/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: * Emmanuele Bassi */ #pragma once #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include "cogl/cogl.h" #include "clutter/clutter-offscreen-effect.h" G_BEGIN_DECLS #define CLUTTER_TYPE_DEFORM_EFFECT (clutter_deform_effect_get_type ()) CLUTTER_EXPORT G_DECLARE_DERIVABLE_TYPE (ClutterDeformEffect, clutter_deform_effect, CLUTTER, DEFORM_EFFECT, ClutterOffscreenEffect) /** * ClutterDeformEffectClass: * @deform_vertex: virtual function; sub-classes should override this * function to compute the deformation of each vertex * * The #ClutterDeformEffectClass structure contains * only private data */ struct _ClutterDeformEffectClass { /*< private >*/ ClutterOffscreenEffectClass parent_class; /*< public >*/ void (* deform_vertex) (ClutterDeformEffect *effect, gfloat width, gfloat height, CoglTextureVertex *vertex); }; CLUTTER_EXPORT void clutter_deform_effect_set_back_material (ClutterDeformEffect *effect, CoglPipeline *material); CLUTTER_EXPORT CoglPipeline* clutter_deform_effect_get_back_material (ClutterDeformEffect *effect); CLUTTER_EXPORT void clutter_deform_effect_set_n_tiles (ClutterDeformEffect *effect, guint x_tiles, guint y_tiles); CLUTTER_EXPORT void clutter_deform_effect_get_n_tiles (ClutterDeformEffect *effect, guint *x_tiles, guint *y_tiles); CLUTTER_EXPORT void clutter_deform_effect_invalidate (ClutterDeformEffect *effect); G_END_DECLS