas_emit_draw (ClutterCanvas *self) { ClutterCanvasPrivate *priv = self->priv; cairo_surface_t *surface; gboolean mapped_buffer; unsigned char *data; CoglBuffer *buffer; gboolean res; cairo_t *cr; g_assert (priv->width > 0 && priv->width > 0); priv->dirty = TRUE; if (priv->buffer == NULL) { CoglContext *ctx; ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ()); priv->buffer = cogl_bitmap_new_with_size (ctx, priv->width, priv->height, CLUTTER_CAIRO_FORMAT_ARGB32); } buffer = COGL_BUFFER (cogl_bitmap_get_buffer (priv->buffer)); if (buffer == NULL) return; cogl_buffer_set_update_hint (buffer, COGL_BUFFER_UPDATE_HINT_DYNAMIC); data = cogl_buffer_map (buffer, COGL_BUFFER_ACCESS_READ_WRITE, COGL_BUFFER_MAP_HINT_DISCARD); if (data != NULL) { int bitmap_stride = cogl_bitmap_get_rowstride (priv->buffer); surface = cairo_image_surface_create_for_data (data, CAIRO_FORMAT_ARGB32, priv->width, priv->height, bitmap_stride); mapped_buffer = TRUE; } else { surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, priv->width, priv->height); mapped_buffer = FALSE; } self->priv->cr = cr = cairo_create (surface); g_signal_emit (self, canvas_signals[DRAW], 0, cr, priv->width, priv->height, &res); #ifdef CLUTTER_ENABLE_DEBUG if (_clutter_diagnostic_enabled () && cairo_status (cr)) { g_warning ("Drawing failed for [%p]: %s", self, cairo_status_to_string (cairo_status (cr))); } #endif self->priv->cr = NULL; cairo_destroy (cr); if (mapped_buffer) cogl_buffer_unmap (buffer); else { int size = cairo_image_surface_get_stride (surface) * priv->height; cogl_buffer_set_data (buffer, 0, cairo_image_surface_get_data (surface), size); } cairo_surface_destroy (surface); } static void clutter_canvas_invalidate (ClutterContent *content) { ClutterCanvas *self = CLUTTER_CANVAS (content); ClutterCanvasPrivate *priv = self->priv; if (priv->buffer != NULL) { cogl_object_unref (priv->buffer); priv->buffer = NULL; } if (priv->width <= 0 || priv->height <= 0) return; clutter_canvas_emit_draw (self); } static gboolean clutter_canvas_get_preferred_size (ClutterContent *content, gfloat *width, gfloat *height) { ClutterCanvasPrivate *priv = CLUTTER_CANVAS (content)->priv; if (priv->width < 0 || priv->height < 0) return FALSE; if (width != NULL) *width = priv->width; if (height != NULL) *height = priv->height; return TRUE; } static void clutter_content_iface_init (ClutterContentIface *iface) { iface->invalidate = clutter_canvas_invalidate; iface->paint_content = clutter_canvas_paint_content; iface->get_preferred_size = clutter_canvas_get_preferred_size; } /** * clutter_canvas_new: * * Creates a new instance of #ClutterCanvas. * * You should call clutter_canvas_set_size() to set the size of the canvas. * * You should call clutter_content_invalidate() every time you wish to * draw the contents of the canvas. * * Return value: (transfer full): The newly allocated instance of * #ClutterCanvas. Use g_object_unref() when done. * * */ ClutterContent * clutter_canvas_new (void) { return g_object_new (CLUTTER_TYPE_CANVAS, NULL); } /** * clutter_canvas_set_size: * @canvas: a #ClutterCanvas * @width: the width of the canvas, in pixels * @height: the height of the canvas, in pixels * * Sets the size of the @canvas. * * This function will cause the @canvas to be invalidated. * * */ void clutter_canvas_set_size (ClutterCanvas *canvas, int width, int height) { GObject *obj; gboolean width_changed = FALSE, height_changed = FALSE; g_return_if_fail (CLUTTER_IS_CANVAS (canvas)); g_return_if_fail (width >= -1 && height >= -1); obj = G_OBJECT (canvas); g_object_freeze_notify (obj); if (canvas->priv->width != width) { canvas->priv->width = width; width_changed = TRUE; g_object_notify_by_pspec (obj, obj_props[PROP_WIDTH]); } if (canvas->priv->height != height) { canvas->priv->height = height; height_changed = TRUE; g_object_notify_by_pspec (obj, obj_props[PROP_HEIGHT]); } if (width_changed || height_changed) clutter_content_invalidate (CLUTTER_CONTENT (canvas)); g_object_thaw_notify (obj); }