/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2014 Canonical Ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
* Authors:
* Marco Trevisan
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-device-manager-private.h"
#include "clutter-input-device-mir.h"
typedef struct _ClutterInputDeviceClass ClutterInputDeviceMirClass;
#define clutter_input_device_mir_get_type _clutter_input_device_mir_get_type
G_DEFINE_TYPE (ClutterInputDeviceMir, clutter_input_device_mir, CLUTTER_TYPE_INPUT_DEVICE);
static gboolean
clutter_input_device_mir_keycode_to_evdev (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode)
{
*evdev_keycode = hardware_keycode - 8;
return TRUE;
}
static void
clutter_input_device_mir_class_init (ClutterInputDeviceMirClass *klass)
{
klass->keycode_to_evdev = clutter_input_device_mir_keycode_to_evdev;
}
static void
clutter_input_device_mir_init (ClutterInputDeviceMir *self)
{
}