/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2012 Intel Corp. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #ifndef __CLUTTER_EVDEV_H__ #define __CLUTTER_EVDEV_H__ #include #include #include #include G_BEGIN_DECLS /** * ClutterOpenDeviceCallback: * @path: the device path * @flags: flags to be passed to open * * This callback will be called when Clutter needs to access an input * device. It should return an open file descriptor for the file at @path, * or -1 if opening failed. */ typedef int (*ClutterOpenDeviceCallback) (const char *path, int flags, gpointer user_data, GError **error); void clutter_evdev_set_open_callback (ClutterOpenDeviceCallback callback, gpointer user_data); void clutter_evdev_release_devices (void); void clutter_evdev_reclaim_devices (void); struct xkb_state * clutter_evdev_get_keyboard_state (ClutterDeviceManager *evdev); void clutter_evdev_set_keyboard_map (ClutterDeviceManager *evdev, struct xkb_keymap *keymap); G_END_DECLS #endif /* __CLUTTER_EVDEV_H__ */