/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * Copyright (C) 2016 Red Hat * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * Written by: * Jonas Ã…dahl */ #include "config.h" #include #include "clutter/x11/clutter-x11.h" #include "cogl/cogl.h" #include "cogl/cogl-xlib.h" #include "cogl/winsys/cogl-winsys-glx-private.h" #include "cogl/winsys/cogl-winsys-egl-x11-private.h" #include "backends/meta-backend-private.h" #include "backends/meta-logical-monitor.h" #include "backends/meta-renderer.h" #include "backends/meta-renderer-view.h" #include "backends/x11/meta-renderer-x11.h" #include "core/boxes-private.h" #include "meta/meta-backend.h" #include "meta/util.h" struct _MetaRendererX11 { MetaRenderer parent; }; G_DEFINE_TYPE (MetaRendererX11, meta_renderer_x11, META_TYPE_RENDERER) static const CoglWinsysVtable * get_x11_cogl_winsys_vtable (CoglRenderer *renderer) { if (meta_is_wayland_compositor ()) return _cogl_winsys_egl_xlib_get_vtable (); switch (renderer->driver) { case COGL_DRIVER_GLES1: case COGL_DRIVER_GLES2: return _cogl_winsys_egl_xlib_get_vtable (); case COGL_DRIVER_GL: case COGL_DRIVER_GL3: return _cogl_winsys_glx_get_vtable (); case COGL_DRIVER_ANY: case COGL_DRIVER_NOP: case COGL_DRIVER_WEBGL: break; } g_assert_not_reached (); } static CoglRenderer * meta_renderer_x11_create_cogl_renderer (MetaRenderer *renderer) { CoglRenderer *cogl_renderer; Display *xdisplay = clutter_x11_get_default_display (); cogl_renderer = cogl_renderer_new (); cogl_renderer_set_custom_winsys (cogl_renderer, get_x11_cogl_winsys_vtable); cogl_xlib_renderer_set_foreign_display (cogl_renderer, xdisplay); /* Set up things so that if the INTEL_swap_event extension is not present, * but the driver is known to have good thread support, we use an extra * thread and call glXWaitVideoSync() in the thread. This allows idles * to work properly, even when Mutter is constantly redrawing new frames; * otherwise, without INTEL_swap_event, we'll just block in glXSwapBuffers(). */ cogl_xlib_renderer_set_threaded_swap_wait_enabled (cogl_renderer, TRUE); return cogl_renderer; } static MetaMonitorTransform calculate_view_transform (MetaMonitorManager *monitor_manager, MetaLogicalMonitor *logical_monitor) { MetaMonitor *main_monitor; MetaOutput *main_output; main_monitor = meta_logical_monitor_get_monitors (logical_monitor)->data; main_output = meta_monitor_get_main_output (main_monitor); /* * Pick any monitor and output and check; all CRTCs of a logical monitor will * always have the same transform assigned to them. */ if (meta_monitor_manager_is_transform_handled (monitor_manager, main_output->crtc, main_output->crtc->transform)) return META_MONITOR_TRANSFORM_NORMAL; else return main_output->crtc->transform; } static MetaRendererView * meta_renderer_x11_create_view (MetaRenderer *renderer, MetaLogicalMonitor *logical_monitor) { MetaBackend *backend = meta_get_backend (); MetaMonitorManager *monitor_manager = meta_backend_get_monitor_manager (backend); ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend); CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend); MetaMonitorTransform view_transform; int view_scale; int width, height; CoglTexture2D *texture_2d; CoglOffscreen *fake_onscreen; CoglOffscreen *offscreen; GError *error = NULL; g_assert (meta_is_wayland_compositor ()); view_transform = calculate_view_transform (monitor_manager, logical_monitor); if (meta_is_stage_views_scaled ()) view_scale = logical_monitor->scale; else view_scale = 1; width = logical_monitor->rect.width * view_scale; height = logical_monitor->rect.height * view_scale; texture_2d = cogl_texture_2d_new_with_size (cogl_context, width, height); fake_onscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (texture_2d)); if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (fake_onscreen), &error)) meta_fatal ("Couldn't allocate framebuffer: %s", error->message); if (view_transform != META_MONITOR_TRANSFORM_NORMAL) { texture_2d = cogl_texture_2d_new_with_size (cogl_context, width, height); offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (texture_2d)); if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (offscreen), &error)) meta_fatal ("Couldn't allocate offscreen framebuffer: %s", error->message); } else { offscreen = NULL; } return g_object_new (META_TYPE_RENDERER_VIEW, "layout", &logical_monitor->rect, "framebuffer", COGL_FRAMEBUFFER (fake_onscreen), "offscreen", COGL_FRAMEBUFFER (offscreen), "transform", view_transform, "scale", view_scale, NULL); } static void meta_renderer_x11_init (MetaRendererX11 *renderer_x11) { } static void meta_renderer_x11_class_init (MetaRendererX11Class *klass) { MetaRendererClass *renderer_class = META_RENDERER_CLASS (klass); renderer_class->create_cogl_renderer = meta_renderer_x11_create_cogl_renderer; renderer_class->create_view = meta_renderer_x11_create_view; }