2008-12-01 Neil Roberts Bug 1305 - NPOT textures unaligned to a pixel sometimes have border artifacts * clutter/cogl/gl/cogl-texture.c: Set the wrap mode of a texture on demand Instead of setting the wrap mode once per texture at creation, it is now changed whenever the texture is drawn. The previous value is cached so that it isn't changed if the value is the same. This is used in _cogl_texture_quad_hw to only enable GL_REPEAT mode when the coordinates are not in the range [0,1]. Otherwise it can pull in pixels from the other edge when the texture is rendered off-pixel. 2008-11-28 Neil Roberts * tests/conform/test-backface-culling.c (TEXTURE_SIZE): Don't set to a funny size on GLES because it will break cogl_texture_polygon 2008-11-28 Neil Roberts * tests/conform/test-backface-culling.c: New test for backface culling * tests/conform/test-conform-main.c (main): Add /texture/test_backface_culing * tests/conform/Makefile.am (test_conformance_SOURCES): Add test-backface-culling.c 2008-11-28 Neil Roberts * tests/conform/test-mesh-mutability.c: * tests/conform/test-mesh-interleved.c: * tests/conform/test-mesh-contiguous.c: Remove the idle source after the test is complete so that it won't interfere with other tests. 2008-11-26 Emmanuele Bassi * clutter/clutter-group.c: (clutter_group_real_raise), (clutter_group_real_lower): Repaint the Group on raise and lower. 2008-11-26 Neil Roberts * clutter/cogl/gl/cogl-texture.c (cogl_texture_rectangle): Fixed the test for whether to use hardware tiling. Previously it assumed that texture coordinates are in increasing order but this is not the case since bug 1057 was fixed. The texture coordinates are now sorted later. It also allowed negative coordinates which doesn't make sense if the texture has waste. 2008-11-25 Emmanuele Bassi * configure.ac: Remove stray dependency on gdk-pixbuf-xlib; we don't use the xlib specific API anymore. (thanks to Matthias Clasen) 2008-11-25 Neil Roberts Bug 1299 - clutter_score_remove will segmentation fault if timelines are more than 52 and continue to remove them * clutter/clutter-score.c (traverse_children): Don't destroy the entry in the handler for REMOVE_BY_ID. It will be removed again anyway in the call to g_node_traverse. This was causing a crash. Thanks to zhangwei for spotting. 2008-11-24 Neil Roberts Add a wrapper library to help testing without NPOTs. * tests/tools/Makefile.am: Optionally build the libdisable-npots.la library depending on whether libdl was detected in the configure script. A helper script is also generated to setup the LD_PRELOAD. * tests/conform/Makefile.am: There are now two versions of the test-report and full-report rules. test-report-normal is the same as before and test-report-disable-npots runs the tests with the disable-npots wrapper script. The full-report rule runs both of them and displays two separate HTML files. The test-report rule just runs the normal version as before. * configure.ac: Add a test for libdl * tests/tools/disable-npots.sh.in: New file. Template for the helper script * tests/tools/disable-npots.c: New file 2008-11-24 Neil Roberts * clutter/cogl/gl/cogl-texture.c (cogl_texture_polygon): Fix the equation for calculating texture coordinates when using sliced textures. This became broken in revision 3520. 2008-11-21 Neil Roberts Bug 1270 - Update to mingw-cross-compile.sh * build/mingw/mingw-cross-compile.sh: Update to download latest binaries. Patch thanks to David Kedves. 2008-11-21 Neil Roberts Bug 1271 - mingw compiling failed: undefined reference to `_glDrawRangeElements@24' Resolve glDrawRangeElements with cogl_get_proc_address instead of calling it directly because functions defined in GL > 1.1 are not directly exported under Windows. * clutter/cogl/common/cogl-mesh.c: Use the function pointer from the context * clutter/cogl/gl/cogl-context.c (cogl_create_context): Initialise function pointer. * clutter/cogl/gl/cogl-context.h (CoglContext): Add a function pointer * clutter/cogl/gl/cogl-defines.h.in: Add a typedef for the function pointer. * clutter/cogl/gl/cogl.c (_cogl_features_init): Resolve glDrawRangeElements 2008-11-21 Neil Roberts * tests/interactive/Makefile.am: * tests/conform/Makefile.am: Use $(EXEEXT) when specifying a dependency on an executable otherwise there won't be a rule to build it on Windows. 2008-11-21 Neil Roberts Bug 1269 - mingw32 building failed at clutter-media.c * clutter/clutter-media.c: Rename the 'ERROR' signal enum to 'ERROR_SIGNAL' otherwise it clashes with windgi.h. Thanks to David Kedves 2008-11-21 Neil Roberts * clutter/pango/cogl-pango.h: Include pango/pango.h to get pango-renderer.h. In versions prior to 1.18.4 pangocairo.h does not include pango-renderer.h 2008-11-21 Neil Roberts Bug 1280 - clutter_score_append_at_marker lead to segmentation fault in trunk and incorrect appearance in clutter-0.8 * clutter/clutter-score.c (start_children_entries): Check whether the child timeline is actually attached at a marker before comparing whether the marker's name matches the marker reached. This fixes a crash that happens when a marker is reached on a timeline that also has child timelines attached at the end. Thanks to zhangwei for spotting. 2008-11-20 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_set_property): Add sanity checks for NULL boxed values when setting the rotation center. * tests/interactive/test-animation.c: (on_button_press): Add an example on how to use the rotation properties to animate an actor. 2008-11-18 Neil Roberts Fixed some trivial compiler warnings * tests/interactive/test-pixmap.c (create_pixmap): Use a format string instead of passing the error message directly to g_error. * tests/interactive/test-easing.c (test_easing_main) (on_button_press): * tests/interactive/test-animation.c (on_button_press): Use unsigned variables for the results from clutter_actor_get_size otherwise it complains about the pointer signedness being different. * clutter/clutter-script.c (clutter_script_add_search_paths): Use G_GSIZE_FORMAT instead of %d for a gsize parameter otherwise it gets upset on 64-bit. 2008-11-18 Neil Roberts * tests/conform/test-timeline.c (test_timeline): Remove the delay idle handler after the test is finished, otherwise it will continue running during subsequent tests. This was breaking test_timeline_interpolate. 2008-11-18 Robert Bragg * clutter/cogl/common/cogl-mesh.c: Re-works validate_custom_attribute_name() so it doesn't access an un-initialised variable. 2008-11-18 Robert Bragg A comparison of gl/cogl-texture.c and gles/cogl-texture.c, to reduce differences and improve maintainability. * clutter/cogl/gl/cogl-context.h: Adds a CoglTextureGLVertex typedef + texture_vertices and texture_vertices_size members to CoglContext for using vertex arrays like GLES does * clutter/cogl/gl/cogl-context.c: Initializes texture_vertices + texture_vertices_size members * clutter/cogl/gl/cogl-internal.h: Adds COGL_ENABLE_COLOR_ARRAY * clutter/cogl/gl/cogl.c: Add COGL_ENABLE_COLOR_ARRAY support to cogl_enable * clutter/cogl/gles/cogl-context.h: Change the CoglTextureGLVertex to use GLfloat for the position and texture coord attributes and GLubyte for the color. * clutter/cogl/gles/cogl-texture-private.h: Adds a wrap_mode member like GL has. * clutter/cogl/gl/cogl-texture.c * clutter/cogl/gles/cogl-texture.c: Improves the comparability of the files, such that the remaining differences, better reflect the fundamental differences needed between GL and GLES. Notably GL no longer uses glBegin/glEnd for submitting vertices, it uses vertex arrays like GLES and this gives a small but measurable fps improvement for test-text. 2008-11-18 Robert Bragg * clutter/cogl/gl/cogl-internal.h * clutter/cogl/gles/cogl-internal.h: Removes semicolon after the GE() macro since that breaks using it as a single statement. 2008-11-18 Emmanuele Bassi * clutter/clutter.h: Add clutter-shader.h and clutter-shader-types.h to the global include. 2008-11-18 Emmanuele Bassi * clutter/cogl/cogl-shader.h: Add a function for setting an integer uniform, similar to cogl_program_uniform_1f(). * clutter/cogl/gl/cogl-program.c: Implement the GL version of cogl_program_uniform_1i(). * clutter/cogl/gles/cogl-program.c: Implement the GLES version of cogl_program_uniform_1i(). 2008-11-18 Emmanuele Bassi Bug 1049 - Clutter doesn't support most GLSL uniforms (patch by Chris Lord and Neil Roberts) * README: Update release notes. * clutter/Makefile.am: * clutter/clutter-shader-types.[ch]: Add GValue types for shader values. * clutter/clutter-actor.[ch]: Update the shader API to use the newly added GValue support for GLSL shader uniform setters. * clutter/clutter-shader.[ch]: Add float and integer convenience API for single value GLSL uniform setters. * clutter/cogl/cogl-shader.h: Add new uniform setters. * clutter/cogl/gl/cogl-context.c: * clutter/cogl/gl/cogl-context.h: * clutter/cogl/gl/cogl-defines.h.in: * clutter/cogl/gl/cogl-program.c: * clutter/cogl/gl/cogl.c: Update the GL implementation of COGL to handle the GLSL uniform setters. * clutter/cogl/gles/cogl-gles2-wrapper.c: * clutter/cogl/gles/cogl-gles2-wrapper.h: * clutter/cogl/gles/cogl-internal.h: * clutter/cogl/gles/cogl-program.c: Update the GLES 2.0 implementation of COGL to handle the GLSL uniform setters. * doc/reference/clutter/clutter-sections.txt: * doc/reference/cogl/cogl-sections.txt: Update the documentation. * tests/interactive/test-fbo.c: * tests/interactive/test-shader.c: Update the shader tests. 2008-11-18 Emmanuele Bassi * clutter/clutter-texture.c: (clutter_texture_get_preferred_width): Fix the usage of the fixed point division macro. 2008-11-18 Emmanuele Bassi * tests/conform/test-conform-main.c (main): Do not run the conformance test suite if we are on X11 but we do not have a DISPLAY available. Some of the tests require a DISPLAY, and everything passes through a clutter_init() call which will fail anyway. If we are running make distcheck on an headless box we might as well just skip the conformance test suite without a meaningless error. 2008-11-18 Emmanuele Bassi * tests/conform/test-mesh-contiguous.c: * tests/conform/test-mesh-interleved.c: * tests/conform/test-mesh-mutability.c: Remove the last bare g_print() from the conformance test suite. 2008-11-18 Emmanuele Bassi * clutter/clutter-alpha.h: * clutter/clutter-alpha.c: (clutter_alpha_set_mode): Use a lookup table to find the alpha function given the animation mode. (clutter_exp_in_func), (clutter_exp_out_func), (clutter_exp_in_out_func): Add new exponential functions. * clutter/clutter-script.c: Update the lookup table with the new animation modes; match "linear" to the ramp-inc alpha function. * clutter/clutter-types.h: Add new AnimationMode values. * tests/interactive/test-easing.c: Update the easing functions test. 2008-11-18 Neil Roberts * tests/conform/test-pick.c (test_pick): The final result message when --verbose is used was the wrong way around 2008-11-18 Neil Roberts * tests/conform/test-conform-main.c (main): Fixed a typo in the name of the path for test_realized. 2008-11-17 Emmanuele Bassi Bug 1014 - Clutter Animation API Improvements * clutter/Makefile.am: * clutter/clutter.h: Update the build * clutter/clutter-types.h: Add AnimationMode, an enumeration for easing functions. * clutter/clutter-alpha.[ch]: Add the :mode property to control the function bound to an Alpha instance using an enumeration value. Also add six new alpha functions: - ease-in, ease-out, ease-in-out - sine-in, sine-out, sine-in-out * clutter/clutter-deprecated.h: Deprecate the #defines for the alpha functions. They will be replaced by entries in the ClutterAnimationMode. * clutter/clutter-interval.[ch]: Add ClutterInterval, an object for defining, validating and computing an interval between two values. * clutter/clutter-animation.[ch]: Add ClutterAnimation, an object responsible for animation the properties of a single actor along an interval of values. ClutterAnimation memory management is automatic. A simple wrapper method for ClutterActor is provided: clutter_actor_animate() which will create, or update, an animation for the passed actor. * clutter/clutter-debug.h: * clutter/clutter-main.c: Add a new 'animation' debug note. * clutter/clutter-script.c: Clean up the alpha functions whitelist, and add the new functions. * doc/reference/clutter/Makefile.am: * doc/reference/clutter/clutter-sections.txt: Update the API reference. * doc/reference/clutter/clutter-animation.xml: Renamed to doc/reference/clutter/clutter-animation-tutorial.xml to avoid clashes with the ClutterAnimation section. * doc/reference/clutter/clutter-docs.sgml: Renamed to doc/reference/clutter/clutter-docs.xml, as it was an XML file and not a SGML file. * tests/Makefile.am: * tests/interactive/Makefile.am: * tests/interactive/test-animation.c: * tests/interactive/test-easing.c: Add two tests for the new simple animation API and the easing functions. * tests/interactive/test-actors.c: * tests/interactive/test-behave.c: * tests/interactive/test-depth.c: * tests/interactive/test-effects.c: * tests/interactive/test-layout.c: * tests/interactive/test-multistage.c: * tests/interactive/test-paint-wrapper.c: * tests/interactive/test-rotate.c: * tests/interactive/test-scale.c: * tests/interactive/test-texture-quality.c: * tests/interactive/test-threads.c: * tests/interactive/test-viewport.c: Update interactive tests to the deprecations and new alpha API. 2008-11-17 Emmanuele Bassi * clutter/clutter-entry.c: * clutter/clutter-label.c: * clutter/clutter-rectangle.c: * clutter/clutter-script.c: * clutter/clutter-stage.c: Use the ParamSpecColor and GValue API for ClutterColor-based properties. 2008-11-14 Robert Bragg * tests/interactive/Makefile.am * tests/interactive/test-pixmap.c: test-pixmap + test-devices accidentally got dropped from the makefiles when changing the unit test layout; this puts them back. 2008-11-14 Emmanuele Bassi Bug 1265 - ClutterScore doesn't emit 'started' signal (Bastian Winkler) * clutter/clutter-score.c: Emit the ::started signal. * tests/interactive/test-score.c: Check the emission of the Score signals. 2008-11-13 Neil Roberts * clutter/cogl/gles/cogl-gles2-wrapper.h: * clutter/cogl/gles/cogl-gles2-wrapper.c: Initialise the 'tex' sampler uniform to 0. The GLSL spec specifically says that you must initialize sampler uniforms. This fixes texturing for GLES 2 when using the PowerVR simulator via software Mesa. 2008-11-13 Robert Bragg Gets the mesh API working with GLES2 * clutter/cogl/common/cogl-mesh.c: Make sure we use the appropriate cogl_wrap_gl* funcs as appropriate * clutter/cogl/gles/cogl-gles2-wrapper.c * clutter/cogl/gles/cogl-gles2-wrapper.h: In our glColorPointer wrapper we needed to mark our color attribute as normalized. * tests/conform/Makefile.am: When creating unit test symlinks we use the -l gtester option to list tests, but when using the PVR SDK the test binary also spews out some extra info that caused lots of random symlinks to be created. We now grep for lines starting with a '/' * tests/conform/test-mesh-contiguous.c * tests/conform/test-mesh-mutability.c: Use cogl_set_source_color instead of directly calling glColor4ub 2008-11-13 Neil Roberts * clutter/clutter-actor.c (clutter_actor_get_paint_visibility): Fix logic so that it won't return TRUE for a hidden stage. 2008-11-13 Emmanuele Bassi * clutter/clutter-behaviour-ellipse.c: (clutter_behaviour_ellipse_applied): Do not reset the depth of the actors to which the Ellipse behaviour has been applied to, unless the behaviour is going to update it because it has a tilt on the X or Y axis. 2008-11-13 Neil Roberts * clutter/clutter-actor.c (clutter_actor_get_reactive) (clutter_actor_get_paint_visibility): Be sure to return exactly TRUE or FALSE instead of zero or some non-zero value in these functions that return a gboolean. Thanks to Kai Wei for spotting. 2008-11-12 Emmanuele Bassi * tests/conform/Makefile.am: * tests/conform/test-conform-main.c: * tests/conform/test-paint-opacity.c: Add test unit for label, rectangle and paint opacity. 2008-11-12 Emmanuele Bassi * clutter/cogl/cogl-color.h: * clutter/cogl/cogl-path.h: * clutter/cogl/cogl-types.h: * clutter/cogl/common/cogl-color.c: Deprecated cogl_color() in favour of cogl_set_source_color() and friends; store the CoglColor components as unsigned bytes instead of fixed point normalized values; add functions for allocating, copying and freeing CoglColor, for use of language bindings. * clutter/cogl/cogl.h.in: * clutter/cogl/cogl-deprecated.h: Added cogl-deprecated.h, an header file containing the deprecation symbols similar to clutter-deprecated.h. * clutter/cogl/gl/Makefile.am: * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gles/cogl.c: Update the GL and GLES implementations of COGL after the CoglColor changes. * clutter/clutter-actor.c: * clutter/clutter-clone-texture.c: * clutter/clutter-entry.c: * clutter/clutter-label.c: * clutter/clutter-rectangle.c: * clutter/clutter-texture.c: Do not use CoglColor whenever it is possible, and use cogl_set_source_color4ub() instead. * clutter/pango/cogl-pango-render.c: Ditto as above. * doc/reference/clutter/subclassing-ClutterActor.xml: * doc/reference/cogl/cogl-sections.txt: Update the documentation. * tests/interactive/test-cogl-offscreen.c: * tests/interactive/test-cogl-primitives.c: * tests/interactive/test-cogl-tex-convert.c: * tests/interactive/test-cogl-tex-foreign.c: * tests/interactive/test-cogl-tex-getset.c: * tests/interactive/test-cogl-tex-polygon.c: * tests/interactive/test-cogl-tex-tile.c: * tests/interactive/test-paint-wrapper.c: Drop the usage of CoglColor whenever it is possible. 2008-11-12 Neil Roberts Bug 1057 - cogl_texture_rectangle doesn't support backward coordinates * clutter/cogl/gl/cogl-texture.c: Instead of sorting the vertex and texture coordinates passed to cogl_texture_rectangle, just swap both sets whenever the texture coordinates are backward. 2008-11-12 Neil Roberts * clutter/clutter-rectangle.c (clutter_rectangle_paint): Fixed so that it doesn't use the alpha value from the border colour to draw the rectangle 2008-11-12 Neil Roberts * clutter/cogl/gles/Makefile.am (libclutterinclude_HEADERS): * clutter/cogl/gl/Makefile.am (libclutterinclude_HEADERS): * clutter/cogl/common/Makefile.am (libclutter_cogl_common_la_SOURCES): Move cogl-mesh.h into the headers for libclutter so that it will get installed. 2008-11-12 Neil Roberts Fix warnings in mesh tests * tests/conform/test-mesh-mutability.c (on_paint): * tests/conform/test-mesh-interleved.c (on_paint): * tests/conform/test-mesh-contiguous.c (on_paint): Use g_usleep instead of sleep * tests/conform/test-mesh-mutability.c (queue_redraw): * tests/conform/test-mesh-interleved.c (queue_redraw): * tests/conform/test-mesh-contiguous.c (queue_redraw): Added missing return statement * clutter/cogl/cogl-mesh.h: Add a declaration for cogl_mesh_submit * clutter/cogl/common/cogl-mesh.c (cogl_mesh_submit): Move the documentation to cogl-mesh.h to match the rest of the functions 2008-11-10 Robert Bragg Bug 1164 - Implements the proposed Mesh API * clutter/cogl/cogl-mesh.h * clutter/cogl/cogl-types.h * clutter/cogl/cogl.h.in * clutter/cogl/common/Makefile.am * clutter/cogl/common/cogl-mesh-private.h * clutter/cogl/common/cogl-mesh.c * clutter/cogl/gl/cogl-context.c * clutter/cogl/gl/cogl-context.h * clutter/cogl/gl/cogl-defines.h.in * clutter/cogl/gl/cogl.c * clutter/cogl/gles/cogl-context.c * clutter/cogl/gles/cogl-context.h: The Mesh API provides a means for submitting an extensible number of per vertex attributes to OpenGL in a way that doesn't require format conversions and so that the data can be mapped into the GPU (in vertex buffer objects) for - hopefully - fast re-use. There are a number of things we can potentially use this API for, but right now this just provides a foundation to build on. Please read the extensive list of TODO items in cogl-mesh.c for examples. Please refer to the cogl-mesh section in the reference manual for documentation of the API. * tests/conform/Makefile.am * tests/conform/test-conform-main.c * tests/conform/test-mesh-contiguous.c * tests/conform/test-mesh-interleved.c * tests/conform/test-mesh-mutability.c: Privides basic coverage testing for the mesh API. 2008-11-10 Robert Bragg Bug 1164 - Implements the proposed Mesh API * clutter/cogl/cogl-mesh.h * clutter/cogl/cogl-types.h * clutter/cogl/cogl.h.in * clutter/cogl/common/Makefile.am * clutter/cogl/common/cogl-mesh-private.h * clutter/cogl/common/cogl-mesh.c * clutter/cogl/gl/cogl-context.c * clutter/cogl/gl/cogl-context.h * clutter/cogl/gl/cogl-defines.h.in * clutter/cogl/gl/cogl.c * clutter/cogl/gles/cogl-context.c * clutter/cogl/gles/cogl-context.h: The Mesh API provides a means for submitting an extensible number of per vertex attributes to OpenGL in a way that doesn't require format conversions and so that the data can be mapped into the GPU (in vertex buffer objects) for - hopefully - fast re-use. There are a number of things we can potentially use this API for, but right now this just provides a foundation to build on. Please read the extensive list of TODO items in cogl-mesh.c for examples. Please refer to the cogl-mesh section in the reference manual for documentation of the API. * tests/conform/Makefile.am * tests/conform/test-conform-main.c * tests/conform/test-mesh-contiguous.c * tests/conform/test-mesh-interleved.c * tests/conform/test-mesh-mutability.c: Privides basic coverage testing for the mesh API. 2008-11-10 Robert Bragg * tests/conform/ADDING_NEW_TESTS * tests/conform/test-conform-common.c * tests/conform/test-pick.c: Instead of using clutter_stage_new /clutter_actor_destroy as a way to avoid cascading side effects between unit tests, due to left over actors, we now destroy all children of the default stage between tests instead. * tests/conform/wrapper.sh: Adds a convenience note about how to run valgrind for an individual unit test 2008-11-10 Neil Roberts * tests/interactive/test-main.c (main): Allow more than two arguments so that the remaining arguments can be passed to the test. This is needed for test-behave for example which can take a --path argument. 2008-11-10 Emmanuele Bassi * clutter/clutter-texture.c: Remove an unused function. 2008-11-10 Emmanuele Bassi * tests/conform/test-label-cache.c: * tests/conform/test-pick.c: * tests/conform/test-timeline.c: Show all the output messages only if the test was done with the verbose flag turned on. * tests/interactive/test-main.c: Do not use the (gpointer*) cast, but use a temporary gpointer instead. 2008-11-10 Robert Bragg * tests/conform/Makefile.am: * tests/conform/wrapper.sh: * tests/conform/test-conform-main.c: * tests/conform/test-timeline.c: Adds Neil's updates to test-timeline.c so it now works with the new unit testing infrastructure. Also some fixes to ensure wrappers get setup correctly for the timeline tests. * tests/interactive/test-main.c: cast the symbol return pointer as (gpointer *) to avoid warning * tests/conform/test-pick.c: g_assert that the test passes, instead of using exit() * test/conform/ADDING_NEW_TESTS: Fixes a silly typo 2008-11-08 Emmanuele Bassi * tests/conform/Makefile.am: * tests/conform/test-actor-invariants.c: * tests/conform/test-conform-main.c: Move the actor invariants unit to the conform section of the test suite. * tests/interactive/Makefile.am: * tests/interactive/test-entry-auto.c: * tests/interactive/test-invariants.c: Remove the entry-auto and invariants test, since those two belong to the conform section. 2008-11-07 Robert Bragg Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing framework * configure.ac: * tests/*: The tests have been reorganised into different categories: conformance, interactive and micro benchmarks. - conformance tests can be run as part of automated tests - interactive tests are basically all the existing tests - micro benchmarks focus on a single performance metric I converted the timeline tests to conformance tests and also added some tests from Neil Roberts and Ebassi. Note: currently only the conformance tests use the glib test APIs, though the micro benchmarks should too. The other change is to make the unit tests link into monolithic binaries which makes the build time for unit tests considerably faster. To deal with the extra complexity this adds to debugging individual tests I have added some sugar to the makefiles so all the tests can be run directly via a symlink and when an individual test is run this way, then a note is printed to the terminal explaining exactly how that test may be debugged using GDB. There is a convenience make rule: 'make test-report', that will run all the conformance tests and hopefully even open the results in your web browser. It skips some of the slower timeline tests, but you can run those using 'make full-report' 2008-11-07 Emmanuele Bassi * clutter/clutter-media.c: Improve documentation of the ClutterMedia interface. 2008-11-07 Matthew Allum Bug 1238 - [PATCH] Pack bitfields in ClutterTexturePrivate * clutter/clutter-texture.c: Using 'guint my_field : 1' for booleans to save space only makes sense if you group all such fields together. Fix grouping for ClutterTexturePrivate. Thanks to Owen Taylor for patch. 2008-11-07 Matthew Allum Bug 1237 - clutter_texture_set_filter_quality calls clutter_texture_[un]realize * clutter/clutter-texture.c: (clutter_texture_set_filter_quality): Call clutter_actor_[un]realize and keep visibility state 2008-11-07 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-clone-texture.c: * clutter/clutter-private.h: * clutter/clutter-texture.c: * clutter/x11/clutter-x11-texture-pixmap.c: Attempt to lower overhead of updating TFP's (particularly mipmaped). Compresses mipmap updates only for visible TFPs. Avoiding updates for non visible TFP's whilst keeping visible clones working ok. 2008-11-06 Neil Roberts Bug 1230 - Pick fails on low precision color buffers * clutter/clutter-main.c (_clutter_id_to_color): When using fuzzy picking to pick a color for an actor, it would previously set the fuzzy bit and then all but the most significant of the remaining unused bits. This meant that for 16-bit displays it would end up with a strange pattern for the unused bits like 1011 which could cause it to round up. Now it just sets all but the most significant of all of the unused bits giving a pattern like 0111. Thanks to Guy Zadickario for the patch. 2008-11-06 Neil Roberts * clutter/cogl/gles/cogl.c (cogl_perspective): * clutter/cogl/common/cogl-fixed.c (cogl_fixed_sin) (cogl_angle_sin, cogl_angle_tan, cogl_fixed_sqrt): Replaced uses of 1 + ~x with just -x which is equivalent and easier to understand. 2008-11-06 Emmanuele Bassi Bug 1233 - CLUTTER_ALPHA_SINE_INC is broken in trunk * clutter/clutter-alpha.c: Fix a rollover in the sine functions. 2008-11-05 Neil Roberts * clutter/clutter-color.c (clutter_color_new): Remove CLAMP macros around the component parameters because they are guint8 anyway so the CLAMP is redundant and it causes a warning. 2008-11-04 Thomas Wood * clutter/clutter-color.c: Update ClutterColor documentation as changes have been backported to 0.8.4. 2008-11-04 Emmanuele Bassi * clutter/clutter-script.c: Document the "is-default" member of a ClutterStage definition. 2008-11-04 Neil Roberts * clutter/cogl/gl/cogl.c (cogl_perspective): Use the accurate 64-bit multiplication macro instead of COGL_FIXED_FAST_DIV for calculating xmax as was done previously. This fixes test-perspective and other tests that had a gone a bit skewiff. 2008-11-04 Neil Roberts Bug 1181 - In Score, timelines, appended at markers, are also called on complete * clutter/clutter-score.c (start_children_entries): Use the name of the marker to start as the data parameter and only start child timelines that have the same marker name. Previously the ClutterScore would just start all child entries when a marker was reached or the timeline completed regardless of whether they were added with a marker or not. Thanks to Mihail Naydenov for reporting the bug. 2008-11-03 Emmanuele Bassi * clutter/cogl/gl/Makefile.am: Whitespace fixes. * clutter/cogl/gles/Makefile.am: Put back a missing backslash that broke the GLES build. 2008-11-03 Emmanuele Bassi Bug 1231 - Build fails in gles flavour in revision 3442 * clutter/cogl/gles/cogl-context.h: Fix remaining use of ClutterFixed over CoglFixed. (Michael Boccara) 2008-11-03 Neil Roberts Bug 1207 - Timelines sometime miss markers * clutter/clutter-timeline.c (timeline_timeout_func): Move the code for firing the new-frame and marker-reached signals into a separate static function so that it can also be called when the last frame is reached. Also fix an issue where the frame numbers were changed in the wrong direction when detecting missed markers in a reversed timeline. Based on a patch by Michael Boccara. * tests/test-timeline.c: Now tries to automatically verify whether the test worked by keeping track of all the signal emissions. The timelines are run a second time with an extra timeout that causes delays to simulate skipped frames. 2008-10-31 Emmanuele Bassi * clutter/pango/cogl-pango-fontmap.c: * clutter/pango/cogl-pango-render.c: Whitespace fixes and code duplication removal. Plus, start documenting the CoglPango API. 2008-10-31 Matthew Allum * clutter/clutter-texture.c: (clutter_texture_set_filter_quality), (clutter_texture_get_filter_quality): Fix up some logic, typos. * clutter/glx/clutter-glx-texture-pixmap.c: Improve support for mipmaped TFP textures. 2008-10-31 Emmanuele Bassi Bug 1200 - Crash with invalid DISPLAY * clutter/clutter-main.c: Use the ClutterBackend wrapper API instead of directly checking the class structure. * clutter/glx/clutter-backend-glx.c: Return the correct value in case of failure. * clutter/x11/clutter-backend-x11.c: Bail out if XOpenDisplay() failed. 2008-10-30 Emmanuele Bassi * clutter/cogl/cogl-color.h: * clutter/cogl/cogl-fixed.h: * clutter/cogl/cogl-offscreen.h: * clutter/cogl/cogl-path.h: * clutter/cogl/cogl-shader.h: * clutter/cogl/cogl-texture.h: * clutter/cogl/cogl-types.h: Add copyright and licensing notice to the newly added files. 2008-10-30 Emmanuele Bassi Bug 1219 - Clean up cogl.h * clutter/cogl/cogl.h.in: * clutter/cogl/cogl-offscreen.h: * clutter/cogl/cogl-path.h: * clutter/cogl/cogl-shader.h: * clutter/cogl/cogl-texture.h: * clutter/cogl/cogl-types.h: Split up the massive cogl.h file into sub-header for each section of the API. * clutter/cogl/gl/*: * clutter/cogl/gles/*: Update the GL and GLES implementations of COGL to cope with the new header structure. * doc/reference/cogl/Makefile.am: Fix symbol retrieval. 2008-10-30 Emmanuele Bassi Bug 1215 - Move the Pango renderer to the public API * clutter/pango/*: Rename PangoClutter -> CoglPango. * clutter/Makefile.am: * clutter/clutter-backend.c: * clutter/clutter-entry.c: * clutter/clutter-label.c: * clutter/clutter-main.[ch]: * clutter/clutter-private.h: Update the users of the Pango renderer API. * README: Update release notes. 2008-10-30 Emmanuele Bassi Bug 1212 - Allow only a single include file for Clutter * clutter/*.h: Only allow including clutter.h in third party code. * clutter/cogl/cogl-color.h: * clutter/cogl/cogl-fixed.h: * clutter/cogl/cogl.h.in: Only allow including cogl.h in third party code. * clutter/cogl/common/Makefile.am: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gles/Makefile.am: * clutter/eglnative/Makefile.am: * clutter/eglx/Makefile.am: * clutter/fruity/Makefile.am: * clutter/glx/Makefile.am: * clutter/glx/clutter-glx.h: * clutter/osx/Makefile.am: * clutter/pango/Makefile.am: * clutter/sdl/Makefile.am: * clutter/win32/Makefile.am: * clutter/x11/Makefile.am: Fix build environment. * clutter/x11/clutter-x11-texture-pixmap.h: * clutter/x11/clutter-x11.h: Fix inclusion rules. * tests/test-pixmap.c: Fix inclusion of GdkPixbuf header. * README: Update release notes. 2008-10-30 Emmanuele Bassi Bug 1211 - Drop ClutterFeatureFlags usage from COGL * clutter/cogl/cogl.h.in: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Do not use ClutterFeatureFlags when CoglFeatureFlags will do. This removes the last usage of Clutter API inside COGL. 2008-10-30 Emmanuele Bassi Bug 1210 - Add CoglColor API * clutter/cogl/cogl-color.h: * clutter/cogl/cogl.h.in: * clutter/cogl/common/Makefile.am: * clutter/cogl/common/cogl-color.c: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gles/cogl.c: Add a new color-type, to be used by COGL. CoglColor is optimized to allow the minimum amount of conversions possible for both GL and GLES implementations. * clutter/clutter-actor.c: * clutter/clutter-clone-texture.c: * clutter/clutter-entry.c: * clutter/clutter-main.c: * clutter/clutter-rectangle.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: Use CoglColor when needed. * clutter/pango/pangoclutter-render.c: Use CoglColor when needed. * doc/reference/cogl/cogl-docs.sgml: * doc/reference/cogl/cogl-sections.txt: Update the documentation. * tests/test-cogl-offscreen.c: * tests/test-cogl-primitives.c: * tests/test-cogl-tex-convert.c: * tests/test-cogl-tex-foreign.c: * tests/test-cogl-tex-getset.c: * tests/test-cogl-tex-polygon.c: * tests/test-cogl-tex-tile.c: * tests/test-paint-wrapper.c: Update the tests. * README: Update release notes. 2008-10-30 Emmanuele Bassi Bug 1209 - Move fixed point API in COGL * clutter/cogl/cogl-fixed.h: * clutter/cogl/cogl.h.in: * clutter/cogl/common/Makefile.am: * clutter/cogl/common/cogl-fixed.c: Add fixed point API, modelled after the ClutterFixed. The CoglFixed API supercedes the ClutterFixed one and avoids the dependency of COGL on Clutter's own API. * clutter/cogl/common/cogl-clip-stack.c: * clutter/cogl/common/cogl-primitives.c: * clutter/cogl/common/cogl-primitives.h: Update internal usage of ClutterFixed to CoglFixed. * clutter/cogl/gl/Makefile.am: * clutter/cogl/gl/cogl-primitives.c: * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gl/cogl.c: Ditto, in the GL implementation of the COGL API. * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl-fbo.c: * clutter/cogl/gles/cogl-gles2-wrapper.c: * clutter/cogl/gles/cogl-primitives.c: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gles/cogl.c: Ditto, in the GLES implementation of the COGL API. * clutter/pango/pangoclutter-glyph-cache.c: * clutter/pango/pangoclutter-glyph-cache.h: Ditto, in the Pango renderer glyphs cache. * clutter/clutter-fixed.c: * clutter/clutter-fixed.h: ClutterFixed and related API becomes a simple transition API for bindings and public Clutter API. * clutter/clutter-actor.c: * clutter/clutter-alpha.c: * clutter/clutter-backend.c: * clutter/clutter-behaviour-depth.c: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-path.c: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour-scale.c: * clutter/clutter-clone-texture.c: * clutter/clutter-color.c: * clutter/clutter-entry.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: * clutter/clutter-units.h: Move from the internal usage of ClutterFixed to CoglFixed. * doc/reference/clutter/clutter-sections.txt: * doc/reference/cogl/cogl-docs.sgml: * doc/reference/cogl/cogl-sections.txt: Update the documentation. * tests/test-cogl-tex-tile.c: * tests/test-project.c: Fix tests after the API change * README: Add release notes. 2008-10-29 Neil Roberts Bug 1074 - FBOs on GLES * clutter/cogl/gles/cogl-fbo.c: Copy the code from gl/cogl-fbo but use the API calls directly instead of loading an extension because it is part of the core in GLES 2. * clutter/cogl/gles/cogl.c (_cogl_features_init): Report COGL_FEATURE_OFFSCREEN. * clutter/cogl/gles/cogl-fbo.h (CoglFbo): Add gl_stencil_handle. * clutter/cogl/gles/cogl-context.h (CoglContext): Add viewport_store * tests/test-fbo.c (make_shader): Conditionally use the GLES 2 names of the shader variables 2008-10-29 Neil Roberts Bug 1206 - Picking disabled dithering * clutter/clutter-main.c (_clutter_do_pick): After picking is finished, restore the state of glEnable (GL_DITHER). Otherwise it will cause the scene to look different after the first pick on low depth displays. (Thanks to Michael Boccara for the patch) 2008-10-28 Thomas Wood * clutter/clutter-color.c (param_color_set_default): Set the no copy flag when setting the default param spec value to prevent invalid frees. 2008-10-27 Neil Roberts Bug 1189 - Backface culling * clutter/cogl/gl/cogl-texture.c (cogl_texture_polygon) (_cogl_texture_quad_sw, _cogl_texture_quad_hw): * clutter/cogl/gles/cogl-texture.c (cogl_texture_polygon) (_cogl_texture_quad_sw, _cogl_texture_quad_hw): Enable backface culling in GL if it is requested. * clutter/cogl/gles/cogl-texture.c (_cogl_texture_quad_sw) (_cogl_texture_quad_hw): * clutter/cogl/gl/cogl-texture.c (_cogl_texture_quad_sw) (_cogl_texture_quad_hw): Reorder the vertices so that they are counter-clockwise. * clutter/cogl/gles/cogl-context.h (CoglContext): * clutter/cogl/gl/cogl-context.h (CoglContext): Added a flag to store whether backface culling is currently enabled. * clutter/cogl/gles/cogl.c (cogl_enable_backface_culling): * clutter/cogl/gl/cogl.c (cogl_enable_backface_culling): New function * doc/reference/cogl/cogl-sections.txt: Add cogl_enable_backface_culling 2008-10-27 Neil Roberts Bug 1196 - Texture border drawing problems * clutter/cogl/gl/cogl-texture.c (_cogl_texture_upload_subregion_to_gl) (_cogl_texture_upload_to_gl): * clutter/cogl/gles/cogl-texture.c (_cogl_texture_upload_to_gl) (_cogl_texture_upload_subregion_to_gl): When uploading data to a sliced texture, fill the waste pixels with copies of the edge of the real texture data. Otherwise the value of the waste pixels are undefined so it will show artifacts when the texture is scaled with GL_LINEAR and the pixels are blended in. 2008-10-22 Thomas Wood * tests/test-actors.c: Don't adjust the radius based on the number of actors 2008-10-21 Emmanuele Bassi * clutter/clutter-color.[ch] (clutter_value_set_color): Constify colors and values where needed. 2008-10-21 Emmanuele Bassi Bug 1197 - Missing const for clutter_init_with_args * * clutter/clutter-main.[ch] (clutter_init_with_args): Constify the string parameters. (Owen Taylor) 2008-10-20 Emmanuele Bassi * configure.ac: Use gmodule-no-export-2.0, not gmodule-2.0, to avoid breaking the symbol hiding. (thanks to Ross Burton and Laurent Bigonville) 2008-10-20 Neil Roberts Bug 1043 - COGL calls glTexSubImage2D() with out-of-bounds values (SIGSEGV) * clutter/cogl/gl/cogl-texture.c (_cogl_texture_upload_subregion_to_gl): When iterating over the slices, discard ones that don't intersect immediatly otherwise it will call glTexSubImage2D with a negative width/height and then move the source position incorrectly. Thanks to Gwenole Beauchesne. 2008-10-20 Emmanuele Bassi * clutter/clutter-color.h: Declare clutter_color_new() in the installed header. 2008-10-20 Neil Roberts Bug 1195 - ClutterBehaviourBspline only works for very short paths * clutter/clutter-behaviour-bspline.c: Changed the CBZ_T_POW3 and CBZ_T_MUL functions so that they preserve more of the least significant bits. This fixes some of the jaggy behaviour with longer paths. 2008-10-17 Thomas Wood reviewed by: Emmanuele Bassi * clutter/clutter-color.[ch]: Add GParamSpec and GValue integration for ClutterColor. With ClutterParamSpecColor it is possible to define color properties; with the GValue integration it's possible to automatically transform strings into colors and vice versa. (clutter_color_free): Allow NULL parameter to match other boxed types destructors. (clutter_color_new): Add a constructor for the ClutterColor boxed type, mostly for bindings. 2008-10-17 Emmanuele Bassi * clutter/clutter-color.c (clutter_color_parse): Add checks for the arguments, to avoid trying to parse NULL strings. 2008-10-16 Emmanuele Bassi * clutter/clutter-container.[ch]: Add checks to the Container interface invocation methods, to avoid crashing or corrupting the stack when an actor does not implement every virtual function of the Container interface vtable. GObject allows this to happen so we must handle the case gracefully. This also means that we can classify some virtual function as mandatory (as is the case for ::add, ::remove and ::foreach) and some other optional. 2008-10-08 Emmanuele Bassi * tests/test-depth.c (raise_top), (main): Fix a shadowing with raise() from signal.h. 2008-10-01 Øyvind Kolås Bug 1108 - Enter/Leave events logics wrt. skipped motion events Handle dropped motion events when computing crossing events, based on a patch from Gwenole Beauchesne. * clutter/clutter-main.c: (clutter_event_get_device): internal static utility function. (clutter_do_event): generate enter/leave events for all pointer events. (generate_enter_leave_events): modified enter/leave events generator to work for all pointer event types. Enter/leave events are now delivered before the motion/button event that caused the crossing to happen. * clutter/clutter-event.c: (clutter_event_copy), (clutter_event_free): removed reference counting logic that is not needed when the crossing events are directly delivered. 2008-09-29 Emmanuele Bassi * configure.ac: Post branch bump to 0.9.0 2008-09-25 Emmanuele Bassi * configure.ac: Post release bump to 0.8.3 ======== Release 0.8.2 ======================================================== 2008-09-25 Emmanuele Bassi * configure.ac: * README: * NEWS: Release 0.8.2 2008-09-25 Emmanuele Bassi * clutter/clutter-event.h: Fix missing documentation. 2008-09-24 Emmanuele Bassi Bug 1130 - CLUTTER_MOTION is not emitted when time goes backwards. * clutter/clutter-main.c (clutter_do_event): Check for time rollbacks inside the motion event throttling. (Pierce Liu) 2008-09-23 Emmanuele Bassi * clutter/clutter-timeout-pool.c: Reword previous commit. 2008-09-23 Emmanuele Bassi * clutter/clutter-timeout-pool.c: (clutter_timeout_pool_new): Fix previous commit: g_source_unref() is not needed. (Thanks to Neil Roberts) 2008-09-23 Emmanuele Bassi Bug 1154 - clutter_timeout_pool_new() documentation doesn't say how to free * clutter/clutter-timeout-pool.c: Update the documentation to note that you must use g_source_unref() to free the timeout pool. (Murray Cumming) 2008-09-23 Emmanuele Bassi Bug 1124 - Clutter causes an additional size request in each allocation * clutter/clutter-actor.c: (clutter_actor_store_old_geometry): Store the allocation instead of causing a new size-request cycle. (Johan Bilien) 2008-09-23 Emmanuele Bassi Bug 1125 - Save an extra pango_layout_get_size in many cases * clutter/clutter-label.c: (clutter_label_create_layout_no_cache): Add a simple check before calling pango_layout_get_size(). (Johan Bilien) 2008-09-23 Emmanuele Bassi * clutter/clutter-alpha.c: (clutter_alpha_get_alpha): Do not return the cached value but just compute the current alpha value. The use case is pretty much straightforward: stop a timeline, advance it, and retrieve the alpha value before starting the timeline to adjust an animation dependent on the alpha. Caching the alpha value is not needed because the behaviours will always pass the alpha value inside the ::alpha-notify virtual function anyway, so there is no need for them to call clutter_alpha_get_alpha(). This change makes it also possible to reliably unit-test ClutterAlpha. (timeline_new_frame_cb): Call clutter_alpha_get_alpha(). 2008-09-23 Tomas Frydrych * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/x11/clutter-backend-x11.c: (clutter_get_option_group_without_init): Function to obtain clutter option group without opening display (for use with foreign display and gtk_clutter_init). Bug 1033. Stripped trailing whitespace. 2008-09-22 Neil Roberts Bug 856 - Teardown sequence is borked * clutter/clutter-main.c: Don't free the ClutterMainContext so that the main loop can be restarted. * clutter/eglx/clutter-backend-egl.c: * clutter/eglnative/clutter-backend-egl.c: Register an atexit handler which disposes the backend object so that we are still guaranteed to call eglTerminate on GLES. 2008-09-22 Neil Roberts * tests/test-unproject.c (on_event): * tests/test-project.c (on_event): Use a return value for the 'event' signal handler, otherwise it might accidentally return TRUE for unhandled events and you won't be able to close the window. 2008-09-19 Emmanuele Bassi Bug 1033 - Manually parsing command line options prevents initializing clutter * clutter/clutter-main.c: (post_parse_hook), (clutter_init_with_args), (clutter_parse_args), (clutter_init): Move the initialization of Clutter at the end of the post-parse hook of Clutter's GOptionGroup. Clutter must be initialized at the end of the argument parsing. 2008-09-19 Emmanuele Bassi * clutter/clutter-main.c: Properly document the clutter_get_option_group() function and the invariant that after parsing Clutter's option group the library will be initialized. (Thanks to Tomas Frydrych for pointing this out) 2008-09-19 Emmanuele Bassi * clutter/x11/clutter-backend-x11.c: Properly document the usage of clutter_x11_set_display(). * clutter/x11/clutter-x11.h: clutter_x11_set_display() is public API and should be declared in the header we install. 2008-09-18 Neil Roberts Bug 1048 - SIGFPE in cogl_texture_set_region() with nvidia * clutter/cogl/gl/cogl-texture.c (cogl_texture_set_region): * clutter/cogl/gles/cogl-texture.c (cogl_texture_set_region): Don't attempt to upload any data if the width or height of the subregion is zero. Thanks to Gwenole Beauchesne. 2008-09-18 Neil Roberts Bug 1044 - cogl_get_viewport error * clutter/cogl/gles/cogl.c (cogl_get_viewport): Use glGetIntegerv instead of glGetFixedv to read the viewport because the latter converts incorrectly on some hardware. 2008-09-18 Neil Roberts Bug 1080 - clutter_stage_read_pixels has upside-down y coordinate * clutter/clutter-stage.c (clutter_stage_read_pixels): Use OpenGL's coordinate system for the arguments to glReadPixels (so that y zero is the bottom of the window). Use clutter_redraw instead of clutter_stage_paint to ensure the right GL context is selected. Set some of the glPixelStore parameters that might have been changed by Cogl. * tests/test-stage-read-pixels.c: Replace with a different test that gets a sub-region of the stage around the cursor. 2008-09-17 Neil Roberts Bug 1145 - Flicker on resize the window * clutter/glx/clutter-stage-glx.c (clutter_stage_glx_realize): Don't set a backing pixel on the X window. Otherwise when the window resizes it will flicker when X paints the background immediatly before Clutter repaints the whole stage. 2008-09-17 Neil Roberts * clutter/clutter-types.h: Swap left and right in the documentation for ClutterGravity. 2008-09-17 Neil Roberts Bug 1121 - Setting anchor point doesn't work if set too early * clutter/clutter-actor.c (clutter_actor_set_anchor_point_from_gravity) (clutter_actor_move_anchor_point_from_gravity): Add documentation to make it clear that the anchor point won't move when the actor is resized. 2008-09-16 Neil Roberts Bug 1100 - WM_SIZE not handled correctly, user_resize and window_style correction. * clutter/win32/clutter-stage-win32.c (get_window_style): Remove the WS_MAXIMIZEBOX style if the stage isn't resizable. (clutter_stage_win32_set_user_resize): Queue a redraw of the window frame when the user_resize property is changed. * clutter/win32/clutter-event-win32.c (message_translate): Don't update the size of the stage when handling WM_SIZE messages that result from the stage being minimized. Thanks to Roman Yazmin. 2008-09-16 Tomas Frydrych * clutter/glx/clutter-glx-texture-pixmap.c: * clutter/x11/clutter-x11-texture-pixmap.c: TFP resyncing on MapNotify/ConfigureNotify (bug 1020; patch by Andy Wingo ). 2008-09-15 Øyvind Kolås * clutter/clutter-main.c: amended typo in gtk-doc. 2008-09-12 Neil Roberts Bug 1034 - Picking doesn't work on Eee PC * clutter/clutter-main.c (_clutter_id_to_color): When choosing a pick color, set all but the most significant of the unused bits. This should make make it more likely that the GL implementation will round down to the right value. * tests/test-pick.c: Test case for picking. It creates 192 actors at known positions and stores their gids. It then calls clutter_stage_get_actor_at_pos with each position to check that the right gid is returned. * tests/Makefile.am (noinst_PROGRAMS): Add test-pick 2008-09-12 Neil Roberts Bug 1010 - ClutterLabel does not update the layout (again) * clutter/clutter-label.c: Bring back layout caching. This time it will cache up to three different layouts. The width for which each layout was generated is stored so that if the same width is requested again it can use the cached version. If no cached version is available it will try to replace the oldest layout. 'Age' is determined by a counter which is incremented every time a layout is created. The cache is cleared after any property changes that might affect the layout. (struct _ClutterLabelPrivate): Removed extents_width, extents_height and context because they weren't used anywhere. * tests/test-label-cache.c: Add a test which checks whether the label is using a different layout when properties are changed. Also compares the extents of the label's layout with an independent layout and fails if they aren't the same. * tests/Makefile.am (noinst_PROGRAMS): Add test-label-cache 2008-09-10 Neil Roberts Bug 1137 - Setting the anchor point does not trigger a re-paint * clutter/clutter-actor.c (clutter_actor_set_property): When changing the anchor point properties, use set_anchor_pointu instead of changing the value directly so that a redraw will be queued. (clutter_actor_set_anchor_pointu): Queue a redraw when the anchor point is changed. Thanks to Johan Bilien. 2008-08-27 Emmanuele Bassi Bug 1082 - Texture bitmap is destroyed in wrong way * clutter/cogl/common/cogl-bitmap-pixbuf.c: (_cogl_bitmap_from_file): Make a copy of the pixbuf data in the internal image loader so that we can keep working under the assumption that we are using the GLib memory allocation and deallocation functions. 2008-08-27 Emmanuele Bassi Bug 1099 - No ClutterScript API to get a list of IDs in a given file * clutter/clutter-script.[ch]: Add clutter_script_list_objects(), a function for retrieving all the objects built by a ClutterScript instance. (Based on a patch by Noah Gibbs) 2008-08-26 Emmanuele Bassi Bug 1090 - Label somtimes returns natural_width < min_width * clutter/clutter-label.c: (clutter_label_get_preferred_width): Check that the width of the layout is always greater than 0. (Johan Bilien) 2008-08-19 Neil Roberts Bug 1103 - Two typos in clutter documentation * doc/reference/clutter/subclassing-ClutterActor.xml: Update the custom actor example since the Cogl API was changed to namespace all of the path related functions in cogl_path_*. Thanks to Nati Berkover. * clutter/clutter-score.c: Add missing parameter in example of calling clutter_score_start(). 2008-08-18 Neil Roberts Bug 1085 - Cursor is in wrong position on ClutterEntry if set x-align property * clutter/clutter-entry.c (clutter_entry_paint): When calculating the position to draw the cursor at, take into account the alignment of the text. Queue a redraw when the x-align property is changed. 2008-08-07 Neil Roberts Bug 1091 - WM_MOUSEWHEEL (scroll-event) not handled correctlly * clutter/win32/clutter-event-win32.c (message_translate): The coordinates in a WM_MOUSEWEEL message are given relative to the screen so they need to be converted to client coordinates before use. Thanks to Roman Yazmin. 2008-08-06 Emmanuele Bassi * clutter/clutter-child-meta.c: (clutter_child_meta_set_property), (clutter_child_meta_class_init): Make the :container and :actor properties of ChildMeta construct-only, to allow bindings to actually use ChildMeta without abusing the API. * clutter/clutter-container.c (create_child_meta): Instead of setting the members of the ChildMeta structure, use the constructor properties. 2008-08-04 Emmanuele Bassi * clutter/clutter-keysyms.h: Resync with keysymdef.h inside Xorg. 2008-08-04 Emmanuele Bassi * clutter/clutter-script.c: (clutter_script_default_connect): Improve wording and debug messages in the default autoconnection for signal handlers. 2008-08-04 Emmanuele Bassi * clutter/clutter-script-parser.c: * clutter/clutter-script-private.h: Clean up the code; add a conversion function for reading a ClutterColor out of a JSON object or array definition. * clutter/clutter-script.c: Clean up the code; document properly how we translate from type name to type function. 2008-08-04 Emmanuele Bassi * clutter/clutter-main.c: Rework and improve the documentation of the thread-safe timeout and idle source installer functions. 2008-08-01 Neil Roberts Bug 945 - Clipping+fbo cloning bugs * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: * clutter/cogl/cogl.h.in: Add cogl_clip_stack_save, cogl_clip_stack_restore, cogl_viewport and cogl_frustum. * clutter/cogl/gl/cogl-fbo.h: * clutter/cogl/gl/cogl-fbo.c: Try to attach a stencil buffer when creating an FBO. * clutter/cogl/common/cogl-clip-stack.c: Add functions to save and restore the whole state of the stack. * clutter/clutter-texture.c (clutter_texture_paint): When rendering the FBO source, setup a temporary asymmetric perspective projection matrix to render it as it would appear on screen. * clutter/clutter-private.h: * clutter/clutter-actor.c (_clutter_actor_apply_modelview_transform_recursive): No longer static and exported in clutter-private.h 2008-08-01 Neil Roberts Bug 1071 - clutter_timeline_get_duration doesn't always work * clutter/clutter-timeline.c: Calculate the 'duration' property on-demand instead of storing it as a member variable. Notify duration property changes whenever the fps or num_frames changes. 2008-08-01 Neil Roberts Bug 1069 - Warnings with ClutterScore * clutter/clutter-score.c (clutter_score_is_playing): Check whether priv->running_timelines is NULL before checking its length. (foreach_running_timeline): Remove the completed signal handler when stopping the score. Otherwise the completed callback will get called multiple times if the timeline is started later. 2008-07-31 Neil Roberts Bug 1075 - Difficult to bind clutter_stage_new * clutter/clutter-stage.c (clutter_stage_dispose): Unrealize the stage before removing the update idle handler. Otherwise unrealizing causes another redraw to be queued and if the stage object remains alive it will cause an assert and abort. 2008-07-30 Neil Roberts * clutter/clutter-stage.c (clutter_stage_class_init): Added the 'perspective' property. All of the machinery was there to implement the property but somehow the call that actually installs it was missing. 2008-07-30 Emmanuele Bassi * clutter/clutter-fixed.h: * clutter/clutter-units.h: Fix the upper and lower boundaries of ClutterFixed and ClutterUnit types; G_MAXINT16 and G_MININT16 were not enough to describe those values. 2008-07-30 Ross Burton * clutter/clutter-main.c: Destroy the debugging timer when the context is freed. * clutter/clutter-stage.c: Free the stage title when the stage is finalized. 2008-07-30 Neil Roberts * clutter/clutter-model.c (clutter_model_set_sorting_column): This function is supposed to accept -1 to disable sorting. However it checks for whether the column is >= the number of columns, but clutter_model_get_n_columns() returns an unsigned int so the column number also gets promoted to unsigned for the comparison. Therefore -1 is always greater than the number of columns so it wouldn't let you set it. 2008-07-26 Neil Roberts * clutter/clutter-timeline.c (clutter_timeline_list_markers): When requesting the list of markers it was returning the marker data as a string instead of the name so it was copying garbage. 2008-07-25 Neil Roberts * clutter/clutter-actor.c (clutter_actor_remove_clip) (clutter_actor_set_clipu): Queue a redraw when the clip is changed. 2008-07-24 Neil Roberts * clutter/clutter-script.c: The example in the documentation showed a color being specified as '0xff0000ff' but it should be '#ff0000ff' 2008-07-23 Emmanuele Bassi Bug 1062 - clutter_actor_query_coords() replacement in 0.8 * clutter/clutter-deprecated.h: Fix the deprecation warning for clutter_actor_query_coords(). (Gwenole Beauchesne) 2008-07-17 Emmanuele Bassi Bug 1047 - API documentation from release tarball is not installed by "make install" * configure.ac: * Makefile.am: Make the recursion into the documentation directory depend on on whether we explicitly enable it or if we are not inside an SVN checkout. 2008-07-17 Neil Roberts * clutter/clutter-texture.c: * clutter/clutter-rectangle.c: * clutter/clutter-group.c: * clutter/clutter-entry.c: * clutter/clutter-clone-texture.c: Remove unnecessary calls to cogl_{push,pop}_matrix. The matrix is preserved in clutter_actor_paint whenever the actor's transformation is applied so there should be no need to push the matrix in actor paint implementations unless it does some additional transformations itself. 2008-07-16 Emmanuele Bassi * clutter.pc.in: Add a variable containing the COGL backend inside the pkg-config file, for configure-time checks. 2008-07-14 Neil Roberts * clutter/cogl/common/cogl-primitives.c (cogl_path_rel_curve_to): Fixed a typo in the second parameter which meant the curve was drawn incorrectly. 2008-07-14 Emmanuele Bassi * clutter/clutter.h: Include missing installed files. 2008-07-14 Tomas Frydrych * clutter/clutter-stage.c: (clutter_stage_hide_cursor): Fixed C&P bug that made it impossible to show cursor once hidden. Stripped trailing whitespace. 2008-07-13 Matthew Allum * clutter/x11/clutter-x11-texture-pixmap.c: Call XSync in unredirect X error trap (Thanks to Andy Wingo) 2008-07-13 Neil Roberts * build/mingw/mingw-cross-compile.sh: Avoid using the --strip option to tar because it isn't supported in the version shipped with MSYS. 2008-07-11 Tomas Frydrych * clutter/clutter-fixed.c: Move G_IMPLEMENT_INLINES before all other #include statements (bug #1038). 2008-07-11 Tomas Frydrych * clutter/clutter-fixed.c: Changed #define G_IMPLEMENTS_INLINES to G_IMPLEMENT_INLINES (bug #1038). 2008-07-10 Emmanuele Bassi * configure.ac: Post release bump to 0.3.1. ======== Release 0.8.0 ======================================================== 2008-07-10 Emmanuele Bassi * configure.ac: * NEWS: Release 0.8.0. 2008-07-10 Matthew Allum * clutter/cogl/gles/cogl-fbo.c: * clutter/cogl/gles/cogl-texture.c: Fix warnings with eglnative build 2008-07-10 Matthew Allum * README: Sync up/improve ready for 0.8 release. * AUTHORS: Sync up to date - hope I havn't missed anyone.. 2008-07-10 Matthew Allum * clutter/glx/clutter-glx-texture-pixmap.c: Assume TFP npots sized textures are always supported if TFP ext is! (Based on patch from James Ketrenos) 2008-07-08 Matthew Allum Bug 1011 - Fix TFP fallback mechanism (take 2) * clutter/glx/clutter-glx-texture-pixmap.c: * tests/test-pixmap.c: Slightly modified patch from Gwenole Beauchesne applied to better handle both falling back to non accelerated tfp and improvements to the test case. 2008-07-07 Matthew Allum Bug 1016 - Changing window-redirect-automatic property after creating ClutterX11TexturePixmap doesn't work. * clutter/x11/clutter-x11-texture-pixmap.c: (clutter_x11_texture_pixmap_set_window): Sync up redirection prop correctly (Jason Tackaberry) 2008-07-07 Matthew Allum Bug 1019 - clutter-frame-source.h not included by clutter.h * clutter/clutter.h: Add missing header include. 2008-07-05 Neil Roberts * clutter/clutter-actor.h: Remove redundant duplicate declaration of clutter_actor_allocate_preferred_size 2008-07-05 Emmanuele Bassi Bug 1033 - Manually parsing command line options prevents initializing clutter (Armin Burgmeier) * clutter/clutter-main.c: (post_parse_hook), (clutter_init_real): Set the is_initialized flag inside the real initialization function. 2008-07-04 Emmanuele Bassi * clutter/clutter-label.c: Properly document the behaviour of the :alignment property. 2008-07-04 Neil Roberts * build/mingw/mingw-cross-compile.sh: Default to the win32 flavour instead of the SDL flavour 2008-07-04 Neil Roberts Bug 1015 - Cloning unparented actors with FBOs doesn't work with new layout code * clutter/clutter-texture.c (clutter_texture_new_from_actor): Now parents the source actor if it doesn't already have a parent so that it will get an allocation during layout. * tests/test-fbo.c: One of the tests tries to ensure that the ClutterTexture clone keeps the source actor alive by derefing it. However as actors have a floating reference then test-fbo doesn't have its own reference once the source is parented so unrefing just steals the parent's reference and causes badness. The test now claims the floating reference before cloning the source so that it can safely be unref'd later. 2008-07-03 Emmanuele Bassi * clutter/x11/Makefile.am: Fix distchecking by adding the generated enum types files to DISTCLEANFILES. 2008-07-03 Tomas Frydrych * clutter/clutter-fixed.h: * clutter/clutter-fixed.c Fixed inlining of clutter_qmulx() and clutter_qdivx() (bug 1022). 2008-07-03 Neil Roberts * clutter/clutter-shader.c (bind_glsl_shader): Fix a cut-and-paste error which broke vertex shaders 2008-07-03 Øyvind Kolås * clutter/cogl/common/cogl-bitmap-pixbuf.c: (_cogl_bitmap_from_file): removed debug g_printf that announces each successful image load done by the internal image backend. 2008-07-02 Neil Roberts * clutter/clutter-actor.c (clutter_actor_get_abs_allocation_vertices): The initialization of the local stage pointer got moved away in revision 3081 so it was crashing if the function is called before the layout is run. 2008-07-02 Emmanuele Bassi * clutter/clutter-label.c: (clutter_label_create_layout_no_cache), (clutter_label_create_layout): Split the layout creation in two functions: one creating the layout, the other creating the layout and hitting the glyphs cache. The first one is for the offscren operations - like requesting the preferred size; the second one is for paint and allocation. (clutter_label_allocate): Try to aggressively cache the PangoLayout between allocations - to avoid recreating it even when the label just moved because of an animation. See bug #1010. 2008-07-02 Øyvind Kolås * clutter/fruity/clutter-fruity.c: made the multi touch code more robust. There are situations though where the device seems to stop generating any touch events until all fingers have been lifted and a new interaction session is started. 2008-07-02 Neil Roberts * clutter/eglx/clutter-stage-egl.c (clutter_stage_egl_realize): Use clutter_x11_has_event_retrieval() instead of !backend_x11->no_xevent_retrieval to reflect the changes to the GLX backend in revision 3078 2008-07-02 Emmanuele Bassi Bug 1010 - ClutterLabel does not update the layout (Lee Jusung) * clutter/clutter-actor.c: (clutter_actor_queue_relayout): Remove some pointer dereferencing. * clutter/clutter-label.c: (clutter_label_allocate): Revert the change of r2883 and remove the layout width cache and force a recreation of the layout every time we receive an allocation. 2008-07-01 Neil Roberts * clutter/clutter-actor.c (clutter_actor_get_transformed_sizeu): This is now do-what-I-mean like clutter_actor_get_size so that if the allocation box is available it will use that, otherwise it will use the preferred size. clutter_actor_transform_vertices has been converted to clutter_actor_transform_and_project_box so that it can be used by both functions. Based on a patch by Emmanuele Bassi. (clutter_actor_get_abs_allocation_vertices) (clutter_actor_get_allocation_vertices): These two functions now force a relayout if the allocation box is not available. * tests/test-fbo.c: Fixed the shader to use texture2D instead of texture2DRect now that GL_EXT_texture_rectangle is no longer used. 2008-07-01 Chris Lord * clutter/clutter-stage.c: Add a note to the clutter_stage_read_pixels doc that the alpha channel isn't guaranteed to contain sensible data * tests/test-stage-read-pixels.c: (update_snapshot): Overwrite the alpha data when using clutter_stage_read_pixels; fixes this test on non-nvidia drivers 2008-07-01 Matthew Allum * clutter/glx/clutter-stage-glx.c: * clutter/x11/clutter-backend-x11.c: * clutter/x11/clutter-backend-x11.h: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-x11.h: * tests/test-devices.c: Disable use of XInput and add an explicit clutter_x11_enable_xinput to enable it. Also fix up the x11 pre-init calls to not need g_type_init. 2008-07-01 Øyvind Kolås Bug 1013 - Per device grabs are not obeyed in pointer device propagation. * clutter/clutter-event.c: (clutter_event_get_device_id): swap arguments of g_return_val_if_fail around. * clutter/clutter-event.h: added *device field to crossing events as well. * clutter/clutter-main.c: (emit_pointer_event): added a device argument and check for per device grabs if this device is passed. (clutter_do_event): pass the device if present for all pointer event emissions. (generate_enter_leave_events): copy the device from the motion events when generating enter/leave events. 2008-07-01 Chris Lord * clutter/clutter-texture.c: Correct documentation about accepted pixel formats * tests/test-stage-read-pixels.c: (main): Don't try to free a ClutterTexture after main, fixes segfault on quit 2008-07-01 Emmanuele Bassi * clutter/clutter-behaviour-bspline.h: * clutter/clutter-behaviour.h: * clutter/clutter-event.h: * clutter/clutter-texture.h: Add missing documentation and change the copyright and licensing notice to use the FSF website instead of its address. (#512) 2008-06-30 Matthew Allum Bug 1008 - tfp still a bit borked * clutter/x11/clutter-x11-texture-pixmap.c: Fix from Andy Wingo for sync_window borkage 2008-06-30 Neil Roberts Bug 985 - MSC math.h / M_PI issue * clutter/cogl/gl/cogl.c (set_clip_plane): * clutter/clutter-alpha.c (sinc_func): Use G_PI instead of M_PI because M_PI isn't defined in MSVC without a special #define. Thanks to Haakon Sporsheim 2008-06-30 Neil Roberts * clutter/win32/clutter-backend-win32.c (check_vblank_env): Use g_ascii_strcasecmp instead of strcasecmp because strcasecmp isn't available in MSVC. 2008-06-30 Matthew Allum Bug 1007 - Fix TFP fallback mechanism * clutter/glx/clutter-glx-texture-pixmap.c: * clutter/x11/clutter-x11-texture-pixmap.c: Add some extra safety to glx pixmap creations and tidy up some notes. Patch from Gwenole Beauchesne. 2008-06-30 Neil Roberts * clutter/x11/clutter-event-x11.c: * clutter/win32/clutter-event-win32.c: Use the HAVE_CONFIG_H guard around #include "config.h" 2008-06-30 Emmanuele Bassi * clutter/Makefile.am: * clutter/eglx/Makefile.am: * clutter/glx/Makefile.am: Build the X11 base backend before the backends that depend on it. 2008-06-30 Emmanuele Bassi Bug 1000 - clutter-x11 should define gtypes for its enumerations * clutter/x11/Makefile.am: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-x11-enum-types.c.in: * clutter/x11/clutter-x11-enum-types.h.in: * clutter/x11/clutter-x11.h: Add the GTypes for the X11-specific enumerations, so that they can be used by the bindings. (Andy Wingo) 2008-06-30 Chris Lord * tests/test-shader.c: Fix edge-detect shader on ATI, thanks Gwenole Beauchesne 2008-06-30 Matthew Allum Bug 997 - automatic updates not working for named TFP pixmaps, at least in x11 * clutter/glx/clutter-glx-texture-pixmap.c: * clutter/glx/clutter-glx-texture-pixmap.h: * clutter/x11/clutter-backend-x11.c: * clutter/x11/clutter-x11-texture-pixmap.c: * clutter/x11/clutter-x11-texture-pixmap.h: * clutter/x11/clutter-x11.h: * configure.ac: * tests/test-pixmap.c: Rework Andy Wingos patch a little adding more safety for now also handling redirect Windows (as well as pixmaps) 2008-06-30 Emmanuele Bassi Bug 980 - cogl-bitmap-fallback.c compiler error/warning due to cast issue (Haakon Sporsheim) * clutter/cogl/common/cogl-bitmap-fallback.c: (_cogl_unpremult_alpha_last), (_cogl_unpremult_alpha_first): Cast to avoid a compiler warning with MSC. 2008-06-30 Chris Lord * tests/test-shader.c: (main): Add a new shader to test-shaders (Sobel operator edge-detect) 2008-06-30 Øyvind Kolås Disable XInput handling for keyboard events, re-enabling key press and release events when pointer is outside window as well as re-enabling keyrepeat. * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize): select for KeyPressMask and KeyReleaseMask even with XInput enabled. * clutter/x11/clutter-backend-x11.c: (_clutter_x11_register_xinput): Disabled the XInput keyboard code paths (comments and #if 0's) * clutter/x11/clutter-event-x11.c: (event_translate): always handle keyboard events without regard to XInput. 2008-06-29 Matthew Allum * clutter/x11/clutter-event-x11.c: ifdef convert_xdevicekey_to_xkey () with XINPUT check. (fix via Andy Wingo) 2008-06-29 Tommi Komulainen * clutter/osx/clutter-osx.h (_clutter_event_osx_put) * clutter/osx/clutter-event-osx.c (clutter_event_osx_translate, NSEvent:clutterStage:) * clutter/osx/clutter-stage-osx.c (EVENT_HANDLER): Since events are delivered to ClutterGLView, pass the associated ClutterStage directly to event translation. Avoids relying on being embedded in ClutterGLWindow, which makes it easier to implement clutter-gtk. 2008-06-29 Tommi Komulainen * clutter/osx/clutter-event.osx.c (NSEvent:clutterKeyVal:): Add comment, on OSX backend the Shift modifier is included in 'keyval' making it identical to 'unicode_value' Instead of a or 3 you'd get A and # 2008-06-27 Matthew Allum * clutter/cogl/gl/cogl.c: Temp workaround for 10.4 ATI card OSX folks, see #929 (Tommi Komulainen) Bug 998 - clutter always captures X input events * clutter/eglx/clutter-stage-egl.c: * clutter/glx/clutter-stage-glx.c: When we disable X event retrival, dont still select for window events. 2008-06-27 Emmanuele Bassi * clutter/clutter-event.h: * clutter/clutter-main.c: * clutter/x11/clutter-backend-x11.c: Add further documentation, and increase the coverage to 94%. 2008-06-27 Emmanuele Bassi * configure.ac: Post release bump to 0.7.7. ======== Release 0.7.6 ======================================================== 2008-06-27 Emmanuele Bassi * configure.ac: * NEWS: Release 0.7.6. 2008-06-27 Neil Roberts Bug 993 - Underline colors are sometimes wrong * clutter/pango/pangoclutter-render.c: Fixed so that instead of trying to set the color in prepare_run it uses draw_glyphs to draw groups of glyphs and requests the color for each part from Pango. 2008-06-26 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_set_min_width), (clutter_actor_set_min_height), (clutter_actor_set_natural_width), (clutter_actor_set_natural_height): Ignore any override of the minimum and natural size of the stage on backends that only support static stages. * clutter/clutter-stage.c (clutter_stage_allocate): Use the preferred size of the ClutterStage implementation instead of the display size. * clutter/clutter-backend.[ch]: Remove get_display_size() and clutter_backend_get_display_size(). * clutter/eglnative/clutter-backend-egl.c: * clutter/fruity/clutter-backend-fruity.c: * clutter/osx/clutter-backend-osx.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/win32/clutter-backend-win32.c: * clutter/x11/clutter-backend-x11.c: Remove get_display_size() implementations. 2008-06-26 Emmanuele Bassi * clutter/clutter-shader.c (bind_glsl_shader): Verify that the vertex shader has been successfully compiled, like we do with the fragment shader. 2008-06-26 Emmanuele Bassi * clutter/osx/clutter-backend-osx.c: (clutter_backend_osx_get_display_size): Fix the allocation pool macro name. 2008-06-26 Matthew Allum * clutter/glx/clutter-glx-texture-pixmap.c: Move the gl extension probe into the regular object init() rather than class_init. Should be a little safer. 2008-06-26 Matthew Allum * tests/test-pixmap.c: (main): Use strtol on arg as to take hex values. Tweak from James Ketrenos 2008-06-25 Emmanuele Bassi * configure.ac: Post release bump to 0.7.5. ======== Release 0.7.4 ======================================================== 2008-06-25 Emmanuele Bassi * configure.ac: * NEWS: Release 0.7.4. 2008-06-25 Neil Roberts * clutter/win32/clutter-backend-win32.c (clutter_backend_win32_get_display_size): Implement get_display_size on the Win32 backend. 2008-06-25 Emmanuele Bassi * clutter/clutter-main.h: Make the priority constants public. * clutter/clutter-stage.c: Use CLUTTER_PRIORITY_REDRAW. * clutter/clutter-timeline.c: Use CLUTTER_PRIORITY_TIMELINE. 2008-06-25 Emmanuele Bassi * clutter/osx/clutter-backend-osx.c: (clutter_backend_osx_get_display_size), (clutter_backend_osx_class_init): Implement the get_display_size function. 2008-06-25 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_set_min_width), (clutter_actor_set_min_height), (clutter_actor_set_natural_width), (clutter_actor_set_natural_height): Add a comment explaining the override in place for backends providing a fixed size on a stage. 2008-06-25 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_set_min_width), (clutter_actor_set_min_height), (clutter_actor_set_natural_width), (clutter_actor_set_natural_height): If setting the minimum and natural width and height on a top-level actor, and on a backend that provides only static stages, then override the value and use the size of the display as returned by the backend. * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_realize): Remove the setting of the minimum and natural width and height. 2008-06-25 Emmanuele Bassi * clutter/clutter-stage.c: (clutter_stage_allocate): Minor optimization. (clutter_stage_init): Do not set the minimum size of the stage wrapper, and require that the backends set the size themselves. 2008-06-25 Emmanuele Bassi * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_realize): Try to force the minimum and natural size on realization. 2008-06-25 Emmanuele Bassi * clutter/clutter-backend.c: (clutter_backend_get_display_size): Provide a fallback for backends not implementing get_display_size(). * clutter/clutter-stage.c: (clutter_stage_allocate): Add debug messages. * clutter/sdl/clutter-backend-sdl.c: (clutter_backend_sdl_get_display_size), (clutter_backend_sdl_class_init): Implement get_display_size() on the SDL backend. 2008-06-25 Chris Lord * clutter/clutter-fixed.c: (clutter_sinx): Fix clutter_sinx for angles > CFX_2PI - CFX_ONE. Also add note to documentation about being able to use modulus with ClutterFixed 2008-06-25 Emmanuele Bassi * clutter/clutter-backend.h: * clutter/clutter-backend.c: (clutter_backend_get_display_size): Add a function for getting the display size out of the backend. * clutter/clutter-stage.c: (clutter_stage_allocate): When allocating on a backend with a static stage, we simply ignore the passed box and override it with the size of the display. * clutter/eglnative/clutter-backend-egl.c: (clutter_backend_egl_get_display_size), (clutter_backend_egl_class_init): Implement get_display_size() by returning the size of the EGL surface. * clutter/fruity/clutter-backend-fruity.c: (clutter_backend_egl_get_display_size), (clutter_backend_egl_class_init): Ditto as above. * clutter/x11/clutter-backend-x11.c: (clutter_backend_x11_get_display_size), (clutter_backend_x11_class_init): Implement get_display_size() by returning the DisplayWidth and DisplayHeight of the current screen. 2008-06-25 Neil Roberts * clutter/win32/clutter-stage-win32.c (clutter_stage_win32_realize): Use a more direct method to choose the best pixel format instead of ChoosePixelFormat because otherwise if the display's depth is 16 then it will prefer the non-accelerated software implementation when the requested depth is 24. 2008-06-25 Emmanuele Bassi * clutter/clutter-stage.c (clutter_stage_allocate): Fix condition; should always test before committing. 2008-06-25 Matthew Allum * clutter/x11/clutter-backend-x11.c: (_clutter_x11_register_xinput) Add extra safety and fallback if no useable pointing devices are found. 2008-06-25 Emmanuele Bassi * clutter/clutter-stage.c: (clutter_stage_allocate): Check if the stage provided by the backend is static (i.e. a framebuffer that cannot be resized) and interrupt the allocation chain there. * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_class_init): Remove the ::allocate empty stub. 2008-06-25 Matthew Allum * clutter/eglnative/clutter-stage-egl.c: * clutter/eglx/clutter-stage-egl.c: Disable passing of attribs to eglCreateContext() on GLES 1.1 h/w 2008-06-25 Neil Roberts * clutter/clutter-actor.c (clutter_actor_paint): Guard against the actor clip being enabled or disabled in an actor paint method. Otherwise the clip stack can be become unbalanced. This was happening in ClutterEntry until it was fixed in revision 2983. 2008-06-24 Neil Roberts Bug 979 - Wrong call convension for SwapIntervalProc in win32 backend * clutter/win32/clutter-backend-win32.c: Use the correct calling convention for SwapInterval. Thanks to Haakon Sporsheim. 2008-06-24 Emmanuele Bassi Bug 989 - Add a search path for clutter script assets * clutter/clutter-script.h: * clutter/clutter-script.c: (clutter_script_finalize), (clutter_script_add_search_paths), (clutter_script_lookup_filename): Add the ability to define multiple search paths inside ClutterScript and to look up a specific filename inside those search paths. This is useful to define a set of directories where the assets for a UI definition are and still reference those assets by their name instead of the full path. (989, based on a patch by Matthew Allum) * clutter/clutter-texture.c: (clutter_texture_set_custom_property): Use the newly added clutter_script_lookup_filename() function. 2008-06-24 Neil Roberts * clutter/cogl/gles/cogl-gles2-wrapper.h: * clutter/cogl/gles/cogl-gles2-wrapper.c: All of the settings and uniforms are now proxied into COGL variables instead of setting the GL uniforms directly. Just before glDrawArrays is executed a shader is generated using the given settings to avoid using 'if' statements. The shaders are cached. * clutter/cogl/gles/cogl-fixed-vertex-shader.glsl: * clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: The shaders are now split into parts using comments instead of 'if' statements so that the simplest shader can be generated on the fly. * clutter/cogl/gles/stringify.sh: Now splits up the shader sources into separate C strings where deliminated by special comments. * clutter/cogl/gles/cogl-program.h: * clutter/cogl/gles/cogl-program.c: A custom shader can no longer be directly linked with the fixed-functionality replacement because the replacement changes depending on the settings. Instead the bound shader is linked with the appropriate replacement shader just before glDrawArrays is executed. The custom uniform variables must also be proxied through COGL variables because their location can change when relinked. 2008-06-24 Øyvind Kolås * clutter/fruity/clutter-fruity.c: removed dead code and unused variables. 2008-06-24 Øyvind Kolås * configure.ac: better alignment of list of enabled experimental features. 2008-06-24 Emmanuele Bassi * doc/clutter-actor-invariants.txt: Fix grammar and spelling, document the ::parent-set signal emission. 2008-06-24 Emmanuele Bassi * clutter/clutter-entry.c: (clutter_entry_ensure_layout): Convert the invisible char to UTF-8 to avoid Pango barfing on us. 2008-06-24 Matthew Allum * clutter/eglnative/clutter-stage-egl.c: Add an extra debug note. * configure.ac: Generate version.xml for COGL API docs 2008-06-24 Chris Lord Bug 988 - cursor position wrong with multibyte invisible char * clutter/clutter-entry.c: (clutter_entry_ensure_cursor_position): Fix cursor position calculation when using invisible text 2008-06-23 Emmanuele Bassi * clutter/x11/clutter-event-x11.c (event_translate): Set the event type explicitly in the union members as well for the key events, like we do for all the other events. 2008-06-23 Neil Roberts * clutter/clutter-entry.c (clutter_entry_paint): Set the clip using COGL directly instead of setting the actor clip. Otherwise the clip stack will be unbalanced after the first draw. This also frees up the actor clip to be set by an application. 2008-06-23 Matthew Allum * NEWS: Add a quick note on fruity multiple deivce support. * README: Add multiple device support details and some tweaks on Clutter requirements (i.e GdkPixbuf). 2008-06-23 Matthew Allum Bug 987 - clutter-event.c c99 variable declaration * clutter/clutter-event.c: Remove c99ism. 2008-06-23 Emmanuele Bassi * configure.ac: Post release bump to 0.7.3. ======== Release 0.7.2 ======================================================== 2008-06-23 Emmanuele Bassi * configure.ac: * NEWS: Release 0.7.2. 2008-06-23 Emmanuele Bassi * clutter/clutter-texture.c: (clutter_texture_get_preferred_width), (clutter_texture_get_preferred_height), (clutter_texture_set_property), (clutter_texture_get_property), (clutter_texture_class_init), (clutter_texture_init): Add the new :keep-aspect-ratio property to ClutterTexture; when set to TRUE the texture will return a preferred width maintaining the aspect ratio with the given height and a preferred height maintaining the aspect ratio with the given width. This allows to set the width or the height and have the texture automatically request the height or the width respectively while maintaining the aspect ratio of the original image. * tests/test-script.json: Update to test the new :keep-aspect-ratio property. 2008-06-23 Neil Roberts Bug 918 - Group doesn't clip if it's children are clipped * clutter/cogl/common/cogl-clip-stack.h: * clutter/cogl/common/cogl-clip-stack.c: Added functions to maintain a stack of clipping rectangles. * clutter/cogl/gles/cogl.c: * clutter/cogl/gl/cogl.c: The cogl_clip_set and unset functions have moved into cogl-clip-stack.c which calls back to cogl.c to set the actual rectangles. Multiple clip rectangles are combined by merging the stencil buffers. * clutter/cogl/gles/cogl-primitives.c (_cogl_path_fill_nodes): * clutter/cogl/gl/cogl-primitives.c (_cogl_path_fill_nodes): Merge the stencil buffer with the contents of the clipping stack after drawing the path. * clutter/cogl/gles/cogl-context.h (CoglContext): * clutter/cogl/gl/cogl-context.h (CoglContext): Store the number of available stencil bits. * clutter/cogl/common/Makefile.am (libclutter_cogl_common_la_SOURCES): Added cogl-clip-stack.c 2008-06-23 Robert Bragg * clutter/eglx/clutter-stage-egl.c: Makes sure the eglx backend passes the EGL_OPENGL_ES2_BIT surface attrib when using GLES2.0 under cogl 2008-06-23 Chris Lord * clutter/x11/clutter-event-x11.c: (convert_xdevicekey_to_xkey), (translate_key_event), (event_translate): Change the xinput event handling to use translate_key (fixes modifier handling with xinput key events) 2008-06-23 Emmanuele Bassi Bug 982 - __COGL_GET_CONTEXT MS compiler issue (Haakon Sporsheim) * clutter/cogl/common/cogl-handle.h: * clutter/cogl/common/cogl-primitives.c: Remove C99-isms. * clutter/cogl/gl/cogl-fbo.c: * clutter/cogl/gl/cogl-primitives.c: * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gl/cogl.c: Ditto as above. * clutter/cogl/gles/cogl-fbo.c: * clutter/cogl/gles/cogl-primitives.c: * clutter/cogl/gles/cogl-texture.c: Ditto as above. 2008-06-23 Emmanuele Bassi Bug 984 - pango_clutter_render_layout() declared void, but returns (Haakon Sporsheim) * clutter/pango/pangoclutter-render.c: (pango_clutter_render_layout): Do not use a return statement. 2008-06-23 Emmanuele Bassi Bug 905 - Paint cursor directly (Xan López) * clutter/clutter-entry.c: (clutter_entry_paint_cursor), (clutter_entry_init), (clutter_entry_set_color): Directly paint the cursor on the entry instead of using an actor. 2008-06-23 Emmanuele Bassi Bug 981 - clutter_stage_read_pixels temprow fix (Haakon Sporsheim) * clutter/clutter-stage.c (clutter_stage_read_pixels): Allocate the temporary row data used to flip the buffer from glReadPixels() in order to fix compilation under MSVC. Also validate the input parameters to avoid random segfaults. 2008-06-23 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/eglx/clutter-stage-egl.c: * clutter/fruity/clutter-backend-fruity.c: * clutter/fruity/clutter-backend-fruity.h: * clutter/fruity/clutter-fruity.c: * clutter/glx/clutter-stage-glx.c: * clutter/x11/clutter-backend-x11.c: * clutter/x11/clutter-backend-x11.h: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-stage-x11.h: * clutter/x11/clutter-x11.h: * configure.ac: * tests/Makefile.am: * tests/test-devices.c: Merge of 'xinput' branch giving initial basic support of multiple input devices. 2008-06-23 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-group.c: Remove uneeded (at least for now) paint_area method (#970) 2008-06-19 Emmanuele Bassi * clutter/clutter-script.c: Be more explicit about the fact that the script id is not the name of an actor, and that it is retrieved by using clutter_get_script_id(). 2008-06-17 Emmanuele Bassi * clutter/clutter-actor.h: * clutter/clutter-actor.c: (clutter_actor_allocate_preferred_size): Add more documentation and notes on where it's appropriate to call this function. 2008-06-17 Chris Lord * clutter/clutter-texture.c: (clutter_texture_get_preferred_width), (clutter_texture_get_preferred_height): Maintain aspect ratio with natural width/height when for_width/height are specified 2008-06-17 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: Clean up of parenting code (see #972) Doc updates to section intro. Add clutter_actor_allocate_preferred_size () utility call * clutter/clutter-group.c: (clutter_fixed_layout_allocate): Use clutter_actor_allocate_preferred_size () * doc/clutter-actor-invariants.txt: Add some more notes 2008-06-17 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_set_parent): Do not emit ::parent-set when reparenting. (clutter_actor_unparent): Ditto, as above. (clutter_actor_reparent): Emit ::parent-set with the old parent and set the IN_REPARENT flag unconditionally. 2008-06-17 Emmanuele Bassi * doc/clutter-actor-invariants.txt: Document the flags, the invariants, the state changes and the minimum requirements for actor implementations. Needs to be tweaked and fleshed out before 0.8.0, and we obviously need to enforce the invariants. 2008-06-17 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_set_parent): Document and maintain the invariant that after setting a realized parent on an actor, the actor is also going to be realized. (clutter_actor_unparent): Change the invariant that an unparented actor is also unrealized: the paint is fast enough to avoid unrealizing, since it also causes more problems that what it's worth. * tests/test-invariants.c (test_show_on_set_parent): Update the invariants test because we changed the invariants. 2008-06-17 Jussi Kukkonen * clutter/clutter-score.c (clutter_score_append): initialize "marker" string and "complete_id" signal id when creating a ClutterScoreEntry. 2008-06-16 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_move_anchor_point_from_gravity): Fixed incorrect sign of position adjustment (revert of earlier change). 2008-06-16 Emmanuele Bassi * clutter/clutter-actor.c (clutter_actor_unparent): Reset the :show-on-set-parent property to TRUE when unparenting. * tests/Makefile.am: Add test-invariant to the build. * tests/test-invariants.c: Test the invariants that we are going to honour (and document, at some point). 2008-06-16 Emmanuele Bassi * clutter/eglnative/clutter-stage-egl.c: Ignore any size allocation we receive from the user. * clutter/fruity/clutter-stage-fruity.c: Ditto as above. 2008-06-16 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_move_anchor_point): (clutter_actor_move_anchor_pointu): (clutter_actor_move_anchor_point_from_gravity): Fixed incorrect sign of position adjustment. Fixed replace call to _move_by with move_byu in _move_anchor_pointu. Stripped trailing whitespace. 2008-06-15 Emmanuele Bassi Bug #967 - Mismatch of Timeline::marker-reached signal signature * clutter/clutter-marshal.list: * clutter/clutter-timeline.c: (clutter_timeline_class_init): Fix the type of the frame_num argument in the ::marker-reached signal creation to match the signal class handler. (Armin Burgmeier) 2008-06-14 Emmanuele Bassi * README: We depend on PangoCairo, now; also add all the missing release notes entries and the missing backends configuration notes. 2008-06-14 Matthew Allum * README: Make needed GL version 1.4, note GLES2 support, add some notes for COGL. 2008-06-13 Emmanuele Bassi * configure.ac: Post release bump to 0.7.1. ======== Release 0.7.0 ======================================================== 2008-06-13 Emmanuele Bassi * README: * NEWS: * configure.ac: Release 0.7.0, "Booska". 2008-06-13 Emmanuele Bassi * tests/test-cogl-offscreen.c: * tests/test-cogl-primitives.c: * tests/test-cogl-tex-convert.c: * tests/test-cogl-tex-foreign.c: * tests/test-cogl-tex-getset.c: * tests/test-cogl-tex-tile.c: * tests/test-layout.c: * tests/test-pixmap.c: * tests/test-texture-quality.c: Miscellaneous fixes for distcheck to pass. 2008-06-13 Emmanuele Bassi * clutter/clutter-actor.c: * clutter/clutter-actor.h: * tests/test-cogl-primitives.c: * tests/test-events.c: * tests/test-multistage.c: * tests/test-textures.c: * tests/test-timeline.c: Miscellaneous fixes for distcheck to pass. 2008-06-13 Emmanuele Bassi * clutter/clutter-texture.c: (clutter_texture_unrealize), (clutter_texture_dispose): Add a guard against reading back memory during the unrealization on dispose. 2008-06-13 Emmanuele Bassi Bug #953 - Actors are not hidden before unrealized or disposed (Tommi Komulainen) * clutter/clutter-actor.c: (clutter_actor_unrealize): Hide a visible actor when unrealizing it. (clutter_actor_dispose): Make sure to unrealize an actor when disposing it. 2008-06-13 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_dispose), (clutter_actor_destroy), (clutter_actor_unparent): Clean up the actor's destruction sequence, making sure that every operation is performed under the CLUTTER_ACTOR_IN_DESTRUCTION internal flag. (thanks to Tomas Frydrych, Neil Roberts and Matthew Allum) 2008-06-13 Emmanuele Bassi Bug #960 - PangoContext creation code should not be duplicated * clutter/clutter-private.h: * clutter/clutter-main.c: (_clutter_context_create_pango_context): Abstract the creation of the PangoContext inside its own function, to avoid code and bugs duplication. (Tommi Komulainen) * clutter/clutter-entry.c (clutter_entry_init): Use the newly added PangoContext creation function. * clutter/clutter-label.c (clutter_label_init): Ditto as above. 2008-06-12 Emmanuele Bassi Bug #964 - "unrealized" signal of ClutterActor wrongly named * clutter/clutter-actor.c (clutter_actor_class_init): Fix typo in the ::unrealize signal name. (Armin Burgmeier) 2008-06-12 Emmanuele Bassi * doc/reference/cogl/Makefile.am: Ignore cogl/gl and cogl/gles when building the documentation. * clutter/cogl/cogl.h.in: Add sections in the header file. 2008-06-12 Emmanuele Bassi * clutter/clutter-actor.c: Add more clarifications on the size and position accessors and the distinction between transformed and untransformed actor box inside the actor's description. 2008-06-12 Emmanuele Bassi * clutter/clutter-actor.c: Clarify the documentation of the accessors of the width and height. 2008-06-12 Neil Roberts * clutter/win32/clutter-stage-win32.c: Updated to the new layout API. All code to do with positioning the stage has been removed so the window is left where Windows wants to put it and it can not be moved with clutter_actor_set_position. * clutter/win32/clutter-stage-win32.h (ClutterStageWin32): Remove win_xpos and win_ypos. * clutter/win32/clutter-event-win32.c (message_translate): Remove the handler for WM_MOVE because the stage no longer cares where it is positioned. 2008-06-12 Emmanuele Bassi * clutter/clutter-actor.[ch]: Documentation fixes. * clutter/clutter-backend.c: Documentation fixes. * clutter/clutter-container.h: Documentation fixes. * clutter/clutter-fixed.c (clutter_qdivx): Fix the return value to be after the description. * clutter/clutter-texture.[ch]: Documentation fixes. * clutter/clutter-timeline.c: Documentation fixes. 2008-06-11 Emmanuele Bassi * tests/test-layout.c: Take into account the origin of the parent, if it has changed, and queue a relayout if we are using the transformed box when computing the layout. 2008-06-11 Emmanuele Bassi * clutter/eglnative/clutter-stage-egl.c: Remove a duplicate get_preferred_width() implementation. (thanks to Iain Holmes) 2008-06-11 Neil Roberts * clutter/clutter-actor.c (clutter_actor_allocate): Fixed the logic when detecting whether the actor has moved. 2008-06-11 Iain Holmes * configure.ac: Detect the GL headers in flavour=fruity * clutter/fruity/clutter-stage-fruity.c: Update the Fruity backend to use the new size negotiation API. 2008-06-11 Emmanuele Bassi * clutter/clutter-label.c (clutter_label_allocate): Keep the layout if the size of the allocation is the same as the last allocation received by the label. 2008-06-11 Emmanuele Bassi * clutter/clutter-actor.c: Notify :x, :y, :width and :height properties using ClutterUnits, not pixels. 2008-06-11 Emmanuele Bassi * clutter/eglnative/clutter-stage-egl.c: Update the EGL native backend to use the new size negotiation API. 2008-06-11 Emmanuele Bassi * clutter/sdl/clutter-stage-sdl.c: Update the SDL backend to use the new size negotiation API. 2008-06-11 Emmanuele Bassi Bug #961 - Fails to build on OSX * clutter/osx/clutter-stage-osx.c: Update the OSX backend to use the new size negotiation API. 2008-06-11 Emmanuele Bassi * autogen.sh: Force overwriting when glib-gettextize is invoked by autogen.sh. 2008-06-10 Neil Roberts * clutter/clutter-main.c: Include for setlocale() 2008-06-10 Emmanuele Bassi * clutter/clutter-child-meta.c: Fix section name * clutter/clutter-container.c: (clutter_container_child_set_property), (clutter_container_child_get_property): Fix gtk-doc parameter name. * clutter/clutter-container.h: Fix documentation of the interface vfuncs. * clutter/clutter-event.h: Fix documentation. * clutter/clutter-feature.h: Fix documentation. * clutter/clutter-types.h: Add ClutterRequestMode. * clutter/x11/clutter-event-x11.c: Fix documentation. * tests/test-fullscreen.c: Verify that the stage size has been changed by clutter_stage_fullscreen(). 2008-06-10 Emmanuele Bassi Bug #815 - Split up request, allocation, and paint box * clutter/clutter-actor.[ch]: Rework the size allocation, request and paint area. Now ::request_coords() is called ::allocate(), and ::query_coords() has been split into ::get_preferred_width() and ::get_preferred_height(). See the documentation and the layout test on how to implement a container and layout manager with the new API. (#915, based on a patch by Havoc Pennington, Lucas Rocha and Johan Bilien) * clutter/clutter-clone-texture.c: Port CloneTexture to the new size negotiation API; it just means forwarding the requests to the parent texture. * clutter/clutter-deprecated.h: Add deprecated and replaced API. * clutter/clutter-entry.c: Port Entry to the new size negotiation API. * clutter/clutter-group.c: Port Group to the new size negotiation API; the semantics of the Group actor do not change. * clutter/clutter-label.c: Port Label to the new size negotiation API, and vastly simplify the code. * clutter/clutter-main.[ch]: Add API for executing a relayout when needed. * clutter/clutter-private.h: Add new Stage private API. * clutter/clutter-rectangle.c: Update the get_abs_opacity() call to get_paint_opacity(). * clutter/clutter-stage.c: (clutter_stage_get_preferred_width), (clutter_stage_get_preferred_height), (clutter_stage_allocate), (clutter_stage_class_init): Port Stage to the new size negotiation API. * clutter/clutter-texture.c: Port Texture to the new size negotiation API. * clutter/clutter-types.h: Add ClutterRequestMode enumeration. * clutter/x11/clutter-stage-x11.c: Port the X11 stage implementation to the new size negotiation API. * tests/Makefile.am: Add the layout manager test case. * tests/test-opacity.c: Update. * tests/test-project.c: Update. * tests/test-layout.c: Test case for a layout manager implemented using the new size negotiation API; the layout manager handles both transformed and untransformed children. 2008-06-10 Emmanuele Bassi * Makefile.am: Add the po/ directory to the build. 2008-06-10 Emmanuele Bassi * autogen.sh: Check for, and run glib-gettextize. * configure.ac: Set up the localization support. * clutter/clutter-main.c: Do not define the GETTEXT_PACKAGE, but use the one from the configure script. * po/POTFILES.in: Template for the translatable files. 2008-06-10 Chris Lord * clutter/clutter-main.c: (pre_parse_hook): Call setlocale on init * clutter/x11/clutter-event-x11.c: (translate_key_event): Fix typo and use the same buffer size as xev 2008-06-10 Øyvind Kolås * clutter/clutter-texture.c: improved documentation for clutter_texture_set_filter_quality. 2008-06-10 Chris Lord Bug #916 - ClutterKeyEvent:unicode_value is ignored Bug #950 - AltGr not handled * clutter/osx/clutter-event-osx.c: (clutter_event_osx_translate): * clutter/x11/clutter-event-x11.c: (translate_key_event): * tests/test-events.c: (fill_keybuf), (input_cb): Apply patch from Tommi Komulainen, fill the unicode_value attribute of the ClutterKeyEvent struct. Also use XKeycodeToKeysym, as suggested in bug #950, comment #2 2008-06-10 Matthew Allum * clutter/clutter-texture.c: Minor reformatting cleanups. Emit filter-quality prop on change. * clutter/glx/clutter-glx-texture-pixmap.c: Support mipmaps via filter quality prop. 2008-06-10 Chris Lord * tests/Makefile.am: * tests/test-entry-auto.c: Add automatic test for ClutterEntry, by Tommi Komulainen 2008-06-10 Chris Lord * clutter/cogl/common/cogl-primitives.c: (_cogl_path_arc): Draw as expected when end angle is lower than start angle (i.e. do not swap the angles). This aligns with cairo behaviour. 2008-06-10 Tommi Komulainen Bug#959 - Multiple minor improvements * configure.ac: pick up GDKPIXBUF_PREFIX from gdk-pixbuf-2.0 module, not pango * clutter/clutter-keysyms-table.h: cosmetic fix for ifdef guard name in the comment (leftover from earlier commit) * tests/test-textures.c: don't depend on GdkPixbuf as we're not using any actual features from it, just plain pixel buffer manipulation * clutter/clutter-timeline.c * clutter/clutter-timeline.h (clutter_timeline_list_markers): Use gsize* to return number of items, not guint* * tests/test-paint-wrapper.c: use correct type (guint*) in call to clutter_actor_get_size() * tests/test-depth.c (janus_group): properly take height2 into account when calculating needed height for the rectangle * tests/test-cogl-tex-getset.c: use rowstride, not width*4, when calculating pixel offsets * tests/test-cogl-tex-getset.c: Don't assume/force RGBA format, also support ARGB format (needed with quartz imageloader.) 2008-06-09 Tommi Komulainen * clutter/osx/clutter-backend-osx.c (clutter_backend_osx_post_parse): Print GL_VENDOR, GL_RENDERER, GL_VERSION and GL_EXTENSIONS to aid debugging. 2008-06-09 Tommi Komulainen Bug #930 - add support for quartz imagebackend * clutter/cogl/common/cogl-bitmap-pixbuf.c (_cogl_bitmap_from_file): When USE_QUARTZ is defined implement using Core Graphics. * configure.ac: support --with-imagebackend=quartz and print which imagebackend is selected. Make quartz default on OSX 2008-06-09 Øyvind Kolås * clutter/cogl/common/cogl-primitives.c: (cogl_path_rel_curve_to): fixed naming of implementation of cogl_path_rel_curve_to (it was called just cogl_rel_curve_to). 2008-06-09 Emmanuele Bassi * configure.ac: Clean up a bit the X11 and X extensions checks with PKG_CHECK_EXISTS(). Since we are filling up the X11_CFLAGS and X11_LIBS variables ourselves there is no point in polluting the Makefiles with unused variables. * clutter/Makefile.am: Remove the pkg-config variable evaluation and use the values retrieved from the configure script. 2008-06-09 Chris Lord Bug #914 - ClutterEntry is confused about characters vs. bytes * clutter/clutter-entry.c: (clutter_entry_ensure_layout), (clutter_entry_handle_key_event_internal), (clutter_entry_set_text): Fix mix-up of character and byte counts, handle unicode correctly. Use clutter_key_event_unicode() instead of clutter_keysym_to_unicode(). * clutter/clutter-event.c: (clutter_key_event_unicode): Don't ignore ClutterKeyEvent.unicode_value * clutter/clutter-keysyms-table.h: Rename header define so as not to conflict with clutter-keysyms.h Patch originally by Emmanuele Bassi, with input from Tommi Komulainen. 2008-06-07 Øyvind Kolås * clutter/clutter-texture.c: made the filter-quality proeprty also control the use of mipmapping. * clutter/clutter-texture.h: added ClutterTextureQuality enum. * tests/test-texture-quality.c: new test. * tests/Makefile.am: added test-texture-quality 2008-06-06 Emmanuele Bassi * clutter/clutter-texture.c: (clutter_texture_class_init): Do not unrealize on hide(), and do not realize() on show. By default, clutter_actor_show() will realize ourselves, and we don't want to unrealize when hidden to avoid paying the penalty of reading back the texture data from the video memory. * tests/test-actors.c: Show all textures again when pressing the 'r' key. 2008-06-06 Neil Roberts * tests/test-shader.c: Use the special wrapper vars when building for GLES 2 and automatically cycle the shaders because it's difficult to right-click. 2008-06-06 Neil Roberts * tests/test-shader.c: Fixed to use sampler2D instead of sampler2DRect now that GL_TEXTURE_RECTANGLE support is disabled in revision 2834. The ClutterTexture actor now has the 'disable-slicing' property set. The distance in texture coordinates between pixels is passed in as a uniform so that the box-blur shader can still work. 2008-06-06 Emmanuele Bassi Bug #952 - Fix test-textures in trunk * tests/test-textures.c: Use USE_GDKPIXBUF instead of USE_PIXBUF. (#952, Gwenole Beauchesne) 2008-06-06 Emmanuele Bassi Bug #951 - Fix clutter_entry_init() in trunk * clutter/clutter-entry.c (clutter_entry_init): Remove a variable shadowing another one. (#951, Tommi Komulainen) 2008-06-06 Emmanuele Bassi Bug #955 - ClutterLabel is missing fallback resolution handling * clutter/clutter-label.c (clutter_label_init): Handle clutter_backend_get_resolution() return value -1 similar to ClutterEntry (falling back to 96.0). (#955, Tommi Komulainen) 2008-06-06 Neil Roberts * clutter/eglnative/clutter-stage-egl.c (clutter_stage_egl_realize): Use ES 2 renderable type when building for GLES 2. * clutter/eglnative/clutter-event-egl.c (get_backend_time): Added a NULL for the microseconds parameter of g_timer_elapsed. * clutter/eglnative/clutter-stage-egl.h: * clutter/eglnative/clutter-egl.h: * clutter/eglnative/clutter-backend-egl.h: Include clutter-egl-headers.h instead of including the GL headers directly so it can include gl2.h when building for GLES 2. * clutter/eglnative/clutter-egl-headers.h: * clutter/eglnative/Makefile.am (libclutter_eglnative_la_SOURCES): Added clutter-egl-headers.h * clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: GLES 2 doesn't provide a default precision for floats in the fragment shader and it will reject the shader if there isn't one. 2008-06-06 Matthew Allum Bug #948 - Remove texture rectangle support * clutter/clutter-feature.c: * clutter/clutter-feature.h: * clutter/clutter-texture.c: * clutter/cogl/gl/cogl.c: * clutter/glx/clutter-glx-texture-pixmap.c: Remove support for GL_TEXTURE_RECTANGLE_ARB (now using just regular 2D textures, with optional npots extension). Simplifys code, + makes mipmap & shader support much more sane. 2008-06-06 Øyvind Kolås Bug #931 - suspicious size allocation for pixel data. * clutter/cogl/common/cogl-bitmap-pixbuf.c: (_cogl_bitmap_from_file): allocate height×rowstride and not duplicate gdkpixbuf's strange optimization saving some bytes at the end of the pixbuf. 2008-06-05 Tommi Komulainen Bug 913 - cogl fails to build on OSX * clutter/cogl/gl/cogl-fbo.c: define GL_READ_FRAMEBUFFER_EXT and GL_DRAW_FRAMEBUFFER_EXT if not defined in the build system. The #ifdef can fail if they're not #defines but variables or enums. As the values are supposed to be industry standard even then it shouldn't have ill effects. 2008-06-05 Tommi Komulainen Bug #911 - OSX: add multistage support * clutter/osx/clutter-backend-osx.{c,h} (clutter_backend_osx_init_stage, clutter_backend_osx_get_stage, clutter_backend_osx_redraw, clutter_backend_osx_create_stage, clutter_backend_osx_ensure_context, clutter_backend_osx_class_init, clutter_backend_osx_dispose, ClutterGLView:drawRect:): * clutter/osx/clutter-stage-osx.{c,h} (clutter_stage_osx_realize, ClutterGLWindow:setFrameSize:): Adapt to new multistage backend API. Don't keep a pointer to default stage. Derive from ClutterActor instead of ClutterStage. Implement ClutterStageWindow interface. Paint, resize and otherwise manipulate the wrapper rather than self when necessary. (clutter_backend_post_parse): Create our singleton GL context here. We could probably create the context when the default stage is created, but I think this is more clean. * clutter/osx/clutter-event-osx.c (clutter_event_osx_translate) * clutter/osx/clutter-stage-osx.c (clutter_stage_osx_state_update, ClutterGLWindow:windowShouldClose:): * clutter/osx/clutter-stage-osx.h: Export ClutterGLWindow interface for clutter-event-osx.c to easily get the stage for NSWindow. Fill in ClutterEventAny::stage on our events. 2008-06-05 Tommi Komulainen Bug #910 - OSX: missing memory pool * clutter/osx/clutter-backend-osx.c (clutter_backend_osx_redraw): Add missing memory pool wrapup. 2008-06-05 Tommi Komulainen Bug #909 - OSX: missing NULL pointer handling * clutter/osx/clutter-stage-osx.c (ClutterGLWindow, clutter_stage_osx_set_title): NSString:stringWithUTF8String: does not accept NULL values, use empty string ("") instead. Avoids potential crash. 2008-06-05 Emmanuele Bassi * tests/Makefile.am: * tests/test-paint-wrapper.c: Add a test case (merely, a copy of test-actors.c) that verifies that handlers to the ::paint signal are called in the right order. 2008-06-05 Emmanuele Bassi Bug #840 - Implement prepare-paint and finish-paint signals. * clutter/clutter-actor.c: (clutter_actor_class_init): Add the ::paint, ::realize and ::unrealize signals to ClutterActor. It is possible to override the paint, realization and unrealization of an actor without subclassing it. The ::paint signal handlers have the same limitations of a ClutterActor::paint implementation inside a subclass. (clutter_actor_realize), (clutter_actor_unrealize), (clutter_actor_paint): Emit the signals instead of calling the functions from the class vtable. 2008-06-05 Emmanuele Bassi * ChangeLog-ivan: Remove the ChangeLog of the clutter-ivan branch; the branch already contains it. 2008-06-05 Matthew Allum * clutter/glx/clutter-glx-texture-pixmap.h: Actually export clutter_glx_texture_pixmap_using_extension () 2008-06-05 Chris Lord * clutter/clutter-entry.c: Correct the documentation for clutter_entry_set_max_length, fixes bug #915. 2008-06-04 Robert Bragg * tests/test-clip.c: Removes a spurious #include which may not be found if using --with-imagebackend=internal 2008-06-04 Robert Bragg * configure.ac: Checks that for pangocairo >= 1.18, since pangocairo-font.c uses pango_cairo_font_get_scaled_font which isn't otherwise available. 2008-06-03 Neil Roberts Applied patch from bug #947 * clutter/clutter-stage.c (clutter_stage_get_default): Don't grab the floating reference when creating the default stage. The stage manager will take a reference to it so it will behave as any other stage. (clutter_stage_new): Don't take the floating reference to the new stage but let the stage manager keep it instead. * clutter/clutter-stage-manager.c (_clutter_stage_manager_add_stage): Take a reference to the stage when it is added to the list. (_clutter_stage_manager_remove_stage): Unref the stage when it is removed from the list. (clutter_stage_manager_dispose): Keep track of the 'next' pointer as a separate variable so we can cope when the stage being destroyed removes itself from the list as the list is being iterated. * clutter/clutter-actor.c (clutter_actor_destroy): Take a reference at the beginning of the function even if there is no parent container so that overall the reference count is not changed when the actor is unref'd again at the bottom of the function. Previously it would have a net effect of leaving the reference count alone unless it is a top level actor in which case it would unref it. 2008-06-03 Matthew Allum * clutter/glx/clutter-glx-texture-pixmap.c: Dont always fallback to x11 (slow) updates for a single failed pixmap. Minor cleanups. * clutter/x11/clutter-x11-texture-pixmap.c: Move shm allocation to only area updates. 2008-06-03 Øyvind Kolås * clutter/clutter-container.c: (container_get_child_property): s/g_object_set_property/g_object_get_property/ 2008-06-02 Neil Roberts * clutter/pango/pangoclutter-glyph-cache.c (pango_clutter_glyph_cache_set): When creating a new band, make sure the texture is wide enough for the glyph, not just tall enough. 2008-06-02 Neil Roberts Applied 'final patch' from bug #874 * clutter/cogl/gles/cogl.c: * clutter/cogl/gl/cogl.c: The clip planes are now set using the inverse projection matrix as the modelview matrix so that they can be specified in screen coordinates. * clutter/cogl/gles/cogl-context.h (CoglContext): * clutter/cogl/gl/cogl-context.h (CoglContext): Added a member to cache the inverse projection matrix * clutter/clutter-fixed.h: Added a constant for converting from radians to degrees. * clutter/clutter-fixed.c (clutter_atani, clutter_atan2i): Added fixed-point versions of atan and atan2. * tests/test-clip.c: Added a test for clipping with various rotations and depths. * tests/Makefile.am (noinst_PROGRAMS): Added test-clip 2008-06-02 Neil Roberts * clutter/cogl/gles/cogl-gles2-wrapper.h: The uniform numbers are now stored in a separate struct so they can be stored for application program objects as well. * clutter/cogl/gles/cogl.c: Moved stub shader functions into separate files. (_cogl_features_init): Report support for the shaders feature on GLES 2 * clutter/cogl/gles/cogl-shader.h: * clutter/cogl/gles/cogl-shader.c: * clutter/cogl/gles/cogl-program.h: * clutter/cogl/gles/cogl-program.c: Separate files to handle shaders on programs on GLES. If version 1.1 is being used then the stub functions which all fail are still used. * clutter/cogl/gles/cogl-gles2-wrapper.c (cogl_gles2_wrapper_init, cogl_gles2_wrapper_bind_attributes), (cogl_gles2_wrapper_get_uniforms): Move the uniforms and attribute bindings into a separate function so they can be used to bind on application shaders as well. (cogl_gles2_wrapper_update_matrix): Now takes a parameter and is no longer static so that it can be used to update all of the matrices when a new shader is bound. * clutter/cogl/gles/cogl-defines.h.in: Use GL_COMPILE_STATUS for CGL_OBJECT_COMPILE_STATUS if the latter isn't available (for example on GLES 2). * clutter/cogl/gles/cogl-context.h (CoglContext): Added handle arrays for programs and shaders. * clutter/cogl/gles/cogl-context.c (cogl_create_context) (cogl_destroy_context): Initialize and destroy program and shader handle array. * clutter/cogl/gles/Makefile.am (libclutter_cogl_la_SOURCES): Add cogl-{shader,program}.{c,h} 2008-06-02 Neil Roberts * clutter/cogl/gl/cogl-context.c (cogl_destroy_context): Fix cut-and-paste error where the wrong arrays were being freed. 2008-06-01 Emmanuele Bassi Merge from clutter-0-6: * clutter/clutter-model.c: (clutter_model_iter_set_internal_valist): Add an internal function wrapping ClutterModelIter::set_value that does not emit the ::row-changed signal. Emitting this signal before the ::row-added one is wrong: a row cannot change before being inserted. (clutter_model_append), (clutter_model_prepend), (clutter_model_insert): Use the non-signal emitting variant of clutter_model_iter_set_valist(). (clutter_model_iter_set_valist): Use the internal version and emit the ::row-changed signal at the end. 2008-05-31 Emmanuele Bassi Bug #943 - Signals are only emitted within a certain area of the stage * clutter/clutter-main.c (clutter_do_event): Use the proper API and not the macros for the default stage, in case we are using a backend supporting multiple stages. (Julian Aron Prenner) 2008-05-30 Emmanuele Bassi * clutter/pango/pangoclutter-fontmap.c: * clutter/pango/pangoclutter-renderer.c: * clutter/pango/pangoclutter.h * clutter/pango/pangoclutter-private.h: Add a function retrieving the font mipmapping setting. 2008-05-29 Neil Roberts * clutter/cogl/gles/cogl-gles2-wrapper.h (CoglGles2Wrapper): Added uniforms for alpha testing. * clutter/cogl/gles/cogl-gles2-wrapper.c (cogl_gles2_wrapper_init): Get the uniforms for alpha testing settings. (cogl_wrap_glEnable, cogl_wrap_glDisable): Enable/disable alpha testing. (cogl_wrap_glAlphaFunc): Filled in the wrapper. * clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: Added alpha testing. * clutter/cogl/gles/cogl-gles2-wrapper.h: * clutter/cogl/gles/cogl-gles2-wrapper.c (cogl_wrap_glGetIntegerv): Added a wrapper for glGetIntegerv so that it can report zero clip planes. * clutter/cogl/gles/cogl.c: * clutter/cogl/gles/cogl-texture.c: Use the wrapped version of glGetIntegerv * clutter/cogl/gles/cogl-primitives.c (_cogl_path_fill_nodes): Use _cogl_features_available to check for the stencil buffer instead of an #ifdef. The stencil buffer is available in the default profile for the GLES 2 simulator. 2008-05-29 Emmanuele Bassi * configure.ac: Check the --with switches as soon as we have them, to avoid further checks that will fail anyway. 2008-05-29 Emmanuele Bassi * README: Update the configure arguments list. 2008-05-28 Neil Roberts * clutter/cogl/gles/cogl-gles2-wrapper.c (cogl_gles2_wrapper_init): Get uniforms for fog parameters and initialise them. (cogl_wrap_glDrawArrays): Store the modelview matrix in a uniform as well so that it can be used for fogging calculations. (cogl_wrap_glEnable, cogl_wrap_glDisable): Enable/disable fogging. (cogl_wrap_glFogx, cogl_wrap_glFogxv): Fill in wrapper to set fogging parameters. * clutter/cogl/gles/cogl-fixed-vertex-shader.glsl: Calculate the fog amount if fogging is enabled. * clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: Mix with fog color. * clutter/cogl/gles/cogl-gles2-wrapper.h (CoglGles2Wrapper): Add uniforms for fogging. 2008-05-28 Emmanuele Bassi * clutter/pango/pangoclutter-font.c: Remove unneeded file. * tests/Makefile.am: * tests/test-random-text.c: Add a test for checking the glyph cache. 2008-05-28 Emmanuele Bassi Bug #919 - Replacement pango renderer (Neil Roberts) * clutter/clutter-backend.h: * clutter/clutter-backend.c: (clutter_backend_set_font_options), (clutter_backend_get_font_options): Add the ability to set the cairo_font_options_t* for the backend at construction time, so that backend implementations can have their own options. * clutter/clutter-color.c: Include pango/pango-attributes.h for the pango_color_parse() function. * clutter/clutter-label.c: (clutter_label_ensure_layout), (clutter_label_init), (clutter_label_set_text), (clutter_label_set_font_name), (clutter_label_set_ellipsize), (clutter_label_set_use_markup): Ensure that the cache is always primed when the Label changes; this makes sure that the cache is rebuilt outside the paint run, which should make the painting perform better especially on embedded devices. * clutter/clutter-entry.c: (clutter_entry_ensure_layout), (clutter_entry_init), (clutter_entry_set_text), (clutter_entry_set_font_name): Ditto as above. * clutter/clutter-private.h: * clutter/clutter-main.[ch]: Create the font-map inside the main context; add two new functions: clutter_clear_glyph_cache() clutter_set_use_mipmapped_text() that control the glyphs cache. * clutter/pango/Makefile.am: * clutter/pango/pangoclutter-fontmap.c: * clutter/pango/pangoclutter-private.h: * clutter/pango/pangoclutter-render.c: * clutter/pango/pangoclutter.h: Rewrite the Pango renderer using a PangoCairo context and saving the glyphs inside a more efficient cache. * configure.ac: Depend on pangocairo instead of pangoft2. 2008-05-28 Emmanuele Bassi Bug 882 - Allow child properties for containers implementing the ClutterContainer interface (Øyvind Kolås) * clutter/clutter-child-meta.[ch]: Base class for the metadata of a ClutterActor inside a ClutterContainer; the ChildMeta object implements a wrapper for storing data that is attached to a ClutterActor only when it's part of a ClutterContainer. The ChildMeta object is used to store the child properties accessible through the ClutterContainer API. * clutter/clutter-container.[ch]: Creates the ChildMeta for each actor, in case the Container specifies the ChildMeta type to use. * clutter/Makefile.am: Add clutter-child-meta.[ch] to the build. * clutter/clutter-marshal.list: Add the marshaller for the ClutterContainer::child-notify signal. * clutter/clutter-types.h: Declare ClutterContainer and ClutterChildMeta to avoid recursive inclusion. 2008-05-28 Neil Roberts * clutter/cogl/gles/Makefile.am: Use old-style Makefile rules for the stringify script so that automake won't complain. 2008-05-28 Emmanuele Bassi * tests/test-script.c: * tests/test-script.json: Test merging the same actor from two different sources. 2008-05-28 Emmanuele Bassi Fix merging of objects with the same id. * clutter/clutter-script.c: (json_object_end): If there already is an ObjectInfo under the parsed id, merge the construction with the currently stored state. (parse_children), (parse_signals), (parse_behaviours): Append the newly parsed children, signals and behaviours, in case the ObjectInfo already has unresolved items. (clutter_script_construct_object): Fix a typo in the type check. (clutter_script_init): Do not copy the key inside the hash table holding the objects - we are already holding it inside the value. 2008-05-28 Neil Roberts * clutter/cogl/gles/cogl-gles2-wrapper.c (cogl_wrap_glGetFixedv): Filled in the wrapper for glGetFixedv 2008-05-28 Neil Roberts * clutter/cogl/gles/cogl-texture.c: Use the wrapper for glTexParameteri. Call glGenerateMipmap after every change to the texture image data. * clutter/cogl/gles/cogl-gles2-wrapper.h: * clutter/cogl/gles/cogl-gles2-wrapper.c: Added a wrapper for glTexParameteri so that it can ignore requests to set GL_GENERATE_MIPMAP. Added a wrapper for glGenerateMipmap that does nothing on GLES 1 2008-05-28 Emmanuele Bassi * clutter/clutter-script.c: (clutter_script_construct_object): Mark top-level objects, that is objects that don't have their ownership transferred when building up a ClutterScript. (object_info_free): Merge a fix from the stable branch, but do not check the type - check whether the object is a top level (we still need the ClutterActor type check in order to call clutter_actor_destroy()). 2008-05-28 Emmanuele Bassi * clutter/clutter-rectangle.c: (clutter_rectangle_paint): Remove commented out call to cogl_enable(); the call is not needed and the comment is in C99. 2008-05-27 Neil Roberts * clutter/eglx/clutter-stage-egl.h: * clutter/eglx/clutter-egl-headers.h: * clutter/eglx/clutter-backend-egl.h: * clutter/eglx/Makefile.am: Include the GLES and EGL headers via clutter-egl-headers.h so that the right version can be used depending on whether the GLES 2 wrapper is being used. * configure.ac: Added an automake conditional for whether the GLES 2 wrapper should be used. * clutter/eglx/clutter-stage-egl.c (clutter_stage_egl_realize): Remove the call to glGetIntegerv to get the max texture size. It was being called before the GL context was bound so it didn't work anyway and it was causing trouble for the GLES 2 simulator. * clutter/cogl/gles/stringify.sh: Shell script to convert the shaders into a C string. * clutter/cogl/gles/cogl-gles2-wrapper.h: * clutter/cogl/gles/cogl-gles2-wrapper.c: Wrappers for most of the missing GL functions in GLES 2. * clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: * clutter/cogl/gles/cogl-fixed-vertex-shader.glsl: New shaders for GLES 2 * clutter/cogl/gles/cogl-defines.h.in: Use the @CLUTTER_GL_HEADER@ macro instead of always using the GLES 1 header. * clutter/cogl/gles/cogl-context.h (CoglContext): Include a field for the state of the GLES 2 wrapper. * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gles/cogl-primitives.c: * clutter/cogl/gles/cogl.c: Use wrapped versions of the GL functions where neccessary. * clutter/cogl/gles/Makefile.am: Add sources for the GLES 2 wrapper and an extra build step to put the GLSL files into a C string whenever the files change. 2008-05-26 Matthew Allum * clutter/x11/clutter-stage-x11.c: (clutter_stage_x11_request_coords): Dont allow the window to be resize to 0 dimentions. (fixes #933) 2008-05-23 Emmanuele Bassi Bug #912 - Invalid use of int* as parameter for glGetIntegerv * clutter/cogl/gl/cogl.c (_cogl_features_init): Use GLint instead of int. (#912, Tommi Komulainen) 2008-05-23 Emmanuele Bassi Bug #928 - Reparenting a child that itself is a container doesn't work * clutter/clutter-actor.c (clutter_actor_set_parent): Realize an actor when setting its parent, if the parent is realized. * clutter/clutter-group.c: (clutter_group_realize), (clutter_group_class_init): Add the missing implementation of the ::realize() virtual function; this makes sure that the children of a Group are realized if the Group is realized. (#928) 2008-05-21 Neil Roberts * clutter/cogl/gl/cogl.c (error_string): * clutter/cogl/gles/cogl.c (error_string): Rename to _cogl_error_string and remove the static scoping so that it can be called in cogl-texture etc. * clutter/cogl/gl/cogl-texture.c (cogl_texture_new_from_foreign): * clutter/cogl/gles/cogl-texture.c (cogl_texture_new_from_foreign): GE(*) can't be used to wrap around calls that use the return value. * clutter/cogl/gl/cogl-texture.c (_cogl_texture_quad_sw) (_cogl_texture_quad_hw, cogl_texture_polygon): Remove GE(*) wrapper around calls in the middle of a glBegin/glEnd pair which otherwise always generate an error because glGetError can only be called outside of the pair. * clutter/cogl/gl/cogl-internal.h: Include stdio.h when definig COGL_DEBUG and declare a prototype for _cogl_error_string. * clutter/cogl/gles/cogl-internal.h: Match GE(*) macro to GL version. 2008-05-21 Ivan Leben * clutter/cogl/gles/cogl-texture.c: (_cogl_texture_download_from_gl:) Only comment out the broken check for framebuffer alpha bits, not the check for alpha in texture format. 2008-05-20 Øyvind Kolås Decouple actor opacity from fill opacity in ClutterRectangle (fixes race when both are set from clutter script also makes it more consistent with the behavior of other actors.) * clutter/clutter-rectangle.c: (clutter_rectangle_set_color): stop setting the opacity of the actor from the specified color. (clutter_rectangle_paint): combine the absolute opacity of the actor with the alpha of the color when painting. 2008-05-20 Ivan Leben * clutter/cogl/gles/cogl-texture.c: (cogl_texture_download_from_gl:) Implemented a workaround for missing alpha framebuffer channel. There are still some issues with detecting whether alpha is present in the framebuffer. See comments in code. Test-cogl-tex-getset now successfully retrieves a RGBA texture image data. 2008-05-19 Ivan Leben * clutter/cogl/gles/cogl-texture.c: (cogl_texture_download_from_gl:) Store old blending factors and restore them when done. The lack of ability to retrieve the alpha channel now more noticable in test-cogl-tex-getset since the edges of the hand are not antialiased. * clutter/cogl/gl(es)/cogl-internal.h: Declare cogl_blend_func to avoid "implicit implementation" compile warning. 2008-05-19 Ivan Leben * clutter/cogl/gl(es)/cogl.c: New internal function cogl_blend_func caches blending setup much like cogl_enable does with the enable flags. This separates blending factors setup from the enable/disable operation in preparation of the texture image retrieval fix for alpha channel on GLES. (cogl_enable:) Does not modify blending factors anymore. * clutter/cogl/gl(es)/cogl-context.h: CoglContext holds two new variables to cache blending src and dst factors. * clutter/cogl/gl(es)/cogl-context.c: (cogl_create_context:) Initialize blending factors. * clutter/cogl/gles/cogl-texture.c: (cogl_texture_download_from_gl:) Set blending factors to CGL_ONE, CGL_ZERO which fixes the slighlty improper behavior where source colour was actually multiplied with its alpha value in the result (not noticable on current tests). 2008-05-19 Emmanuele Bassi * clutter/eglx/Makefile.am: Fix the INCLUDE directives to properly include the X11 backend headers. * clutter/glx/Makefile.am: Add the libclutter-x11.la static library to the LDADD directives. 2008-05-19 Tomas Frydrych * clutter/x11/clutter-x11.h: * clutter/glx/clutter-glx.h: Include texture pixmap headers. 2008-05-16 Neil Roberts * clutter/eglx/clutter-stage-egl.c (clutter_stage_egl_realize): Fix name of parent class variable which otherwise breaks the build. 2008-05-16 Neil Roberts Use the Mesa headers instead of depending on GLee for Win32 builds. * configure.ac: No longer check for GLee * clutter/cogl/gl/cogl-defines.h.in: Don't bother including GLee.h * build/mingw/mingw-cross-compile.sh: No longer downloads libGLee but downloads the Mesa library instead and installs the headers from that. Fixed the libpng version. 2008-05-16 Tomas Frydrych * clutter/glx/Makefile.am: * clutter/x11/Makefile.am: Install glx and x11 specific includes into clutter/glx and clutter/x11 so that header files that include glx/*.h or x11/*.h when installed. 2008-05-16 Neil Roberts * clutter/win32/clutter-event-win32.c (message_translate): Fix signedness of old_xpos and old_ypos to get rid of compiler warnings. * clutter/win32/clutter-backend-win32.c (clutter_backend_win32_get_features): Cast the result of glGetString to a signed char pointer to avoid compiler warnings. 2008-05-15 Neil Roberts * clutter/win32/clutter-stage-win32.c: * clutter/win32/clutter-backend-win32.c: Reflect changes to the GLX/X11 backend in revisions 2708-2709 and 2713-2715 which simplify the backend a little. 2008-05-15 Emmanuele Bassi * clutter/x11/clutter-backend-x11.c: * clutter/clutter-event.h: * clutter/clutter-feature.h: * clutter/clutter-fixed.c: * clutter/clutter-model.h: Fix documentation. * clutter/eglnative/clutter-backend-egl.[ch]: * clutter/eglnative/clutter-event-egl.c: Add the same solution used for the SDL backend in order to get the time of an event. This should fix the motion event throttling and the click count on button press. (#906) * tests/test-pixmap.c (create_pixmap), (main): Fix preprocessor directives. 2008-05-14 Emmanuele Bassi * tests/test-threads.c: Add a "progress bar" actor and make the test take less amount of time to complete. 2008-05-14 Emmanuele Bassi * tests/test-events.c: Clean up a bit, and print out more messages when pressing one of the rectangles. * tests/test-threads.c: Be more verbose in the console, and apply another behaviour on the rectangle, to show that we are not blocking. 2008-05-14 Øyvind Kolås * clutter/cogl/gles/cogl.c: (_cogl_features_init): do not set COGL_FEATURE_TEXTURE_READ_PIXELS, since it is not available. 2008-05-14 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-main.c: * clutter/clutter-private.h: Rejid Øyvind's previous commit a little moving more into clutter-main.c and using ClutterContext. Also Refactor clutter_init & clutter_init_with_args to share same core init code. 2008-05-13 Øyvind Kolås Made it possible to do picking when the colors stored in the framebuffer are only approximately the correct value. * clutter/clutter-actor.c: (init_bits): initialize constants about how many bits are available/will be used for r,g,b components. (_clutter_pix_to_id): now own function, compute an id from a pixel into its own function (used from _clutter_do_pick). (_clutter_id_to_col): now own function, computes the color to use for a given id. (clutter_actor_paint): use clutter_id_to_col. * clutter/clutter-main.c: (_clutter_do_pick): use _clutter_pix_to_id (clutter_main): re-enable invocation of fruity app shell. 2008-05-13 Emmanuele Bassi * clutter/fruity/clutter-stage-fruity.c: (clutter_stage_egl_show), (clutter_stage_egl_hide): Don't chain up and set flags, as it is not needed anymore. (clutter_stage_egl_realize): Set the REALIZED flag. * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_show), (clutter_stage_egl_hide): Don't chain up and set flags, as it is not needed anymore. 2008-05-13 Emmanuele Bassi * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_unrealize): Move the shaders release from here... * clutter/glx/clutter-backend-glx.c: (clutter_backend_glx_dispose): ... to here. Shaders should be released when the GL context is being destroyed, and that only happens when the backend is being disposed, now that we support multiple stages. 2008-05-13 Emmanuele Bassi * clutter/clutter-backend.c: (_clutter_backend_create_stage): Call _clutter_stage_set_window() ourselves, thus removing yet another action that backends must implement and might get wrong; also cuts a backend-agnostic piece of code duplication. * clutter/eglnative/clutter-backend-egl.c: (clutter_backend_egl_create_stage): Update the EGL native backend. * clutter/eglx/clutter-backend-egl.c: (clutter_backend_egl_create_stage): Update the EGLX backend. * clutter/fruity/clutter-backend-fruity.c: (clutter_backend_egl_create_stage): Update the fruity backend * clutter/glx/clutter-backend-glx.c: (clutter_backend_glx_create_stage): Update the GLX backend. * clutter/sdl/clutter-backend-sdl.c: (clutter_backend_sdl_create_stage): Update the SDL backend. * HACKING.backends: Update the ::create_stage() description. 2008-05-13 Emmanuele Bassi * clutter/x11/clutter-event-x11.c (event_translate): Remove the cheap Expose event compression, as it seems to play games when a composite manager is running. It's also not really needed, as the redraw queue will avoid redraws too close to each other anyway. * clutter/x11/clutter-stage-x11.c: (clutter_stage_x11_show), (clutter_stage_x11_hide): Do not chain up just to set the flags. This fixes a critical warning coming from ClutterActor::hide() default implementation. 2008-05-13 Ivan Leben * clutter/cogl/gl/cogl-defines.h.in: Fix GL function prototypes on OS X by #definining APIENTRY and APIENTRYP if missing. 2008-05-12 Ivan Leben * clutter/cogl/gl/cogl-defines.h.in: Defined GL extension functions used by Cogl inside the COGL_ namespace. * clutter/cogl/gl/cogl-context.h: * clutter/cogl/gl/cogl.c: Use COGL_ extension function prototypes instead of relying on glext.h to define them. Should fix the mac compilability bug, but haven't tested it yet. 2008-05-12 Matthew Allum * clutter/x11/clutter-x11-texture-pixmap.c: * configure.ac: * tests/Makefile.am: Remove the XComposite dep from Clutter itself, just use in test-pixmap (if available) 2008-05-12 Emmanuele Bassi Rework the stage wrapper/implementation relation: remove duplicated code and all the bookkeeping from the backends into ClutterStage whenever possible, to reduce the amount of work a backend must do (and possibly get wrong). Thanks to Tommi Komulainen. * clutter/clutter-main.c: (clutter_init_with_args), (clutter_init): Realize the default stage after creation. The default stage is special, because we use it in the initialization sequence. This removes the burden from the backends and reduces the things a backend can get wrong. * clutter/clutter-stage.c: (clutter_stage_show): Make sure to realize the implementation if it hasn't been realized yet. (clutter_stage_realize): Set the REALIZED flag and call clutter_stage_ensure_current() if the implementation was successfully realized. (clutter_stage_unrealized): Call clutter_stage_ensure_current() on unrealize. * clutter/glx/clutter-backend-glx.c: (clutter_backend_glx_create_stage): Do not realize the stage anymore when creating it, and let the normal realization sequence take place. (clutter_backend_glx_ensure_context): Trap for X11 errors. * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize): Chain up to the X11 implementation so that we can set up the window state (title, cursor visibility) when we actually have a X window. Also, do not call clutter_stage_ensure_current(), and rely on the wrapper to do it for us. This means we can drop setting the REALIZED flag on the wrapper. (clutter_stage_glx_unrealize): Do not call clutter_stage_ensure_current() ourselves, and rely on the wrapper to do it for us. * clutter/x11/clutter-stage-x11.c: (set_wm_title), (set_cursor_visible): Move the WM title and cursor visibility code inside their own functions. (clutter_stage_x11_realize): Set the window title and whether the cursor is visible or not after realizing the stage. (clutter_stage_x11_set_cursor_visible), (clutter_stage_x11_set_title): Call set_wm_title() and set_cursor_visible(). (clutter_stage_x11_finalize): Free the title string. * clutter/x11/clutter-stage-x11.h: Save more of the stage state, so that we can set it even when the stage hasn't been realized yet. * clutter/eglnative/clutter-backend-egl.c: (clutter_backend_egl_create_stage): * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_unrealize), (clutter_stage_egl_realize): Update the eglnative backend. * clutter/eglx/clutter-backend-egl.c: (clutter_backend_egl_ensure_context), (clutter_backend_egl_create_stage): * clutter/eglx/clutter-stage-egl.c: (clutter_stage_egl_unrealize), (clutter_stage_egl_realize): Update the eglx backend. * clutter/sdl/clutter-backend-sdl.c: (clutter_backend_sdl_create_stage): * clutter/sdl/clutter-stage-sdl.c: (clutter_stage_sdl_realize): Update the sdl backend. * clutter/fruity/clutter-backend-fruity.c: (clutter_backend_fruity_create_stage): * clutter/sdl/clutter-stage-fruity.c: (clutter_stage_fruity_realize): Update the fruity backend. * tests/test-multistage.c (on_button_press): Bail out if clutter_stage_new() returns NULL. * HACKING.backends: Update backend writing documentation. 2008-05-12 Robert Bragg * clutter/clutter-timeline.c: Adds clutter-timeline documentation RE: r2337, explaining the current timeline semantics. 2008-05-12 Emmanuele Bassi * HACKING.backends: Update documentation. * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize): Avoid setting more flags than necessary. 2008-05-09 Neil Roberts * clutter/clutter-frame-source.c (clutter_frame_source_add) (clutter_frame_source_add_full): Add gtk-doc and rename the 'function' parameter to 'func'. * clutter/clutter-frame-source.h: Rename the 'function' parameters to 'func'. * clutter/Makefile.am (source_h): Make clutter-frame-source.h a public header. * clutter/clutter-main.c (clutter_threads_add_frame_source_full): Improve gtk-doc 2008-05-09 Emmanuele Bassi * clutter/clutter-script-private.h: Add a flag for the default stage. * clutter/clutter-script.c: (json_object_end): If the "type" member is "ClutterStage" and we have a "is-default" member set to true then this is the default stage. (clutter_script_construct_object): Special case the default stage instead of each ClutterStage. (object_info_free): Ditto as above. * tests/test-script.json: Test the creation of a non-default stage and the ::destroy handler to quit. 2008-05-09 Emmanuele Bassi Bug #908 - Support transform from G_TYPE_INT to ClutterUnit * clutter/clutter-units.c: (clutter_value_transform_int_unit), (clutter_unit_get_type): Add GValue transformation function from integer values to ClutterUnit. (#908) (param_unit_validate): Fix validation for ClutterParamSpecUnit; this allows writable ClutterUnit properties. * clutter/clutter-fixed.c: (clutter_value_transform_int_fixed), (clutter_value_transform_double_fixed), (clutter_value_transform_float_fixed): Add GValue transformation functions from native types (int, double, float) to ClutterFixed. (clutter_fixed_get_type): Register the new transformation functions. (param_fixed_validate): Fix validation for ClutterParamSpecUnit; this allows writable ClutterFixed properties. 2008-05-07 Ivan Leben * clutter/cogl/cogl.h.in: * clutter/cogl/gl(es)/cogl-texture.h: * clutter/cogl/gl(es)/cogl-texture.c: cogl_texture_new_* functions take a gboolean auto_mipmap argument. If TRUE automatic mipmap generation is enabled during the process of slice texture object creation. (cogl_texture_new_from_foreign:) now allows mipmap min filter flags. * clutter/clutter-texture.c: * clutter/glx/clutter-glx-texture-pixmap.c: * tests/test-cogl-offscreen.c: * tests/test-cogl-tex-tile.c: * tests/test-cogl-tex-convert.c: * tests/test-cogl-tex-polygon.c: * tests/test-cogl-tex-getset.c: Pass FALSE for auto_mipmap to cogl_texture_new_*. * clutter/pango/pangoclutter-render.c: (tc_get:) Pass TRUE to cogl_texture_new_with_size and use mipmap min filter for nicer glyphs at small scales. As a result test-text has gone all beautiful now. 2008-05-07 Neil Roberts * clutter/clutter-frame-source.h: Added the missing G_BEGIN_DECLS and G_END_DECLS 2008-05-07 Emmanuele Bassi * clutter/sdl/clutter-backend-sdl.c: (clutter_backend_sdl_dispose): Destroy the timer that we created... (clutter_backend_sdl_init): ... here. * clutter/sdl/clutter-backend-sdl.h: Add a GTimer for time-based operations, like the event time. * clutter/sdl/clutter-event-sdl.c: (get_backend_time): Get the elapsed milliseconds for the SDL backend. (_clutter_events_init): Start the timer provided by the backend... (_clutter_events_uninit): ... and the stop it. (key_event_translate), (event_translate): Use the backend time to fill out the time field of the event structures. This fixes the motion notification throttling on the SDL backend. 2008-05-06 Matthew Allum * clutter/glx/clutter-glx-texture-pixmap.c: * clutter/x11/clutter-x11-texture-pixmap.c: More cleanups, safety additions. 2008-05-05 Øyvind Kolås * clutter/cogl/gl/cogl-primitives.c: * clutter/cogl/gles/cogl-primitives.c: * clutter/cogl/common/cogl-primitives.c: moved declaration of gegl_rectangle and gegl_rectanglex here to satisfy linking requirements when building the fruity backend. 2008-05-05 Øyvind Kolås * clutter/cogl/cogl.h.in: api review touch ups. * clutter/cogl/common/cogl-primitives.c: api review touch ups. * clutter/cogl/gl/cogl-primitives.c: (cogl_path_fill), (cogl_path_stroke): indentation. * clutter/cogl/gles/cogl-primitives.c: (_cogl_path_fill_nodes): free allocated resources. * tests/test-cogl-primitives.c: updated to new API, added rotation to test to show that cogl renders paths correct under perspective distortion. 2008-05-02 Emmanuele Bassi Bug #900 - clutter_actor_lower() and friends do not queue redraw * clutter/clutter-actor.c: (clutter_actor_raise), (clutter_actor_lower): Queue a redraw after raising and lowering and actor in the paint order stack. (#900) 2008-05-01 Richard Purdie * configure.ac: Set CLUTTER_COGL for fruity. 2008-05-01 Emmanuele Bassi Build fixes for the SDL flavour. * clutter/sdl/clutter-backend-sdl.c: Remove an unused function. * clutter/sdl/clutter-event-sdl.c: (clutter_event_dispatch): Properly cast the stage pointer. * clutter/sdl/clutter-stage-sdl.c: (clutter_stage_window_iface_init): Remove the draw_to_pixbuf() stub and assignment. 2008-05-01 Richard Purdie * configure.ac: Fix up fruity flavour configure option. 2008-05-01 Øyvind Kolås * clutter/cogl/gles/cogl-primitives.c: (_cogl_path_fill_nodes): draw the rasterized scanlines as an array of triangles. 2008-05-01 Emmanuele Bassi * clutter/clutter-behaviour.c: (clutter_behaviour_remove_all): Disconnect the ::destroy handler when removing all actors, to match the behaviour of clutter_behaviour_remove(). 2008-05-01 Matthew Allum * clutter/glx/clutter-glx-texture-pixmap.c: * tests/test-pixmap.c: Fix up texture-pixmap, now works. Thanks to Neil for spotting we were actually using wrong texture type in fbconfig (COGL change). 2008-04-30 Øyvind Kolås * clutter/cogl/gles/cogl-primitives.c: (_cogl_path_fill_nodes): keep track of direction we are drawing in and make sure we leave two intersection points when we have changed direction. 2008-04-30 Øyvind Kolås * clutter/cogl/gles/cogl-primitives.c: (_cogl_path_fill_nodes): scanline rasterizer fallback for GLES without working stencil buffer (would benefit from optimization/smarter choice of datastructures). 2008-04-30 Emmanuele Bassi * clutter/clutter-effect.c: (clutter_effect_closure_destroy): Do not remove the actor from the behaviour; the behaviour is an internal detail of the effect, and it will remove the actors anyway when finalized when g_object_unref() is called. This should guard against actors being destroyed while an effect is running. 2008-04-30 Øyvind Kolås * clutter/cogl/common/Makefile.am: * clutter/cogl/common/cogl-primitives.c: * clutter/cogl/common/cogl-primitives.h: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gl/cogl-primitives.c: * clutter/cogl/gl/cogl-primitives.h: * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl-primitives.c: * clutter/cogl/gles/cogl-primitives.h: moved duplicated code to the common directory. 2008-04-30 Robert Bragg * clutter/clutter/x11/clutter-x11-texture-pixmap.c: In _update_area_real with depth=16 we weren't setting up the alpha channel. 2008-04-29 Matthew Allum * clutter/glx/Makefile.am: * clutter/x11/Makefile.am: Revert header install locations (Mistake in previous commit, fixes #898) 2008-04-29 Neil Roberts * clutter/clutter-actor.c (clutter_actor_move_anchor_point): The actor position was being moved in the wrong direction. Perhaps this was a cut-and-paste bug from move_anchor_point_from_gravity because in that function ax and ay represent the old anchor position, but in this function they represent the new. 2008-04-29 Matthew Allum * clutter/glx/Makefile.am: * clutter/glx/clutter-glx-texture-pixmap.c: * clutter/glx/clutter-glx-texture-pixmap.h: * clutter/x11/Makefile.am: * clutter/x11/clutter-x11-texture-pixmap.c: * tests/test-pixmap.c: Commit newer x11 texture pixmap stuff (optionally using SHM). Also seemingly still broken overhauled glx-texture-pixmap (code by Robert and myself) * configure.ac: Minor formatting change. 2008-04-29 Neil Roberts Removed COGLhandle and changed shader and program functions to be wrapped in reference-counted CoglHandles instead. * clutter/cogl/gl/cogl-shader.c: * clutter/cogl/gl/cogl-shader.h: * clutter/cogl/gl/cogl-program.c: * clutter/cogl/gl/cogl-program.h: New files to hold the shader and program functions. * clutter/cogl/gl/cogl.c: Removed shader and program functions. * clutter/cogl/common/cogl-handle.h: New header to define COGL_HANDLE_DEFINE which helps build functions to create reference-counted handles. This reduces the amount of duplicated code. * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gl/cogl-fbo.c: Converted to use COGL_HANDLE_DEFINE from cogl-handle.h to avoid duplicating some of the common code. * clutter/cogl/gles/cogl-defines.h.in: * clutter/cogl/gl/cogl-defines.h.in: Removed COGLhandle * clutter/cogl/gl/cogl-context.h: Added handle arrays for programs and shaders. * clutter/cogl/gl/cogl-context.c (cogl_create_context): Added initialisers for shader_handles and program_handles. (cogl_destroy_context): Added calls to g_array_free for all handle arrays. * clutter/cogl/gl/Makefile.am (libclutter_cogl_la_SOURCES): Added cogl-{program,shader}.{c,h} * clutter/cogl/common/Makefile.am (libclutter_cogl_common_la_SOURCES): Added cogl-handle.h * clutter/cogl/gles/cogl.c: * clutter/cogl/cogl.h.in: Programs and shaders are now wrapped in CoglHandles instead of COGLhandles. cogl_program_destroy and cogl_shader_destroy is now replaced with cogl_program_unref and cogl_shader_unref. cogl_program_ref and cogl_shader_ref are also added. * clutter/clutter-shader.c: Converted to use CoglHandles for the programs and shaders instead of COGLhandles. 2008-04-29 Øyvind Kolås * clutter/cogl/cogl.h.in: renaming of API's in cogl to make the primitives and path API a bit smaller and more resembling cairo. * clutter/cogl/gl/cogl-primitives.c: * clutter/cogl/gles/cogl-primitives.c: * clutter/cogl/gles/cogl.c: * clutter/clutter-actor.c: * clutter/clutter-rectangle.c: * tests/test-cogl-offscreen.c: * tests/test-cogl-primitives.c: * tests/test-cogl-tex-convert.c: * tests/test-cogl-tex-foreign.c: * tests/test-cogl-tex-getset.c: * tests/test-cogl-tex-tile.c: updated according to changes in cogl. 2008-04-29 Robert Bragg * clutter/x11/clutter-x11-texture-pixmap.c: In clutter_x11_texture_pixmap_set_pixmap, dont assume that the actor size should be changed to match the size of the pixmap. 2008-04-29 Robert Bragg * clutter/cogl/gles/cogl-texture.c: Replaces an malloc call with g_malloc. 2008-04-29 Robert Bragg * clutter/configure.ac: When looking for a GLES 1 library, also try the name "GLESv1_CM". This also reduces the xfixes version requirement to v3, since we dont need support for Show/HideCursor. 2008-04-28 Neil Roberts Fixed 'make dist' * clutter/cogl/Makefile.am (EXTRA_DIST): Distribute cogl.h.in instead of cogl.h (DIST_SUBDIRS): Added common folder * clutter/cogl/gl/Makefile.am (libclutter_cogl_la_SOURCES): Remove cogl-defines.h and use the right location for cogl-defines.gl.h (EXTRA_DIST): Distribute cogl-defines.h.in * clutter/cogl/gles/Makefile.am (libclutter_cogl_la_SOURCES): Remove cogl-defines.h and use the right location for cogl-defines.gles.h (EXTRA_DIST): Distribute cogl-defines.h.in * clutter/Makefile.am (DIST_SUBDIRS): Add fruity 2008-04-28 Neil Roberts * clutter/cogl/cogl.h.in (COGL_A_BIT): Added the missing comma after COGL_PIXEL_FORMAT_G_8 2008-04-28 Emmanuele Bassi * autogen.sh: Do not just touch the gtk-doc.make file, if we could not find gtkdocize, but echo an empty EXTRA_DIST into it so that the automake won't complain later on. 2008-04-28 Øyvind Kolås * clutter/cogl/cogl.h.in: reindented. 2008-04-28 Emmanuele Bassi * clutter/clutter-actor.c: (parse_rotation_array), (clutter_actor_set_custom_property): Use the internal, unit based rotation setter when parsing the rotation from a ClutterScript file. (clutter_geometry_copy), (clutter_vertex_copy), (clutter_actor_box_copy): Use the more efficient g_slice_dup(). (clutter_actor_get_stage): Add documentation. * clutter/clutter-group.c: Documentation fix. 2008-04-28 Øyvind Kolås * clutter/cogl/cogl.h.in: moved the documentation of the cogl primitives to the main public header. * clutter/cogl/gl/cogl-primitives.c: from here .. * clutter/cogl/gles/cogl-primitives.c: .. _and_ here. 2008-04-28 Øyvind Kolås * clutter/cogl/cogl.h.in: added documentation. 2008-04-28 Emmanuele Bassi * clutter/clutter-units.c (param_unit_init): Use the right macros to set the default minimum and maximum values. * clutter/clutter-fixed.c (param_fixed_init): Ditto as above. 2008-04-28 Matthew Allum * autogen.sh: Dont display 'make' if configure fails. * configure.ac: Add new --with-gles version option for eventual GLES2 support Also minor tidyups. 2008-04-28 Neil Roberts * tests/test-cogl-tex-polygon.c: Added buttons to toggle whether slicing and linear filtering is enabled. By default slicing is disabled to help test on GL ES. 2008-04-28 Neil Roberts * tests/Makefile.am (INCLUDES): Added $(top_srcdir)/clutter to the include path. Otherwise the tests will fail to build trying to include "json/json-types.h" when building out-of-tree. 2008-04-28 Emmanuele Bassi * clutter/eglnative/clutter-backend-egl.c: (clutter_backend_egl_redraw): Whitespace fixes. * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_hide): Indentation fixes. (clutter_stage_egl_realize): Use g_critical() to report failure, unset the flags and bail out instead of continuing the realization of the stage. 2008-04-25 Neil Roberts Merged in the clutter-ivan branch which contained the new public COGL API. 2008-04-25 Emmanuele Bassi * clutter/sdl/clutter-stage-sdl.[ch]: Port the SDL stage to the new stage implementation API. * clutter/sdl/clutter-backend-sdl.[ch]: Port the SDL backend to the new backend API. * clutter/sdl/clutter-event-sdl.c: (clutter_event_dispatch): Assign the default stage as the origin of the event. 2008-04-24 Emmanuele Bassi * configure.ac: Add the --with-json configure switch to allow building Clutter with the external dependency on the system JSON-GLib; the default is to use the internal copy unless explicitly asked to check. 2008-04-24 Emmanuele Bassi * Makefile.am: Add HACKING.backends to the EXTRA_DIST. 2008-04-24 Emmanuele Bassi * HACKING.backends: Add documentation on how to write a backend for Clutter. 2008-04-24 Emmanuele Bassi * clutter/eglnative/clutter-backend-egl.c: (clutter_backend_egl_create_stage): Fix checks using a non assigned member of the ClutterBackendEGL structure. 2008-04-23 Emmanuele Bassi * clutter/eglnative/clutter-backend-egl.[ch]: * clutter/eglnative/clutter-stage-egl.[ch]: * clutter/eglnative/clutter-event-egl.c: Port to the new stage and backend APIs. *WARNING* untested and not compiled. * clutter/eglx/clutter-backend-egl.c: (clutter_backend_egl_init): Set some defaults. 2008-04-23 Emmanuele Bassi * tests/test-script.json: Remove the explicit "visible" member to test that the visibility of actors is TRUE by default. 2008-04-23 Emmanuele Bassi * configure.ac: * clutter/Makefile.am: Do not build the internal JSON-GLib copy if there is a system installed one. * clutter/clutter-json.h: Remove. * clutter/clutter-json.h.in: Template for the clutter-json.h header file, used to opaquely include the JSON-GLib types. 2008-04-23 Emmanuele Bassi * clutter/clutter-actor.c: Document :show-on-set-parent and the fact that calling clutter_actor_show() and hide() on an unparented actor will change that property as well as a side effect. 2008-04-23 Emmanuele Bassi * clutter/clutter-actor.c (clutter_actor_set_property): Use the internal setter for the rotation center. 2008-04-23 Emmanuele Bassi * clutter/clutter-actor.[ch]: Add units based variant of the rotation accessors. 2008-04-23 Emmanuele Bassi Bug 892 - Incorrect results using rotation-[center|angle] properties * clutter/clutter-actor.c: (clutter_actor_set_rotation_internal): Inline function for setting the rotation using fixed point for the angle and units for the center of rotation. (clutter_actor_set_property), (clutter_actor_set_rotationx): Use the internal setter to avoid loss of precision and too many conversions to and from units. 2008-04-23 Emmanuele Bassi Bug 891 - assertion failed when test-behave exits * clutter/clutter-behaviour.c: (remove_actor_on_destroy), (clutter_behaviour_apply), (clutter_behaviour_remove): Remove the actor if it gets destroyed before the behaviour. 2008-04-18 Emmanuele Bassi Bug #884 - Add clutter_alpha_set_closure * clutter/clutter-alpha.[ch]: Add clutter_alpha_set_closure(), a GClosure variant of clutter_alpha_set_func(), and reimplement the latter as a special case of the former. (#884, Xan López) 2008-04-18 Neil Roberts * clutter/clutter-timeline.c (clutter_timeline_get_progressx): Changed to use clutter_qdiv instead of CLUTTER_FIXED_DIV otherwise it can't cope with timelines with more than 255 frames. 2008-04-17 Emmanuele Bassi * clutter/clutter-frame-source.c: Small coding style fixes. 2008-04-17 Neil Roberts Applied patch from bug #881 * clutter/clutter-frame-source.h: * clutter/clutter-frame-source.c: New files that contain a replacement for g_timeout that try to cope with system delays. * clutter/Makefile.am: Added clutter-frame-source.{c,h} * clutter/clutter-timeline.c (timeout_add): Use a frame source instead of a g_timeout. * clutter/clutter-main.c (clutter_threads_add_frame_source_full) (clutter_threads_add_frame_source): New public functions to wrap a frame source and grab the Clutter mutex. * clutter/clutter-timeout-pool.c: Now calculates the timeout expiration times in the same way as a frame source does so that it counts time in frame intervals instead of setting the next expiration time as an offset from the current time. 2008-04-17 Emmanuele Bassi * clutter/clutter-fixed.c: (clutter_value_transform_fixed_int), (clutter_value_transform_fixed_double), (clutter_value_transform_fixed_float), (clutter_fixed_get_type): Add GValue transformation functions for ClutterFixed; copying a CLUTTER_TYPE_FIXED GValue into a G_TYPE_FLOAT/G_TYPE_DOUBLE one will automatically transform the fixed point representation into a floating point one. Also add the G_TYPE_INT transformation function to do a plain fixed->int copy. * clutter/clutter-units.c: (clutter_value_transform_unit_int), (clutter_unit_get_type): Add a unit->int transformation function. 2008-04-17 Emmanuele Bassi * clutter/clutter-fixed.c (clutter_value_get_fixed): Fix typo in the function name. 2008-04-17 Emmanuele Bassi * clutter/clutter-units.c (clutter_value_get_unit): Fix typo in the function name. 2008-04-17 Emmanuele Bassi * HACKING: Amend coding style and tenets, as it is now possible to install and use unit based properties in a safe way. 2008-04-17 Emmanuele Bassi * clutter/clutter-units.h: * clutter/clutter-fixed.h: Add boundaries for fixed point and units values. * doc/reference/clutter-sections.txt: Update the documentation. 2008-04-17 Emmanuele Bassi * autogen.sh: Try to continue even if we don't have gtk-doc installed; this will obviously won't work if you don't pass --disable-docs --disable-gtk-doc to autogen.sh as well. 2008-04-17 Emmanuele Bassi * clutter/clutter-fixed.[ch]: Add a ClutterFixed fundamental type, and wrappers for storing it into GValues; also add a GParamSpec subclass for defining parameters holding ClutterFixed values. This allows creating GObject properties using fixed point values. * doc/reference/clutter-sections.txt: Document the newly added API. 2008-04-17 Emmanuele Bassi * clutter/Makefile.am: Add clutter-units.c * clutter/clutter-units.[ch]: Add a ClutterUnit fundamental type, and wrappers for storing it into GValues; also add a GParamSpec subclass for defining parameters holding ClutterUnit values. This allows creating GObject properties using units. * doc/reference/clutter-sections.txt: Document the newly added API. 2008-04-15 Matthew Allum Work related to #873; * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/x11/clutter-x11-texture-pixmap.c: * clutter/x11/clutter-x11-texture-pixmap.h: General cleanup of texture pixmap code, adding; - Pixmap dimentions and depth now auto probed, read only props. - More X safety traps - Add support for optionally tracking damage and automatically updating texture. * clutter/glx/clutter-glx-texture-pixmap.c: * clutter/glx/clutter-glx-texture-pixmap.h: General cleanup and some safety additions. Needs more work so 'proper' subclass - dependent on new COGL. * clutter/x11/clutter-backend-x11.c: (clutter_x11_remove_filter): Invert g_return_if check. * configure.ac: Pull in XComposite and XDamage (at least for now) * tests/Makefile.am: * tests/test-pixmap.c: Add a modified test from Johan for above. 2008-04-15 Neil Roberts Added support for foreign windows to the Win32 backend. * clutter/win32/clutter-stage-win32.c (clutter_stage_win32_request_coords): Don't resize foreign windows. (clutter_stage_win32_unrealize): Don't destroy foreign windows. (clutter_stage_win32_init): Added initialiser for is_foreign_win. (clutter_win32_get_stage_from_window): Resort to looking in the stage list if the window isn't the right window class so that it can still find stages with foreign windows. (clutter_win32_set_stage_foreign): New public function to set a foreign window for a stage. * clutter/win32/clutter-event-win32.c (clutter_win32_disable_event_retrieval): New public function to disable event retrieval. (message_translate): Don't handle WM_SIZE or WM_MOVE for foreign windows. * clutter/win32/clutter-backend-win32.h (struct _ClutterBackendWin32): Added a flag to disable event retrieval * clutter/win32/clutter-backend-win32.c (clutter_backend_win32_ensure_context): Update debug note to include whether the stage is foreign or not. 2008-04-15 Øyvind Kolås * clutter/clutter-actor.c: (clutter_actor_set_shader_param): queue a redraw when a shader_param is set. Normalized some gtk-doc syntax in some of the api documentation. 2008-04-15 Øyvind Kolås * clutter/clutter-group.c: fixed typo in docs. 2008-04-14 Matthew Allum * clutter/eglx/clutter-stage-egl.c: Actually set wm protocols on eglx stage windows. Fixes issues with cloising stages and cleanup. 2008-04-14 Matthew Allum * clutter/cogl/gles/cogl.c: (cogl_color): Disable use of color4ub, issues with latest MBX SDL (#857) * clutter/eglx/clutter-backend-egl.c: * clutter/eglx/clutter-stage-egl.c: * configure.ac: Fixup for the eglx backend to work with new backend/multistage code. Some issues remain in destroying stages. 2008-04-14 Neil Roberts Bug #853 * clutter/clutter-timeline.c (clutter_timeline_get_progressx): Fix arithmetic for calculating the reverse progress when the timeline is backward. (Should subtract from one instead of taking the reciprocal). 2008-04-13 Neil Roberts Upgraded the Win32 backend to work with the multi-stage subclassing code. * clutter/win32/clutter-stage-win32.h: * clutter/win32/clutter-stage-win32.c: Now inherits from ClutterGroup and implements ClutterStageWindow instead of inheriting directly from ClutterStage. * clutter/win32/clutter-event-win32.c (message_translate): Now takes an extra parameter to return whether DefWindowProc should be called. This is needed to prevent the default WM_CLOSE handler from destroying the window. * clutter/win32/clutter-backend-win32.c (clutter_backend_win32_dispose): Destroy all of the stages using g_slist_foreach as per bug #871. Now also destroys the GL context. (clutter_backend_win32_get_features): Added assertions to ensure there is a valid GL context. (clutter_backend_win32_ensure_context): Accepts NULL stage. Gets implementation pointer from the stage. 2008-04-11 Emmanuele Bassi * clutter/clutter-container.c: (clutter_container_get_type): Relax the precondition on the implementations of ClutterContainer from ClutterActor to GObject. 2008-04-11 Emmanuele Bassi * README: Add a note about the Shader API changes. * clutter/clutter-deprecated.h: Add deprecation symbols. * clutter/clutter-shader.[ch]: Rename the :bound read-only property to :compiled. Also rename clutter_shader_bind() and clutter_shader_is_bound() to clutter_shader_compil() and clutter_shader_is_compiled(), respectively. * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_unrealize): Update after clutter_shader_release_all() rename. * tests/test-shader.c (button_release_cb), (main): Update. 2008-04-10 Emmanuele Bassi * clutter/eglx/clutter-backend-egl.c: (clutter_backend_egl_ensure_context): Sync up with the GLX backend. (clutter_backend_egl_create_stage): Dumb compilation fix. * clutter/glx/clutter-backend-glx.c: (clutter_backend_glx_create_stage): Unref the stage if we are erroring out. 2008-04-10 Emmanuele Bassi * clutter/eglx/clutter-stage-egl.c: (clutter_stage_egl_realize): Sync up with the GLX backend. 2008-04-09 Emmanuele Bassi * clutter/Makefile.am: Update the regular expression to match all the namespaces we actually use. Thanks to Neil Roberts for spotting this. A make distclean is needed. * clutter/cogl/gl/Makefile.am: * clutter/cogl/gles/Makefile.am: * clutter/json/Makefile.am: * clutter/pango/Makefile.am: Revert previous commit. 2008-04-09 Emmanuele Bassi * clutter/cogl/Makefile.am: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gles/Makefile.am: * clutter/json/Makefile.am: * clutter/pango/Makefile.am: Fix the visibility of all the symbols, for the main library and the statically linked ones. 2008-04-09 Emmanuele Bassi * autogen.sh: Clean up a bit * clutter/clutter-fixed.[ch]: (clutter_double_to_fixed), (clutter_double_to_int), (clutter_double_to_uint): Make these functions public, as they are expanded by their respective macros. This fixes the errors from the linker trying to resolve their name. 2008-04-09 Neil Roberts Applied patch from bug #871 * clutter/x11/clutter-backend-x11.c (clutter_backend_x11_dispose): Call g_slist_foreach instead of iterating over the stage_manager list manually when deleting stages. Otherwise the 'next' pointer of the list node can get corrupted when the actor removes itself from the list. * clutter/clutter-stage.c (clutter_stage_dispose): Call clutter_actor_unrealize in the dispose handler. This fixes problems where the dispose handler for the ClutterStageWrapper can't deselect the GL context until the stage is unrealized. 2008-04-04 Emmanuele Bassi * clutter/clutter-backend.c: Add more debug messages * clutter/clutter-stage.h: * clutter/clutter-stage.c: (clutter_stage_is_default): Add a function to check if the stage is the default one. * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-stage-glx.c: * clutter/x11/clutter-stage-x11.c: Keep the stage wrapper and implementation flags in sync, to ensure that the GL context is always set. 2008-04-04 Neil Roberts * README: Fixed typo 2008-04-04 Matthew Allum * README: Add a note on new show-on-set-parent prop and stage subclassing. 2008-04-04 Emmanuele Bassi Bug #864 - Allow instantiating and subclassing of ClutterStage * clutter/Makefile.am: Add clutter-stage-window.[ch] * clutter/clutter-stage-manager.c: (_clutter_stage_manager_remove_stage): Do not warn if removing a stage we don't manage, as we might be invoked multiple times during a ClutterState dispose sequence. * clutter/clutter-actor.c: * clutter/clutter-backend.[ch]: * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/clutter-stage.[ch]: Make ClutterStage a proxy actor, with a private actor implementing the ClutterStageWindow interface for handling the per-backend realization, painting and unrealization, plus all the windowing system abstraction. * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-stage-x11.[ch]: Port the X11 backend to the new backend and stage API and semantics. * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-stage-glx.c: Port the GLX backend to the new backend and stage API and semantics. * clutter/eglx/clutter-backend-egl.[ch]: * clutter/eglx/clutter-stage-egl.[ch]: Port the EGLX backend to the new backend and stage API and semantics (untested). * tests/test-multistage.c (on_button_press): Rename clutter_stage_create_new() to clutter_stage_new(). 2008-04-04 Neil Roberts Applied patch from bug #810. * clutter/x11/clutter-event-x11.c (event_translate): Set a flag when resizing the stage from a ConfigureNotify event. * clutter/x11/clutter-stage-x11.c (clutter_stage_x11_request_coords): Don't try to resize the window again if the flag is set. (clutter_stage_x11_init): Added initialiser for the flag. * clutter/x11/clutter-stage-x11.h (struct _ClutterStageX11): Added the flag. 2008-04-04 Matthew Allum * clutter/clutter-actor.c: Remove uneeded stage private member. Add show-on-set-parent prop and make so by default Actors are now automatically shown when reparented (#791) * clutter/eglx/clutter-backend-egl.c: * clutter/cogl/gles/cogl.c: A couple of minor comments. * clutter/eglnative/Makefile.am: Add missing clutter-egl.h header (back port from trunk) * tests/test-actors.c: Modify to take advantage of new show-on-set-parent functionality. 2008-04-03 Emmanuele Bassi * clutter/Makefile.am: Only export symbols matching "^clutter.*", to avoid exposing the library-private symbols starting with an underscore. 2008-04-03 Emmanuele Bassi * clutter/clutter-alpha.c: ClutterAlpha is an InitiallyUnowned subclass. This should fix a lot of leakage. (#860, Neil Roberts) 2008-04-03 Emmanuele Bassi * clutter/glx/clutter-backend-glx.c: (clutter_backend_glx_get_features): Assert if we don't have a GL context here or if it's not matched to a drawable. Asserting might seem too drastic, but if we don't have a valid GL context here then Clutter will segfault anyway, and I'll take an assert() over a hard to read, deep in GLX guts backtrace any day (and twice on a monday). * clutter/x11/clutter-backend-x11.c: (clutter_backend_x11_get_features): No need for a variable here. 2008-04-01 Matthew Allum * clutter/clutter-backend.c: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-stage-glx.c: Allow NULL to be passed to _clutter_backend_ensure_context which essentially clears GL context. This is hooked into stage unrealisation. Isn't yet quite bulletproof. Fixes issues with gtk-embed crasher (thanks to Neil). 2008-04-1 Robert Bragg * clutter/glx/clutter-glx-texture-pixmap.c: In clutter_glx_texture_pixmap_dispose; trap X errors around glXDestroyGLXPixmap so we can't die due to BadDrawable errors. 2008-03-31 Matthew Allum * README: Add notes on new multistage feature. * clutter/clutter-stage-manager.c: Dont ref contained stages. * clutter/clutter-stage.c: Automatically remove stage from stage manager on finalisation. Cleans up warnings when a stage is destroyed. * clutter/clutter-backend.h: * clutter/glx/clutter-backend-glx.c: Minor formatting cleanups. * clutter/glx/clutter-stage-glx.c: * configure.ac: * clutter/clutter-version.h.in: Add a general CLUTTER_STAGE_TYPE define, should be useful for evntual stage subclassing and creating with g_object_new() 2008-03-30 Neil Roberts * clutter/win32/clutter-backend-win32.c (clutter_backend_win32_init): Added a call to timeBeginPeriod. Without this the frame rates are terrible because the glib timeouts are not accurate enough. However this requires Glib >= 2.16.0 to take any effect because of a change in the way g_poll is implemented. See revision 6597 of glib. (clutter_backend_win32_finalize): Added a call to timeEndPeriod. * configure.ac: Added -lwinmm to the library dependencies for the Win32 backend. 2008-03-30 Neil Roberts * clutter/win32/clutter-win32.h: * clutter/win32/clutter-stage-win32.h: * clutter/win32/clutter-stage-win32.c: * clutter/win32/clutter-event-win32.c: * clutter/win32/clutter-backend-win32.h: * clutter/win32/clutter-backend-win32.c: Upgraded for multi-stage support. * clutter/win32/clutter-stage-win32.c (clutter_stage_win32_request_coords): Fixed so that it doesn't set the position or size if it hasn't changed. This was causing problems when the window was resized using the top left corner. In that case the window receives resize and move messages separately which caused the window to flash at a different size or position while one message was handled before the other. (clutter_stage_win32_realize): Added PFD_GENERIC_ACCELERATED to the list of pixel format flags to force it to use hardware acceleration. 2008-03-28 Matthew Allum * clutter/Makefile.am: * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-backend.c: * clutter/clutter-backend.h: * clutter/clutter-debug.h: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-feature.h: * clutter/clutter-group.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/clutter-stage-manager.c * clutter/clutter-stage-manager.h * clutter/clutter-types.h: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-stage-glx.h: * clutter/x11/clutter-backend-x11.c: * clutter/x11/clutter-backend-x11.h: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-stage-x11.c: * clutter/x11/clutter-x11.h: * tests/Makefile.am: * tests/test-multistage.c: Initial commit of multi stage support (mostly a merge from the clutter-multistage branch). Note, this commit will break all backends except glx. 2008-03-26 Neil Roberts * clutter/win32/clutter-win32.h: Added gtk-doc documentation for the Win32 backend section. * clutter/win32/clutter-stage-win32.c (clutter_win32_get_stage_window): Fixed punctuation in the documentation. * README: Added notes about the Win32 backend. 2008-03-26 Neil Roberts * clutter/win32/clutter-event-win32.c (clutter_event_check): Removed the pointless parameter in the call to check_msg_pending. (check_msg_pending): Fixed to use PeekMessageW instead of PeekMessage. 2008-03-25 Neil Roberts Added a native Win32 WGL backend. * configure.ac: Added the 'win32' flavour. * clutter/cogl/gl/cogl.c (cogl_get_proc_address): Added an ifdef to use wglGetProcAddress with the Win32 backend. * clutter/Makefile.am (DIST_SUBDIRS): Added the win32 directory. * clutter/win32/clutter-win32.pc.in: * clutter/win32/clutter-win32.h: * clutter/win32/clutter-stage-win32.h: * clutter/win32/clutter-stage-win32.c: * clutter/win32/clutter-event-win32.c: * clutter/win32/clutter-backend-win32.h: * clutter/win32/Makefile.am: * clutter/win32/clutter-backend-win32.c: New files. 2008-03-19 Emmanuele Bassi * clutter/clutter-model.[ch]: Add a ::copy() virtual function for copying iterators. * clutter/clutter-list-model.c: (clutter_list_model_iter_copy), (clutter_list_model_iter_class_init): Implement the ::copy() function inside the ListModel iterator subclass. 2008-03-19 Emmanuele Bassi * clutter/clutter-group.c: * clutter/clutter-texture.c: Use CLUTTER_ACTOR_IS_VISIBLE() and not CLUTTER_ACTOR_IS_MAPPED(). 2008-03-19 Emmanuele Bassi * clutter/clutter-score.[ch]: Small clean ups and refactoring. Use gulong instead of guint, so we have a bigger id space for the timelines inside a Score. 2008-03-19 Chris Lord * clutter/clutter-actor.c: (_clutter_actor_apply_modelview_transform), (clutter_actor_paint): Apply clip inside paint function instead of transform function 2008-03-18 Emmanuele Bassi * clutter/clutter-score.c: Update documentation. 2008-03-18 Emmanuele Bassi * clutter/clutter-score.[ch]: Remove all the API changes, and just add a clutter_score_append_at_marker(); the implementation remains the same, but the marker must be explicitly created by the developer. The ids are no longer used to create implicit markers, so they can return to be unsigned integers. (#450) * clutter/clutter-timeline.[ch]: (clutter_timeline_has_marker): Add a function to query a timeline for a marker being set. * tests/test-score.c (main): Update with the API changes. * clutter.symbols: Update exported symbols. 2008-03-18 Emmanuele Bassi * clutter/clutter-texture.c: Small clean ups in the coding style. 2008-03-18 Emmanuele Bassi * clutter.symbols: Add new symbols * clutter/clutter-score.[ch]: Use the newly added marker API on the timelines to implement attaching timelines at specific points, using either milliseconds or frames. * tests/test-score.c (main): Test the new API. 2008-03-18 Emmanuele Bassi * clutter/clutter-marshal.list: Add signature for the ::marker-reached signal marshaller. * clutter/clutter-timeline.[ch]: Add timeline marker API; using markers it is possible to add a unique identifier to a particular frame of the timeline, and receive a signal notification when reaching that particular marker while playing the timeline. (#641) * tests/test-timeline.c: Update the test case to check for the marker-reached signal emission. * clutter.symbols: Add new symbols. 2008-03-10 Øyvind Kolås * tests/test-shader.c: improved readability of fragment shader examples by factoring out common bits into FRAGMENT_SHADER_BEGIN and FRAGMENT_SHADER_END macros. 2008-03-09 Matthew Allum * clutter/clutter-id-pool.c: (clutter_id_pool_free): Use g_slice_free not g_free. * clutter/clutter-main.c: (_clutter_do_pick): Dont 'over read' the framebuffer when picking (#839, Neil Roberts) 2008-03-07 Øyvind Kolås Refactored the integer id->ClutterActor mapping code to be a self contained data structure. * clutter/clutter-id-pool.[ch]: new files. * clutter/Makefile.am: added clutter-id-pool.[ch] * clutter/clutter-private.h: use a ClutterIDPool instead of GArray and GSList to keep track of the reusable ids. * clutter/clutter-actor.c: moved id pool logic away. * clutter/clutter-main.c: simplified id pool creation/finalization. 2008-03-07 Robert Bragg * clutter/clutter-timeline.c: Timeline changes to fix the issues identified in bugzilla #439 Notably, this includes some tweaks to timeline semantics. So e.g. for a 10 frame timeline here are some points about the new timeline code: - When you create a timeline it starts with current_frame_num == 0 - After starting a timeline, the first timeout is for current_frame_num == 1 (Notably it isn't 0 since there is a delay before the first timeout signals so re-asserting the starting point would give a longer than average first frame.) - For a non looping timeline the last timeout would be for current_frame_num == 10 - For a looping timeline the timeout for current_frame_num == 10 would be followed by a timeout for current_frame_num == 1 and frame 0 is considered == frame 10. - Asking for a timeline of N frames might better be described as asking for a timeline of _length_ N. Warning: Although I tried to test things, I guess it's quite likely that this breaks somthing depending on a specific quirk of the previous timeline code. 2008-03-06 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_set_anchor_point_from_gravity): Fix a stupid conversion from pixels to units that should I not have made. 2008-03-06 Emmanuele Bassi * README: Update the release notes. 2008-03-06 Gwenole Beauchesne Signed off by: Emmanuele Bassi * clutter/clutter-group.c (clutter_group_real_lower): Fix to actually lower the actor under the 'above' actor. (#822) 2008-03-06 Emmanuele Bassi * clutter/clutter-entry.h: * clutter/clutter-entry.c: (clutter_entry_handle_key_event_internal), (clutter_entry_key_press), (clutter_entry_class_init), (clutter_entry_handle_key_event): Provide a default class handler for the key-press-event, so that giving key focus to an entry will automatically make it work. This deprecates the clutter_entry_handle_key_event() function. (#824) * tests/test-entry.c (main): Remove the handle_key_event() machinery, and just give focus to the entry. 2008-03-06 Chris Lord * clutter/clutter-model.c: (clutter_model_set_sorting_column): Don't disable sorting on column 0 2008-03-06 Emmanuele Bassi Add support for the anchor point inside ClutterScript (#834, David Stanczak) * clutter/clutter-actor.c: (clutter_actor_set_property), (clutter_actor_get_property), (clutter_actor_class_init): Add the :anchor-x and :anchor-y properties to the ClutterActor class. (clutter_actor_set_anchor_point), (clutter_actor_set_anchor_pointu), (clutter_actor_set_anchor_point_from_gravity): Reimplement the pixel based and gravity based API using the units based one. Emit the ::notify signal for the :anchor-x and :anchor-y properties. (parse_units), (clutter_actor_parse_custom_node): Parse the :anchor-x and :anchor-y properties using the custom units format (mm, px, pt and %). * tests/test-script.json: Test the newly added properties. 2008-03-05 Emmanuele Bassi * configure.ac: Add "osx" the the AC_HELP_STRING of the flavour selection. (#831, Peter Enzerink) 2008-03-04 Emmanuele Bassi * clutter/clutter-main.c (clutter_do_event): Do not throttle the motion events if the per-actor delivery has been disabled. 2008-03-04 Øyvind Kolås * clutter/pango/pangoclutter-render.c: (draw_glyph): use g_slice_new0 instead of g_slice_new when allocating the glyph_info, avoiding a branch based on uninitialized memory. 2008-03-03 Emmanuele Bassi * Makefile.am: Do not recurse into doc if we did not explicitly enabled the documentation build; we just recurse into doc if we are doing a dist or a distcheck. 2008-02-29 Øyvind Kolås Reuse the numeric id's used for picking actors to avoid the potential of overflowing the id numbers when continusly creating and destroying actors on long running applications for 16bpp. * clutter/clutter-private.h: replaced hashtable with GArray and a GSList for available slots in the array. * clutter/clutter-actor.c: (create_actor_id): function to create an actor->id mapping, (release_actor_id): function to mark an existing id as available for reuse. * clutter/clutter-main.c: (clutter_context_free): added utility function for cleaning up the context, (clutter_get_actor_by_gid): use the GArray for looking up actors. 2008-02-26 Emmanuele Bassi * clutter/clutter-alpha.c: (clutter_exp_inc_func), (clutter_exp_dec_func): Clamp the value of the alpha function between [0, MAX_ALPHA]. (#800) 2008-02-25 Emmanuele Bassi * clutter/clutter-main.c (emit_event): Fix the last commit which inverted a condition. 2008-02-25 Emmanuele Bassi * clutter/clutter-actor.c: Remove the usage of g_return_if_fail() from static functions: either assert or use g_warning() to check internal state, as g_return_if_fail() can be compiled out. * clutter/clutter-main.c: Ditto as above. 2008-02-25 Tomas Frydrych * clutter/clutter-texture.c: (texture_update_data): Set alignment based on actual data rowstride, not the texture width. 2008-02-21 Tomas Frydrych * clutter/x11/clutter-backend-x11.h: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-x11.h: (clutter_x11_handle_event): (clutter_x11_disable_event_retrieval): Functions to allow to hook into external XEvent retrieval (for example when using clutter with gtk); NB: this API is tentative. 2008-02-21 Emmanuele Bassi * clutter/x11/clutter-event-x11.c (event_translate): Ignore PropertyNotify events if they don't match our window. * clutter/x11/clutter-stage-x11.c: (clutter_stage_x11_request_coords): Chain up to the parent's request coords. 2008-02-21 Emmanuele Bassi * clutter/x11/clutter-event-x11.c (event_translate): Ignore ConfigureNotify events if we are painting on a foreign window. * clutter/x11/clutter-stage-x11.c: (clutter_stage_x11_request_coords): Reliquish control of the window size, if we are painting on a foreign window. This fixes the GtkClutterEmbed widget. 2008-02-20 Emmanuele Bassi * clutter/clutter-timeline.c (clutter_timeline_set_delay): Relax the condition to allow 0 msecs of delay (meaning: no delay). 2008-02-20 Tomas Frydrych * clutter/Makefile.am: Added libclutter_ ... _la_DEPENDENCIES to fix dependency tracking. 2008-02-20 Tomas Frydrych * clutter/x11/clutter-x11.h: * clutter/x11/clutter-backend-x11.c: (clutter_x11_set_display): Function to set X display connection prior to calling clutter_init(); stripped loads of trailing space. 2008-02-20 Tomas Frydrych * clutter/clutter-marshal.list: * clutter/glx/Makefile.am: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-glx.h: * clutter/x11/Makefile.am: ClutterX11TexturePixmap and ClutterGLXTexturePixmap actors (#713; patch by Johan Bilien). 2008-02-20 Emmanuele Bassi * clutter/clutter-actor.h: * clutter/clutter-actor.c: (clutter_actor_get_abs_opacity): Add function that does what get_opacity() does now... (clutter_actor_get_opacity): ... and make get_opacity() do what it's supposed to be doing. The original get_opacity() returned a composited value, and there's no way to actually extract the real opacity value set with set_opacity(). * clutter/clutter-clone-texture.c: * clutter/clutter-rectangle.c: * clutter/clutter-texture.c: Update to use get_abs_opacity(). * clutter/clutter-entry.c: * clutter/clutter-label.c: Ditto. Also, never change the stored alpha value. (#804) * tests/Makefile.am: * tests/test-opacity.c: Test suite for the get_opacity() and get_abs_opacity() API, and correct opacity handling. * README: Add note about the change in get_opacity(). 2008-02-19 Chris Lord * clutter/clutter-model.c: (clutter_model_resort): Don't return when there's no sort function set, leave that to the model sub-class 2008-02-18 Emmanuele Bassi * configure.ac: * README: Post stable release bump to 0.7.1 2008-02-18 Emmanuele Bassi * README: * NEWS: Release 0.6.0 2008-02-18 Emmanuele Bassi * clutter/clutter-list-model.c: (clutter_list_model_iter_set_value): Fix a typo in the conversion code. 2008-02-18 Chris Lord * README: Fix spelling mistake and a typo 2008-02-18 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_get_box_from_vertices): Avoid a masking warning caused by math.h utter braindamage. 2008-02-18 Emmanuele Bassi * clutter/clutter-actor.c: Document the fact that ancestor can be NULL in the relative transformation API, and what are the effects. 2008-02-15 Matthew Allum * clutter/pango/pangoclutter-render.c: (draw_glyph): More safety checks (#796, Tero Saarni) 2008-02-15 Chris Lord * clutter/clutter-entry.c: * clutter/clutter-group.c: * clutter/clutter-label.c: * clutter/clutter-rectangle.c: * clutter/clutter-texture.c: More documentation fixes 2008-02-15 Chris Lord * clutter/clutter-entry.c: (clutter_entry_class_init): More documentation fixes 2008-02-15 Chris Lord * clutter/clutter-label.c: (clutter_label_class_init): More documentation fixes 2008-02-15 Chris Lord * clutter/clutter-clone-texture.c: * clutter/clutter-texture.c: (clutter_texture_class_init): More documentation fixes 2008-02-15 Chris Lord * clutter/clutter-actor.c: * clutter/clutter-container.c: * clutter/clutter-media.c: * clutter/clutter-rectangle.c: * clutter/clutter-stage.c: (clutter_stage_class_init): * clutter/clutter-stage.h: * clutter/clutter-texture.c: * doc/reference/clutter-docs.sgml: Fix more documentation 2008-02-15 Emmanuele Bassi * clutter/clutter-actor.[ch]: * clutter/clutter-types.h: * doc/reference/clutter-docs.sgml: Fix a lot of documentation. 2008-02-15 Matthew Allum * clutter/cogl/gles/cogl.c: (cogl_paint_init): Remove depth test getting turned on by default (unlike GL backend) 2008-02-15 Tomas Frydrych * configure.ac: * clutter/clutter-version.h.in: * build/msvc_2k5/clutter-version.h: Removed unused --without-fpu configure option and CLUTTER_NO_FPU macro 2008-02-15 Tomas Frydrych * build/mingw/README: * build/mingw/mingw-cross-compile.sh: Script that automates cross compilation with mingw by Neil Roberts 2008-02-15 Emmanuele Bassi * clutter/clutter-actor.[ch]: Rename clutter_actor_get_box_from_vertices() to clutter_actor_box_get_from_vertices(). * clutter/clutter-group.c (clutter_group_query_coords): Fix the query_coords() implementation. 2008-02-15 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-actor.h: (clutter_group_query_coords): Added function to translate vertex array to a bounding box. (clutter_actor_is_scaled): (clutter_actor_is_rotated): Fixed documentation. 2008-02-15 Tomas Frydrych * clutter/clutter-group.c: (clutter_group_query_coords): Disabled new code taking into account actor scale and rotation. 2008-02-14 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-actor.h: (clutter_actor_is_scaled): (clutter_actor_is_rotated): Convenience functions to test whether actor is scaled or rotated. (clutter_actor_apply_relative_transform_to_point): Removed unused variable. * clutter/clutter-group.c: (clutter_group_query_coords): Use clutter_actor_get_relative_vertices() to calculate bounding boxes of children that are scaled or rotated. 2008-02-14 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-actor.h: (clutter_actor_get_relative_vertices): (clutter_actor_apply_relative_transform_to_point): Functions to calculate actor vertices in the plane of a given ancestor. 2008-02-12 Chris Lord * clutter/clutter-texture.c: (texture_get_tile_pixbuf), (clutter_texture_get_pixbuf): Fix copying textures to pixbufs for tiled textures and correct #ifndef typo * clutter/clutter-util.c: Amend documentation 2008-02-12 Matthew Allum * clutter/clutter-texture.c: (texture_get_tile_pixbuf): ifdef out 'leaked' GL only API call. 2008-02-12 Tomas Frydrych * clutter/clutter-texture.c (texture_update_data): Fixed incorrect calculation of offset into texture data (needs to use width of the texture, not of the updated area). 2008-02-12 Tomas Frydrych * clutter/clutter-texture.c (texture_update_data): Fixed incorrect aligment of texture data. 2008-02-12 Tomas Frydrych * clutter/x11/clutter-event-x11.c (event_translate): Ignore events not directed at the stage window once they have been passed to the filter functions. 2008-02-11 Matthew Allum * clutter/clutter-actor.c: Minor documentation tweak to class description. * clutter/clutter-behaviour-scale.c: 'Force' start + end vals of scale behaviour (#779, Havoc Pennington) 2008-02-11 Emmanuele Bassi * README: * NEWS: Release 0.5.6 * configure.ac: Post release bump to 0.5.7. * clutter/clutter-behaviour-scale.c: * tests/test-fbo.c: Fix compilation warnings. 2008-02-11 Tomas Frydrych * clutter/clutter-actor.c (clutter_actor_transform_stage_point): Moved part of the calculation to floating point to avoid overflow of ClutterFixed range for large actors (bug 613). 2008-02-10 Matthew Allum * clutter/osx/clutter-stage-osx.c Fix up a couple of typos breaking build. 2008-02-08 Emmanuele Bassi * clutter/clutter-actor.c: Add actor box diagram and notes. 2008-02-08 Emmanuele Bassi * clutter/clutter-behaviour-path.c: Move the nice graph and description from the Path behaviour... * clutter/clutter-behaviour.c: ... to the main Behaviour class. 2008-02-08 Emmanuele Bassi * clutter/clutter-behaviour-path.c: Add a paragraph describing the effects of different alpha functions on the path behaviour. 2008-02-08 Emmanuele Bassi * clutter/clutter-actor.c: Reference the newly added event-flow.png * clutter/clutter-alpha.c: Ditto, with alpha-func.png * clutter/clutter-texture.c: Fix the XML. 2008-02-08 Emmanuele Bassi * clutter/clutter-behaviour-path.c: Reference the newly added image showing the effects of different alpha functions on the same path behaviour. * configure.ac: Find out the prefix of some of the libraries we depend upon, so that gtk-doc can fix the references for us. 2008-02-08 Matthew Allum * clutter/clutter-texture.c: Tidy up offscreen code, adding into realize/unrealize. Add more safety code. Improve documentation. 2008-02-08 Emmanuele Bassi * clutter/clutter-script.c: (resolve_alpha_func): Use a whitelist containing the alpha function provided by Clutter, as a fallback in case g_module_open() does not work. (clutter_script_parse_alpha): Add an explicit warning in case we cannot find the alpha function used inside a UI definition. 2008-02-07 Tomas Frydrych * clutter/clutter-group.c (clutter_group_query_coords): Take into account the anchor point when calculating the box size. 2008-02-07 Emmanuele Bassi * clutter/clutter-actor.c: Add a note on clutter_actor_set_size() reguarding groups. * clutter/clutter-group.c: Clarify group sizing. 2008-02-07 Øyvind Kolås * tests/test-shader.c: (button_release_cb): added simplified implementation of a box-blur shader from Gwenole Beauchesne that should work on GLSL implementing low-end IGPs not implementing dynamic branching. The original code used crashed some of these due to bugs in drivers or similar. Resolves bug #710. 2008-02-07 Tomas Frydrych * tests/test-actors.c: Reverted previous change. 2008-02-07 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_set_property): Fixed handling of PROP_ROTATE_CENTER_Y, ROTATE_CENTER_Z * tests/test-actors.c: Adjusted to use anchor point for both group and hands. 2008-02-07 Neil J. Patel * tests/test-actors.c: (frame_cb), (main): Changed set_anchor to move_anchor. Changed clutter_actor_rotate x & y values to 0,0. Switched on scaling because it seems to work without drifting. 2008-02-07 Emmanuele Bassi * clutter/clutter-script-parser.c: (clutter_script_get_type_from_symbol), (clutter_script_get_type_from_class): Use BIND_LAZY flag when looking at the symbols, so we don't load them all up. * clutter/clutter-script.c (resolve_alpha_func): Ditto as above. 2008-02-07 Øyvind Kolås * clutter/clutter-actor.c: (_clutter_actor_apply_modelview_transform): perform translation as well as anchor point adjustment based on self not being stage (and not by self not being an orphan). 2008-02-07 Matthew Allum * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/eglnative/clutter-stage-egl.c: * clutter/eglx/clutter-stage-egl.c: * clutter/osx/clutter-stage-osx.c: * clutter/sdl/clutter-stage-sdl.c: * clutter/x11/clutter-stage-x11.c: Add at least somne basic offscreen handling into all backends. Remove unused clutter_stage_set_offscreen vfunc. (#549) * clutter/clutter-texture.c: Minor API doc tweak, noting rowstride source in set_area 2008-02-07 Emmanuele Bassi * clutter/clutter-score.c (traverse_children): Actually implement clutter_score_list_timelines(). * tests/test-score.c (main): Test clutter_score_list_timelines(). 2008-02-07 Matthew Allum * clutter/pango/pangoclutter-render.c: Warn if requested glyph is too big for underlying texture cache. (see #666) 2008-02-07 Matthew Allum * clutter/clutter-texture.c: (texture_upload_data): Remove random appearing 'priv->filter_quality =1' (#643) 2008-02-06 Matthew Allum * clutter/clutter-texture.c: Minor clean up from last commit. * tests/test-fbo.c: Small tweak (rotate offscreen, rather than resize) 2008-02-06 Matthew Allum * clutter/clutter-texture.c: Initial attempt at handling resizing/tranformed source textures. * clutter/pango/pangoclutter-render.c: (draw_glyph): Guards against freetype returning NULL bitmaps and thus causing device by zeros on NVIDIA drivers. (see ml) 2008-02-05 Matthew Allum * clutter/clutter-actor.c: (clutter_actor_get_vertices): Make sure GL related Matrices are initialised. Fixes #756 * clutter/clutter-texture.c: Fix up code from Norways answer to Jean-Michel Basquiat. (warning on tile_get_pixbuf) 2008-02-05 Øyvind Kolås * clutter/clutter-texture.c: removed spurious left over debug printf. 2008-02-05 Øyvind Kolås * clutter/clutter-texture.c: applied modified patch from Gwenole Beuchesne adressing bug #635. Adressing a buffer overflow in clutter_texture_get_pixbuf() when tiling is forced. 2008-02-04 Emmanuele Bassi * clutter/clutter-shader.c (clutter_shader_constructor): Keep the constructor line under the 80 columns using a variable. 2008-02-04 Emmanuele Bassi * clutter/clutter-actor.c: * clutter/clutter-shader.c: Small documentation and style fixes * tests/test-scale.c: Constify the gravities array. 2008-02-04 Chris Lord * clutter/clutter-actor.c: (clutter_actor_transform_stage_point): Check that x_out and y_out != NULL before setting their contents 2008-02-04 Øyvind Kolås * clutter/clutter-timeline.c: (clutter_timeline_rewind): updated documentation to take direction into account. 2008-02-04 Øyvind Kolås * tests/test-fbo.c: (make_shader): * tests/test-shader.c: (main): multiply the resulting gl_FragColor with gl_Color before being done to take opacity into account in the GLSL fragments. 2008-02-04 Øyvind Kolås * clutter/clutter-actor.[ch]: added clutter_actor_get_shader and renamed clutter_actor_apply_shader to be clutter_actor_set_shader. Reindented/aligned header. * clutter/clutter-texture.c: (clutter_texture_paint): temporarily disable the shader on top of the clutter context's shader stack while rendering into the FBO. * tests/test-fbo.c: (main): s/apply_shader/set_shader/ * tests/test-shader.c: (button_release_cb), (main): s/apply_shader/set_shader/ 2008-02-03 Matthew Allum * clutter/clutter-actor.c: (clutter_actor_set_rotationx): Add notify signal for set_rotate * clutter/clutter-texture.c: Add basic cleanup code for fbo's * tests/test-fbo.c: (main): Minor notes. * clutter/osx/clutter-stage-osx.c: (clutter_stage_osx_realize): Turn on vblanking. 2008-02-03 Matthew Allum * clutter/clutter-shader.c: Minor formatting cleanups to fit in 80 cols. * clutter/clutter-texture.c: More safety checks, clean ups in clutter_texture_new_from_actor() * clutter/cogl/gl/cogl.c: Always clear the FBO initially when rendering * tests/test-fbo.c: Overhall the test as to be more useful (and show current issues) 2008-02-02 Matthew Allum * clutter/clutter-timeline.c: Document frame number limits in new-frame signal. * clutter/x11/clutter-event-x11.c: Remove uneeded error trap (#751) 2008-02-01 Matthew Allum * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: (cogl_paint_init), (cogl_enable): * clutter/cogl/gles/cogl.c: (cogl_enable): Disable the depth test and buffer as has some strange side effects, mainly on x/y axis rotation with multiple layers at same depth (eg rotating text on a bg has very strange effect). Seems no clean 100% effective way to fix without other odd issues.. So for now move to application to handle and add cogl_enable_depth_test() as for custom actors (i.e groups) to enable if need be. 2008-02-01 Matthew Allum * clutter/clutter-texture.c: (clutter_texture_new_from_actor): Fix typo breaking FBO rendering on anything other than a cloned texture. 2008-02-01 Matthew Allum * clutter/clutter-feature.h: * clutter/clutter-texture.c: * clutter/clutter-texture.h: * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: * tests/Makefile.am: * tests/test.fbo.c: Add initial support for FBO's in Clutter (OpenGL only so far). See new clutter_texture_new_from_actor() Initial implementation, needs work. * clutter/x11/clutter-stage-x11.c: (clutter_stage_x11_set_cursor_visible): Fall back to again not relying on xfixes to hide cursor. *sigh* * clutter/clutter-deprecated.h: Add clutter_group_find_child_by_id 2008-02-01 Øyvind Kolås * clutter/cogl/gles/cogl.c: (cogl_rectangle_internal): increase size of GLfixed[] array to make contents fit. 2008-02-01 Emmanuele Bassi * clutter/clutter-actor.h: Clean up a bit the flag-related macros. 2008-02-01 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_get_property): Use clutter_actor_get_reactive() instead of the IS_REACTIVE() macro. (clutter_actor_set_reactive): Emit the notify signal for the reactive property. * clutter/clutter-timeline.c: (timeline_timeout_func), (clutter_timeline_get_delta): Coding style fixes. 2008-01-31 Rob Bradford * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: Fix formatting. 2008-01-31 Emmanuele Bassi * clutter/clutter-timeline.c (clutter_timeline_skip): Don't add the frames outside the direction check. (thanks to benoar on clutter-list for spotting it) 2007-01-31 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_transform_vertices): Call clutter_actor_query_coords() instead of accessing the actor box, so that actors that calculate their bounding box on the fly (like ClutterGroup) work. * (_clutter_actor_apply_modelview_transform_recursive): Made to work for parentless actors. 2008-01-31 Øyvind Kolås * tests/test-depth.c: added a box of cloned hands to further expand the scope of depth testing scenarios exercised by test-depth. 2008-01-31 Øyvind Kolås * tests/test-depth.c: (timeline_completed): make use of clutter_timeline_set_direction instead of static state. (raise_top): made rectangle remain at fixed depth and raise above each other. (janus_group): added a rectangle with two faces, one red and one green, that spins around. 2008-01-31 Emmanuele Bassi * clutter/clutter-entry.h: * clutter/clutter-entry.c: (clutter_entry_set_cursor_position), (clutter_entry_get_cursor_position): Rename [gs]et_position() to [gs]set_cursor_position(), and avoid method name collisions with bindings for high-level languages. * clutter/clutter-deprecated.h: Add replacement warnings for the renamed methods. 2008-01-31 Emmanuele Bassi * clutter/clutter-actor.c (clutter_actor_init): Explicitly memset() to 0 the clip container, so if you get the clip without having set it, you won't get garbage. 2008-01-31 Rob Bradford * clutter/x11/clutter-backend-x11-private.h: Add missing start to comment * clutter/x11/clutter-backend-x11.c: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-stage-x11.c: * clutter/x11/clutter-x11.h: Remove tabs. 2008-01-30 Emmanuele Bassi * README: Add the osx flavour, and mark it experimental, along with the sdl backend. EGL-based backends should not be considered experimental anymore, even though they might require tweaking. 2008-01-30 Emmanuele Bassi * HACKING: Expand the "document API" point, and the release process. * README: Update the release notes regarding the scale behaviour, now that the gravity has been removed. 2007-01-30 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-actor.h: Added new clutter_actor_move_anchor_point_ API. * clutter/clutter-behaviour-scale.c: * clutter/clutter-behaviour-scale.h: * clutter/clutter-effect.c: * clutter/clutter-effect.h: * tests/test-actors.c: * tests/test-effects.c: * tests/test-scale.c: Removed gravity from ClutterBehaviourScale. 2008-01-27 Emmanuele Bassi * tests/test-depth.c (main): Use a group instead of pushing the actors on the stage. 2008-01-25 Emmanuele Bassi * clutter/clutter-group.c (sort_z_order): Invert condition to return to the same as in revision 1976. 2008-01-25 Emmanuele Bassi * clutter/clutter-label.c (clutter_label_query_coords): Check if the layout logical rectangle size is bigger than the bounding box; this usually means that the bounding box changed in one point and the label private allocation needs to be updated. (#724) 2008-01-25 Emmanuele Bassi * clutter/x11/Makefile.am: Add the generated clutter-x11 pkg-config file to CLEANFILES, to pass distcheck. * Makefile.am: * clutter/Makefile.am: Tweak up the Makefiles. * README: * NEWS: Release 0.5.4 * configure.ac: Post-release bump to 0.5.5 2008-01-25 Emmanuele Bassi * clutter/clutter-group.c: Use a shorter Z order sorting function, avoiding the checks. 2008-01-25 Øyvind Kolås * clutter/clutter-shader.c: added documentation strings for ClutterShader. 2008-01-23 Emmanuele Bassi * Makefile.am: Use variables, instead of substitutions. * clutter/clutter-private.h: * clutter/clutter-main.h: Make clutter_do_event() public again, as we need it in clutter-gtk. * configure.ac: * clutter/x11/Makefile.am: * clutter/x11/clutter-x11.pc.in: Add a clutter-x11 pkg-config file for clutter-gtk, as it depends on the X11 backend API, as implemented by the GLX and EGLX backends. * clutter/x11/clutter-event-x11.c (event_translate): Do not propagate DestroyNotify events if the stage doesn't own the window. * tests/test-scale.c (main): Set values different from the default. 2008-01-21 Emmanuele Bassi * clutter/clutter-behaviour-scale.c: (clutter_behaviour_scale_set_property), (clutter_behaviour_scale_class_init): Fix stupid typo in the y-scale-end property declaration. (#720) 2008-01-21 Emmanuele Bassi * clutter/clutter-behaviour-depth.h: * clutter/clutter-behaviour-depth.c: (clutter_behaviour_depth_set_bounds), (clutter_behaviour_depth_get_bounds): Add the depth-start and depth-end accessors. * tests/test-depth.c (timeline_completed): Use set_bounds() instead of g_object_set(). * clutter.symbols: Add clutter_behaviour_depth_set_bounds() and clutter_behaviour_opacity_get_bounds() to the list of public symbols. 2008-01-21 Emmanuele Bassi * clutter/clutter-behaviour-scale.c: Use separate variables for storing the scale boundaries; apparently, using arrays broke the python bindings. (#720) 2008-01-21 Matthew Allum * clutter/clutter-group.c: Make sure unrealizing a group also unrealizes children. * clutter/glx/clutter-stage-glx.c: Chain up to group unrealize to make sure textures get unrealized when changing context (see #718) * clutter/clutter-texture.c: Formatting cleanups 2008-01-21 Øyvind Kolås * tests/test-shader.c: fix incompatible types in shader programs Apparently floats can't be multiplied or divided with ints without explicit type casts. Use 2.0 or float(var) where appropriate. Patch from Tommi Komulainen (#715). 2008-01-19 Emmanuele Bassi * clutter/clutter-main.c (generate_enter_leave_events): Do not take the explicit reference, and let clutter_event_copy() do it for us. (#714, Neil Roberts) 2008-01-19 Emmanuele Bassi * clutter/clutter-event.c (clutter_event_copy): Take an extra reference on the related actor in ClutterEventCrossing that we explicitly unref in clutter_event_free(). (#714, Neil Roberts) 2008-01-18 Emmanuele Bassi * tests/test-actors.c (input_cb): Fix the callback signature; hide the clicked actor only if it's a hand. 2008-01-18 Emmanuele Bassi * clutter/clutter-main.c (clutter_do_event): Check the return value of the ::event signal for the CLUTTER_DELETE event type. * clutter/clutter-stage.c (clutter_stage_event): Emit the ::event signal when receiving the CLUTTER_DELETE event; this allows to intercept the user's closing of the stage window. 2007-01-18 Tomas Frydrych * clutter/clutter-fixed.h: Added missing proto for clutter_fixed_qdivx(). 2007-01-18 Tomas Frydrych * clutter/clutter-fixed.h: * clutter/clutter-fixed.c: Added CLUTTER_QDIV() for 64-bit division (bug 564, patch by Gwenole Beauchesne). 2008-01-18 Emmanuele Bassi * clutter/clutter-event.h: Add a gunichar field for the Unicode representation of the key. (#555) 2008-01-18 Emmanuele Bassi * clutter/clutter-actor.h: * clutter/clutter-script.h: * clutter/clutter-stage.h: * clutter/clutter-units.h: Documentation fixes and additions. 2008-01-18 Emmanuele Bassi * clutter.symbols: Add ClutterBehaviourOpacity accessors. * clutter/clutter-behaviour-opacity.h: * clutter/clutter-behaviour-opacity.c: (clutter_behaviour_opacity_set_bounds), (clutter_behaviour_opacity_get_bounds): Add accessors for the opacity-start and opacity-end properties. * clutter/clutter-behaviour-scale.h: Fix the argument name to avoid complaints by gtk-doc. 2008-01-17 Emmanuele Bassi * clutter/clutter-behaviour-scale.c: (clutter_behaviour_scale_set_gravity): Notify on the right property name. 2008-01-17 Emmanuele Bassi * clutter.symbols: Add new ClutterBehaviourScale setters. * clutter/clutter-behaviour-scale.[ch]: Split the scaling factors on both axis. Add setters for all the behaviour properties. * clutter/clutter-effect.h: * clutter/clutter-effect.c (clutter_effect_scale): Split the final scale factor to match the ClutterBehaviourScale changes. (#709) * tests/test-actors.c: * tests/test-effects.c: * tests/test-rotate.c: * tests/test-scale.c: Update after API change. 2008-01-16 Emmanuele Bassi * clutter/cogl/cogl.h: Rename COGLhandleARB to COGLhandle. * clutter/cogl/gl/cogl-defines.h.in: * clutter/cogl/gl/cogl.c: Update GL implementation of COGL. * clutter/cogl/gles/cogl-defines.h: * clutter/cogl/gles/cogl.c: Update GLES implementation of COGL. * clutter/clutter-shader.c: Fix ClutterShader to use the new COGLhandle type instead of COGLhandlerARB. 2008-01-16 Emmanuele Bassi Define COGLhandleARB. (patch by Johan Bilien) * clutter/cogl/gles/cogl-defines.h: Define COGLhandleARB on GLES as well (using GLuint) * clutter/cogl/gles/cogl.c: Use COGLhandleARB. 2008-01-14 Tommi Komulainen reviewed by: Emmanuele Bassi * clutter/osx/clutter-event-osx.c (_clutter_event_osx_put): Initialize ClutterEvent structure with zeroes (#672) The 'source' member was uninitialized and being referenced in clutter_do_event leading to crash. 2008-01-14 Emmanuele Bassi * tests/test-scale.c: Improve test case for scaling (#684, Jaap A. Haitsma) 2008-01-14 Emmanuele Bassi * clutter/clutter-timeline.c (timeline_timeout_func): Fix check if the last frame was reached by skipping a frame (#654, Johan Bilien) 2008-01-14 Emmanuele Bassi * clutter/clutter-shader.c: Use correct format string for gssize. (#695, Tommi Komulainen) 2008-01-14 Emmanuele Bassi * clutter/cogl/gl/cogl.c (cogl_get_proc_address): Implement non-GLX version using GModule and looking up the symbol from the running process. It should work when linked to library providing the requested function. (#696, Tommi Komulainen) 2008-01-14 Emmanuele Bassi * configure.ac: Post-release bump to 0.5.3 * README: * NEWS: Release 0.5.2 2008-01-14 Emmanuele Bassi * clutter.symbols: Add clutter_model_insertv() * clutter/clutter-model.[ch] (clutter_model_insertv): Add a vector based insertion API, for language bindings 2008-01-12 Emmanuele Bassi * clutter/clutter-effect.c (clutter_effect_rotate): Make the rotate effect work on the passed axis, instead of hardcoding the X axis. (#700, Neil Roberts) 2008-01-10 Øyvind Kolås Added COGLhandleARB since the underlying type on OSX is void*, patch from Tommi Komulainen , (#694) * clutter/cogl/gl/cogl-defines.h.in: Added COGLhandleARB typedef. * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/clutter-shader.c: Use COGLhandleARB instead of COGLint when referring to program or shader handles. 2008-01-09 Emmanuele Bassi * clutter/Makefile.am: * clutter/clutter.h: * clutter/clutter-list-model.[ch]: Complete the ClutterModelDefault to ClutterListModel rename by renaming the source files 2008-01-09 Emmanuele Bassi * clutter/clutter-model-default.[ch]: Rename ClutterModelDefault into ClutterListModel, to make it clear that the default ClutterModel implementation is list-based * tests/test-model.c: Update call 2008-01-09 Emmanuele Bassi * clutter/clutter-model-default.c: (clutter_model_default_new), (clutter_model_default_newv): Move the constructors in the right file * clutter/clutter-model-private.h: Add a private header for the ClutterModel implementations * clutter/clutter-model.c: (clutter_model_check_type), (clutter_model_set_n_columns), (clutter_model_set_column_type): Mark as private to Clutter, not static to ClutterModel * clutter/Makefile.am: Add clutter-model-private.h 2008-01-09 Emmanuele Bassi * clutter/clutter-label.c: (clutter_label_ensure_layout): Fix the ClutterUnits to Pango scale conversion. 2008-01-08 Emmanuele Bassi * clutter/clutter-model.c: (clutter_model_appendv), (clutter_model_prependv): Fix the columns length pre-condition 2008-01-07 Emmanuele Bassi * clutter/clutter-model-default.[ch]: Remove the ClutterModelDefault iterator symbols from the public API; the iterator implementation is a detail of the default ClutterModel class * clutter.symbols: Update 2008-01-07 Emmanuele Bassi * clutter/clutter-model.h: * clutter/clutter-model.c: (clutter_model_appendv), (clutter_model_prependv): Add vector based API for bindings. (clutter_model_get_column_name), (clutter_model_get_column_type), (clutter_model_set_sorting_column): Fix the check in the condition on the column index. * tests/test-scale.c (on_timeline_completed), (main): Fix spelling * clutter.symbols: Update public symbols 2008-01-04 Emmanuele Bassi * clutter.symbols: Add clutter_actor_move_byu() * clutter/clutter-actor.h: * clutter/clutter-actor.c: (clutter_actor_move_by), (clutter_actor_move_byu): Add a units-based variant of the clutter_actor_move_by() function 2008-01-02 Johan Bilien reviewed by: Emmanuele Bassi * configure.ac: Use AC_DEFINE_UNQUOTED to expand the variable. Fixes EGL backend build 2008-01-02 Emmanuele Bassi * configure.ac: Post release bump to 0.5.1 2008-01-02 Emmanuele Bassi * README: * NEWS: Release 0.5.0 2008-01-02 Emmanuele Bassi * clutter/clutter-model-default.c: (clutter_model_default_get_iter_at_row), (clutter_model_default_insert_row): Fix off-by-one errors (clutter_model_default_class_init): (clutter_model_default_remove_row): Move the actual removal of the row to... (clutter_model_default_row_removed): ... the signal class handler of ::row-removed; this way, signal handlers connected to ::row-removed will get a valid iterator, while signal handlers connected to ::row-removed with the AFTER flag will get an updated model 2007-12-31 Tomas Frydrych * configure.ac: * clutter/Makefile.am: Added -no-undefined to libtool LDFLAGS for mingw/SDL backend, to allow building of shared libraries for win32. 2007-12-31 Tomas Frydrych * configure.ac: * clutter.pc.in: Added CLUTTER_REQUIRES automake var to allow deps in clutter.pc to be backend-specific. 2007-12-28 Emmanuele Bassi * clutter/clutter-texture.c: (clutter_texture_unrealize): Do not read the pixels back if the texture is being destroyed 2007-12-28 Emmanuele Bassi * clutter/clutter-model.c: (clutter_model_real_get_n_rows), (clutter_model_class_init), (clutter_model_get_n_rows): Provide a default implementation of the get_n_rows() method, so that subclasses do not strictly need to override it 2007-12-25 Emmanuele Bassi * clutter/clutter-actor.c: (parse_rotation_array): Inline, and get the JsonArray as a parameter (parse_rotation): Update * clutter/clutter-script.c: (warn_missing_attribute): Fix for emacs-style warnings (clutter_script_parse_node): Remove an ifdeffed out section (clutter_script_construct_parameters), (clutter_script_construct_object): Rename get_parameters, so it's obvious what it does 2007-12-25 Emmanuele Bassi * tests/test-script.json: Fix the JSON syntax 2007-12-25 Emmanuele Bassi * clutter/clutter-enum-types.c.in: Fix the template 2007-12-24 Emmanuele Bassi * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/clutter-texture.c: Remove some of the remaining FIXMEs in the API documentation 2007-12-24 Emmanuele Bassi * clutter/clutter-color.c: * clutter/clutter-event.c: * clutter/clutter-stage.c: Intern more strings using the I_() macro * clutter/clutter-enum-types.c.in: Call g_intern_static_string() in the enum types template 2007-12-24 Emmanuele Bassi * clutter.symbols: Add clutter_actor_set_clipu() and clutter_actor_get_clipu() * clutter/clutter-actor.h: * clutter/clutter-actor.c: (clutter_actor_set_clipu), (clutter_actor_get_clipu): Add the new units-based versions of the clip accessors (clutter_actor_set_clip), (clutter_actor_get_clip): Reimplement the pixels-based clip accessors as proxies for the units-based ones 2007-12-24 Emmanuele Bassi * clutter/cogl/cogl.h: Update cogl_clip_set() to accept the clip components as ClutterFixed values * clutter/cogl/gl/cogl.c (cogl_clip_set): Update the GL implementation of cogl_clip_set() * clutter/cogl/gles/cogl.c: (cogl_rectangle_internal): Provide an internal, inlined rectangle drawing function using fixed point values, to be shared by cogl_clip_set() and cogl_rectangle() (cogl_clip_set), (cogl_rectangle): Update the GLES implementation of cogl_clip_set() and cogl_rectangle() to use the new internal rectangle drawing function * clutter/clutter-actor.c: Make the clip an array of ClutterUnit values instead of pixel-based; this allows higher precision and device independence (_clutter_actor_apply_modelview_transform): Pass the clip components converting from units to fixed point values, using the new cogl_clip_set() signature (clutter_actor_get_property), (clutter_actor_set_clip), (clutter_actor_get_clip): Update the accessors of the clip property 2007-12-21 Emmanuele Bassi * clutter/clutter-actor.h: Remove the unused ::set_depth() and ::get_depth() virtual functions. (#674, Murray Cumming) 2007-12-21 Emmanuele Bassi * clutter/clutter-group.c: * clutter/clutter-group.h: Add the clutter_group_add() convenience function; it's now "undeprecated" and implemented as a macro * clutter/clutter-stage.h: Add clutter_stage_add() as a convenience macro * clutter/cogl/cogl.h: Include just the needed headers instead of the whole clutter.h; this avoids rebuild cogl when not needed 2007-12-21 Emmanuele Bassi * Makefile.am: Move tests build before docs, to cut down the distcheck failure discovery * clutter.symbols: Add clutter_texture_set_area_from_rgb_data() * clutter/clutter-actor.c: * clutter/clutter-script.c: * clutter/clutter-texture.c: * clutter/json/json-generator.c: * clutter/json/json-parser.c: Compilation fixes for passing distcheck * tests/test-grab.c: * tests/test-score.c: * tests/test-script.c: * tests/test-shader.c: * tests/test-unproject.c: Ditto as above 2007-12-21 Emmanuele Bassi * clutter/clutter-label.c: (clutter_label_ensure_layout): Avoid rounding errors in the layout computing when switching between Clutter units and Pango units. 2007-12-19 Øyvind Kolås * clutter/clutter-texture.[ch]: (bug #675) added clutter_texture_set_area_from_rgb_data, sharing some of the initialization infrastructure with clutter_texture_set_from_rgb_data. 2007-12-20 Emmanuele Bassi * clutter/clutter-container.c: (clutter_container_lower_child): Fix interface method call to actually call ClutterContainer::lower. (#670, Gwenole Beauchesne) 2007-12-20 Emmanuele Bassi * clutter/clutter-label.c: (clutter_label_query_coords): Return the bounding box set inside request_coords(), if any; otherwise, return the natural allocation of the label. (#678, reported by Gwenole Beauchesne) * tests/test-rotate.c: Align the label 2007-12-19 Tomas Frydrych * clutter/Makefile.am: * clutter/cogl/gl/cogl-defines.h.in: * clutter/pango/pangoclutter-render.c: * configure.ac: Fixes to allow cross-compilation with mingw (patch by Neil Roberts). Removed trailing whitespace. 2007-12-18 Øyvind Kolås * clutter/clutter-main.c: (generate_enter_leave_events): synthesize enter event (without related) and corresponding leave event when the actor the cursor is over has been destroyed. * clutter/clutter-event.c: (clutter_event_free): only unref the related_actor when it actually is set. 2007-12-18 Emmanuele Bassi * clutter/clutter-main.c: (unset_motion_last_actor), (generate_enter_leave_events): Attach a callback to the destroy signal on the last motion actor, so if it goes away while the pointer is in the middle of it we can unset the pointer. * clutter/clutter-private.h: Store the last motion actor inside the global context. 2007-12-17 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_should_pick_paint), (clutter_actor_apply_transform_to_point): Fix the whitespace. (clutter_actor_set_rotation): Clarify that the coordinates of the centre of rotation are relative to the anchor point or, if not set, to the upper left corner of the bounding box. 2007-12-17 Tomas Frydrych * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-rotate.c: Clamping of start and end angles to <0, 360). 2007-12-17 Emmanuele Bassi * clutter/clutter-behaviour-path.c: Clarify the equivalence between the upper and lower bounds of the ClutterAlpha and the position in the path. (#634) 2007-12-17 Emmanuele Bassi * clutter/clutter-texture.c: Mention the fact that a ClutterTexture will scale its contents to fit inside the requested bounding box. (#661) 2007-12-17 Emmanuele Bassi * clutter/clutter-actor.c: Fix documentation for the ::captured-event signal. (#673) 2007-12-17 Emmanuele Bassi * clutter/clutter-actor.c: Clarify the set_clip() method documentation, pointing out that the clip area origin is always the top-left corner of an actor. 2007-12-15 Emmanuele Bassi * clutter/clutter-actor.c: * clutter/clutter-alpha.h: * clutter/clutter-event.h: * clutter/clutter-fixed.[ch]: * clutter/clutter-model.h: * clutter/clutter-shader.[ch]: * clutter/clutter-stage.c: Documentation fixes. 2007-12-15 Emmanuele Bassi * clutter/clutter-model-default.c: (clutter_model_default_iter_next), (clutter_model_default_iter_prev): Do not instantiate a new iterator, and update the passed one instead, as we say we do in the documentation. This avoid leaking tons of iterators. * clutter/clutter-model.[ch]: Update the documentation. * tests/test-model.c: Prettify some output. 2007-12-14 Emmanuele Bassi * clutter/clutter-behaviour.c: (clutter_knot_get_type): Use the I_() macro. * clutter/clutter-model.[ch]: Make ClutterModel and ClutterModelIter abstract classes; also, provide more virtual functions inside the ClutterModel vtable, to allow subclasses and language bindings to override the entire ClutterModel using other/native data types to store the rows. * clutter/clutter-model-default.[ch]: ClutterModelDefault is a default implementation of ClutterModel and ClutterModelIter using GSequence. * clutter/Makefile.am: * clutter/clutter.h: Build glue for ClutterModelDefault. * tests/test-model.c: Update for constructor changes. * tests/test-shader.c: Fix a typo. 2007-12-14 Matthew Allum * clutter/cogl/gl/cogl-defines.h.in: * clutter/cogl/gles/cogl-defines.h: Add CLUTTER_COGL_HAS_GL/GLES defines 2007-12-11 Øyvind Kolås Refined the ClutterShader API based on a patch from Emmanuele Bassi. * clutter/clutter-actor.c: (clutter_actor_paint), (clutter_actor_apply_shader): queue a redraw of actor when shader is set. * clutter/clutter-actor.h: indentation. * clutter/clutter-shader.[ch]: made the fragment and vertex shader sources properties. Report error through GError when binding shaders. * tests/test-shader.c: modified to use newer API. 2007-12-10 Emmanuele Bassi * clutter/clutter-model.c: (clutter_model_get_sorting_column): Fix wrong type check. 2007-12-10 Emmanuele Bassi * clutter/clutter-model.[ch]: Allow unsorting the model (passing -1 as the sorting column) (clutter_model_iter_get_valist): Do not initialise twice che return value. 2007-12-10 Emmanuele Bassi * clutter/clutter-model.c (clutter_model_iter_get_value): Initialise the passed GValue like the other getters do. 2007-12-10 Emmanuele Bassi * clutter/clutter-model.h: * clutter/clutter-model.c: (clutter_model_append_value), (clutter_model_prepend_value), (clutter_model_insert_value): Add a _value() variant for the insertion methods, for use of the language bindings. (clutter_model_append), (clutter_model_prepend), (clutter_model_insert): Do not return a boolean: insertion should never fail unless for a programming error, in which case we have plenty of warnings. 2007-12-10 Emmanuele Bassi * clutter/clutter-behaviour-ellipse.c: (clutter_behaviour_ellipse_get_angle_tilt), (clutter_behaviour_ellipse_get_angle_tiltx), (clutter_behaviour_ellipse_set_tilt): Fix a double conversion that was messing up the returned results. (#665) 2007-12-10 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_set_property), (clutter_actor_get_property), (clutter_actor_class_init): Add the rotation-* properties, controlling the rotation angle and center on each axis. (#614) (parse_rotation_array), (parse_rotation), (clutter_actor_parse_custom_node), (clutter_actor_set_custom_property), (clutter_scriptable_iface_init): Add a new "rotation" custom property for expressing the rotation along each axis in a compact way: "rotation" : [ { "x-axis" : [ , [ , ] ] }, { "y-axis" : [ , [ , ] ] }, { "z-axis" : [ , [ , ] ] } ] (clutter_geometry_get_type),(clutter_vertex_get_type), (clutter_actor_box_get_type): Use the I_() macro instead of directly calling g_intern_static_string(). * clutter/clutter-entry.c (clutter_entry_request_coords): * clutter/clutter-label.c (clutter_label_ensure_layout), (clutter_label_request_coords): Use CLUTTER_UNITS_FROM_DEVICE() instead of CLUTTER_UNITS_FROM_INT(), as "device" means "pixels". * clutter/clutter-private.h: Add the I_() macro for intern static strings. * tests/test-script.json: Test the newly added "rotation" custom property. 2007-12-10 Tomas Frydrych * tests/Makefile.am: Fixed a typo. 2007-12-10 Tomas Frydrych * tests/test-viewport.c: * tests/Makefile.am: Added a simple viewport test. 2007-12-10 Tomas Frydrych * clutter/clutter-actor.c: (_clutter_actor_apply_modelview_transform): Moved offset translation after rotation so that rotation coords are also relative to the offset point. 2007-12-09 Emmanuele Bassi * tests/test-events.c (input_cb): * tests/test-text.c (main): Fix compiler errors. (#592, Gwenole Beauchesne) 2007-12-09 Emmanuele Bassi * clutter/clutter-actor.c: Document the values for full transparency and full opacity in the set_opacity() method. (#662) * clutter/clutter-behaviour-ellipse.c: Improve consistency in the apidoc. 2007-12-08 Emmanuele Bassi * configure.ac: Make libtool respect the -s switch of make and be quiet. 2007-12-07 Emmanuele Bassi * clutter/clutter-actor.h: * clutter/clutter-actor.c: (clutter_actor_get_sizeu), (clutter_actor_get_positionu): Add unit-based accessors to the size and position. 2007-12-07 Tomas Frydrych * clutter/clutter-behaviour-ellipse.c: (clutter_behaviour_ellipse_set_angle_start): (clutter_behaviour_ellipse_set_angle_end): (clutter_behaviour_ellipse_set_angle_tilt): (clutter_behaviour_ellipse_set_tilt): Removed strayed degree -> ClutterAngle conversions left over from API changes. (clutter_behaviour_ellipse_set_angle_tiltx): Removed stray printf. 2007-12-07 Tomas Frydrych * clutter/clutter-behaviour-ellipse.c: Fixed tilt setters and getters. 2007-12-06 Tomas Frydrych * clutter/clutter-fixed.c: * clutter/clutter-fixed.h: (clutter_sqrti): Added extra iteration to the Newton-Rapson algorithm for arguments lesser than 342 to improve precission. 2007-12-06 Emmanuele Bassi * clutter/clutter-main.c: (clutter_set_motion_events_frequency): Never allow the motion events devlivery frequency to exceed the default frame rate. 2007-12-06 Emmanuele Bassi * clutter/json/json-parser.[ch]: Use gssize, size we allow -1 as a length (meaning "use the whole string"). (json_parser_load_from_data): Use the passed length instead of using strlen() all the time. * clutter/clutter-script.[ch]: Ditto as above. 2007-12-06 Emmanuele Bassi * clutter/pango/pangoclutter-render.c: Hush a compiler warning by removing a unused variable. 2007-12-06 Emmanuele Bassi * clutter/clutter-label.c (clutter_label_ensure_layout): If the label has a requested size, force it when ensuring the layout. 2007-12-06 Emmanuele Bassi * tests/test-unproject.c: Fix type comparison. * tests/test-score.c: Save the returned ids. 2007-12-05 Matthew Allum reviewed by: * clutter/pango/pangoclutter-render.c: (tc_get), (free_glyph_info), (draw_glyph), (draw_trapezoid), (pango_clutter_render_layout), (pango_clutter_render_layout_line), (pango_clutter_render_clear_caches), (prepare_run), (draw_begin): 2007-12-05 Emmanuele Bassi * clutter/clutter-score.h: Rearrange declarations. * clutter/clutter-score.c: More documentation in the long description of the ClutterScore section. * clutter/clutter-debug.h: * clutter/clutter-main.c: Add the CLUTTER_DEBUG_SHADER flag, for debugging the shader calls. * clutter/clutter-feature.h: Fix the documentation of the feature flags. * clutter/Makefile.am: Remove trailing whitespace. 2007-12-05 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-actor.h: * tests/Makefile.am: * tests/test-unproject: (clutter_actor_transform_stage_point): Added new function for translating stage coordinates into local actor coordinates. 2007-12-04 Emmanuele Bassi * clutter/clutter-score.c: Better document ClutterScore and its API. 2007-12-04 Emmanuele Bassi * clutter/clutter-score.[ch]: Reimplement ClutterScore using a N-ary tree to store the timelines. Remove clutter_score_add(): the same functionality can be achieved by passing a NULL parent to clutter_score_append(). * tests/test-score.c: Update ClutterScore test unit, and add debug printouts. 2007-12-04 Øyvind Kolås * clutter/clutter-shader.c: (bind_glsl_shader): use gchar instead of GLcharARB. 2007-12-03 Øyvind Kolås * clutter/clutter-shader.[ch]: do not include GL.h. 2007-12-03 Øyvind Kolås Support for shaders in clutter. At the moment limited to drivers providing GLSL support. * clutter/cogl/cogl.h: added rather direct binding of needed for glsl shaders. * clutter/cogl/gl/cogl-defines.h.in: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl-defines.h: added stubs. * clutter/cogl/gles/cogl.c: added stubs. * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize): unrelated memory management sanity fix. (clutter_stage_glx_unrealize): unbind all shaders on stage unrealize. * clutter/Makefile.am: added clutter-shader.[ch] * clutter/clutter-actor.[ch]: adding shader capability to actors. * clutter/clutter-feature.h: added CLUTTER_FEATURE_SHADERS_GLSL * clutter/clutter-private.h: added stack of shaders to context. * clutter/clutter-shader.[ch]: new. * tests/Makefile.am: added shader test. * tests/test-shader.c: (frame_cb), (main): simple shader test, cycle through the inline shader with right/left mouse buttons. 2007-12-03 Øyvind Kolås * clutter/glx/clutter-stage-glx.c: for extra sanity, set stage_x11->xvisinfo = NULL after XFree. Makes using the root window as foreign window possible. 2007-11-30 Øyvind Kolås * clutter/clutter-timeline.c: (clutter_timeline_get_delta): return the number of milliseconds passed between new-frame events instead of since new-frame events, thus making sure that the sum of _get_delta's returned for all new-frame events is equal to total time elapsed. 2007-11-30 Emmanuele Bassi * clutter/clutter-actor.c (parse_units), (clutter_actor_parse_custom_node): Do not allow using percentages of the stage on the stage itself, as it makes little to no sense. * clutter/clutter-script.c: (clutter_script_construct_object): Rearrange code. * tests/test-script.json: Do not set the size of the stage, to test for the stage size percentage. 2007-11-30 Emmanuele Bassi * clutter/clutter-model.h: Complete the documentation of the ClutterModelClass structure members. 2007-11-30 Emmanuele Bassi * clutter/clutter-timeline.h: * clutter/clutter-timeline.c (timeline_timeout_func), (clutter_timeline_get_delta): Add a function for retrieving the number of frames and the time (in milliseconds) elapsed since the last timeline ::new-frame signal. This can be useful for implementing a physics engine or just for knowing how if and how many frames have been skipped. 2007-11-30 Emmanuele Bassi * clutter/clutter-actor.c (parse_units), (clutter_actor_parse_custom_node), (clutter_scriptable_iface_init): Override the parsing code for the x, y, width and height properties of ClutterActor, to allow strings with modifiers when defining the position and/or the dimensions of an actor. Bare integers are assumed as pixels; floating point values in the [0, 1] interval are assumed as percentages; strings can have these modifiers: - px - pixels - mm - millimeters - pt - points (at the current resolution) - % - percentage of the stage * clutter/clutter-units.h: Fix the conversion macros * tests/test-script.json: Test the new values. 2007-11-29 Emmanuele Bassi * clutter/clutter-model.[ch]: Slight API change in the constructor functions for ClutterModel: clutter_model_new() now takes a list of GType/string pairs for both the column type and the column name. (clutter_model_set_n_columns), (clutter_model_set_names), (clutter_model_set_types): Subclasses of ClutterModel will be able to call clutter_model_set_types() and clutter_model_set_names() in any order, provided that they don't call each function more than once. * tests/test-model.c: Update the test case. 2007-11-29 Tomas Frydrych * clutter/clutter-actor.h: * clutter/clutter-actor.c: Converted depth and rotation offsets to ClutterUnit. (clutter_actor_set_depthu): (clutter_actor_get_depthu): Additional ClutterUnit API. (_clutter_actor_apply_modelview_transform): Use cogl_translatex() in place of cogl_translate(). 2007-11-29 Emmanuele Bassi * *: Add svn:ignore property to every directory, so that svn status starts being useful. 2007-11-29 Matthew Allum * clutter/clutter-main.c: (generate_enter_leave_events): Minor formatting tweak. * configure.ac: Typo fix from Damien Lespiau (via mailing list) 2007-11-28 Emmanuele Bassi Add more introspection capabilities to the base model class * clutter/clutter-model.h: * clutter/clutter-model.c: (clutter_model_finalize): Do no leak the column types array. (clutter_model_get_n_columns): Function for getting the number of columns inside a model. (clutter_model_set_names): Add API for setting the names of the columns. (clutter_model_get_column_name), (_model_get_column_type): Add API for getting each column's name, and the default implementation for ClutterModel. (clutter_model_get_column_type), (_model_get_iter_at_row): Add API for getting each column's type, and the default implementation for ClutterModel. * clutter.symbols: Add ClutterModel and ClutterModelIter symbols, and keep the symbols file sorted. 2007-11-28 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-actor.h: (clutter_actor_set_positionu): (clutter_actor_set_sizeu): (clutter_actor_get_widthu): (clutter_actor_get_heightu): (clutter_actor_set_widthu): (clutter_actor_set_heightu): (clutter_actor_get_xu): (clutter_actor_get_yu): (clutter_actor_set_xu): (clutter_actor_set_yu): Expanded ClutterActor API with new ClutterUnit-base functions. * clutter/clutter-stage.c: * clutter/clutter-stage.h: (clutter_stage_get_resolution): (clutter_stage_get_resolutionx): New function to query stage resolution (floating and fixed point versions). * clutter/clutter-units.h: (CLUTTER_UNITS_FROM_STAGE_WIDTH_PERCENTAGE): (CLUTTER_UNITS_FROM_STAGE_HEIGHT_PERCENTAGE): (CLUTTER_UNITS_FROM_PARENT_WIDTH_PERCENTAGE): (CLUTTER_UNITS_FROM_PARENT_HEIGHT_PERCENTAGE): (CLUTTER_UNITS_FROM_MM): (CLUTTER_UNITS_FROM_MMX): (CLUTTER_UNITS_FROM_POINTS): (CLUTTER_UNITS_FROM_POINTSX): New macros for conversions to ClutterUnits. * clutter.symbols: Added: ClutterActor anchor_point functions, clutter_stage_get_resolution functions. Removed: clutter_actor_scale_with_gravity functions. 2007-11-28 Emmanuele Bassi * clutter/clutter-actor.[ch]: Documentation fixes. 2007-11-28 Emmanuele Bassi Remove the layout containers: they will be moved to a high-level library. * clutter/clutter.h: * clutter/Makefile.am: Remove layout and boxes from the build. * clutter/clutter-layout.[ch]: Remove the ClutterLayout interface. * clutter/clutter-box.[ch]: * clutter/clutter-hbox.[ch]: * clutter/clutter-vbox.[ch]: Remove ClutterBox and its subclasses. * clutter/clutter-label.c: Remove ClutterLayout implementation * clutter/clutter-script-private.h: * clutter/clutter-script-parser.c: * clutter/clutter-script.c: (clutter_script_parse_node): Remove special parsing for ClutterMargin and ClutterPadding. * clutter/clutter-types.h: Remove ClutterPadding and ClutterMargin. * tests/Makefile.am: * tests/test-boxes.c: Remove the boxes test case. 2007-11-28 Tomas Frydrych * clutter/NEWS: Started 0.6.0 section with comment on actor anchor point. * clutter/clutter/clutter-actor.c: * clutter/clutter/clutter-actor.h: * clutter/clutter/clutter-behaviour-scale.c: * clutter/clutter/clutter-deprecated.h: (clutter_actor_set_anchor_point): (clutter_actor_set_anchor_pointu): (clutter_actor_get_anchor_point): (clutter_actor_get_anchor_pointu): (clutter_actor_set_anchor_point_from_gravity): New anchor point API deprecating old gravity scaling, added comments on modelview matrix construction to ClutterActor documentation. (clutter_actor_set_scale_with_gravity): (clutter_actor_set_scale_with_gravityx): Deprecated; use clutter_actor_set_anchor_point_from_gravity() instead. 2007-11-28 Emmanuele Bassi * clutter/clutter-effect.[ch]: Add clutter_effect_template_construct() function, for language bindings that need to set the alpha function but cannot call the clutter_effect_template_new() ctor themselves. 2007-11-27 Tomas Frydrych * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-ellipse.h: (clutter_behaviour_ellipse_get_angle_startx): (clutter_behaviour_ellipse_set_angle_startx): (clutter_behaviour_ellipse_get_angle_endx): (clutter_behaviour_ellipse_set_angle_endx): (clutter_behaviour_ellipse_get_angle_tiltx): (clutter_behaviour_ellipse_set_angle_tiltx): Changed to take and return angles in degrees represented as ClutterFixed. 2007-11-27 Emmanuele Bassi * clutter/clutter-actor.c (clutter_actor_destroy): Remove the reference we hold on the actor, as it was preventing the finalization of every child on the stage. 2007-11-26 Emmanuele Bassi * clutter/x11/clutter-stage-x11.c: (clutter_stage_x11_set_cursor_visible): Restore the XFixes usage, as it now seems to be have been fixed. 2007-11-26 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_real_show), (clutter_actor_real_hide): Do not set the MAPPED flag on the actor if it is a top-level one (like ClutterStage); the backends are responsible for setting that flag, as it might be the result of an asynchronous operation (e.g. on X11). * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_show), (clutter_stage_egl_hide): Set/unset the CLUTTER_ACTOR_MAPPED flag on show and hide respectively. * clutter/osx/clutter-stage-osx.c: (clutter_stage_osx_show), (clutter_stage_osx_hide): Ditto as above. * clutter/sdl/clutter-stage-sdl.c: (clutter_stage_sdl_show), (clutter_stage_sdl_hide): Ditto as above, plus chain up to the parent class show/hide virtual functions. * clutter/x11/clutter-event-x11.c (event_translate): Use the MapNotify and UnmapNotify events to call the X11 stage map/unmap functions. * clutter/x11/clutter-stage-x11.[ch]: (clutter_stage_x11_set_fullscreen): Set the fullscreen_on_map flag with the fullscreen value. (clutter_stage_x11_map), (clutter_stage_x11_unmap): Set the MAPPED flag on the stage actor and redraw; also, if the fullscreen_on_map flag was set, call clutter_stage_fullscreen() as well. (#648) * tests/Makefile.am: * tests/test-fullscreen.c: Add a fullscreen test case for checking whether fullscreen works on every backend/platform. 2007-11-23 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_real_request_coords), (clutter_actor_request_coords), (clutter_actor_class_init): Provide a default ::request_coords() implementation in ClutterActor and use it to store the bounding box passed to clutter_actor_request_coords(). This makes the code more reliable and clean, and avoids a call to the subclass request_coords() method if the bounding box did not change. Now, every class overriding ClutterActor::request_coords() *must* chain up to the parent class method or the bounding box will not be saved inside the ClutterActor structure. * clutter/clutter-entry.c: * clutter/clutter-group.c: * clutter/clutter-hbox.c: * clutter/clutter-label.c: * clutter/clutter-texture.c: * clutter/clutter-vbox.c: Chain up to the parent class request_coords() method. 2007-11-23 Emmanuele Bassi * clutter/clutter-event.h: Add more documentation. 2007-11-23 Emmanuele Bassi * tests/test-event.c: Back out an accidental commit. 2007-11-23 Emmanuele Bassi * clutter/clutter-actor.c: * clutter/clutter-alpha.c: * clutter/clutter-effect.c: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-group.h: * clutter/clutter-model.c:, * clutter/clutter-script.c: * clutter/clutter-scriptable.h: * clutter/clutter-stage.c: Documentation fixes. * clutter/clutter-score.c: Fix implementation. 2007-11-23 Emmanuele Bassi * clutter/x11/clutter-stage-x11.c: Chain up the hide and show to the parent's implementation. 2007-11-23 Emmanuele Bassi * clutter/clutter-effect.[ch]: Update the effects API to remove the start value for most of them. (clutter_effect_move): Make it a simple "move from current position to new coordinates" effect. (clutter_effect_path): Rename from clutter_effect_move(). (clutter_effect_rotate): Sync up with the new actor rotation API. * tests/test-effects.c: Regression test for the effects. * tests/Makefile.am: Build glue for test-effects * tests/test-behave.c: Emulate a full ramp by using a looping timeline changing its direction when reaching the last frame. 2007-11-23 Emmanuele Bassi * clutter/clutter-actor.c (clutter_actor_destroy): Bail out if clutter_actor_destroy() was called on the stage: the stage is not for the user to destroy. * clutter/x11/clutter-backend-x11.c: * clutter/eglnative/clutter-backend-egl.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/osx/clutter-backend-osx.c: Unset the top-level private flag on the stage when disposing it, so the backends can safely call clutter_actor_destroy(). * clutter/clutter-private.h: Tweak the private flags accessors, to avoid the typecheck. 2007-11-22 Emmanuele Bassi * clutter/clutter-label.c (clutter_label_new_full): Set the terminating NULL which was removed when applying patch for fixing #606. (#645, Gwenole Beauchesne) 2007-11-22 Øyvind Kolås * clutter/clutter-actor.c: mended a couple of typos in documentation. 2007-11-21 Matthew Allum * clutter/cogl/gles/cogl.c: (cogl_fog_set): Minor fixes for fog on GLES. 2007-11-21 Emmanuele Bassi * clutter/cogl/cogl.h: Add cogl_fog_set() abstracting the glFog() functions and enabling the GL_FOG flag. * clutter/cogl/gl/cogl.c: Add GL implementation of cogl_fog_set(). * clutter/cogl/gles/cogl.c: Add GL/ES implementation of cogl_fog_set(). * clutter.symbols: Add new symbols. * clutter/clutter-stage.h: Add API to enable depth cueing on the stage using a linear GL fog, and to set the parameters for it (#637). * clutter/clutter-stage.c (clutter_stage_paint): Enable the GL fog if the ClutterStage:use-fog property is true. * tests/test-depth.c: Test the new stage API. 2007-11-20 Øyvind Kolås * clutter/clutter-main.c: (event_click_count_generate): generalized click_count generation code. * tests/test-events.c: (input_cb): extended test to report click_count for release and scroll events as well as press events. 2007-11-20 Øyvind Kolås * clutter/clutter-main.c: (clutter_do_event): avoid computing source of events if it is already set (for synthetic events.) * clutter/clutter-event.c: Add more information to the documentation of clutter_event_put. 2007-11-20 Emmanuele Bassi * README: Add diff example command lines for submitting patches. 2007-11-20 Emmanuele Bassi * clutter/clutter-actor.c:: * clutter/clutter-behaviour-opacity.c: * clutter/clutter-clone-texture.c: * clutter/clutter-effect.c: * clutter/clutter-label.c: Remove the usage of G_PARAM_CONSTRUCT without an override for the ::construct virtual function; using G_PARAM_CONSTRUCT to set the default value of a property is not the recommended approach; default values are set inside the instance init function. 2007-11-20 Emmanuele Bassi * clutter/clutter-texture.c (clutter_texture_init): Set filter-quality value to 1, to fix the regression caused when applying the patch for buf #616. 2007-11-19 Emmanuele Bassi * clutter/clutter-label.[ch]: Fix ClutterLabel size allocation when no bounding box has been provided, and store the box set by the user so that it can be reused when recomputing the layout. (#600) (clutter_label_class_init), (clutter_label_init): Set the :wrap property default to FALSE. * clutter/clutter-units.h: Add ClutterUnit-to-PangoUnit conversion macro. * tests/test-rotate.c: Fix string. 2007-11-19 Emmanuele Bassi * clutter/clutter-behaviour-bspline.c: * clutter/clutter-behaviour-depth.c: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-opacity.c: * clutter/clutter-behaviour-path.c: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour-scale.c: Fix gtk-doc short description. 2007-11-19 Emmanuele Bassi * clutter.symbols: Update * clutter/clutter-actor.h: Rename the angle argument for set_rotationx() to avoid gtk-doc complaining * clutter/clutter-main.h: * clutter/clutter-main.c: (clutter_set_motion_events_enabled): Rename for consistency (clutter_get_motion_events_frequency), (clutter_set_motion_events_frequency): Add accessors for the default motion events deliver frequency. (clutter_do_event): Throttle down motion events delivery using the motion events frequency setting, to avoid excessive redraws. (#608) (clutter_context_get_default): Enable per-actor motion events, at least for now. * tests/test-events.c (red_button_cb): * tests/test-grab.c (green_press_cb): Update. 2007-11-19 Emmanuele Bassi * clutter/clutter-timeline.c (timeline_timeout_func): Do not emit the ::new-frame signal twice for the last frame. (#531) 2007-11-19 Øyvind Kolås * clutter/clutter-actor.[ch]: (clutter_actor_set_rotationx), (clutter_actor_set_rotation): swapped axis and angle around, the new argument order is: (axis, angle, x, y, z). Also removed deprecated rotation functions from header. Updated use of clutter_actor_set_rotation? in the following files: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-effect.c: * tests/test-actors.c: * tests/test-project.c: 2007-11-19 Emmanuele Bassi * clutter/clutter-label.[ch]: Constify the color argument for the ClutterLabel ctor. (#604) 2007-11-18 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-group.c: * clutter/clutter-main.c: * clutter/clutter-stage.c: * tests/test-events.c: Parent Actors no longer need to be set reactive for reactive children to get events. Also makes groups now pickable. (#597, #423) * clutter/clutter-texture.c: Handle case when 1x1 tiled texture is created, falling 'back' to being non tiled. (#596) * clutter/eglx/clutter-backend-egl.c: Call EglTerminate on backend shutdown. 2007-11-18 Emmanuele Bassi * clutter.pc.in: Bump up glib-2.0 dependency. 2007-11-18 Emmanuele Bassi * clutter/clutter-model.c: Add gtk-doc section for ClutterModelIter * clutter/clutter-script.h: Fix argument name. * clutter/x11/clutter-x11.h: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-backend-x11.c: Document functions and types. 2007-11-18 Emmanuele Bassi * clutter.symbols: Update exported symbols. * clutter/clutter-actor.[ch]: Remove clutter_actor_rotate_* and clutter_actor_get_rx* and provide a simpler rotation API: clutter_actor_set_rotation() and clutter_actor_get_rotation(). * clutter/clutter-deprecated.h: Deprecate the old rotation API. * clutter/clutter-behaviour-bspline.c: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-effect.c: Update internal usage of the rotation API. * tests/test-project.c: Ditto as above. 2007-11-17 Emmanuele Bassi Optimise Atoms usage in the X11 and X11-based backends. * clutter/x11/clutter-backend-x11.c: (clutter_backend_x11_post_parse): Call XInternAtoms() here and get all the atoms from X in one call. * clutter/x11/clutter-backend-x11.h: Store all the atoms inside the ClutterBackendX11 structure. * clutter/x11/clutter-event-x11.c: (xembed_send_message), (xembed_set_info), (_clutter_backend_x11_events_init), (set_user_time), (handle_wm_protocols_event), (handle_xembed_event), (event_translate): Do not cache atoms or call XInternAtom() directly, and use the atoms off the X11 backend structure instead. * clutter/x11/clutter-stage-x11.c: (send_wmspec_change_state), (clutter_stage_x11_set_wm_protocols), (clutter_stage_x11_set_fullscreen), (clutter_stage_x11_set_title): Ditto as above. * clutter/x11/clutter-stage-x11.h: Update the set_wm_protocols() method to take the X11 stage implementation. * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize): Update for the set_wm_protocols() change. * tests/test-project.c: (main): Test clutter_stage_set_title(). 2007-11-17 Emmanuele Bassi * configure.ac: Depend on GLib >= 2.14 because of ClutterModel usage of GSequence. 2007-11-16 Øyvind Kolås * clutter/clutter-main.c: (emit_event): renamed from deliver_event, (emit_pointer_event): utility function to emit pointer event signals (which takes pointer grab into account). (emit_keyboard_event): utility function to emit keyboard event signals (which takes keyboard grab into account). (clutter_do_event): use the above utility functions, also reindented the source. 2007-11-16 Øyvind Kolås * tests/test-grab.c: (main): fix use of clutter_actor_set_reactive 2007-11-15 Øyvind Kolås * clutter/clutter-main.[ch]: added clutter_grab_keyboard, clutter_ungrab_keyboard and clutter_get_keyboard_grab, in clutter_do_event deliver keyboard related events only to the actor with the keyboard grab if a grab exists. * clutter/clutter-private.h: added keyboard_grab_actor to context. * tests/test-grab.c: added testing for testing the keyboard grab. 2007-11-15 Emmanuele Bassi * clutter/clutter-texture.c: (clutter_texture_request_coords), (clutter_texture_class_init), (clutter_texture_init): Unset :sync-size if explicitly setting the texture size. (#616) 2007-11-15 Emmanuele Bassi * clutter/clutter-actor.[ch]: Massive API clean-ups. Initial fixes for bugs #614 and #628. * clutter/clutter-main.c: * clutter/clutter-stage.c: Update internal usage of the actor API. * tests/test-events.c: Update test suite. 2007-11-15 Øyvind Kolås * clutter/clutter-main.c: (generate_enter_leave_events), (clutter_do_event): moved the generation of enter/leave events to a utility function. 2007-11-15 Neil J. Patel * clutter/clutter-model.c: Added some more examples to the documentation, plus explained how the iters work internally. 2007-11-15 Øyvind Kolås * clutter/clutter-main.[ch]: added clutter_grab_pointer, clutter_ungrab_pointer and clutter_get_pointer_grab, in clutter_do_event deliver pointer related events only to the actor with the pointer grab if a grab exists. * clutter/clutter-private.h: added pointer_grab_actor to context. * tests/Makefile.am: * tests/test-grab.c: added test for testing the pointer grab. 2007-11-15 Emmanuele Bassi * clutter/clutter-timeline.[ch]: Add ClutterTimeline:direction property, defining the direction (forward or backward) of the timeline. * tests/test-timeline.c: Test the direction property. * clutter.symbols: Update exported symbols 2007-11-15 Emmanuele Bassi * clutter/clutter-effect.h: * clutter/clutter-effect.c: (clutter_effect_template_new_for_duration): Add a simple constructor for implicitly creating a ClutterTimeline with a given duration. 2007-11-15 Emmanuele Bassi * clutter.symbols: Update with the new public symbols * clutter/clutter-script.h: * clutter/clutter-script-private.h: * clutter/clutter-script.c: (parse_signals), (json_object_end), (signal_info_free), (object_info_free): Parse the "signals" member for GObjects. (clutter_script_connect_signals), (clutter_script_connect_signals_full): Add new API for autoconnecting signal handlers using the UI definition files. * tests/test-script.c: * tests/test-script.json: Test signal autoconnection. 2007-11-15 Matthew Allum * clutter/Makefile.am: * clutter/eglx/Makefile.am: * clutter/eglx/clutter-backend-egl.c: * clutter/eglx/clutter-backend-egl.h: * clutter/eglx/clutter-eglx.h: * clutter/eglx/clutter-event-egl.c: * clutter/eglx/clutter-stage-egl.c: * clutter/eglx/clutter-stage-egl.h: * clutter/glx/Makefile.am: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-event-glx.c: * clutter/glx/clutter-glx.h: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-stage-glx.h: * clutter/x11/Makefile.am: * clutter/x11/clutter-backend-x11-private.h: * clutter/x11/clutter-backend-x11.c: * clutter/x11/clutter-backend-x11.h: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-stage-x11.c: * clutter/x11/clutter-stage-x11.h: * clutter/x11/clutter-x11.h: Create a new X11 backend class of which EGL and GLX 'real' backends then subclass. Effectively shares all X11 code between both backends avoids code duplication and brings many missing features to EGL X backend. Requires some cleanup and testing. (#518) * clutter/cogl/gles/cogl.c: (cogl_color): Add define to use color4ub only if configure finds it. If not fall back to old code. * configure.ac: Drop support for vincent checks. Drop sdles backend. Specifically check for color4ub call. 2007-11-15 Neil J. Patel * clutter/Makefile.am: * clutter/clutter-model.c: * clutter/clutter-model.h: * clutter/clutter.h: * tests/Makefile.am: * tests/test-model.c: Merged ClutterModel, which closes #443. 2007-11-14 Emmanuele Bassi * clutter/clutter-clone-texture.c (set_parent_texture): Hide the clone texture only if it was visible, and show it again if we are adding a visible texture. * tests/test-script.json: Test the CloneTexture actor. 2007-11-14 Emmanuele Bassi * clutter/clutter-actor.[ch]: Rename clutter_actor_get_id() to clutter_actor_get_gid(). (clutter_actor_set_parent): Use GUINT_TO_POINTER(). * clutter/clutter-deprecated.h: Add a replacement warning for clutter_actor_get_id(). * clutter/clutter-texture.c (texture_upload_data): Use clutter_actor_get_gid(), and don't leak the filename string. 2007-11-14 Emmanuele Bassi * clutter/clutter-scriptable.[ch]: Rename ::set_name and ::get_name to ::set_id and ::get_id, to avoid potential confusion with the ClutterActor:name property. * clutter/clutter-script.h: * clutter/clutter-script.c (clutter_script_construct_object): Use clutter_scriptable_set_id(). (clutter_get_script_id): Add a public function to retrieve the ID used in the UI definition files from an object. * clutter/clutter-actor.c: Do not set the name of the actor with the ID set in the UI definition files. * tests/test-script.c: Test clutter_get_script_id(). * clutter.symbols: Update with the new symbols. 2007-11-14 Emmanuele Bassi * clutter/cutter-deprecated.h: Don't let everyone know from where we have stolen^Wtaken inspiration for the deprecation warnings. 2007-11-13 Øyvind Kolås * clutter/clutter-behaviour-bspline.[ch]: Replaced clutter_behaviour_bspline_append with clutter_behaviour_bspline_append_knots. Fixes bug #582. * clutter/clutter-deprecated.h: added deprecation macro reflecting the API change. 2007-11-13 Øyvind Kolås * clutter/Makefile.am: * clutter/clutter.h: include clutter-deprecated.h * clutter/clutter-deprecated.h: added file containing macros that provides more meaningful errors when compiling clutter using code that uses deprecated functions. 2007-11-13 Øyvind Kolås Renamed all properties of behaviours (and related functions/variables/parameters) to match the pattern something-start, something-end. Fixes bug #577. * clutter/clutter-behaviour-depth.c: * clutter/clutter-behaviour-depth.h: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-path.c: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour-rotate.h: * clutter/clutter-behaviour-scale.c: * clutter/clutter-behaviour-scale.h: * clutter/clutter-effect.c: * clutter/clutter-effect.h: * clutter/clutter-script.c: * tests/test-depth.c: * tests/test-script.c: 2007-11-06 Øyvind Kolås * clutter/clutter-event.h: made ClutterEventAny have a source field, rearanged other structs to have source in the same position. * clutter/clutter-event.c: (clutter_event_get_source): modified to use the any event. (clutter_event_free): removed unused variable. * clutter/clutter-main.c: (deliver_event), (clutter_do_event): reduced amount of code. As well as deliver button-release events to the stage. 2007-11-08 Rob Bradford * clutter/glx/clutter-glx.h: Include needed for the definition of XVisualInfo. 2007-11-08 Rob Bradford * clutter/cogl/gles/cogl.c: (cogl_color): Switch over to using glColor4ub in the GLES backend. It's available in the header file but missing in the reference manual. 2007-11-07 Emmanuele Bassi * clutter/clutter-actor.[ch]: Fix the declaration of the class handlers for the ::captured-event, ::enter-event and ::leave-event signals; the function signatures were missing the return value the signals marshallers were expecting, and their names weren't respecting the convention for event-related signals. 2007-11-06 Tomas Frydrych * clutter/clutter-fixed.h: Added CLUTTER_SQRTI_ARG_MAX, CLUTTER_SQRTI_5_PERCENT, CLUTTER_SQRTI_10_PERCENT expressing clutter_sqrti limits. Stripped trailing whitespace. * clutter/clutter-fixed.c: (clutter_sqrti): Updated documentation, stripped trailing whitespace. * clutter/clutter-behaviour-path.c: (node_distance): Use clib sqrt if clutter_sqrti() precission would be worse than 10%. Stripped trailing whitespace. 2007-11-06 Emmanuele Bassi * clutter/clutter-layout.h: Add commodity macros to test for a specific layout flag in one line. 2007-11-06 Emmanuele Bassi * clutter/clutter-box.c (clutter_box_dispose): Call unparent() on the children, instead of destroy(), to avoid a double free and a crash when destroying a ClutterBox. 2007-11-06 Emmanuele Bassi * clutter/clutter-label.c: Break the references in ::dispose, and free the resources in ::finalize. 2007-11-05 Øyvind Kolås * clutter/clutter-container.[ch]: removed find_child_by_id method from interface (and all implementations of it) since this functionality is now implemented using a global hash. * clutter/clutter-box.c: * clutter/clutter-group.c: 2007-11-01 Emmanuele Bassi * clutter/clutter-script.c: Do not keep ownership of the pixbufs we load. 2007-10-31 Øyvind Kolås * clutter/clutter-main.c: (_clutter_do_pick): disable dithering when painting in pick mode. 2007-10-31 Matthew Allum * clutter/clutter-score.c: Various minor improvements to ClutterScore. 2007-10-30 Emmanuele Bassi * clutter/clutter-layout.c: Fix documentation, with regards to the containers handling of the children implementing the ClutterLayout interface. 2007-10-29 Emmanuele Bassi * configure.ac: * clutter/cogl/gl/cogl-defines.h.in: The OS X backend has a funny OpenGL header location, so it basically did break every application including clutter/cogl.h because the GL header inclusion depended on symbols defined into Clutter's config.h. Now, we define the GL header into the configure template and use it to create the cogl-defines.h file cogl.h includes. 2007-10-29 Emmanuele Bassi * clutter/json/json-parser.c: Enable parsing of negative numbers; GScanner splits negative numbers into two tokens, so we need to special case them. 2007-10-29 Emmanuele Bassi * clutter/clutter-script.c: Add the :filename and :filename-set properties, to retrieve the path of the currently parsed file (if :filename-set is TRUE) from the ClutterScriptable implementations. 2007-10-28 Matthew Allum * clutter/clutter-effect.c: Small doc fix (#584) 2007-10-27 Emmanuele Bassi * clutter/json/json-parser.c: (json_scanner_msg_handler): Set the GError to be returned by the parsing functions into the GScanner error message handler. (json_parser_object): Return the symbol token in case we have a parse error after the member name. (json_parser_load_from_data): Propagate the error set in the message handler, if any. * clutter/json/json-node.c (json_node_free): Unref the objects only if are set, to avoid a couple of needless criticals we get on error. * tests/test-script.json: More properties. 2007-10-27 Emmanuele Bassi * clutter/clutter-script.[ch]: Slight API change in the clutter_script_get_objects() function: now it takes object name/object return location pairs and returns the number of objects found and returned. * tests/test-script.c: Exercise the clutter_script_get_objects() function. 2007-10-27 Emmanuele Bassi * clutter/clutter-rectangle.c (clutter_rectangle_paint): Use CGL_ENABLE_BLEND flag instead of CGL_BLEND value. (#580, Gwenole Beauchesne) 2007-10-27 Emmanuele Bassi * clutter/clutter-color.c (clutter_color_to_string): Update the documentation for the format of the returned string, and remove the note: now clutter_color_parse() can parse the string this function returns. 2007-10-27 Emmanuele Bassi * clutter/pango/pangoclutter-render.c: Last usage of guint replaced with COGLuint. (Tommi Komulainen) 2007-10-26 Matthew Allum * clutter/clutter-texture.c: * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl-defines.h: * clutter/cogl/gles/cogl-defines.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Switch from use of guint to COGLuint. Avoids problems when guint != GLuint on some platforms, i.e OSX. (Tommi Komulainen, #525, #523) * clutter/Makefile.am: * clutter/osx/Makefile.am: * clutter/osx/clutter-backend-osx.c: * clutter/osx/clutter-backend-osx.h: * clutter/osx/clutter-event-osx.c: * clutter/osx/clutter-osx.h: * clutter/osx/clutter-stage-osx.c: * clutter/osx/clutter-stage-osx.h: * configure.ac: Add initial Cocoa/OSX Backend (by Tommi Komulainen, see #526) 2007-10-26 Emmanuele Bassi * clutter/clutter-entry.c: Add a :x-align property for aligning the text in the entry, in case the actor is wider than the text it shows. 2007-10-26 Emmanuele Bassi * clutter/clutter-main.c: Add a --clutter-default-fps run-time switch and CLUTTER_DEFAULT_FPS environment variable support for setting the default frame-rate at run-time. 2007-10-26 Emmanuele Bassi * clutter/clutter-script.h: * clutter/clutter-script.c: Add a ::get_type_from_name() virtual function for bindings to override. The current implementation calls g_type_from_name() and our lazy class resolver. * clutter.symbols: Update. * doc/reference/clutter-sections.txt: Update. 2007-10-25 Emmanuele Bassi * clutter/clutter-behaviour-path.c: Reverse the list of parsed knots, to preserve the real ordering after prepending them (thanks to Øyvind for spotting this). * clutter/clutter-behaviour-bspline.c: Ditto as above. 2007-10-25 Emmanuele Bassi * clutter/clutter-script-parser.c: Unset the GValue when getting a ClutterUnit from a JSON node. 2007-10-25 Emmanuele Bassi * clutter/clutter-behaviour-bspline.c: Implement the ClutterScriptableIface to parse the custom "knots" property. 2007-10-25 Emmanuele Bassi * tests/test-script.c: * tests/test-script.json: Rejig the test case and add a path behaviour to test the knot parsing code. 2007-10-25 Emmanuele Bassi * clutter/cogl/cogl.h: Do not include . 2007-10-25 Emmanuele Bassi * clutter/clutter-behaviour-path.c: Implement the ClutterScriptableIface to parse the custom "knots" property. 2007-10-25 Emmanuele Bassi * clutter/clutter-texture.c (clutter_texture_set_property): Do not try to set NULL pixbufs. 2007-10-25 Emmanuele Bassi * clutter/clutter-actor.c: Implement part of the ClutterScriptable interface, using the ClutterActor API to set and get the name of an actor. (clutter_geometry_copy), (clutter_geometry_free): Use the slice allocator to avoid fragmentation when setting properties and emitting signals (that is: when packing boxed types into GValues). (clutter_actor_box_copy), (clutter_actor_box_free), (clutter_vertex_copy), (clutter_vertex_free): Ditto. * clutter/clutter-actor.h: * clutter/clutter-actor.c: (clutter_actor_push_transform_child), (clutter_actor_pop_transfomr_child): Simple wrappers around COGL API, which avoid including clutter/cogl.h when writing container actors outside Clutter. 2007-10-25 Emmanuele Bassi * clutter/Makefile.am: * clutter/clutter.h: * clutter/clutter-scriptable.[ch]: Add the ClutterScriptable interface; by implementing this interface, a class can override the UI definition parsing and transform complex data types into GObject properties, or allow custom properties. * clutter/clutter-script.c: * clutter/clutter-script-parser.c: * clutter/clutter-script-private.h: Rearrange the code and use the ClutterScriptable interface to parse and build the custom properties. This cleans up the code and also it makes it more reliable (the complex type parsing is now done using the target type and not just the name of the property). 2007-10-25 Emmanuele Bassi * clutter/clutter-json.h: Header for including the JSON parsing and data types. * clutter/json/json-types.h: Add JSON_NODE_VALUE_TYPE() macro. * clutter/json/Makefile.am: Install the JSON headers into a private location. This might change in the future, and might also cause collisions if you're using JSON-GLib and Clutter at the same time, so be warned. 2007-10-22 Emmanuele Bassi * clutter/clutter-label.c (clutter_label_request_coords): If we get a size requisition, and we have ellipsization active, check if we are getting less space than what the layout needs and recompute the width. 2007-10-22 Emmanuele Bassi * clutter/clutter-color.c (clutter_color_to_string): Change the print format to "%02x%02x%02x%02x" because we use guint8 for each component, not guint16. 2007-10-19 Emmanuele Bassi * clutter/clutter-entry.c (clutter_entry_paint): Fixed off by one error. (#566, Gwenole Beauchesne) 2007-10-18 Øyvind Kolås * clutter/clutter-timeline.c: (clutter_timeline_set_duration): rearranged arithemetic to allow specifying duration with sub second precision (also enables durations smaller than one second). 2007-10-18 Emmanuele Bassi * clutter/clutter-script-private.h: * clutter/clutter-script.h: * clutter/clutter-script.c: Allow id-less objects: as long as they have a "type" member, a unique id will be provided. (json_object_end): Add merge id to the object information structure. (apply_behaviours), (add_children): Keep the unresolved objects around. (construct_stage), (clutter_script_construct_object): If an object has unresolved children or behaviours try resolving them when we ask for it. (json_parse_end), (clutter_script_ensure_objects): Ensure that the objects are fully constructed as best as we can when finished parsing. (object_info_free), (remove_by_merge_id): (clutter_script_unmerge_objects): Remove objects under the same merge id returned by the loading functions. (Fixes bug #558) * test/test-script.c: * test/test-script.json: Test unresolved merging and unmerging in ClutterScript. 2007-10-18 Matthew Allum * clutter/clutter-score.c: * clutter/clutter-score.h: * tests/test-score.c: Implement more ClutterScore functionality. 2007-10-17 Emmanuele Bassi * clutter/clutter-actor.c: (clutter_actor_set_property), (clutter_actor_get_property), (clutter_actor_class_init): Add the :reactive property, to control reactiveness using the UI definition files. (clutter_actor_reparent): Do not assume the parent is a ClutterContainer, and call the container API only if needed. (clutter_actor_destroy): Remove from the parent if needed, just like the documentation says. 2007-10-16 Øyvind Kolås * clutter/pango/pangoclutter-render.c: (tc_get): Provide for blank rows/columns of pixels between adjecant glyphs in the texture cache to avoid bilinear interpolation spillage at edges of glyphs. 2007-10-16 Øyvind Kolås * clutter/clutter-main.c: (clutter_do_event): allow motion events only delivered to stage to be caught in the capture phase as well as the bubbling phase. 2007-10-16 Emmanuele Bassi * clutter/json/json-object.c: Automatically transform every delimiter into an underscore. * clutter/clutter-script.c: Implement the "parent_texture" property translation for ClutterCloneTextures, using the passed id of the parent texture. 2007-10-16 Emmanuele Bassi * clutter/clutter-timeline.[ch]: Added ClutterTimeline:duration, a property for setting the duration of a timeline in milliseconds. The property comes with accessors and a new constructor. The frame rate used is the default value. * clutter/clutter-private.h: * clutter/clutter-main.[ch]: Add clutter_get_default_frame_rate() and clutter_set_default_frame_rate(); these two functions control the default frame rate to be used when creating timelines. Currently is set to 60 frames-per-second. 2007-10-16 Tomas Frydrych * build/msvc_2k5: Added MSVC project files. 2007-10-16 Emmanuele bassi * clutter/clutter-color.c: Copy the alpha when shading. 2007-10-16 Tomas Frydrych * clutter.symbols: Added a bunch of missing symbols. * clutter/clutter-script.c: * json/json-node.c: Use g_slice_new0 instead of g_slice_new to avoid passing garbage to functions. * tests/test-threads.c: Replaced non-portable sleep() with g_usleep(). 2007-10-15 Tomas Frydrych * clutter/cogl/gl/cogl-defines.h: * clutter/cogl/gl/cogl.c: Fixup GL include for windows. 2007-10-15 Matthew Allum * clutter/clutter-actor.c: More events documentation. * clutter/clutter-event.c: * clutter/clutter-event.h: Add synthetic flag and make put_event use it (via modded patch from pippin) * clutter/clutter-main.c: (clutter_do_event): dont use put event anymore when pushing enter/leave events. 2007-10-15 Emmanuele Bassi * clutter/pango/Makefile.am: Compile with the debug flags, if set. 2007-10-12 Emmanuele Bassi * clutter.symbols: Remove non-public symbols. 2007-10-12 Tomas Frydrych * clutter.symbols: A list of public symbols, one per line; semi-autogenerated, so might not be complete -- PLEASE when adding new public APIs, add the function name to this file. 2007-10-12 Emmanuele Bassi * clutter/clutter-actor.c: Add a :depth property, so we can set the initial depth of an actor inside the UI definition files. 2007-10-12 Tomas Frydrych * tests/test-actors.c: When using MSVC, define _USE_MATH_DEFINES before including math.h, otherwise constants like M_PI will not be defined. 2007-10-12 Emmanuele Bassi * clutter/clutter-script.c (construct_timline), (parse_member_to_property): Transfer ownership of the implicit timelines to the behaviour, so that they get unreferenced when the behaviour is destroyed. (parse_member_to_property): Reverse the list of children and behaviours. 2007-10-12 Tomas Frydrych Portability fixes: * clutter/clutter-private.h: Bracket #include "unistd.h" with #ifdef HAVE_UNISTD_H * clutter/clutter-fixed.c: Use "", not <> for inclusion of local files. (clutter_sqrtx): forward declare local variables. * clutter/clutter-debug.h: Added non-gcc (c99) implementation of variadic debug macros for when not compiling with gcc. * clutter/pango/pangoclutter-render.c: Fixed some strange uses of CLUTTER_NOTE() + stripped trailing whitespace. 2007-10-12 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-backend.c: * clutter/clutter-behaviour-depth.c: * clutter/clutter-box.c: * clutter/clutter-clone-texture.c: * clutter/clutter-container.c: * clutter/clutter-entry.c: * clutter/clutter-feature.c: * clutter/clutter-fixed.c: * clutter/clutter-group.c: * clutter/clutter-hbox.c: * clutter/clutter-label.c: * clutter/clutter-layout.c: * clutter/clutter-media.c: * clutter/clutter-rectangle.c: * clutter/clutter-score.c: * clutter/clutter-script.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: * clutter/clutter-timeout-pool.c: * clutter/clutter-vbox.c: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: * clutter/eglnative/clutter-backend-egl.c: * clutter/eglnative/clutter-event-egl.c: * clutter/eglnative/clutter-stage-egl.c: * clutter/eglx/clutter-backend-egl.c: * clutter/eglx/clutter-event-egl.c: * clutter/eglx/clutter-stage-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/json/json-array.c: * clutter/json/json-generator.c: * clutter/json/json-node.c: * clutter/json/json-object.c: * clutter/json/json-parser.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-event-sdl.c: * clutter/sdl/clutter-stage-sdl.c: Fixedup config.h inclusion (must always be bracketed with #ifdef HAVE_CONFIG_H). 2007-10-11 Tomas Frydrych * clutter/clutter-entry.c: Avoid using C++ reserverd words to name variables. 2007-10-11 Øyvind Kolås Improve the quality of text when the scale it is shown at screen is smaller than the original, seems to work well down to about a scale of 50%. * clutter/pango/pangoclutter-fontmap.c: (pango_clutter_font_map_default_substitute): turn off hinting. * clutter/pango/pangoclutter-render.c: request linear filtering instead of nearest neighbour when scaling down. * tests/test-text.c: replaced test with a a test that renders a sample grid with various pixel sizes and scales for visual inspection of text rendering quality. 2007-10-10 Emmanuele Bassi * clutter/glx/clutter-backend-glx.c: Fix documentation of the filter function API. * clutter/clutter-score.c: * clutter/clutter-effect.c: * clutter/clutter-actor.c: Documentation fixes. * clutter/clutter-actor.h: Automatically typecast to ClutterActor when setting/checking flags. 2007-10-10 Emmanuele Bassi * clutter/clutter-actor.c: Beautify the ClutterActor documentation. 2007-10-10 Emmanuele Bassi * clutter/clutter-actor.c: Remove the ::event-after signal: three event layers to connect to seems a bit overkill. (clutter_actor_event): Return FALSE, not TRUE by default, as g_signal_emit() will change the return value if no handlers are connected * clutter/clutter-stage.c: Emit ::notify when we change the fullscreen property. * clutter/clutter-script.c: Add more documentation for the definition format and keywords. (translate_property): Collapse the G_TYPE_ENUM and G_TYPE_FLAGS cases into one, to simplify the code. * tests/test-script.c: Test enumeration conversion by using a value different from the default. 2007-10-10 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-event.c: * clutter/clutter-main.c: * tests/test-events.c: Add basic W3 DOM event 'capture' like functionality. 2007-10-10 Emmanuele Bassi * clutter/clutter-script-private.h: * clutter/clutter-script.c: Parse flags like we parse enums. 2007-10-10 Emmanuele Bassi * clutter/json/json-types.h: * clutter/json/json-array.c: * clutter/json/json-object.c: Resync with the upstream copy of JSON-GLib; add json_object_remove_member() and json_array_remove_element() and fix the g_hash_table_get_keys() replacement for GLib 2.12. * clutter/clutter-script.c: Clean up the complex properties parsing code. 2007-10-10 Emmanuele Bassi * clutter/clutter-script.c (json_object_end): Add "type_func" to the list of attributes we skip. 2007-10-10 Emmanuele Bassi * clutter/json/json-parser.c: Use the commodity JsonNode API and accept bare values as root nodes. * clutter/clutter-script-private.h: * clutter/clutter-script.c: Unreference the created objects only if they are top-levels, like ClutterBehaviour and ClutterTimelines. Actors have floating references, so we just transfer ownership to their containers, and the stage is owned by the backend. Add the "type_func" key to the object definition, so the user can supply its own GType function if the class name doesn't follow the GObject rules. Document the ClutterScript public API. 2007-10-10 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: Add missing enter/leave event signals * clutter/clutter-main.c: (clutter_do_event): Set time in crossing events. Protect against do_pick() failing. 2007-10-09 Emmanuele Bassi * clutter/clutter-script.c (resolve_alpha_func): Fix the ClutterAlphaFunc resolution function. 2007-10-09 Emmanuele Bassi * tests/Makefile.am: * tests/test-script.c: * tests/test-script.json: Move part of the UI definition into its own file and exercise clutter_script_load_from_file(). 2007-10-09 Emmanuele Bassi * clutter/clutter-script.c (clutter_script_get_object): Construct the requested object if it hasn't been already. This allows referencing objects within the same snippet. * tests/test-script.c: Declare a timeline and use it inside multiple behaviours; apply multiple behaviours to various actors, then retrieve the timeline to start it when the test runs. 2007-10-09 Emmanuele Bassi * clutter/clutter-script-private.h: * clutter/clutter-script.c: Allow applying behaviours directly inside the UI definition data. * tests/test-script.c: Test the "behaviours" member. 2007-10-09 Rob Bradford * clutter/eglnative/clutter-backend-egl.c: (clutter_backend_egl_dispose): Call eglTerminate() on the display when the backend is disposed of. * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_realize): Don't use the createNativeWindow() call, it's not generic EGL. 2007-10-09 Emmanuele Bassi * clutter/clutter-script-private.h: * clutter/clutter-script.h: * clutter/clutter-script.c: Add licensing information to the newly added files. * clutter/clutter-script.c: Support creating behaviours with ClutterScript. ClutterAlpha objects are implicit, but timelines can be both explicit objects using their id or implicit objects. Make the property resolution and translation more robust. Support the pixbuf property. * tests/test-script.c: Test the newly added features. * docs/reference/clutter-docs.sgml: * docs/reference/clutter-sections.txt: Add ClutterScript. 2007-10-09 Emmanuele Bassi * clutter/clutter-fixed.h: Add deprecation guards around CLUTTER_FIXED_INT(). 2007-10-08 Emmanuele Bassi * clutter/clutter-script.c: Parse ClutterMargin and ClutterPadding properties from arrays or integers (assume pixels). 2007-10-08 Emmanuele Bassi * clutter/clutter-script-private.h: * clutter/clutter-script.c: Allow defining childrens for every container actor inside the UI definition files. 2007-10-08 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-private.h: * clutter/clutter-main.c: Add a hash to global clutter context mapping all parented actor id's to actors. Add clutter_get_actor_by_id() call. Convert picking machinery to use above. (performance/simpler composite actor creation) * clutter/clutter-stage.c: (clutter_stage_fullscreen), (clutter_stage_unfullscreen), (clutter_stage_event): Only set the fullscreen property on stage state fullscreen event(#545) Experimental as could be painful to implement on non X backends. 2007-10-08 Emmanuele Bassi * clutter/clutter-script.c (json_parse_end): * clutter/json/json-object.c (json_object_get_members): Replace the GLib 2.14 API with the equivalent code for GLib < 2.14. * configure.ac: Revert the dependency bump. 2007-10-08 Emmanuele Bassi Initial implementation of the UI definition files. (#424) * clutter/json/Makefile.am: * clutter/json/*.[ch]: In-tree copy of JSON-GLib, a GLib-based JSON parser/generator library. We use it in-tree because we might need to change the API. Ideally, we'd depend on it. * clutter/clutter.h: * clutter/clutter-script-private.h: * clutter/clutter-script.[ch]: ClutterScript, the scenegraph generator class. It parses JSON streams in form of buffers and files and builds the scene. * clutter/clutter-debug.h: * clutter/clutter-main.c: Add a "script" debug flag * clutter/Makefile.am: Build glue. * tests/Makefile.am: * tests/test-script.c: Add a test case for the ClutterScript. * configure.ac: Depend on GLib 2.14, so we can use the g_hash_table_get_key() and g_hash_table_get_values() functions for the time being; we can probably reimplement those, but we are going to need 2.14 anyway if we are going to implement a list model using GSequence. 2007-10-08 Emmanuele Bassi * tests/test-behave.c: Use the right return type for the event callbacks. 2007-10-03 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/eglnative/clutter-event-egl.c: * clutter/eglx/clutter-event-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/sdl/clutter-event-sdl.c: Remove seperate double/triple click events and replace with a click_count member. Move calculating click counts from backend to do_event() Initial implementation of ENTER/LEAVE events. * tests/test-events.c: Add code to test above. * tests/test-behave.c: Sync with newer API. * clutter/clutter-score.c: Silence a warning. 2007-10-01 Emmanuele Bassi * clutter/clutter-fixed.h: Add CLUTTER_FIXED_TO_INT() and deprecate CLUTTER_FIXED_INT(), for symmetry with CLUTTER_FIXED_FROM_INT(). * clutter/clutter-alpha.c: * clutter/clutter-behaviour-depth.c: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-path.c: * clutter/clutter-fixed.h: Use CLUTTER_FIXED_TO_INT(). 2007-10-01 Emmanuele Bassi * clutter/clutter-actor.c (clutter_actor_get_size): Implement get_size() as a wrapper around clutter_actor_query_coords() instead of calling g_object_get() twice. (clutter_actor_init): Initialise the box in one call. 2007-10-01 Emmanuele Bassi * clutter/clutter-actor.[ch]: Remove the ::event-after signal class handler, as it's not meant to be overridden by sub-classes. (clutter_actor_class_init): Make every event-related signal return a boolean: return TRUE in a signal handler to block the emission. The value is accumulated automatically by the signal API. (clutter_actor_event): If ::event returns TRUE, skip to emitting ::event-after. Return the value accumulated by the signal emission chain. * clutter/clutter-private.h: Rename _clutter_boolean_accumlator(). * clutter/clutter-main.c (clutter_do_event): If clutter_actor_event() returns TRUE then stop the event emission chain from child to parent. * clutter/clutter-stage.c (clutter_stage_event): Behave like clutter_actor_event(). (clutter_stage_get_key_focus), (clutter_stage_set_key_focus): Avoid a nasty circular reference issue: if the actor passed to set_key_focus is NULL then the stage has the key focus. * tests/test-events.c: Update the events test with the API changes. 2007-10-01 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_set_scale_with_gravityx): Use CLUTTER_QMUL for better precission (#532, patch by Gwenole Beauchesne). * clutter/clutter-color.c: (clutter_color_to_hlsx): Added missing CLUTTER_INT_TO_FIXED conversion (#544, patch by Neil Roberts). 2007-10-01 Neil J. Patel Patch by: Tommi Komulainen * clutter/clutter-entry.c: (clutter_entry_delete_text): Fix characters vs. bytes inconsistency (#520). 2007-09-30 Matthew Allum * clutter/clutter-event.h: Removed unused POINTER_ENTER and POINTER_LEAVE states. (#546) * clutter/clutter-stage.c: (clutter_stage_fullscreen), (clutter_stage_unfullscreen): Only Change fullscreen prop if the backend implements fullscreen methods. (#545) 2007-09-28 Øyvind Kolås * clutter/clutter-container.[ch]: added clutter_container_find_child_by_name. 2007-09-28 Øyvind Kolås * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize): removed unused variable perspective. * tests/test-events.c: (main): added CLUTTER_STAGE() cast. * tests/test-threads.c: include unistd.h for sleep(). 2007-09-28 Øyvind Kolås * clutter/clutter-label.c: (clutter_label_ensure_layout): avoid calling pango_layout_set_text|markup before we've got any text. 2007-09-27 Matthew Allum * tests/test-scale.c: Fix out of about array addressing (#522, Tommi Komulainen) 2007-09-27 Matthew Allum * clutter/clutter-clone-texture.c: * clutter/clutter-rectangle.c: Include "config.h" in all c files (#524, Tommi Komulainen) 2007-09-27 Matthew Allum Merge from stable. * clutter/clutter-behaviour-path.c: (path_alpha_to_position) Fix uninitialized variable (#480, Gwenole Beauchesne) 2007-09-27 Matthew Allum * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-main.c: Further event tweaks; - Ref the event actor source - Protect against off stage events (button releases) (#511) - Move more into ClutterEventAny - Add a click count to button event (as yet unused) - Minor cleanups * clutter/clutter-actor.c: Make scale x/y a property. * clutter/clutter-private.h: Remove _clutter_actor_apply_modelview* * clutter/eglx/clutter-backend-egl.c: Warning cleanup * clutter/eglx/clutter-stage-egl.c: * clutter/glx/clutter-stage-glx.c: * clutter/sdl/clutter-stage-sdl.c: Avoid setting viewport directly, but set sync flag. * clutter/pango/pangoclutter-render.c: (draw_glyph): Minor cleanups. * clutter/Makefile.am: * tests/Makefile.am: * tests/test-score.c * clutter/clutter.h: * clutter/clutter-score.h: * clutter/clutter-score.c: Add very initial (broken) ClutterScore implementation. 2007-09-25 Ross Burton Merge from stable. * clutter/clutter-group.c: Optimise sort_z_order. 2007-09-17 Emmanuele Bassi Merge from stable * clutter/eglnative/clutter-event-egl.c: Flag every device click after the first as motion events instead of button presses. (#505, Shreyas Srinivasan) 2007-09-10 Matthew Allum Port from stable branch. * clutter/eglnative/clutter-event-egl.c: (clutter_event_dispatch): Only declare tsevent if we have tslib (#498, Robert Bragg) 2007-09-06 Emmanuele Bassi * clutter/clutter-stage.c: Remove stray include in ClutterStage: the code requesting it was moved in the backends. 2007-08-31 Emmanuele Bassi * clutter/clutter-rectangle.c: Fix the border drawing: do not overdraw the rectangle on the border and fix the check for different border colour. (#488, Neil Roberts) 2007-08-29 Matthew Allum * clutter/clutter-effect.c: (clutter_effect_template_set_property): Add missing break statement. Whoops. 2007-08-29 Matthew Allum * clutter/clutter-main.c: (_clutter_do_pick): Call glFinish before reading pixels * clutter/eglx/clutter-stage-egl.c: (clutter_stage_egl_realize): Add missing read surface in making context current. Above fixes via Kate Alhola. * clutter/glx/clutter-glx.h: Add missing filter funcs so there actually exported 2007-08-24 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-event.h: * clutter/clutter-main.c: * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-event-glx.c: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-stage-glx.h: Add initial support for stage state events. Fix fullscreening for an already mapped stage. * tests/test-events.c: Print out info from the above. Blue button now toggles fullscreen. * clutter/clutter-effect.c: * clutter/clutter-effect.h: Add a setting for templates to ref or clone underlying timelines. (As to improve sync issues like those in foofone) * tests/test-timeline.c: Also add completed signals. * clutter/cogl/gles/cogl.c: (cogl_texture_image_2d): * configure.ac: Forward port from stable branch. RGB Image fixes gles and check for lower case libgles_cm. 2007-08-24 Tomas Frydrych * clutter/clutter-actor.c: (_clutter_actor_apply_modelview_transform): Fixed rotation around x axis (bug 486). 2007-08-23 Emmanuele Bassi * clutter/clutter-private.h: * clutter/clutter-event.c: Revert the event queue ordering commit. * clutter/eglx/clutter-event-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/sdl/clutter-event-sdl.c: Update backends. 2007-08-22 Tomas Frydrych * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour-ellipse.c: Fixed CCW rotation in rotate behaviour (bug 483); fixed overall path length calculation for angles > 360 in rotate and ellipse. 2007-08-22 Emmanuele Bassi * clutter/clutter-main.c (clutter_threads_dispatch_free): Remove the main threads locking calls: the main loop might remove the source while dispatching it, so whether or not we are already holding the lock is unpredictable for the library. Leave a comment with the relevant bug number in GNOME's Bugzilla and wait for a fix in GLib. 2007-08-21 Emmanuele Bassi * clutter/clutter-event.c: Correctly initialise the state variables used to detect multiple clicks. (clutter_event_get_coords): Return the coordinates for CLUTTER_3BUTTON_PRESS events. (clutter_events_pending): Check from the tail of the queue backward, like we do in clutter_event_get() and clutter_event_peek(). 2007-08-21 Emmanuele Bassi Preserve the ordering of the events in the queue when sythesising new events in the event translation sequence. (#481) * clutter/clutter-event.c: * clutter/clutter-private.h: Allow flagging new events on the events queue without breaking ClutterEvent using a masked type. (clutter_event_get), (clutter_event_put), (clutter_event_pending): Ignore events with the CLUTTER_EVENT_PENDING flag set when walking the events queue. * clutter/eglx/clutter-event-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/sdl/clutter-event-sdl.c: Push the new events straight on the queue, with the CLUTTER_EVENT_PENDING flag set; remove the flag if the event translation was succesful, or remove the event altogether. 2007-08-21 Emmanuele Bassi * clutter/clutter-stage.c: Add missing documentation for the ClutterStage properties. 2007-08-21 Tomas Frydrych * clutter/clutter-fixed.c: (clutter_sqrti): Fixes for 64-bit platforms; use of SSE builtin when available (bugs 478, 479, patches by Gwenole Beauchesne). 2007-08-20 Emmanuele Bassi * clutter/Makefile.am: * clutter/clutter-enum-types.h.in: * clutter/clutter-enum-types.c.in: Use template files for glib-mkenums; this makes the Makefile template a bit more clean and the enum types generation more customisable (e.g. when GLib 2.14 has been released, we can use g_once_init_enter() and g_once_init_leave() to have thread-safe GType functions for the enum types as well). 2007-08-20 Emmanuele Bassi * clutter/clutter-version.h.in: Fix CLUTTER_CHECK_VERSION() macro to accept micro versions. (#477, Neil Roberts) 2007-08-19 Emmanuele Bassi Various timeline related changes. * clutter/clutter-timeout-pool.c: Use g_list_insert_sorted() to fix a timeout pool reversal happening with our homegrown sorted insertion function. (see #470) * tests/Makefile.am: * tests/test-timeline.c: Add a ClutterTimeline test suite, for finding regressions in the behaviour of the timelines. (#470, Rob Bradford) * clutter/clutter-main.c (clutter_do_event): Use an EVENT note, not a SCHEDULER one; SCHEDULER is for timelines and idle sources only. * clutter/clutter-version.h.in: Protect the bare numbers of the version components. * clutter/clutter-effect.c: Do not unref the ClutterAlpha, as the ownership is already of the behaviour used by the effect closure. * clutter/clutter-timeline.c: Emit the ::new-frame signal only if the timeline is still active Always advance at least of one frame. (#471, Rob Bradford) Do not rewind the timeline if the user paused it in the ::new-frame signal handler: either the user has already done it with clutter_timeline_stop() or it's not what he's expecting if he called clutter_timeline_pause(). (#372, Johan Bilien) If we skipped the last frame before emitting the ::complete signal, emit ::new-frame with the last frame. Do not call clutter_timeline_stop() at the end of a non-looping timeline, as it emits the ::pause signal as well. Also, rewind the timeline *after* emitting ::complete, so that calling clutter_timeline_get_current_frame() in a signal handler still works. 2007-08-19 Matthew Allum * clutter/eglx/clutter-event-egl.c: (clutter_event_dispatch): Fix clutter_thread typo (Kate Alhola) 2007-08-18 Emmanuele Bassi * clutter/clutter-effect.c: * clutter/clutter-main.c: Update the Since: tag for the backported API. * clutter/clutter-behaviour-rotate.c: Fix a typo in the get_center() method. (#468, Neil Roberts) Freeze and thaw the notification queue when changing multiple properties in the same method. Fix some coding style issues. 2007-08-15 Emmanuele Bassi * clutter/clutter-actor.c: Add checks for the "reactive" flag accessors. 2007-08-15 Emmanuele Bassi * clutter/clutter-effect.[ch]: Add clutter_effect_depth(), a simple wrapper around ClutterBehaviourDepth. (#464, Ali Sabil) 2007-08-15 Emmanuele Bassi * clutter/clutter-alpha.c (clutter_smoothstep_inc): Use the correct type for parameters, to avoid overflow (Ali Sabil). * clutter/clutter-behaviour-opacity.c: Use the right format when printing the unsigned alpha value and opacity to the debug output. 2007-08-14 Emmanuele Bassi * clutter/clutter-container.[ch]: * clutter/clutter-actor.c: * clutter/clutter-group.c: Rename clutter_container_raise() to clutter_container_raise_child(), and clutter_container_lower() to clutter_container_lower_child() to avoid clashing with ClutterActor raise() and lower() respectively. 2007-08-13 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/clutter-types.h: Initial implementation of actors emmitting event signals (423); - Actors set_reactive() to receive mouse events. (call clutter_enable_motion_events() for per action motion events) - clutter_stage_set_key_focus () to direct key events. - Events bubble up to parents (ending at stage) (original source identified by clutter_event_get_source()) TODO: - enter/leave notifys for actors. - stage specific events - fullscreen - grabs * tests/test-events.c: Extend a little to use new API * clutter/cogl/gl/cogl.c: * clutter/glx/clutter-backend-glx.c: Move get_proc_address into cogl and out of backend. (shaders will need it) * clutter/clutter-group.c: (clutter_group_real_lower): Fix a minor compile warning. * TODO: Sync up. 2007-08-13 Emmanuele Bassi * clutter/clutter-container.[ch]: Add find_child_by_id(), raise(), lower() and sort_depth_order() virtual functions to ClutterContainer. * clutter/clutter-group.[ch]: Deprecate the redundant calls from ClutterGroup, and make ClutterGroup implement them as part of the ClutterContainer interface implementation. * clutter/clutter-box.c: Implement the newly added ClutterContainer methods; now clutter_stage_get_actor_at_pos() works with boxes as well as groups. * clutter/clutter-stage.c: * clutter/clutter-actor.c: Replace calls to ClutterGroup functions with ClutterContainer ones. 2007-08-12 Emmanuele Bassi * clutter/clutter-timeout-pool.c: Fix removing and adding timeouts to the timeout pool during a dispatch of a timeout source already inside the pool. (#456, based on a patch by Neil Roberts) (clutter_timeout_dispatch), (clutter_timeout_pool_dispatch): Hold the main Clutter lock in the pool dispatch function, instead of the per-timeout dispatch; this guarantees that the ref+unref of the single timeouts are done under the main lock. 2007-08-12 Matthew Allum * clutter/clutter-texture.c: (texture_upload_data): Align texture data correctly for edge tiles. (#422 - Neil Roberts) 2007-08-11 Matthew Allum * clutter/clutter-texture.c: Fix typo in clutter_texture_get_pixbuf (#458, Neil Roberts). Use take_object when getting pixbuf prop to avoid ref leak. (Neil Roberts) 2007-08-09 Emmanuele Bassi * clutter/clutter-box.c: Rename a variable to fix a compiler warning. 2007-08-08 Emmanuele Bassi * clutter/clutter-behaviour-ellipse: (clutter_behaviour_ellipse_get_tiltx): Remove useless "Return" in the API documentation. 2007-08-08 Emmanuele Bassi * clutter/clutter-timeout-pool.c: Fix sorting of the pool when inserting and removing timeout sources. (#449, Neil Roberts) 2007-08-08 Emmanuele Bassi * clutter/clutter-main.c (clutter_get_timestamp): Remove the microseconds remainder, which is mostly useless. (#447) 2007-08-08 Emmanuele Bassi * clutter/clutter-main.c (clutter_get_timestamp): Return the correct number of microseconds (#447, Neil Roberts) 2007-08-08 Emmanuele Bassi Merge the clutter.git/threading branch. * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: Add threading locking and unlocking functions, to mark a critical section and access the Clutter API from differen threads. Add an initialisation function and a function to override the default lock aquisition and release functions, for bindings and application-specific locking handling. Add MT-safe versions of g_idle_add() and g_timeout_add() which will call the functions under the main Clutter lock and without races. The Clutter thread-safe implementation is basically the same used by GDK, so the same caveats apply. * clutter/clutter-actor.c: * clutter/clutter-timeline.c: * clutter/clutter-timeout-pool.c: Use the new threading API when invoking idle and timeouts. * clutter/eglnative/clutter-event-egl.c: * clutter/eglx/clutter-event-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/sdl/clutter-event-sdl.c: Acquire and release the main Clutter lock when preparing, checking and dispatching the events on the queue in every backend. * tests/Makefile.am: * tests/test-threads.c: Add a test case, showing how to use the threading API and write thread-safe Clutter applications. 2007-08-08 Emmanuele Bassi * configure.ac: Bump up to 0.5.0 and start the new development branch. 2007-08-07 Emmanuele Bassi * configure.ac: Bump up to 0.4.0. 2007-08-07 Emmanuele Bassi * clutter/clutter-entry.c: * clutter/clutter-fixed.c: * clutter/pango/pangoclutter.h: Small fixes for passing the distcheck phase with extra-strict compiler flags. 2007-08-07 Emmanuele Bassi * clutter/clutter-actor.h: * clutter/clutter-alpha.h: * clutter/clutter-behaviour-ellipse.[ch]: * clutter/clutter-behaviour-path.h: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour.h: * clutter/clutter-box.h: * clutter/clutter-color.h: * clutter/clutter-container.h: * clutter/clutter-effect.h: * clutter/clutter-entry.h: * clutter/clutter-fixed.h: * clutter/clutter-layout.h: * clutter/clutter-main.h: * clutter/clutter-stage.h: * clutter/clutter-texture.h: * clutter/clutter-units.h: * clutter/clutter-version.h.in: * clutter/glx/clutter-glx.h: Documentation additions and various fixes. 2007-08-07 Matthew Allum * clutter/clutter-behaviour-ellipse.c: Add a documentation note regarding ellipse setting the applied actors position. 2007-08-07 Matthew Allum * NEWS: * README: More updates ready for 0.4.0 2007-08-07 Matthew Allum * clutter/clutter-fixed.c: * clutter/clutter-fixed.h: Add documentation. * clutter/cogl/gl/cogl.c: (cogl_perspective): Remove CFX_* shortened macros 2007-08-06 Emmanuele Bassi * clutter/clutter-main.[ch]: Remove clutter_threads_enter() and clutter_threads_leave(); both are no-ops and they just confuse things. The thread-awareness in Clutter is planned for 0.4.1/0.5.0. * README: * NEWS: Update. 2007-08-06 Emmanuele Bassi * clutter/clutter-box.[ch]: Implement margin, color and default padding for ClutterBox. Provide API to pack a child by specifying every packing detail or just pack with the defaults. ClutterBox works like the HTML boxing model, API-wise: a box with margins and padding around each child. Needs work, still. * clutter/clutter-hbox.c: * clutter/clutter-vbox.c: Update with the new API and new attributes. * clutter/clutter-types.h: Add ClutterMargin and ClutterPadding. * test/test-boxes.c: Exercise the new API. 2007-08-06 Matthew Allum * clutter/clutter-texture.c: Correct set pixbuf property as GDK_TYPE_PIXBUF (fix via Neil Roberts) 2007-08-06 Matthew Allum * clutter/clutter-behaviour-depth.c: Modify to work like all other behvaiours in not forcing increasing order in behaviour 'limits'. (#436) Rename limit min/max props to start/end. * tests/test-depth.c: Simplify test-case to work with above change and without multiple ramps * clutter/clutter-behaviour-rotate.c: Handle CW rotation when end > start and similar for CCW just like ellipse behaviour. 2007-08-05 Matthew Allum * README: * clutter/clutter-actor.c: Document show/hide_all behaviour correctly. 2007-08-05 Emmanuele Bassi * clutter/clutter-behaviour-depth.c: Fix typo in the description. 2007-08-04 Emmanuele Bassi * clutter/clutter-behaviour-depth.c: Clarify the depth behaviour even more in the description used by the API reference. 2007-08-04 Emmanuele Bassi * clutter/clutter-behaviour-depth.[ch]: Clarify that what drives the movement along the Z axis is the ClutterAlpha object (we don't have the luxury of a rollover like the opacity does); so, if you want to go from 0 to -100 you have to use a decreasing function, just as well if you want to go from 100 to 0. Using a min-depth of 100 and a max-depth of 0 and an increasing function is undefined behaviour. * tests/Makefile.am: * tests/test-depth.c: Add a test case for the depth behaviour. 2007-08-04 Emmanuele Bassi * clutter/clutter-actor.c (clutter_actor_set_opacity): Queue a redraw when setting the opacity of an actor. 2007-08-03 Emmanuele Bassi * clutter/clutter-behaviour-ellipse.c: (clutter_behaviour_ellipse_get_angle_tilt): Avoid recursion by fixing a typo. (clutter_behaviour_ellipse_get_angle_begin), (clutter_behaviour_ellipse_get_angle_end): Correct the angles here too. 2007-08-03 Emmanuele Bassi * clutter/clutter-behaviour-ellipse.c: (clutter_behaviour_ellipse_get_property): Do not forget to correct the angles when returning them. 2007-08-03 Tomas Frydrych * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-ellipse.h: (clutter_behaviour_ellipse_new): (clutter_behaviour_ellipse_newx): Added direction parameter; made behaviour to respect direction parameter; unclumped angle_begin and angle_end values. 2007-08-02 Matthew Allum * NEWS: * README: Initial updating ready for release. 2007-08-02 Emmanuele Bassi * clutter/eglnative/clutter-backend-egl.c: * clutter/eglx/clutter-backend-egl.c: * clutter/sdl/clutter-backend-sdl.c: Set the default resolution as 96.0 dpi for every backend (we already were under this assumption anyway, and this makes it easier to change this setting per-backend). * clutter/pango/pangoclutter-fontmap.c: * clutter/pango/pangoclutter.h: Allow setting the resolution for the PangoClutterFontMap object and provide the implementation for the PangoFcFontMap::get_resolution() virtual function. This allows to set the resolution of the PangoContext when retrieving it. * clutter/clutter-label.c (clutter_label_init): Set the resolution of the font map with the one the backend gives us. * clutter/clutter-entry.c (clutter_entry_init): Ditto. 2007-08-02 Emmanuele Bassi * clutter/clutter-color.c (clutter_color_subtract): Invert the operands and match what the function says it does. (#435) 2007-08-01 Matthew Allum * clutter/clutter-color.c: (clutter_color_from_pixel): Fix typo in alpha channel extraction (#434) 2007-08-01 Emmanuele Bassi * clutter/clutter-actor.[ch]: Add floating-point variant of the clutter_actor_get_r[xyz]angx() functions. 2007-07-31 Emmanuele Bassi * clutter/clutter-stage.[ch]: Fix clutter_stage_set_user_resizable() name, and add a getter for the property. * clutter/glx/clutter-stage-glx.c: Use the accessor, not g_object_get() to retrieve the value of the resizable property. 2007-07-31 Emmanuele Bassi * clutter/clutter-backend.[ch]: Add clutter_backend_set_resolution() and clutter_backend_get_resolution(); backends should use the former to set the resolution of the display when initialising, while actors should use the latter when sizing themselves depending on the resolution or the font size. * clutter/glx/clutter-backend-glx.c: Set the resolution as 96 dpi as a default and query the X server when opening the display. * clutter/clutter-entry.c: Drop the hardcoded dpi value and use clutter_backend_get_resolution() to compute the default size. 2007-07-31 Emmanuele Bassi * clutter/clutter-entry.c (clutter_entry_init): Set the default size of the entry based on the size of the default font. (#414). 2007-07-31 Emmanuele Bassi * clutter/sdl/clutter-backend-sdl.c: Fix a typo in clutter_backend_sdl_get_features() (#426, Pan Bohui) 2007-07-30 Matthew Allum * AUTHORS: * HACKING: * README: Various updates and improvements. * configure.ac: Remove --disable-fast-fp-conversions 2007-07-30 Tomas Frydrych * clutter/clutter-behaviour-ellipse: (clutter_behaviour_ellipse_advance): Fixed invalid assumption about z cooordiance in calculation of tilt in y axis. 2007-07-30 Tomas Frydrych * clutter/clutter-actor.c: Fixed incorrect order of modelview matrix stack in calculating actor vertices. 2007-07-30 Matthew Allum * clutter/clutter-backend.h: Remove #if 0's old backend_api (generating uneeded documentation) 2007-07-30 Matthew Allum * clutter/clutter-texture.c: Fix re-relisation for large tiled textures. * tests/test-textures.c: (main): Add a show/hide to trigger above (see #442) 2007-07-29 Emmanuele Bassi * clutter/clutter-types.h: Document ClutterGravity enumeration and remove the only incomplete symbol of the api reference. Now we are up to 79% documented symbols. 2007-07-29 Emmanuele Bassi * clutter/clutter-media.c: Document ClutterMedia signals; replace the implementation of clutter_media_set_filename() with something a wee bit more robust (and portable) than a sprintf(). 2007-07-29 Emmanuele Bassi * clutter/clutter-behaviour-ellipse.c: Documentation fixes; kill some indirections; freeze the notification queue when (potentially) emitting multiple notify signals. * clutter/clutter-alpha.h: Remove the unused macro CLUTTER_TYPE_SMOOTHSTEP. 2007-07-28 Emmanuele Bassi * clutter/clutter-actor.[ch]: Use GInitiallyUnowned as the parent structure in the ClutterActor structure definition; somehow, this has escaped everyone attention in one year and a half. Luckily, GInitiallyUnowned is as big as GObject. (clutter_actor_get_abs_position_units), (clutter_actor_get_abs_position): Check parameters. * clutter/clutter-texture.h: Unmangle the flags enum type declaration, so that dumb parsers like h2defs.py are not fooled. * clutter/clutter-behaviour-ellipse.[ch]: * clutter/clutter-effect.c: Fix some documentation issues and make gtk-doc happy. 2007-07-27 Tomas Frydrych * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-ellipse.c: * tests/test-behave.c: (clutter_behaviour_ellipse_get_angle_tilt): (clutter_behaviour_ellipse_set_angle_tilt): Pruned ClutterBehaviourEllipse api. 2007-07-27 Tomas Frydrych * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-ellipse.c: (clutter_behaviour_ellipse_set_angle_tilt_x): (clutter_behaviour_ellipse_set_angle_tilt_xx): (clutter_behaviour_ellipse_get_angle_tilt_x): (clutter_behaviour_ellipse_get_angle_tilt_xx): (clutter_behaviour_ellipse_set_angle_tilt_y): (clutter_behaviour_ellipse_set_angle_tilt_yx): (clutter_behaviour_ellipse_get_angle_tilt_y): (clutter_behaviour_ellipse_get_angle_tilt_yx): (clutter_behaviour_ellipse_set_angle_tilt_z): (clutter_behaviour_ellipse_set_angle_tilt_zx): (clutter_behaviour_ellipse_get_angle_tilt_z): (clutter_behaviour_ellipse_get_angle_tilt_zx): (clutter_behaviour_ellipse_set_tilt): (clutter_behaviour_ellipse_set_tiltx): (clutter_behaviour_ellipse_get_tilt): (clutter_behaviour_ellipse_get_tiltx): * tests/test-behave.c: Allow tilting ClutterBehaviourEllipse in all three axis; affects any code using the previous tilt api. 2007-07-26 Matthew Allum * clutter/clutter-feature.h: Add new stage feature flags and document. * clutter/eglnative/clutter-backend-egl.c: * clutter/eglx/clutter-backend-egl.c: * clutter/sdl/clutter-backend-sdl.c: Set new feature flags. * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-stage-glx.c: * clutter/clutter-stage.c: * clutter/clutter-stage.h: Add a 'user_resizeable' setting to the backend and implement for glx backend. 2007-07-26 Emmanuele Bassi * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour.h: * clutter/clutter-event.c: * clutter/clutter-texture.h: * clutter/clutter-types.h: Add missing documentation and fix parameters names to make gtk-doc happy. 2007-07-26 Tomas Frydrych * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-ellipse.c: * tests/test-behave.c: Removed tilt paramter from ClutterBehaviourEllipse constructors; Made angles to be relative to 12 o'clock; Added direction property; 2007-07-26 Emmanuele Bassi * clutter/clutter-types.h: * clutter/Makefile.am: Add a header for common types, to avoid inclusion hell. * clutter/clutter-actor.h: * clutter/clutter-behaviour.h: * clutter/clutter-behaviour-rotate.h: * clutter/clutter-behaviour-scale.h: Move some boxed types and som enums to clutter-types.h. 2007-07-26 Neil J. Patel * clutter/clutter-entry.c: (offset_to_bytes), (clutter_entry_ensure_cursor_position), (clutter_entry_new_with_text), (clutter_entry_new), (clutter_entry_insert_unichar), (clutter_entry_delete_chars): Fixed utf8 support so it actually works now, for both inserting and deleting chars. Fixed positioning of cursor for utf8 chars. Both GString and Pnago need bytes (not documented!) for string manipulation, so making sure all values were bytes and not char positions fixed the issue. Set a default size of 50x50 for the entry, otherwise no chars can be seen if the size is not set after creation (which confuses the developer). 2007-07-26 Emmanuele Bassi * clutter/clutter-timeline.c: Do not accept zero as a value for the num-frames and fps properties in both the constructor and the setter functions. 2007-07-26 Emmanuele Bassi * clutter/clutter-actor.[ch]: * clutter/clutter-behaviour-bspline.c: * clutter/clutter-behaviour.c: * clutter/clutter-box.[ch]: * clutter/clutter-clone-texture.c: * clutter/clutter-entry.c: * clutter/clutter-group.[ch]: * clutter/clutter-texture.c: * clutter/pango/pangoclutter-render.c: * tests/test-actors.c: * tests/test-behave.c: * tests/test-entry.c: * tests/test-events.c: * tests/test-project.c: * tests/test-rotate.c: * tests/test-scale.c: * tests/test-text.c: * tests/test-textures.c: Miscellaneous compiler warning fixes. 2007-07-26 Emmanuele Bassi * configure.ac: * Makefile.am: Add a configure switch to enable strict compiler flags, and turn it on when we are doing a distcheck. 2007-07-25 Matthew Allum * Makefile.am: * HACKING: Add with initial notes on coding bits and bobs. * clutter/clutter-behaviour-scale.c: Doc fixes. * clutter/clutter-event.c: (clutter_event_put): Doc fixes. * clutter/glx/clutter-stage-glx.c: Disable wm user resizing of stage (At least for now) Doc fixes. 2007-07-25 Tomas Frydrych * clutter/clutter-fixed.c: Fixed endianness issue in fast fp conversions. 2007-07-25 Tomas Frydrych * configure.ac: * clutter/clutter-fixed.c: Added --disable-fast-fp-conversion option. 2007-07-25 Emmanuele Bassi * clutter/clutter-label.[ch]: Ouch, clutter_label_get_alignment() returns a PangoAlignment, not a boolean. 2007-07-25 Emmanuele Bassi * clutter/clutter-behaviour.h: * clutter/clutter-behaviour.c: Rename clutter_behaviour_clear() to clutter_behaviour_remove_all() to avoid method clashes in bindings. 2007-07-25 Tomas Frydrych * tests/test-rotate.c: * tests/Makefile.am: Added test-rotate. 2007-07-25 Emmanuele Bassi * clutter/clutter-behaviour-bspline.c: Kill off some deep pointer indirections; use CLUTTER_NOTE() instead of ifdeffed out g_debug(); add checks in every public entry point; move some initialisations of private data structures out of the constructor and into the init function, where they belong. 2007-07-25 Matthew Allum * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour-rotate.h: Split 'center' prop into 3 seperate props for each axis. Use clutter_behaviour_actors_foreach() rather than clutter_behaviour_get_actors() to avoid copying list. Call fixed point rotation funcs internally. * clutter/clutter-effect.c: * clutter/clutter-effect.h: Add new simple rotation based effect funcs. 2007-07-25 Emmanuele Bassi * clutter/clutter.h: Include clutter-behaviour-depth.h 2007-07-24 Emmanuele Bassi * clutter/clutter-behaviour-rotate.[ch]: Add a center property for the center or rotation; implement the set_bounds() methods. 2007-07-24 Emmanuele Bassi * clutter/eglx/clutter-backend-egl.c: * clutter/eglnative/clutter-backend-egl.c: * clutter/sdl/clutter-backend-sdl.c: Destroy the stage in every backend. 2007-07-24 Emmanuele Bassi * clutter/glx/clutter-backend-glx.c: Destroy the stage, don't just unref it. 2007-07-24 Emmanuele Bassi * clutter/clutter-main.c: Add debug markers. 2007-07-24 Emmanuele Bassi * clutter/clutter-texture.[ch]: Add a ClutterTextureError to be returned by the loader functions; use the GObject API to allocate the private data structure instead of managing it ourselves; add documentation. 2007-07-24 Emmanuele Bassi * clutter/clutter-actor.c: * clutter/clutter-box.h: * clutter/clutter-stage.c: Documentation fixes. 2007-07-24 Matthew Allum * clutter/cogl/gl/cogl-defines.h: Add CGL_UNSIGNED_INT_8_8_8_8_REV (for big endian machines) 2007-07-24 Matthew Allum * clutter/cogl/gl/cogl-defines.h: Another GL_TEXTURE_RECTANGLE_ARB related fix (#404) 2007-07-24 Matthew Allum * clutter/clutter-backend.c: Minor build fixes (#413) 2007-07-24 Emmanuele Bassi * clutter/clutter-effect.h: * clutter/clutter-effect.c: Add a secondary constructor for ClutterEffectTemplate, for use of the bindings. 2007-07-24 Matthew Allum * clutter/cogl/gles/cogl.c: (cogl_get_bitmasks): Fix typo calling glGetIntegerv rather than glGetInteger 2007-07-24 Matthew Allum * clutter/cogl/gl/cogl.c: (cogl_get_features): learn to use cpp properly. 2007-07-24 Matthew Allum * clutter/clutter-media.c: (clutter_media_base_init): Remove #if 0! signal - assume causing issues with binding generation. (#407) * clutter/cogl/gl/cogl.c: Check GL_TEXTURE_RECTANGLE_ARB and GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB are defined in gl.h (#404) 2007-07-24 Matthew Allum * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_realize): Create stage window with correct depth/visual. Via patch from Robert Bragg (#409). 2007-07-23 Matthew Allum * clutter/clutter-texture.c: (texture_render_to_gl_quad), (clutter_texture_paint): Dont be over aggressive in throwing criticals for unrealized textures. Doesn't make sense for sub classes. (#403) 2007-07-22 Emmanuele Bassi Two small fixes for correctly debugging the deinitialisation phase of the backend: * clutter/glx/clutter-backend-glx.c: Remove the event source after we unref the main stage. * clutter/glx/clutter-stage-glx.c: Add a mark at the end of the unrealize call (the perl bindings seem to crash before we reach this point). 2007-07-22 Emmanuele Bassi * clutter/clutter-behaviour-ellipse.c: Remove pointer indirections; add sanity checks on the public entry points; make all the public properties floating point (where needed) andconvert them to fixed point internally. (Partial fix for #389) 2007-07-22 Emmanuele Bassi * clutter/clutter-behaviour.[ch]: Rename ClutterBehaviour::apply and ClutterBehaviour::remove to ClutterBehaviour::applied and ClutterBehaviour::removed respectively, and emit them when the behaviour has been applied (or does no longer apply) to an actor. (clutter_behaviour_dispose), (clutter_behaviour_finalize), (clutter_behaviour_class_init): Move the actor removal to the ::dispose virtual function, and remove the ::finalize one; document the missing properties and signals. (clutter_behaviour_clear): Add function to clear a behaviour: every actor will be unreffed and the ClutterBehaviour::removed signal will be emitted. 2007-07-21 Matthew Allum * clutter/clutter-event.c: Correct clutter_event_get_state () return type. Fixes #398 * clutter/glx/clutter-stage-glx.c: Disable use XFixes cursor visibility funcs. Appears to have issues on feisty X Server at least. Fallback should work generally better. Fix non offscreen clutter_stage_snapshot to also rotate read pixel data to correct orientation. 2007-07-12 Matthew Allum * clutter/eglnative/clutter-event-egl.c: (clutter_event_dispatch): Avoid sending too many events which are just pressure changes. 2007-07-12 Matthew Allum * clutter/clutter-actor.c: (clutter_actor_paint): * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos): * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: (cogl_get_viewport): * clutter/cogl/gles/cogl.c: (cogl_get_viewport): Hopefully fix clutter_actor_at_pos on !32bpp displays. Based on patch from Pan Bohui, See; http://bugzilla.openedhand.com/show_bug.cgi?id=390 * TODO: More misc updates. 2007-07-11 Emmanuele Bassi * clutter/clutter-behaviour-opacity.c: Don't check direction in opacity. 2007-07-11 Tomas Frydrych * clutter/clutter-fixed.h: Fixed CLUTTER_ANGLE_ macros. * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-ellipse.c: Implemented "apply" signal closer to position actor on the start of the elliptic path. (clutter_behaviour_ellipse_get_angle_begin): (clutter_behaviour_ellipse_set_angle_begin): (clutter_behaviour_ellipse_get_angle_end): (clutter_behaviour_ellipse_set_angle_end): (clutter_behaviour_ellipse_get_angle_tilt): (clutter_behaviour_ellipse_set_angle_tilt): Renamed with an x suffix; added versions for angles in degrees. 2007-07-09 Matthew Allum * TODO: Updates. * clutter/clutter-stage.c: * clutter/glx/clutter-stage-glx.c: Fix cursor visibility property. Force a repaint before mapping to attempt to avoid flicker. 2007-07-09 Richard Purdie * clutter/eglnative/clutter-event-egl.c: * configure.ac: Add tslib support to eglnative backend. 2007-07-09 Richard Purdie * clutter/eglnative/clutter-backend-egl.c: Tweaks to the eglnative backend. 2007-07-09 Richard Purdie * clutter/clutter-backend.c: Make the backend add_option function optional. 2007-07-09 Emmanuele Bassi * clutter/clutter-behaviour-depth.h: * clutter/clutter-behaviour-depth.c: * clutter/Makefile.am: Add ClutterBehaviourDepth, a simple behaviour controlling the depth of a set of actors. * clutter/clutter-behaviour-opacity.c: Always make sure that the opacity applied to the actors is a positive integer, even in case where the start and end opacity are reversed; use the correct cast macros for passing the opacity as a pointer. 2007-07-06 ====================== 0.3.1 Release ======================== 2007-07-06 Matthew Allum * NEWS: * configure.ac: Update for 0.3.1 2007-07-06 Matthew Allum * clutter/eglx/Makefile.am: * clutter/eglx/clutter-egl.h: * clutter/eglx/clutter-event-egl.c: * clutter/eglx/clutter-stage-egl.c: Rename clutter-egl.h -> clutter-eglx.h * NEWS: * README: Add info re EGL split. 2007-07-06 Matthew Allum * clutter/Makefile.am: * clutter/eglnative/Makefile.am: * clutter/eglnative/clutter-backend-egl.c: * clutter/eglnative/clutter-backend-egl.h: * clutter/eglnative/clutter-egl.h: * clutter/eglnative/clutter-event-egl.c: * clutter/eglnative/clutter-stage-egl.c: * clutter/eglnative/clutter-stage-egl.h: * clutter/eglx/Makefile.am: * clutter/eglx/clutter-backend-egl.c: * clutter/eglx/clutter-egl.h: * clutter/eglx/clutter-event-egl.c: * clutter/eglx/clutter-stage-egl.c: * configure.ac: Add a new 'native' EGL backend for non X based EGL's (i.e on framebuffer). Rename old backend to 'eglx' and namespace public funcs with this. * clutter/pango/pangoclutter-private.h: Add extra checks for expected defines. 2007-07-06 Matthew Allum * NEWS: * README: Updates for upcoming 0.3.1 release. * clutter/egl/Makefile.am: * clutter/egl/clutter-backend-egl.c: * clutter/egl/clutter-backend-egl.h: * clutter/egl/clutter-egl.h: * clutter/egl/clutter-event-egl.c: * clutter/egl/clutter-stage-egl.c: * clutter/egl/clutter-stage-egl.h: * configure.ac: Move egl -> eglx 2007-07-06 Matthew Allum * clutter/clutter-box.c: (clutter_box_pick): Call clutter_box_paint rather than actor paint method avoiding infinte loop (Fixes test-boxes crasher). * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_unrealize): Trap the X calls to avoid potential X errors. 2007-07-06 Ross Burton * tests/Makefile.am: Dist redhand.png. 2007-07-05 Tomas Frydrych * cluter/clutter-group.c: (clutter_group_query_coords:) Reset box size to zero width and height to report correct size if the contents of the group shrink. 2007-07-05 Emmanuele Bassi * clutter/clutter-rectangle.c: Fix off-by-border-width bug in the border creation of a ClutterRectangle. 2007-07-05 Tomas Frydrych * clutter/clutter-fixed.h: * clutter/clutter-fixed.c: Added CLUTTER_FLOAT_TO_UINT macro; (clutter_pow2x): Fixed sign issue. 2007-07-04 Emmanuele Bassi * clutter/*: Loads of fixes for the API reference. 2007-07-04 Emmanuele Bassi Merge from clutter/work * clutter/clutter-alpha.[ch]: Fix the argument names for the smoothstep alpha functions, for gtk-doc. * clutter/clutter-group.c (clutter_group_remove_all): Fix the iteration on the children list. 2007-07-04 Emmanuele Bassi * clutter/clutter-main.c (clutter_redraw): Move the stage paint init call from the main redraw function... * clutter/clutter-stage.c (clutter_stage_paint): ... to the ClutterActor::paint() overridden method in ClutterStage. 2007-07-04 Emmanuele Bassi * clutter/clutter.h: * clutter/Makefile.am: ClutterBackend is marked as public API, so install the clutter-backend.h header and include it when including clutter.h. 2007-07-04 Emmanuele Bassi * clutter/clutter-entry.[ch]: Various fixes to ClutterEntry: fix code style issues; add documentation for the various properties; add ClutterEntry:entry-padding property, for controlling the text padding (until we have style properties separated from the object properties); notify property changes; free resources in the ::finalize method; rename clutter_entry_add() to clutter_entry_insert_unichar(), and clutter_entry_remove() to clutter_entry_delete_chars() - for bindings and for matching the insert_text() and delete_text() existing methods; add a getter method for the max-length property. 2007-07-04 Emmanuele Bassi * clutter/clutter-actor.[ch]: Use the right get_type() function name for ClutterVertex, and add the CLUTTER_TYPE_VERTEX macro. 2007-07-03 Ross Burton * configure.ac: Check for XFixes 4 and above. 2007-07-02 Tomas Frydrych * clutter/clutter-actor.h: * clutter/clutter-actor.c: * tests/test-project.c: (clutter_actor_apply_transform_to_point): Use ClutterVertex for input and output parameters. 2007-07-01 Emmanuele Bassi Merge from clutter.git/work branch * clutter/clutter-effect.[ch]: Clean up ClutterEffect; use a pointer to access the private data structure, instead of doing a type check every time. Add description for the API reference. * docs/reference/clutter-sections.txt: * clutter/*.[ch]: Add various documentation fixes. * clutter/clutter-entry.c: Remove a stray g_print() call. 2007-06-29 Neil J. Patel * clutter/clutter-entry.c: (clutter_entry_handle_key_event), (clutter_entry_add), (clutter_entry_remove): Check if unichar == 0, and if so, return, as it will cause a delete in the GString. 2007-06-20 ============== 0.3 Release ==================================== 2007-06-29 Matthew Allum * clutter/clutter-texture.c: (texture_upload_data): Fix a SEGV for GL ES textures. * clutter/cogl/gles/cogl.c: (cogl_setup_viewport): Tweak default z_camera for 60 degrees like GL. * clutter/egl/clutter-backend-egl.c:: * clutter/egl/clutter-stage-egl.c: Fix edpy usage (thanks to Kaj Gronholm). 2007-06-29 Tomas Frydrych * clutter/clutter-group.c: (clutter_group_query_coords): Fixed box calculation. 2007-06-28 Tomas Frydrych * clutter/clutter-group.c: (clutter_group_raise): (clutter_group_lower): Fixed SIGSEGV when attempting to raise / lower an only child. 2007-06-28 Matthew Allum * clutter/cogl/gl/cogl.c: (cogl_setup_viewport): Improve fixed z_camera value for defualt perspective. Appears pixel perfect on ATI and Intel at least 2007-06-28 Tomas Frydrych * tests/test-perspective.c: Moved red dots to be positioned 1px off each corner. 2007-06-28 Matthew Allum * tests/Makefile.am: * tests/test-perspective.c: Add simple perspective test 2007-06-27 Tomas Frydrych * clutter/clutter-actor.h: * clutter/clutter-actor.c: * tests/test-project.c: Renamed clutter_actor_project_point() to clutter_actor_apply_trasform_to_point() and clutter_actor_project_vertices() to clutter_actor_get_vertices(). 2007-06-27 Tomas Frydrych * clutter/clutter-actor.h: * clutter/clutter-actor.c: * tests/test-project.c: (clutter_actor_project_point): Separated input from output parameters. 2007-06-27 Matthew Allum * Makefile.am: Dont remove README on make clean 2007-06-27 Tomas Frydrych * clutter/clutter-actor.c: (_clutter_actor_apply_modelview_transform): Fixed incorrect order of scaling an rotation that was causing objects that were both rotated and scaled to change position. 2007-06-27 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_scale_with_gravityx): Made to work after changes to the behavivour of clutter_actor_get_absolute_size() for rotated actors. 2007-06-26 Tomas Frydrych * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: (cogl_setup_viewport): For default perspective angle of 60 degrees, use a hardcoded z_camera constant that provides minimal artefacts when rendering text; for other angles we calculate. 2007-06-26 Tomas Frydrych * clutter/clutter-actor.h: * clutter/clutter-actor.c: Added fixed point version of clutter_actor_rotate_*() functions and accessors for rotation angles. 2007-06-25 Matthew Allum * README: Update a little more. * clutter/clutter-effect.c: Add missing func documentation * clutter/clutter-rectangle.c: Fix border drawing. 2007-06-25 Tomas Frydrych * clutter/clutter-fixed.h: Fixed definition of clutter_cosx() macro. * clutter/clutter-stage.c: * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Changed ClutterPerspective.fovy from ClutterAngle to degrees to improve precission in Z-camera calculations. 2007-06-22 Matthew Allum * README: * README.in: * autogen.sh: * configure.ac: Move back to regular README naming at least for now. 2007-06-22 Matthew Allum * NEWS: * README.in: * TODO: Update for 0.3 release. * clutter/clutter-actor.c: Minor doc fixups * clutter/clutter-texture.c: Various minor additions for handling non RGBA data. Fix a typo breaking clutter_texture_get_pixbuf() on tiled textures. * tests/test-actors.c: Disable scaling to avoid drifting (temporary till API is fixed) 2007-06-21 Emmanuele Bassi * clutter/clutter-timeline.c: Allow disabling the timeline pool by using the CLUTTER_TIMELINE environment variable set to "no-pool". 2007-06-19 Emmanuele Bassi * README.in: Update release notes. 2007-06-19 Matthew Allum * clutter/clutter-main.c: (clutter_init_with_args), (clutter_init): Safer checks for setting progname if NULL is passed in init. 2007-06-19 Emmanuele Bassi * autogen.sh: autoreconf needs a README. 2007-06-19 Matthew Allum * TODO: Sync up a little. * clutter/clutter-main.c: Set a default window title based on g_prgname(). * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/egl/clutter-stage-egl.c: * clutter/glx/clutter-stage-glx.c: * clutter/sdl/clutter-stage-sdl.c: Alter draw_to_pixbuf to return a pixbuf * configure.ac: Only full in gdk-pixbuf-xlib as a GLX backend dep. * tests/test-entry.c: Fix a couple of warnings. 2007-06-19 Emmanuele Bassi * Makefile.am: Add README.in to the EXTRA_DIST. 2007-06-19 Emmanuele Bassi * configure.ac: * README.in: Use a template for the README file, so that it gets the right version number. 2007-06-19 Matthew Allum * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/glx/clutter-stage-glx.c: * clutter/sdl/clutter-stage-sdl.c: Add window title setting/getting functionality. * clutter/clutter-event.c: (clutter_key_event_unicode): Remove uneeded convert case call. * clutter/cogl/gl/cogl.c: (cogl_rectangle) Use parameters correctly for underlying GL rect call. * tests/test-entry.c: Add a window title. 2007-06-18 Matthew Allum * clutter/sdl/clutter-event-sdl.c: Seemingly fix SDL Event source. Add some very basic SDL keysym translation. (Thanks to Thomas Van Machelen for initial translation code) * tests/test-events.c: Dump some info on keysyms pressed. 2007-06-16 Emmanuele Bassi * clutter/clutter-actor.h: * clutter/clutter-stage.h: Add 32 padding slots; when we reach 1.0 it'll be a long road until the following ABI break. * tests/test-behave.c: Don't forget to include headers. 2007-06-16 Emmanuele Bassi * clutter/clutter-container.h: * clutter/clutter-layout.h: Interfaces are not checked at compile-time, so there's not need to add padding to avoid ABI breaks. 2007-06-16 Emmanuele Bassi * configure.ac: Partially revert last commit, and fail with AC_MSG_ERROR() instead of disabling the manual build if no jw and xmlto were found. 2007-06-16 Emmanuele Bassi * configure.ac: If the programs required to build the manual are not found and --enable-manual was passed, then just print a warning and disable the manual build instead of aborting the configure. * doc/manual/Makefile.am: Use the full path gathered by the configure script when invoking jw and xmlto. 2007-06-16 Matthew Allum * clutter/clutter-actor.c: Fix typo in x rotation transform (Thanks to Johan Billen #138) * configure.ac: * doc/manual/Makefile.am: Fix manual build and required program check. * tests/Makefile.am: Another typo fix. 2007-06-15 Tomas Frydrych * clutter/clutter-actor.c: Added some comments; renamed MTX_GL_SCALE to MTX_GL_SCALE_X for consistency; removed some debug output. 2007-06-14 Tomas Frydrych * clutter/clutter-vbox.c: * clutter/clutter-hbox.c: (clutter_vbox_pack_child): (clutter_hbox_pack_child): Fixed child coords. 2007-06-14 Emmanuele Bassi * clutter/clutter-box.[ch]: Base class for layout containers. * clutter/clutter-hbox.[ch]: Horizontal box actor. * clutter/clutter-vbox.[ch]: Vertical box actor. * clutter/clutter.h: * clutter/Makefile.am: Build glue * tests/Makefile.am: * tests/test-boxes.c: Test suite for ClutterBox API and implementations. 2007-06-14 Matthew Allum * clutter/cogl/gl/cogl.c: (cogl_check_extension): Actually populate this func and remove the static alternate named one. Means GLX actually checks for available extensions. Other minor tidy ups. * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: Add support for GLX_SGI_swap_control to do vblanking prefering over glXGetVideoSyncSGI. Should fix issues on Intel chips with very slow frame rates due to vblank problems. Thanks to Michel Danzer for tips, see; http://bugs.freedesktop.org/show_bug.cgi?id=10542 * test/test-actors.c: Change FPS to 60. 2007-06-14 Emmanuele Bassi * clutter/clutter-timeout-pool.c: Make ClutterTimeoutPool more thread-safe, using a static lock. (clutter_timeout_pool_dispatch), (clutter_timeout_pool_remove): Fix a race condition-turned-in-memory corruption bug, triggered by removing a timeout from the pool while still spinning the pool source. 2007-06-14 Emmanuele Bassi * configure.ac: * doc/manual/Makefile.am: Find xmlto and jw in the path and use the symbolic names when building the manual. 2007-06-14 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_get_abs_position): (clutter_actor_get_abs_size): Reimplement using clutter_actor_project_point() and clutter_actor_project_vertices(). * tests/test-project.c: Rename clutter_actor_allocate_coords -> clutter_actor_query_coords 2007-06-14 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-group.c: * clutter/clutter-label.c: * clutter/egl/clutter-stage-egl.c: * clutter/glx/clutter-stage-glx.c: * clutter/sdl/clutter-stage-sdl.c: Rename clutter_actor_allocate_coords -> clutter_actor_query_coords Change repaints to G_PRIORITY_DEFAULT + 10. (timelines are G_PRIORITY_DEFAULT + 30, events G_PRIORITY_DEFAULT) * clutter/glx/clutter-event-glx.c: Handle shift modifier in keycode -> keysym translation. * tests/test-actors.c: Remove (broken) screen saver code. Add scaling behaviour, clean code a little. 2007-06-13 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_project_vertices): (clutter_actor_project_proint): Fixed translation of Y coords to match the windowing system. * clutter/egl/clutter-stage-egl.c: * clutter/glx/clutter-stage-glx.c: * clutter/sdl/clutter-stage-sdl.c: (clutter_stage_*_request_size): Initialize viewport when setting/resetting stage side. * tests/Makefile.am * tests/test-project.c: An interactive test of the projection stuff. 2007-06-12 Tomas Frydrych * clutter/clutter-main.c: (clutter_redraw): Clear CLUTTER_ACTOR_SYNC_MATRICES flag after setting up viewport. 2007-06-12 Matthew Allum * doc/manual/Makefile.am: Fix typo in Makefile so PDF's actually get built. * doc/manual/clutter-manual.xml.in: Add an FAQ section with initial entry. 2007-06-12 Tomas Frydrych * clutter/clutter-fixed.h: Added shorthand CFX_QMUL macro. * clutter/clutter-private.h: * clutter/clutter-actor.h: * clutter/clutter-actor.c: Replaced ClutterVertices with ClutterVertex; (clutter_actor_get_transformed_vertices): (clutter_actor_get_transformed_point): Replaced with clutter_actor_projected_vertices and clutter_actor_projected_point. (_clutter_actor_apply_modelview_transform): (_clutter_actor_apply_modelview_transform_recursive): Private functions to push actor modelview transforms on OpenGL stack. * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: (cogl_get_viewport): (cogl_get_modelview_matrix): (cogl_get_projection_matrix): Functions to access OpenGL transforms. 2007-06-12 Matthew Allum * clutter/clutter-alpha.c: Remove stray g_debug. * clutter/clutter-behaviour-rotate.c: Register private class member. * clutter/clutter-behaviour.c: * clutter/clutter-behaviour.h: Add applied and removed signals. * Makefile.am: * configure.ac: * examples/Makefile.am: * examples/README: * examples/behave.c: * examples/slider.c: * examples/super-oh.c: * examples/test-entry.c: * examples/test-text.c: * examples/test.c: * tests/Makefile.am: Remove examples, moving applicable code into tests. 2007-06-11 Tomas Frydrych * clutter/clutter-alpha.c: (clutter_alpha_sine_inc): (clutter_alpha_sine_dec): (clutter_alpha_sine_half): Fixed unsigned overflow. 2007-06-11 Emmanuele Bassi * clutter/clutter-event.h: Add full modifier masks enums. * clutter/glx/clutter-event-glx.c: Copy the modifier masks from the native X event structure. * clutter/clutter-event.c: Convert to upper case if the shift or the lock masks are applied. 2007-06-09 Emmanuele Bassi * clutter/clutter.h: * clutter/clutter-timeout-pool.[ch]: Add a timeout pool source; every timeout added to this pool will use a single slice of the main loop. * clutter/clutter-timelince.c: Use a per-class timeout pool for every timeline. 2007-06-08 Matthew Allum * clutter/clutter-texture.c: (clutter_texture_get_pixbuf): Remove stray printf. 2007-06-08 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-debug.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-timeline.c: Add 'schedule' debug flag and new CLUTTER_TIMESTAMP macro. * clutter/clutter-texture.c: * clutter/clutter-texture.h: * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl-defines.h: * clutter/cogl/gles/cogl-defines.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Add initial experiemental YUV texture support. Move texture rect size checks into cogl. Better handle moving texture data from video -> system memory (if support available). 2007-06-07 Neil J. Patel * clutter/clutter-entry.c: (clutter_entry_class_init), (clutter_entry_handle_key_event): * clutter/clutter-entry.h: Added an 'activated' signal, which is emitted when the 'Enter' key is pressed. * examples/test-entry.c: (on_entry_activated), (main): Added a test handler for the activated signal. 2007-06-07 Emmanuele Bassi * clutter/*: Move documentation from the templates into the source code. 2007-06-07 Emmanuele Bassi * clutter/clutter-container.[ch]: Add a generic actor container interface, for actors to implement without subclassing ClutterGroup. * clutter/clutter-group.[ch]: Make ClutterGroup implement the ClutterContainer interface, and deprecate the colliding methods. * clutter/clutter-layout.[ch]: Add extended layout interface. Actors and containers requiring or honouring complex layout management should implement this interface and provide at least one of the available layout types: width for height, height for width, natural size, iterative size request. * clutter/clutter-label.c: A ClutterLabel requires height for width layout management, so it implements the ClutterLayout interface. * clutter/Makefile.am: Add new files to the build. * tests/*.c: * examples/*.c: Update tests and examples code to use the new ClutterContainer API instead of ClutterGroup. 2007-06-07 Emmanuele Bassi * clutter/clutter-timeline.[ch]: Add a "delay" property, which delays the real start of the timeline by a number of milliseconds. (clutter_timeline_clone): Rename clutter_timeline_copy() to clutter_timeline_clone(), for consistency. 2007-06-01 Neil J. Patel * clutter/clutter-entry.c: (clutter_entry_set_property), (clutter_entry_get_property), (clutter_entry_class_init), (clutter_entry_init), (clutter_entry_set_text), (clutter_entry_set_max_length): * clutter/clutter-entry.h: * examples/test-entry.c: (main): Added a max-length property whihc limits the length of the text in the entry. 2007-06-01 Neil J. Patel * clutter/clutter-entry.c: (clutter_entry_ensure_cursor_position), (clutter_entry_paint), (clutter_entry_init), (clutter_entry_handle_key_event): Clipping within the entry class to stop it over-slipping its boundries. Text will move within the clip region to keep the cursor always visible. Added some padding to the left and right to make sure cursor is always show. 2007-06-01 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-stage.c: * clutter/clutter-private.h: Removed perspective matrix caching from ClutterStage. 2007-06-01 Neil J. Patel * clutter/clutter-entry.c: (clutter_entry_set_property), (clutter_entry_get_property), (clutter_entry_ensure_layout), (clutter_entry_class_init), (clutter_entry_init), (clutter_entry_set_visibility), (clutter_entry_get_visibility), (clutter_entry_set_invisible_char), (clutter_entry_get_invisible_char): * clutter/clutter-entry.h: Added text-visibility, which will allow you to show all entered text as a nominated charaecter ('*' is default). * examples/test-entry.c: (main): 2007-06-01 Neil J. Patel * clutter/clutter-entry.c: (clutter_entry_ensure_cursor_position), (clutter_entry_clear_cursor_position), (clutter_entry_paint_cursor), (clutter_entry_paint), (clutter_entry_class_init), (clutter_entry_set_text), (clutter_entry_set_position): * clutter/clutter-entry.h: Added a signla to track cursor movements. Moved the sursor painting function so it can be subclassed. 2007-06-01 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_get_transformed_point): Make input again relative to the actor; feed depth into transform. 2007-06-01 Neil J. Patel * clutter/clutter-entry.c: (clutter_entry_class_init), (clutter_entry_set_text): * clutter/clutter-entry.h: * examples/test-entry.c: (on_entry_text_changed), (main): Added a text-changed signal to the entry. 2007-06-01 Neil J. Patel * clutter/clutter-effect.h: Removed extra G_END_DECLS outside the #endif * clutter/clutter-entry.c: (clutter_entry_handle_key_event), (clutter_entry_add): * clutter/clutter-entry.h: * examples/test-entry.c: (on_key_release_cb): Added a function to deal with ClutterKeyEvents. Handles the majority of entry-related keyboard keys. However modifiers still need to be implemented. 2007-06-01 Tomas Frydrych * clutter/clutter-actor.c: (mtx_create): Apply perspective transform before all other transforms. 2007-06-01 Tomas Frydrych * clutter/clutter-stage.c: (clutter_stage_init): Call _clutter_stage_refresh_perspective_matrix to initialize the matrix for default values. 2007-06-01 Tomas Frydrych * clutter/clutter-fixed.h: * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-bspline.h: * clutter/clutter-behaviour-bspline.c: Documentation fixes. 2007-05-31 Tomas Frydrych * clutter/clutter-stage.c: * clutter/clutter-private.h: (_clutter_stage_get_perspective_matrix): New function. * clutter/clutter-actor.c: (clutter_actor_get_tranformed_vertices): (clutter_actor_get_tranformed_point): Apply perspective matrix on the top of actor transform matrix. 2007-05-31 Neil J Patel * clutter/Makefile.am: * clutter/clutter-entry.c: (clutter_entry_set_property), (clutter_entry_get_property), (clutter_entry_ensure_layout), (clutter_entry_clear_layout), (clutter_entry_ensure_cursor_position), (clutter_entry_paint), (clutter_entry_request_coords), (clutter_entry_dispose), (clutter_entry_finalize), (clutter_entry_class_init), (clutter_entry_init), (clutter_entry_new_with_text), (clutter_entry_new_full), (clutter_entry_new), (clutter_entry_get_text), (clutter_entry_set_text), (clutter_entry_get_font_name), (clutter_entry_set_font_name), (clutter_entry_set_color), (clutter_entry_get_color), (clutter_entry_get_layout), (clutter_entry_set_alignment), (clutter_entry_get_alignment), (clutter_entry_set_position), (clutter_entry_get_position), (clutter_entry_add), (clutter_entry_remove), (clutter_entry_insert_text), (clutter_entry_delete_text), (clutter_entry_set_visible_cursor), (clutter_entry_get_visible_cursor): * clutter/clutter-entry.h: * clutter/clutter.h: * examples/Makefile.am: Initial import of ClutterEntry actor. * examples/test-entry.c: (on_key_release_cb), (main): A basic test for ClutterEntry 2007-05-31 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_get_transformed_point): Fixed coordinance translation. 2007-05-31 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: Add clutter_actor_get_transformed_point() * clutter/clutter-main.c: Plug in perspective setup to redraw * clutter/clutter-stage.c: * clutter/clutter-stage.h: Remove audience code for now. 2007-05-31 Matthew Allum * clutter/egl/clutter-backend-egl.c: * clutter/egl/clutter-backend-egl.h: * clutter/egl/clutter-event-egl.c: * clutter/egl/clutter-stage-egl.c: * clutter/egl/clutter-stage-egl.h: Rename Egl -> EGL 2007-05-31 Matthew Allum * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-event-glx.c: * clutter/glx/clutter-glx.h: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-stage-glx.h: Change type nameing from Glx -> GLX. Add basic event filtering functionality 2007-05-31 Tomas Frydrych * clutter/clutter-behaviour-ellipse.c: Changed behaviour so that a beginning angle of 0 would correspond to 12 o'clock. 2007-05-31 Tomas Frydrych * clutter/clutter-fixed.h: * clutter/clutter-fixed.c: (_clutter_double_to_int): Fixed return value to gint; added missing cast that broke negative number conversions. (CLUTTER_ANGLE_FROM_DEGX): Swapped division and multiplication around to avoid overflows. * clutter/clutter-behaviour-ellipse.c: Fixed incorrectly set lower bounds for angle properties. * clutter/clutter-actor.h: * clutter/clutter-actor.c: Added ClutterVertices type. (clutter_actor_get_transformed_vertices): New function. 2007-05-31 Matthew Allum * TODO: Sync up for whats left for 0.4 release (and 0.6 ideas) 2007-05-31 Matthew Allum * clutter/clutter-behaviour-ellipse.c: Remove uneeded knot signal * clutter/clutter-behaviour-path.c: Fix so knot signal is emitted only when a knot is reached. * clutter/clutter-effect.c: * clutter/clutter-effect.h: Add a scale effect. * configure.ac: * doc/manual/Makefile.am: * doc/manual/clutter-manual.xml.in: * doc/manual/manual.xsl: * doc/manual/style.css: Add various bits for application developers manual. 2007-05-30 Tomas Frydrych * clutter/clutter-alpha.h: * clutter/clutter-alpha.c: Removed ClutterSmoothstep struct (clutter_smoothstep_inc_func): Renamed to clutter_smoothstep_func. (clutter_smoothstep_added_func): Added. 2007-05-29 Tomas Frydrych * clutter/clutter-fixed.h: (clutter_cosx): (clutter_cosi): Fixed wrong sign in cos -> sin tranformation. * clutter/clutter-behaviour-ellipse.c: (clutter_behaviour_ellipse_advance): Replaced coordinace calculation for tilted ellipse with a sane algorithm. * examples/behave.c: Added tilt parameter to the example ellptic path. 2007-05-29 Tomas Frydrych * clutter/cogl/gles/cogl.c: (cogl_setup_viewport): Fixed z_camera calculation. 2007-05-28 Matthew Allum * clutter/clutter-texture.c: (clutter_texture_unrealize): Dont even try to move texture pixels from video -> system ram on unrealisation for GL/ES 2007-05-28 Matthew Allum * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos): Fix for GL/ES. Barring texture reads this means all clutter functionality now works on GL/ES! (no doubt with a few yet to be discovered bugs) 2007-05-28 Matthew Allum * clutter/clutter-backend.c: * clutter/clutter-backend.h: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-backend-glx.c: Fix up rendering pipeline removing clutter_backend_XXX_stage_paint and adding clutter_backend_XXX_redraw instead. Duplicates less code in backends, avoids clutter_actor_paint() getting called before stage is set up (viewport wise) and unbreaks things like picking. * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos): Redo picking functionality a different way (via color indexing) as to provide more flexibility, possibly speed and more likely work with GL/ES (doesn't currently however - not sure why). * clutter/clutter-group.c: Add groups own 'pick' method. * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Move clipping funtionality into cogl. * clutter/cogl/gles/cogl-defines.h: Hack around missing BGR format in GL/ES. * clutter/egl/clutter-backend-egl.c: * clutter/egl/clutter-backend-egl.h: * clutter/egl/clutter-stage-egl.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-backend-sdl.h: * clutter/sdl/clutter-event-sdl.c: * clutter/sdl/clutter-stage-sdl.c: Update backends to newer API. Add basic mouse event translation to SDL. 2007-05-25 Matthew Allum * clutter/clutter-color.c: (clutter_color_parse): Handle #rrggbbaa color setting strings (i.e with alpha). Set alpha to 0xff if it is not specified. * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos) Increase select buffer. * examples/super-oh.c: Fix up use of clutter_group_show_all() 2007-05-25 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-actor.h: Renamed clutter_actor_scalex() to clutter_actor_set_scale_with_gravityx Added floating point version clutter_actor_set_scale_with_gravity. * clutter/clutter-units.h: * clutter/clutter-actor.h: typedef ClutterUnit * clutter/clutter-fixed.h: * clutter/clutter-stage.c: CLUTTER_ANGLE_FROM_DEG(), CLUTTER_ANGLE_FROM_DEGX() renamed CLUTTER_DEGF_TO_CLUTTER_ANGLE to CLUTTER_ANGLE_FROM_DEGF * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-ellipse.c: * examples/behave.c: (clutter_behaviour_ellipse_new): Changed signature to take angles in degrees, and x,y offsets. (clutter_behaviour_ellipse_newx): Fixed version clutter_behaviour_ellipse_new. (clutter_behaviour_ellipse_set_center): (clutter_behaviour_ellipse_get_center): Changed signature to take x,y coords instead of ClutterKnot. clutter/cogl/gl/cogl.c: clutter/cogl/gles/cogl.c: (cogl_setup_viewport): Added z_camera calculation. 2007-05-25 Matthew Allum * Makefile.am: Install a default flavour .pc file. * clutter/clutter-actor.c: Translate units correctly for translate() * clutter/clutter-feature.h: Add new texture features. * clutter/clutter-fixed.h: Add clutter angle conversion defines. * clutter/clutter-group.c: Use cogl not GL. Dont recurse on show all. * clutter/clutter-private.h: Remove sync_viewport. * clutter/clutter-rectangle.c: Fix cogl typo. * clutter/clutter-stage.c: * clutter/clutter-stage.h: Add perspective settings. Remove viewport_sync. Add audience stubs. Fix up actor_at_pos a little (still broken) * clutter/clutter-texture.h: * clutter/clutter-texture.c: Redo pixel uploading. Add initial (disabled) YUV support. * clutter/clutter-timeline.c: Fire 'completed' signal when looping. * clutter/cogl/gl/cogl.c: Move some backend checks here. * clutter/glx/clutter-backend-glx.c: Actually check target display has GLX ext. * clutter/glx/clutter-stage-glx.c: Handle offscreen failing more gracefully. * examples/Makefile.am: Use AM_LDFLAGS. * clutter/clutter-main.c: * clutter/clutter-feature.c: * clutter/clutter-backend.c: * clutter/clutter-alpha.c: Fix a compile warnings. * tests/Makefile.am: * tests/test-offscreen.c: * tests/test-scale.c: More tests. 2007-05-23 Tomas Frydrych * clutter/clutter-actor.c: * clutter/clutter-actor.h: (clutter_actor_get_abs_size_units): (clutter_actor_get_abs_position_units): removed from public api 2007-05-22 Tomas Frydrych * configure.ac: * Makefile.am: * clutter.pc.in: * clutter/Makefile.am: * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-group.c: * clutter/clutter-label.c: * clutter/clutter-real.h: * clutter/clutter-units.h: * clutter/clutter.h: * clutter/egl/clutter-stage-egl.c: * clutter/glx/clutter-stage-glx.c: * clutter/sdl/clutter-stage-sdl.c: * examples/Makefile.am: * tests/Makefile.am: Removed ClutterReal; added clutter-units. 2007-05-18 Tomas Frydrych * configure.ac: * Makefile.am: * clutter.pc.in: * clutter/Makefile.am: * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-behaviour-scale.c: * clutter/clutter-behaviour-scale.h: * clutter/clutter-group.c: * clutter/clutter-label.c: * clutter/clutter-real.h: * clutter/egl/clutter-stage-egl.c: * clutter/glx/clutter-stage-glx.c: * examples/Makefile.am: * tests/Makefile.am: ClutterReal type. 2007-05-17 Emmanuele Bassi * clutter/clutter-main.c: Use clutter_base_init() inside the initialisation process, instead of calling g_type_init() directly. * clutter/clutter-alpha.c: * clutter/clutter-behaviour-bspline.c: * clutter/clutter-behaviour-ellipse.c: Fix API documentation. 2007-05-17 Matthew Allum * configure.ac: Fix CLUTTER_NO_FPU typo. 2007-05-17 Tomas Frydrych * clutter/clutter-alpha.h: * clutter/clutter-alpha.c: * doc/reference/clutter-sections.txt: Added clutter_exp_inc_func() and clutter_exp_dec_func(). 2007-05-16 Emmanuele Bassi * clutter/clutter-main.[ch]: Add clutter_base_init(), semi-private function to initialise just the base Clutter functionalities; it's only used by gtk-doc to introspect the classes. * clutter/clutter-feature.c: Do not access the private features data structure unless it has been initialised. 2007-05-16 Tomas Frydrych * clutter/clutter-alpha.h: * clutter/clutter-alpha.c: * doc/reference/clutter-sections.txt: Added clutter_sine_half(). 2007-05-16 Tomas Frydrych * clutter/clutter-alpha.h: * clutter/clutter-alpha.c: * doc/reference/clutter-sections.txt: Fixed clutter_sine_inc(), added clutter_sine_dec(). 2007-05-16 Tomas Frydrych * clutter/clutter-alpha.h: * clutter/clutter-alpha.c: * doc/reference/clutter-sections.txt: * doc/rererence/clutter.types: * doc/reference/tmpl/clutter-alpha.sgml: clutter_smoothstep_func alpha function, ClutterSmoothstep struct for smoothstep function data. 2007-05-16 Matthew Allum * clutter/clutter-backend.c: * clutter/clutter-backend.h: * clutter/clutter-feature.c: * clutter/clutter-feature.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage.c: * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-glx.h: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-stage-glx.h: Rejig the features() foo, moving mostly into backends/cogl. 2007-05-15 Tomas Frydrych * clutter/clutter-actor.c: (clutter_actor_get_abs_position): Removed unnecessary CFX_MUL(). 2007-05-15 Tomas Frydrych * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-ellipse.c: (clutter_behaviour_ellipse_new): Added a tilt parameter. 2007-05-14 Matthew Allum * clutter/clutter-behaviour-path.c: Fix bug where last knot position wouldn't get reached. * clutter/clutter-group.c: Add some docs * clutter/clutter-timeline.h: * clutter/clutter-timeline.c: Add clutter_timeline_copy (needed for ClutterEffect) * clutter/clutter-version.h.in: Export windowing system / GL backend etc defines. * clutter/Makefile.am: * clutter/clutter-effect.c: * clutter/clutter-effect.h: * clutter/clutter.h: * clutter/glx/clutter-backend-glx.c: Minor clean ups. * clutter/clutter-alpha.h: Add a fixme. * configure.ac: Add FPU define. * examples/Makefile.am: * examples/slider.c: Add Robs slider game. 2007-05-10 Matthew Allum * clutter/egl/clutter-backend-egl.c: * clutter/egl/clutter-event-egl.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-event-sdl.c: Fix SDL & EGL backends to work with newer backend code. 2007-05-10 Tomas Frydrych * clutter/clutter-color.h: * clutter/clutter-color.c: Added clutter_color_to/from_hlsx() (clutter_color_to/from_hls): Clobber hue to 0 .. 250 2007-05-10 Matthew Allum * clutter/clutter-backend.c: * clutter/clutter-backend.h: * clutter/clutter-event.c: * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-event-glx.c: Rejig backend event code as to simplify a little. NOTE: This breaks non glx backends. * tests/Makefile.am: * tests/test-events.c: Add a very simple event test. * tests/test-textures.c: (main): Add some more sizes to the test. 2007-05-05 Matthew Allum * clutter/clutter-texture.c: Fix typos with new cogl using texture code. Fixes tiled textures. Add a check for max npots size. * configure.ac: * Makefile.am: * tests/Makefile.am: * tests/test-textures.c: Add a simple texture test. 2007-05-02 Matthew Allum * clutter/Makefile.am: * clutter/clutter-stage.c: * clutter/sdl/Makefile.am: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-backend-sdl.h: * clutter/sdl/clutter-event-sdl.c: * clutter/sdl/clutter-sdl.h: * clutter/sdl/clutter-stage-sdl.c: * clutter/sdl/clutter-stage-sdl.h: * configure.ac: Add a basic SDL based backend. Lacks real input event handling (translation) as yet. Also allows for clutter to be built against dgles. 2007-05-02 Matthew Allum * clutter/clutter-actor.c: * clutter/cogl/gles/cogl.c: Fix rotation + other fixed point cleanups. * clutter/clutter-texture.h: Sketch out an updated API. 2007-05-01 Matthew Allum * clutter/clutter-rectangle.c: Comment out color match check for now as appears to be causing borders to always get pained. * clutter/clutter-texture.h: Add some format defines (unused as yet) * clutter/cogl/gles/cogl.c: * clutter/egl/clutter-stage-egl.c: * configure.ac: Various OpenGL ES backend related fixes and tweaks. 2007-04-30 Tomas Frydrych * clutter/clutter-fixed.c (clutter_sini): Fixed bug in reducing angle to 0-2pi. * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter.h: * clutter/Makefile.am: * doc/clutter.types: * doc/clutter-docs.sgml: Added ClutterBehaviourEllipse for movement along elliptic paths. * examples/bspline.c: * examples/behave.c: * examples/Makefile.am: Added --path commandline option to behave to choose different path types (poly, ellipse, bspline) and dropped bspline example. 2007-04-28 Matthew Allum * clutter/Makefile.am: * clutter/clutter-debug.h: * clutter/clutter-fixed.h: * clutter/clutter-main.c: * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl-defines.h: * clutter/cogl/gles/cogl.c: * clutter/egl/clutter-backend-egl.c: * clutter/egl/clutter-backend-egl.h: * clutter/egl/clutter-stage-egl.c: * configure.ac: Populate most stubs for cogl GL/ES implementation. (against vincent - see http://svn.o-hand.com/repos/misc/ogles) Add various fixups to EGL backend. Code builds and runs (on 16bpp) but yet displays much (is close!) * clutter/pango/pangoclutter-render.c: comment out some rouge glBegin/end calls. 2007-04-27 Matthew Allum * clutter/Makefile.am: * clutter/clutter-actor.c: * clutter/clutter-clone-texture.c: * clutter/clutter-rectangle.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/cogl/cogl.h: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gl/cogl-defines.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl-defines.h: * clutter/cogl/gles/cogl.c: * clutter/glx/Makefile.am: * clutter/glx/clutter-stage-glx.c: * clutter/pango/Makefile.am: * clutter/pango/pangoclutter-render.c: * configure.ac: Add initial 'cogl' implementation. 'cogl' is a simple abstration layer over GL and GL/ES used by clutter internally. It should eventually allow clutter applications to be run on both GL and GL/ES with just a recompile as well as provide more debugging and potentially profiling information for GL and GL/ES usage. This commit contains the initial GL implementation. 2007-04-26 Emmanuele Bassi Merge from clutter-0-2 * clutter/clutter-label.c: Unbreak the "use-markup" property by actually passing the markup to pango_layout_set_markup(). 2007-04-25 Emmanuele Bassi Merge from clutter.git/master * clutter/glx/clutter-event-glx.c: * clutter/glx/clutter-stage-glx.c: Implement the _NET_WM_PING protocol handling on the main stage window. * clutter/clutter-stage.h: * clutter/clutter-stage.c: * clutter/clutter-main.c: Handle CLUTTER_DELETE events internally, by calling clutter_main_quit(), and remove the ::delete-event signal from ClutterStage; clean up the signal emission sequence for the events: emit the ::event signal before emitting any signal and the ::event-after signal after the signal has been emitted; move the signal emission calls inside ClutterStage so we can call g_signal_emit() instead of g_signal_emit_by_name(), thus sparing us a lookup for each event. * examples/test.c: Remove ::delete-event signal handling. 2007-04-19 Emmanuele Bassi Merge from clutter.git/master * clutter/clutter-backend.h: * clutter/clutter-backend.c: Add API for getting screen/display properties from the backend. * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-egl.c: Retrieve screen/display properties inside the backends init function. * clutter/glx/clutter-event-glx.c: Handle the WM_PROTOCOLS ClientMessage events. * clutter/glx/clutter-stage-glx.c: Use XSetWMProtocols to enable the WM_PROTOCOLS ClientMessage events on the stage window. * clutter/glx/clutter-glx.h: Return the Screen pointer and not the screen number in clutter_glx_get_default_screen(). The screen number is returned by clutter_backend_get_screen_number(), or by calling XScreenNumberOfScreen on the returned pointer. * clutter/clutter-event.h: Add CLUTTER_DELETE to the event types. * clutter/clutter-main.c: Emit the ClutterStage::delete-event when receiving a CLUTTER_DELETE event; if the signal handlers return FALSE, call clutter_main_quit(). * clutter/clutter-marshal.list: * clutter/clutter-stage.c: Use the right marshaller function for the delete-event closure. * examples/test.c: Test the "delete-event" signal handler. 2007-04-16 Emmanuele Bassi Merge from clutter.git/merge-from-stable * clutter/clutter-event.h: * clutter/glx/clutter-event-glx.c: Add the XEMBED protocol support in the GLX backend, for embedding the stage window into another X window. This allows cross-toolkit inclusion and makes clutter-gtk possible. * clutter/clutter-behaviour-scale.c: Implement every ClutterGravity value inside the scale behaviour and make the actors anchor to a gravity when scaling up and down. * clutter/clutter-texture.c: Revert to copying GdkPixbuf areas to correctly implement the texture tiling. This fixes segmentation faults occurring with cards with a small texture memory area. * clutter/clutter-actor.c: Call g_object_freeze_notify() (and take a reference on the actor) inside clutter_actor_request_size() so that the notifications get unqueued at the end of the size request. 2007-04-16 Emmanuele Bassi Merge from clutter.git/work * clutter/clutter-behaviour-bspline.[ch]: Return a ClutterBehaviour when splicing the b-spline; fix the header and the API documentation; hush the compiler warnings; kill of some pointer indirections. * clutter/clutter-behaviour-rotate.[ch]: Add a rotate behaviour, with user defined axis, direction and sweep angle. * clutter/clutter-behaviour.c (clutter_behaviour_is_applied): Add a parameter ISA check and return FALSE if it fails. 2007-04-12 Tomas Frydrych * clutter/clutter-behaviour.h: * clutter/clutter-behaviour.c: * clutter/clutter-behaviour-path.h: * clutter/clutter-behaviour-path.c: Moved declaration of ClutterKnot from clutter-behaviour path into clutter-behaviour. * clutter/clutter-fixed.h * clutter/clutter-fixed.c Added myself as an author. * clutter/Makefile.am: * clutter/clutter.h: * clutter/clutter-behaviour-bspline.h: * clutter/clutter-behaviour-bspline.c: Added new bezier spline behaviour. * examples/bspline.c: * examples/Makefile.am: An example of using bspline path. 2007-04-07 Matthew Allum * clutter/glx/clutter-backend-glx.c: Fix version check. 2007-03-29 Tomas Frydrych * clutter/clutter-stage.c: (perspective): fixed degree -> rad conversion for fovy angle (perspectivex): fixed degree -> rad conversion for fovy angle, added code for gle glMultMatrixx(). 2007-03-29 Tomas Frydrych * configure.ac: fixed typo * clutter/clutter-fixed.c: * clutter/clutter-fixed.h: (clutter_tani): fast implementation of tan() (clutter_qmulx): improved-precission fixed point multiply * clutter/clutter-stage.c: (perspectivex): fixed point implementaiton of perspective() (_clutter_stage_sync_viewport): (clutter_stage_get_actor_at_pos): use perspectivex() instead of perspective() 2007-03-27 Matthew Allum * clutter/cogl/Makefile.am: * clutter/cogl/cogl.h: * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl.c: Begin poplulating cogl GLES code. * configure.ac: * clutter/egl/clutter-event-egl.c: * clutter/egl/clutter-stage-egl.c: * clutter/egl/clutter-stage-egl.h: * clutter/egl/clutter-backend-egl.c: * clutter/egl/clutter-backend-egl.h: * clutter/egl/clutter-egl.h: Add initial EGL/X backend work mostly ported from backend branch. Builds but untested as yet. * clutter/glx/clutter-stage-glx.c: Only include XFixes Header if we have have it. * clutter/clutter-behaviour.c: (clutter_behaviour_apply): * clutter/clutter-behaviour.h: Add clutter_behaviour_is_applied() 2007-03-27 Emmanuele Bassi * clutter/clutter-stage.h: Remove unused clutter_stage_flush() declaration. 2007-03-27 Emmanuele Bassi * clutter/glx/clutter-glx.h: * clutter/glx/clutter-stage-glx.c: (Re-)Implement the foreign window setting function for the stage in the GLX backend. 2007-03-27 Emmanuele Bassi * clutter/clutter-stage.h: Declare the clutter_perspective_get_type() function in the header. 2007-03-27 Emmanuele Bassi * clutter/cogl/cogl.h: Add header and compiler guards. 2007-03-27 Emmanuele Bassi * clutter/glx/clutter-stage-glx.c: Remove the check in the paint chain up: we know for sure that the parent's paint vfunc is present. 2007-03-27 Matthew Allum * clutter/clutter-feature.c: Rejig ifdef's a little. Make drm vblanking Linux only. * clutter/clutter-stage.c: * clutter/clutter-stage.h: Add a perspective boxed type. * clutter/glx/clutter-stage-glx.c: Add some FIXMEs * clutter/Makefile.am: * clutter/cogl/Makefile.am: * clutter/cogl/cogl.h: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gl/cogl.c: * configure.ac: Very initial work on 'cogl' GL/GLES abstraction/utility code. 2007-03-26 Emmanuele Bassi * clutter/clutter-behaviour-scale.[ch]: Add API for getting the scale bounds and the gravity from a scale behaviour instance. 2007-03-26 Emmanuele Bassi * clutter/clutter-timeline.c: Fix last commit. 2007-03-25 Emmanuele Bassi * clutter/clutter-timeline.c: Slightly lower the proiority of the ClutterTimeline tick, so that events get a higher priority in the main loop. 2007-03-25 Emmanuele Bassi * clutter/clutter-event.[ch]: Remove the flags member from the ClutterEvent structure; remove the ClutterEventFlags enum. 2007-03-25 Emmanuele Bassi * clutter/clutter-stage.h: Remove the ::get_actor_at_pos() and ::flush() vfuncs. * clutter/glx/clutter-stage-glx.c: Remove the implementations of those vfuncs from the backend specific code, as they are pure GL calls. * clutter/clutter-stage.c: Add back the actor hit detection code in the base stage class, along with the viewport synchronisation function. * clutter/clutter-private.h: Declare the private function _clutter_stage_sync_viewport(). 2007-03-23 Emmanuele Bassi * clutter/clutter-backend.c: Clear the event queue when disposing the backend object; remove the initialisation of the backend structure members... * clutter/glx/clutter-backend-glx.c: ... and keep it here in the backends where it belongs. 2007-03-23 Emmanuele Bassi * clutter/clutter-private.h: * clutter/clutter-backend.h: Move the backend functions into the private header. * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-event-glx.c: * clutter/clutter-main.c: * clutter/clutter-stage.c: Update the calls to the private backend functions. * clutter/clutter-backend.[ch]: Add an ::init_features vfunc to ClutterBackend. 2007-03-23 Emmanuele Bassi * clutter/glx/clutter-stage-glx.c: Make sure the top-left corner of the box is our origin, when returning the allocation. * clutter/clutter-stage.c: * clutter/clutter-group.c: Add tracing for the paint method. 2007-03-23 Matthew Allum * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_allocate_coords): Make new stage return correct width & height. 2007-03-23 Emmanuele Bassi Assorted build fixes to pass distcheck. * clutter/glx/Makefile.am: Install the clutter-glx.h header. * clutter/Makefile.am: Actually apply linker flags. * configure.ac: Use a more readable CLUTTER_API_VERSION instead of CLUTTER_MAJORMINOR; require gobject-2.0 with glib-2.0 >= 2.10, as we are using GObject and the slice allocator from glib 2.10. * clutter.pc.in: Add the apiversion variable. 2007-03-23 Emmanuele Bassi * clutter/clutter-event.c: Pop and peek the event queue from the tail - it's a queue, not a stack. * clutter/clutter-private.h: * clutter/clutter-main.c: Add a boolean signal accumulator. * clutter/clutter-stage.[ch]: Add an event argument to the 'delete-event' signal; rename the 'input-event' signal to 'event'; add the static scope flag to all the stage events. * examples/*.c: Update. 2007-03-22 Emmanuele Bassi * clutter.pc.in: Require gobject-2.0 too. * ChangeLog: Fix the previous commit log. 2007-03-22 Emmanuele Bassi * clutter/clutter-private.h: Remove inclusion of backend-specific headers; update the main context object; add the declarations for the event queue functions. * clutter/clutter-backend.[ch]: Add the abstract ClutterBackend object, which holds backend-specific settings, the main stage, and the event queue. Every backend must implement a subclass of ClutterBackend and ClutterStage. * clutter/clutter-feature.c: Protect the GLX specific calls behing #ifdef HAVE_CLUTTER_GLX. * clutter/clutter-actor.c: * clutter/clutter-group.c: * clutter/clutter-clone-texture.c: Include GL/gl.h * clutter/clutter-event.[ch]: Update public API and implement the event queue private API; hold a reference on the event objects; move out the keysym-to-unicode table; add the new event types. * clutter/clutter-color.h: Include clutter-fixed.h * clutter/clutter-main.c: Update API; get the main stage from the backend object; process the event received from the queue; lock/unlock the main mutex if we have one; move the initialisation process sooner in the init sequence, in order to have the backend object when we check for options; call the backed vfuncs in the pre/post parse hooks. * clutter/clutter-stage.c: Make ClutterStage and abstract class, implemented by the backends. * clutter/clutter/glx/clutter-glx.h: * clutter/clutter/glx/clutter-backend-glx.[ch]: * clutter/clutter/glx/clutter-event-glx.c: * clutter/clutter/glx/clutter-stage-glx.[ch]: * clutter/clutter/glx/Makefile.am: Add the GLX backend. * clutter/clutter/egl/clutter-backend-egl.[ch]: * clutter/clutter/egl/clutter-event-egl.c: * clutter/clutter/egl/clutter-stage-egl.[ch]: * clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend. * examples/*.c: Update for the new API. * configure.ac: Check for the XFixes X extension; add a configure switch for choosing the backend; show the backend we are building in the summary. * clutter.pc.in: Add the backend to the exported variables. * clutter/Makefile.am: Install the headers in the clutter-$api_version/clutter directory, as usual; call the shared object libclutter-$backend-$api_version; build glue for the backend static library. 2007-03-19 Matthew Allum * clutter/clutter-label.c: Simple doc fix. * clutter/clutter-texture.c: (clutter_texture_get_pixbuf): Backport of fix to get_pixbuf on non alpha textures from 0_2 branch. 2007-03-19 Emmanuele Bassi * clutter/clutter-texture.c: Clean up code; add checks in public API. 2007-02-18 Matthew Allum * clutter/clutter-actor.c: (clutter_actor_reparent): Add a FIXME re calling clutter_group here. * clutter/clutter-group.c: Fix clutter_group_remove_all 2007-02-15 Matthew Allum * clutter/clutter-group.h: Add missing clutter_group_remove_all declaration. 2007-02-14 Matthew Allum * clutter/Makefile.am: * clutter/clutter-main.c: * clutter/clutter-stage.c: * clutter/clutter-version.h.in: * configure.ac: * examples/super-oh.c: Add CLUTTER_FLAVOUR define. 2007-02-13 Matthew Allum * examples/super-oh.c: (screensaver_setup): Fix example to build with new glx api 2007-02-07 Emmanuele Bassi * clutter/clutter-debug.h: Define the CLUTTER_MARK() macro even when CLUTTER_ENABLE_DEBUG is not defined. (#215) 2007-01-30 Tomas Frydrych * clutter/clutter-alpha.c: (sincx1024_func): (clutter_sine_func): (clutter_sine_inc_func): fixed the fixed point math. 2007-01-30 Emmanuele Bassi * clutter/clutter-alpha.h: * clutter/clutter-alpha.c: Add the square waveform function clutter_square_func() to the precooked alpha functions. 2007-01-23 Matthew Allum * Makefile.am: * clutter.pc.in: * clutter/Makefile.am: * clutter/clutter-backend-glx.c: * clutter/clutter-backend-glx.h: * clutter/clutter-event.c: * clutter/clutter-feature.c: * clutter/clutter-group.c: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage-glx.c: * clutter/clutter-stage-glx.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/clutter-util.c: * clutter/clutter-util.h: * clutter/pango/pangoclutter-render.c: * configure.ac: * examples/Makefile.am: Initial work in supporting different GL backends (ie. GLX/EGL/DirectFB etc). Currently just GLX supported and now mostly self contained. * TODO: Add a note about caching glenables 2007-01-23 Tomas Frydrych * clutter/clutter-fixed.c: (_clutter_double_to_fixed): (_clutter_double_to_int): Fixed to avoid problems with punned pointers and gcc optimatisation. * clutter/pango/pangoclutter-private.h: Simplified PANGO_PIXELS_26_6 macro. * clutter/pango/pangoclutter-font.c: (_pango_clutter_font_new): Replace floating with fixed point math. 2007-01-19 Tomas Frydrych * clutter/clutter-fixed.c: (clutter_sqrti): Use union instead of casting int <-> float to get rid of punned-pointer warning and avoid gcc optimatisation breaking the function on arm. 2007-01-19 Emmanuele Bassi Allow the ClutterGroup subclasses to override the add and remove operations. * clutter/clutter-group.c: Move the add and remove code from clutter_group_add() and clutter_group_remove() to the signal class closures; make the "add" and "remove" signals as RUN_FIRST. 2007-01-19 Tomas Frydrych * clutter/clutter-fixed.h.: * clutter/clutter-fixed.c: Added fast double to int and double to fixed point conversion routines; changed CLUTTER_FLOAT_TO_FIXED to use it. Replaced clutter_sqrti with fixed point implementation of the QIII algorithm. * clutter/clutter-behavior-path.c: use clutter_sqrti always * clutter/clutter-alpha.c: (sinc_func): replaced double -> int cast with CLUTTER_FLOAT_TO_INT 2007-01-18 Emmanuele Bassi * configure.ac: Post release bump to 0.3.0. 2007-01-18 =============== 0.2 Release ================================ 2007-01-18 Matthew Allum * clutter.doap: Update for 0.2 release 2007-01-18 Emmanuele Bassi * clutter/clutter-group.h: Add public functions clutter_group_get_n_children() and clutter_group_get_nth_child(). * clutter/clutter-behaviour.h: * clutter/clutter-behaviour.c: Fix header alignment; fix argument name for apidoc. 2007-01-18 Emmanuele Bassi * clutter/Makefile.am: Use the build dir when linking to the internal pango clutter renderer. 2007-01-18 Tomas Frydrych * clutter/clutter-fixed.h: fixed a typo in comment 2007-01-18 Emmanuele Bassi * clutter/clutter-fixed.h: Remove some inline documentation to make the header more readable. * clutter/clutter-behaviour.c: The actors are store inside a GSList and not in a GList, so change the list operations to use the right API. 2007-01-18 Tomas Frydrych * clutter/clutter-color.c: (clutter_color_darken): (clutter_color_lighten): Changed calls to clutter_color_shade calls to clutter_color_shadex 2007-01-17 Matthew Allum * configure.ac: Bump up version to 0.2.0 2007-01-17 Tomas Frydrych * configure.ac: * clutter/clutter-behavior-path.c: Added --without-fpu option. * doc/refrence/tmpl/clutter-fixed.sgml: * clutter/clutter-fixed.c: * clutter/clutter-fixed.h: Documentation for fixed point API. * AUTHORS: added self. 2007-01-17 Emmanuele Bassi * clutter/clutter-feature.h: * clutter/clutter-feature.c: Move the GL headers from the header file to the body. * clutter/clutter-fixed.h: * clutter/clutter-fixed.c: Fix apidoc. * clutter/clutter-color.h: * clutter/clutter-color.c: Ditto. 2007-01-17 Tomas Frydrych * clutter/clutter-fixed.h: * clutter/clutter-fixed.c: * clutter/clutter-alpha.c: Renamed clutter_fixed_sin() to clutter_sinx() and clutter_angle_sin() to clutter_sini(); added clutter_sqrtx() and clutter_sqrti(); added missing copyright. * clutter/clutter-behavior.c: replaced call to sqrt() with clutter_sqrti() * clutter/clutter-behavior-scale.c: (clutter_behaviour_scale_alpha_notify): Replaced floating point math with fixed point. 2007-01-16 Emmanuele Bassi * clutter/clutter-feature.c: Use clutter_vblank_method() to get the VBlank method name from the environment variable OR the command line switch. (clutter_feature_do_init): Move the check on the features state here, to avoid an expensive function call, and inline the function. * clutter/clutter-fixed.c: Fix gtk-doc. * clutter/clutter-main.c: Add a --clutter-vblank command line switch controlling the VBlank method to be used: it overrides the CLUTTER_VBLANK environment variable. (pre_parse_hook), (clutter_init), (clutter_init_with_args): Move thread initialisation before type init, to avoid the warning that comes with newer GLib versions. * clutter/clutter-group.h: * clutter/clutter-group.c: Mark clutter_group_show_all() and clutter_group_hide_all() as deprecated. 2007-01-16 Matthew Allum * NEWS: Minor tweaks * TODO: Sync up, mainly with 0.3 todo items * clutter/clutter-behaviour.c: * clutter/clutter-behaviour.h: clutter_behaviour_get_n_actors() / clutter_behaviour_get_nth_actor() Additions. * clutter/clutter-stage.c: (clutter_stage_realize): Experimental (disabled) visual setting code. * clutter/clutter-feature.c: Check for GL_EXT_texture_rectangle (#198 - Frederick Riss) * clutter/clutter-group.c: (clutter_group_allocate_coords): Fix for group size allocation (#199 - Frederick Riss) * clutter/clutter-texture.c: (texture_upload_data): Fix texture unpacking row length (#197 Frederick Riss) * examples/Makefile.am: Fix LDADD in build (#196 - Frederick Riss) 2007-01-16 Tomas Frydrych * clutter/clutter-fixed.h: Added integer ClutterAngle type, protype of clutter_angle_sin, convenience macros clutter_fixed_cos and clutter_angle_cos, plus other convenience macros for commonly used constants and ops. * clutter/clutter-fixed.c: (clutter_fixed_sin): Fixed to work for negative angles. (clutter_angle_sin): Fast fixed point sin function for ClutterAngle angles. * clutter/clutter-alpha.c: (clutter_sin_func, clutter_sin_inc_func): Changed to use clutter_angle_sin function. * clutter-behavior-path.c: replaced floating point with fixed point operations * clutter/clutter-color.c: * clutter/clutter-color.h: Added (clutter_color_shadex), replaced floating point operations with fixed point 2007-01-15 Tomas Frydrych * clutter/clutter-fixed.h: (CLUTTER_FIXED_TO_DOUBLE/FLOAT): Fixed macro so it works for negative values. * clutter/clutter-fixed.c: (clutter_fixed_sin): Implemented fixed point sin function. * clutter/clutter-alpha.c: (clutter_sin_func, clutter_sin_inc_func): Pluged in fixed point sin function. 2007-01-07 Matthew Allum * clutter/clutter-actor.c: (clutter_actor_allocate_coords): Fix an amazingly not noticed until now typo. Minor doc tweaks. * clutter/clutter-behaviour-opacity.c: (clutter_behaviour_alpha_notify): Take into account initial opacity value when calculating from alpha. * clutter/clutter-group.c: Add new get_nth_child() and get_n_children() api calls. 2007-01-04 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: Add new set_width/height API calls. Tweak scaling by reseting matrix. Make set_opactiy() take parent opacity into account. Fix clipping. * clutter/clutter-alpha.c: Add more sine functionality. * clutter/clutter-behaviour-opacity.c: Dont make a copy of all applied actors but use a foreach() * clutter/clutter-behaviour-scale.c: Give correct limits to propertys. Tweak gravity a little more. Update docs. : * clutter/clutter-behaviour.c: (clutter_behaviour_remove): Minor warning text change. * clutter/clutter-feature.c: (clutter_feature_wait_for_vblank): Minor dri ioctl tweak. * clutter/clutter-label.c: * clutter/clutter-label.h: Add new label_full api call. 2006-12-27 Emmanuele Bassi * clutter/clutter-stage.[ch]: * clutter/clutter-event.[ch]: Revert changes; this is what happens when you keep old tree around. 2006-12-27 Emmanuele Bassi * clutter/clutter-color.h: * clutter/clutter-color.c: Add clutter_color_to_string(), which creates a hex-encoded color string from a ClutterColor. 2006-12-20 Matthew Allum * NEWS: Add some missing improvements. 2006-12-17 Emmanuele Bassi * clutter/clutter-label.c: Remove some gtk-isms; always take a reference before calling g_object_notify(), as the object might get disposed while calling the closures inside the notify queue; notify the changes of the ellipsize property. 2006-12-14 Emmanuele Bassi * clutter/clutter-color.h: * clutter/clutter-color.c: Expose clutter_color_copy() and clutter_color_free() for the python bindings, so that they can manager the conversion automatically; use the slice allocator when copying/freeing a ClutterColor. 2006-12-13 Emmanuele Bassi * clutter/clutter-color.h: * clutter/clutter-color.c: Add clutter_color_equal(), a function for comparing two colors. * clutter/clutter-rectangle.c: (clutter_rectangle_set_color), (clutter_rectangle_set_border_color): Unset the border if the color of the rectangle and the color of the border are the same. 2006-12-13 Emmanuele Bassi * clutter/clutter-actor.c: * clutter/clutter-clone-texture.c: * clutter/clutter-event.h: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: Update the inline apidoc. 2006-12-13 Matthew Allum * clutter/clutter-actor.c: (clutter_actor_class_init): Allow actor x,y props to be negative. 2006-12-12 Emmanuele Bassi Rework part of the show/hide machinery. Allow groups sub-classes and composite actors to override show_all/hide_all in order to decide which children they wish to show/hide. This means that if an actor overrides the default show/hide virtual methods, it'll have to chain up to the parent class show/hide. While we're at it, provide the fully recursive clutter_actor_show_all() and clutter_actor_hide_all() methods. * clutter/clutter-behaviour-path.c: Add apidoc for the ClutterKnot functions; add pathological equality case for clutter_knot_equal(). * clutter/clutter-event.h: * clutter/clutter-feature.h: * clutter/clutter-behaviour.c: * clutter/clutter-behaviour-scale.c:Fix parameters name so that gtk-doc doesn't complain. * clutter/clutter-actor.c: * clutter/clutter-event.c: Add apidoc * clutter/clutter-actor.h: * clutter/clutter-actor.c: Add a clutter_actor_show_all() and a clutter_actor_hide_all() functions; provide a mechanism for groups and composited actors to programmatically select what to show/hide when clutter_actor_show_all() and clutter_actor_hide_all() are called. If you are overriding the ClutterActor::show or the ClutterActor::hide virtual methods you should chain up with the parent class. * clutter/clutter-group.c: Override show_all and hide_all and recursively show/hide every child inside the group; clutter_group_show_all() and clutter_group_hide_all() remain as non recursive versions of clutter_actor_show_all() and clutter_actor_hide_all() (maybe we should rename them in order to avoid name clashes with the bindings). * clutter/clutter-stage.c: * clutter/clutter-texture.c: Chain up with parent class show and hide vfuncs. * clutter/clutter-clone-texture.h: * clutter/clutter-clone-texture.c: Provide API for changing the parent texture of a clone texture actor. * examples/behave.c: * examples/super-oh.c: * examples/test.c: Use clutter_actor_show_all() instead of clutter_group_show_all(). 2006-12-08 Matthew Allum * clutter.doap: Put release date in correct format. 2006-12-08 Emmanuele Bassi * clutter/clutter-behaviour.h: Add a function prototype for the foreach function: we need something more specific than GFunc; add clutter_behaviour_get_actors(), used to get a list of the actors. * clutter/clutter-behaviour.c: Add debugging notes; add a warning for behaviour implementations missing the alpha_notify vfunc; add api documentation * clutter/clutter-behaviour-opacity.c: * clutter/clutter-behaviour-path.c: * clutter/clutter-behaviour-scale.c: Reimplement the alpha_notify functions using the new foreach function and, where possible, by directly iterating on the actors: this shaves off the number of recalculations of the property/alpha values, and the number of functions. 2006-12-05 Emmanuele Bassi * clutter/clutter-rectangle.c: Forgot to set the pencil color. 2006-12-05 Emmanuele Bassi * behave.c: Add test for clutter_color_parse(). 2006-12-05 Emmanuele Bassi * clutter/clutter-event.c: Move the apidoc out. 2006-12-05 Emmanuele Bassi * clutter/clutter-color.h: * clutter/clutter-color.c: Add clutter_color_parse(), which parses a string containing a color definition as understood by XParseColor() (or pango_color_parse()). 2006-12-04 Emmanuele Bassi Avoid clutter segfaulting when used without invoking clutter_init(). This is needed when using api documentation tools and every other tool relying on the GObject introspection API (esp. on a headless box). see the note in clutter/clutter-feature.c:clutter_feature_init for a full explanation. * clutter/clutter-feature.c: Call clutter_feature_init() when needed by one of the accessors of the features structure. * clutter/clutter-main.c: * clutter/clutter-private.h: Remove clutter_feature_init() public declaration: the features support check is done the first time a feature is needed. * clutter/clutter-main.c: Do not ever access the clutter main context pointer directly; instead, obtain a pointer to it via clutter_context_get_default(), which will always return something valid. 2006-12-04 Emmanuele Bassi * clutter/clutter-private.h: Add our own READABLE, WRITABLE and READWRITE paramspec flags, declaring the string components of the properties GParamSpec as static; this should shave off some bytes in the memory footprint and avoid relocations. * clutter/clutter-actor.c: * clutter/clutter-behaviour.c: * clutter/clutter-behaviour-opacity.c: * clutter/clutter-behaviour-path.c: * clutter/clutter-behavuour-scale.c: * clutter/clutter-clone-texture.c: * clutter/clutter-label.c: * clutter/clutter-rectangle.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: Use the CLUTTER_PARAM_* macros we just added. * clutter/clutter-behaviour-scale.c: Add properties for the scale begin, scale end and gravity parameters. * clutter/clutter-behaviour-path.h: Mark the ClutterKnot memory management functions as public (for the bindings), since we use the slice allocator for copying knots around; add a clutter_knot_equal() function. * clutter/clutter-behaviour-path.c: (node_distance): Use clutter_knot_equal() as a fast path to avoid the sqrt() in case the nodes we are using are at the same position. (path_total_length): Additional check on the existence of the next node. * examples/behave.c: Do not leak the ClutterBehaviour objects around. 2006-12-03 Emmanuele Bassi * clutter/clutter-texture.h: Clean up. * clutter/clutter-texture.c: Typo fix in the name of ClutterTextureTileDimension. * clutter/clutter-behaviour.c: Allow passing NULL to clutter_behaviour_set_alpha() (as we pass NULL in the finalize process). 2006-12-02 Emmanuele Bassi * clutter/clutter-version.h.in: Fix a stupid logic error in the CHECK_VERSION macro. 2006-11-30 Matthew Allum * clutter.doap: Updates 2006-11-30 Emmanuele Bassi * clutter/clutter-stage.h: * clutter/clutter-stage.c: (clutter_stage_swap_buffers): Remove, as the same is done via clutter_redraw() and clutter_actor_queue_redraw(). (clutter_stage_unrealize), (clutter_stage_init), (clutter_stage_set_xwindow_foreign): Do not call XDestroyWindow() on the stage Window if we are using a foreign Window, as we don't control its lifetime. 2006-11-30 Emmanuele Bassi * Makefile.am: Remove the gtk directory from the SUBDIRS. * clutter/clutter-stage.h: * clutter/clutter-stage.c: Add clutter_stage_swap_buffers(), which swaps the GL buffers. This fixes the redraw in the GTK widget. 2006-11-29 Emmanuele Bassi * clutter/clutter-stage.c: (clutter_stage_set_xwindow_foreign): Add checks; remove an indirection to the private data. 2006-11-29 Emmanuele Bassi * gtk/* * configure.ac: * Makfile.am: Remove the GTK+ widget from the main tree; now Clutter depends just on GLib, XLibs, GdkPixbuf and OpenGL. 2006-11-29 Matthew Allum * clutter/clutter-stage.c: (clutter_stage_realize): Set colormap on stage window - should fix issues with indirect rendering. 2006-11-23 Matthew Allum * clutter/clutter-debug.h: Fix small macro typo. 2006-11-22 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-alpha.c: * clutter/clutter-behaviour-opacity.c: * clutter/clutter-behaviour-scale.c: * clutter/clutter-clone-texture.c: * clutter/clutter-feature.c: * clutter/clutter-label.c: * clutter/clutter-main.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c * clutter/clutter-timeline.c: * clutter/clutter-debug.h: Make CLUTTER_NOTE() just take a string rather than a func. Add more default context to output. * configure.ac: Fix flag and add more help docs for --ebable-debug option. 2006-11-21 Emmanuele Bassi * clutter/clutter-main.c: Add a --g-fatal-warnings switch for abort()-ing on warnings and criticals. 2006-11-21 Emmanuele Bassi * configure.ac: Enable debug messages also when --enable-debug is set to "minimum". * clutter/Makefile.am: * clutter/clutter-debug.h: Move all debugging macros inside this private header; make all debug macros depend on the CLUTTER_ENABLE_DEBUG compile time define, controlled by the --enable-debug configure switch; add G_LOG_DOMAIN define. * clutter/clutter-main.c: Clean up the debug stuff; add command line argument parsing using GOption; the debug messages now are triggered like this: CLUTTER_DEBUG=section:section:... clutter-app or like this: clutter-app --clutter-debug=section:section:... where "section" is one of the sections listed in clutter-main.c, or "all", for all sections; each section is bound to a flag, which can be used to define a domain when adding a debug note using the CLUTTER_NOTE() macro; the old CLUTTER_DBG() macro is just a wrapper around that, under the CLUTTER_DEBUG_MISC domain; CLUTTER_NOTE() is used like this: CLUTTER_NOTE (DOMAIN, log-function); where log function is g_printerr(), g_message(), g_warning(), g_critical() or directly g_log() - for instance: CLUTTER_NOTE (PANGO, g_warning ("Cache miss: %d", glyph)); will print the warning only if the "pango" flag has been set to the CLUTTER_DEBUG envvar or passed to the --clutter-debug command line argument. similar to CLUTTER_SHOW_FPS, there's also the --clutter-show-fps command line switch; also, the --display and --screen command line switches have been added: the first overrides the DISPLAY envvar and the second controls the X screen used by Clutter to get the root window on the display. * clutter/clutter-main.h: * clutter/clutter-main.c: Add extended support for GOption in Clutter; use clutter_init_with_args() to let Clutter parse your own command line arguments; use instead clutter_get_option_group() to get the GOptionGroup used by Clutter if you want to do the parsing yourself with g_option_context_parse(). The init sequence has been verified, updated and moved into common functions where possible. * clutter/pango/pangoclutter-render.c: * clutter/*.c: Include "clutter-debug.h" where needed; use CLUTTER_NOTE() instead of CLUTTER_DBG(). * examples/super-oh.c: Use the new clutter_init_with_args() function, and add a --num-hands command line switch to the SuperOH example code controlling the number of hands at runtime. 2006-11-21 Emmanuele Bassi * configure.ac: Rename G_ENABLE_DEBUG to CLUTTER_ENABLE_DEBUG. 2006-11-20 Emmanuele Bassi * clutter/clutter-rectangle.h: * clutter/clutter-rectangle.c: Add border to the ClutterRectangle actor; add "border-width", "border-color" and "has-border" properties, plus their accessors. The border generation code is pretty lame, at the moment. * examples/behave.c: Add code to test the new rectangle properties. 2006-11-20 Matthew Allum * clutter.doap: Add an initial DOAP file to project 2006-11-20 Emmanuele Bassi * clutter/Makefile.am: * clutter/clutter.h: * clutter/clutter-version.h.in: Auto-generated versioning macros. * clutter/clutter-actor.h: * clutter/clutter-actor.c: Add a ClutterActor::parent-set signal, for notificating changes of an actor's parent; add api-doc for the actor's properties; add the ClutterActor "name" property; clean up a bit some functions; emit the "parent-set" signal when setting te parent and when unparenting; better warnings when lowering and raising an actor. * configure.ac: * clutter/Makefile.am: Add a --enable-debug configure option, with three levels of debugging: no, minimum and yes; default for development releases (odd minor version) is "yes"; update the version m4 defines; update the libtool macros: now just changed the clutter_interface_age when releasing will update everything else. 2006-11-17 Emmanuele Bassi * clutter/clutter-behaviour-path.h: * clutter/clutter-behaviour-path.c: Add "since" strings; add a "knot" property which can be used to append a knot to the path; fix apidoc. * clutter/clutter-alpha.c: Add "since" strings. * clutter/clutter-feature.c: Add apidoc. * clutter/clutter-behaviour-opacity.c: Add the "opacity-start" and "opacity-end" properties; rewrite constructor to use them. 2006-11-17 Emmanuele Bassi * clutter/clutter-behaviour-path.h: * clutter/clutter-behaviour-path.c: Add a "knot-reached" signal, which is emitted when the path reaches a node in the nodes list; flesh out the documentation a bit; sync the parameters names so that gtk-doc doesn't complain about missing stuff. * clutter/clutter-behaviour.h: * clutter/clutter-behaviour.c: Add the alpha value to the ClutterBehaviour::alpha_notify vfunc, so you don't have to get the value from the alpha inside the behaviour implementations; add more documentation. * clutter/clutter-alpha.c: Flesh out the description. * clutter/clutter-actor.h: Update the header. * clutter/clutter-behaviour-opacity.c: * clutter/clutter-behaviour-scale.c: Update docs. 2006-11-17 Matthew Allum * clutter/clutter-alpha.c: * clutter/clutter-behaviour-opacity.c: More docs. * clutter/clutter-behaviour-path.h: * clutter/clutter-behaviour-path.c: More docs, add clutter_behaviour_path_insert_knot(), clutter_behaviour_path_remove_knot() * clutter/clutter-behaviour-scale.h: * clutter/clutter-behaviour-scale.c: More docs, add clutter_behaviour_scale_newx() taking fixed values. * clutter/Makefile.am: * clutter/pango/Makefile.am: Fix linking warning. 2006-11-15 Matthew Allum * clutter/clutter-actor.h: * clutter/clutter-actor.c: Add new API clutter_actor_move_by(), clutter_actor_get_size() * clutter/clutter-alpha.c: * clutter/clutter-alpha.h: Add clutter alpha sine func * clutter/clutter-behaviours.h: * clutter/clutter-behaviours.c: Add a basic scale behaviour (needs work) * examples/behave.c: (main): More playing with new behaviour functionality * clutter/clutter-feature.c: * clutter/clutter-feature.h: * clutter/clutter-main.c: Add new experimental sync to vblank code Set env CLUTTER_VBLANK=none to disable. 2006-11-16 Emmanuele Bassi * clutter/clutter-private.h: * clutter/clutter-actor.c: Implement the defined clutter_actor_reparent() method; call unrealize when unparenting an actor. 2006-11-15 Emmanuele Bassi * clutter/clutter-alpha.h: * clutter/clutter-alpha.c: Add a data parameter to the ClutterAlphaFunc; add a data+destroy parameter to clutter_alpha_set_func() and to clutter_alpha_new(), and turned the latter into clutter_alpha_new_full(); add a simple, empty constructor clutter_alpha_new(). These changes makes writing bindings a tad more easy, as bindings require passing their own functions in order to call the real alpha function. * clutter/clutter-behaviour.h: Clean up the header. * clutter/clutter-behaviours.[ch]: * clutter/clutter-behaviour-opacity.[ch]: * clutter/clutter-behaviour-path.[ch]: * clutter/clutter-behaviour-scale.[ch]: Split the ClutterBehaviourPath, ClutterBehaviourOpacity and ClutterBehaviourScale into their own files as they have been growing a bit. Fix ClutterBehaviourPath API. * clutter/clutter-media.h: Remove the commented "metadata_available" signal: gtk-doc chokes up on that. * clutter/clutter-timeline.h: * clutter/clutter-timeline.c: Remove the useless ClutterTimelineAlphaFunc signature; add missing accessor methods for the properties; clean up a bit. * clutter/clutter-util.h: * clutter/clutter-util.c: Remove unneeded function clutter_util_can_create_texture(). * clutter/clutter-feature.h: Sync the name of clutter_feature_get_all() with the name declared in clutter-feature.h. * clutter/Makefile.am: * clutter/clutter.h: Update. * examples/behave.c: Update to the new ClutterAlpha constructor. * examples/super-oh.c: Use the right pointer and avoid the compiler making a fuss about it. 2006-11-15 Matthew Allum * clutter/clutter-actor.h: * clutter/clutter-actor.c: Add new API clutter_actor_move_by(), clutter_actor_get_size() * clutter/clutter-alpha.c: * clutter/clutter-alpha.h: Add clutter alpha sine func * clutter/clutter-behaviours.h: * clutter/clutter-behaviours.c: Add a basic scale behaviour (needs work) * examples/behave.c: (main): More playing with new behaviour functionality * clutter/clutter-feature.c: * clutter/clutter-feature.h: * clutter/clutter-main.c: Add new experimental sync to vblank code Set env CLUTTER_VBLANK=none to disable. 2006-11-15 Emmanuele Bassi * clutter/clutter-alpha.h: * clutter/clutter-alpha.c: ClutterAlpha is an initially floating object, as it makes sense only when bound to a ClutterBehaviour; add checks for public API. * clutter/clutter-behaviour.h: * clutter/clutter-behaviour.c: Remove the ClutterBehaviour constructor: ClutterBehaviour is an abstract class which must be implemented by subclassing; add checks for public API; unref the actors on finalize; sink the ClutterAlpha object. * clutter/clutter-behaviours.h: ClutterKnot is a boxed type: add the _get_type() function declaration and the type macro. 2006-10-23 Matthew Allum * clutter/clutter-alpha.h: * clutter/clutter-behaviour.c: * clutter/clutter-behaviour.h: * clutter/clutter-behaviours.c: * clutter/clutter-behaviours.h: * examples/behave.c: Behaviours now only 'driven' by ClutterAlpha, not any object/prop. Add simple Clutter path behaviour. 2006-10-03 Matthew Allum * configure.ac: * clutter/Makefile.am: * clutter/clutter-actor.c: * clutter/clutter-label.c: * clutter/clutter-label.h: * clutter/pango/Makefile.am: * clutter/pango/pangoclutter-font.c: * clutter/pango/pangoclutter-fontmap.c: * clutter/pango/pangoclutter-private.h: * clutter/pango/pangoclutter-render.c: * clutter/pango/pangoclutter.h: Add initial rough new pango renderer and clutter-label. * examples/super-oh.c: * examples/test.c: Minor fixups 2006-09-20 Matthew Allum * clutter/clutter-actor.c: (clutter_actor_paint): * clutter/clutter-clone-texture.c: (clutter_clone_texture_paint): * clutter/clutter-group.c: (clutter_group_paint): * clutter/clutter-rectangle.c: (clutter_rectangle_paint): * clutter/clutter-texture.c: (clutter_texture_paint): Fix for #156. clutter_actor_paint() now translates to actor position as to not fix scaled groups positioning. Sub classes now paint at 0,0. 2006-09-19 Matthew Allum * clutter/clutter-actor.c: (redraw_update_idle), (clutter_actor_queue_redraw): * clutter/clutter-main.c: (clutter_redraw): Remove now uneeded locks ( new gst and texture code makes redundant ) * clutter/clutter-texture.c: * clutter/clutter-texture.h: Redo clutter texture as to not keep a reference to underlying texture. 2006-09-15 Matthew Allum More fixes from Bastien Nocera (#155): * clutter/clutter-main.c: (clutter_init): * clutter/clutter-main.h: Add an enum for clutter init to return an error code. * configure.ac: Dont check for XInitThreads, there is no need, its part of xlib. 2006-09-14 Matthew Allum Various fixes from Bastien Nocera: * clutter/clutter-event.h: * clutter/clutter-stage.c: (clutter_stage_unrealize), (clutter_stage_realize), (clutter_stage_request_coords), (clutter_stage_dispose), (clutter_stage_init): * clutter/clutter-stage.h: * gtk/gtk-clutter-test.c: (input_cb), (frame_cb), (main): * gtk/gtk-clutter.c: (realize): Misc fixes (#152) * clutter/clutter-group.c: (clutter_group_remove): Remove uneeded ref count (#143) * examples/super-oh.c: (input_cb): Handle key release rather than presses (#154) * configure.ac: Add old style X libs check when x11.pc unavailable (#101) 2006-09-01 Matthew Allum * clutter/Makefile.am: * clutter/clutter-media.c: * clutter/clutter-media.h: * clutter/clutter.h: Re-add clutter media. 2006-08-31 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-group.c: (clutter_group_paint), (clutter_group_request_coords), (clutter_group_allocate_coords), (clutter_group_add): Fix some group sizing/positioning issues. 2006-08-30 Jorn Baayen * clutter.pc.in: Remove gstreamer deps. 2006-08-30 Jorn Baayen * README: * clutter/Makefile.am: * clutter/clutter-audio.c: * clutter/clutter-audio.h: * clutter/clutter-main.c: (clutter_init): * clutter/clutter-media.c: * clutter/clutter-media.h: * clutter/clutter-video-texture.c: * clutter/clutter-video-texture.h: * clutter/clutter.h: * configure.ac: * examples/Makefile.am: * examples/README: * examples/video-cube.c: * examples/video-player.c: * gst/Makefile.am: * gst/clutterimagesink.: * gst/clutterimagesink.c: * gst/clutterimagesink.h: * gtk/Makefile.am: Remove gstreamer bits. There live in clutter-gst now. 2006-08-30 Jorn Baayen * clutter/Makefile.am: * clutter/clutter-audio.c: * clutter/clutter-audio.h: * clutter/clutter.h: Added ClutterAudio audio playback object. 2006-08-29 Matthew Allum * clutter/clutter-fixed.h: Add basic fixed point utility defines and type. * clutter/Makefile.am: * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-group.c: * clutter/clutter-stage.c: * examples/super-oh.c: (main): Add scale API and functionality. Rework group sizing. Now group size requests have no effect but can be scaled. 2006-08-29 Jorn Baayen * clutter/clutter-behaviour.c: (_clutter_behaviour_finalize), (_clutter_behaviour_set_property), (_clutter_behaviour_get_property), (clutter_behaviour_class_init), (clutter_behaviour_init), (clutter_behaviour_apply), (clutter_behaviour_remove), (clutter_behaviour_remove_all), (clutter_behaviour_actors_foreach): * clutter/clutter-behaviour.h: * clutter/clutter-behaviours.c: (clutter_behaviour_property_change), (clutter_behaviour_opacity_dispose), (clutter_behaviour_opacity_finalize), (clutter_behaviour_opacity_class_init), (clutter_behaviour_opacity_init): * clutter/clutter-behaviours.h: * clutter/clutter-marshal.list: * examples/behave.c: (main): Behaviours track generic GObject properties. * clutter/clutter-video-texture.h: Remove signal prototypes - they are already specified in clutter-media.h. 2006-08-28 Jorn Baayen * clutter/Makefile.am: * clutter/clutter-alpha.c: * clutter/clutter-alpha.h: * clutter/clutter-behaviours.c: (clutter_behaviour_opacity_dispose), (clutter_behaviour_opacity_init), (clutter_behaviour_opacity_frame_foreach), (clutter_behaviour_opacity_frame): * clutter/clutter-behaviours.h: * clutter/clutter-timeline.c: (clutter_timeline_class_init): * clutter/clutter-timeline.h: * clutter/clutter.h: * examples/behave.c: (main): Separate alpha calculation into its own class. * clutter/clutter-behaviour.c: (clutter_behaviour_set_timelime): Correct NULL check. 2006-08-15 Matthew Allum * clutter/clutter-behaviour.h: Behaviours shouldn't subclass timelines. 2006-08-15 Matthew Allum * clutter/clutter-behaviour.c: * clutter/clutter-behaviour.h: * clutter/clutter-behaviours.c: * clutter/clutter-timeline.c: * clutter/clutter-timeline.h: * clutter/clutter.h: Make basic behaviour infrastructure actually work. * examples/Makefile.am: * examples/behave.c: Add a simple behaviour demo/test * clutter/clutter-media.c: (clutter_media_set_volume): Actuall set volume rather than position.. (Fixes #141) 2006-08-14 Matthew Allum * clutter/Makefile.am: * clutter/clutter-behaviour.c: * clutter/clutter-behaviour.h: * clutter/clutter-behaviours.c: * clutter/clutter-behaviours.h: * clutter/clutter-timeline.c: * clutter/clutter-timeline.h: Add very initial new behaviour functionality. * clutter/clutter-stage.c: * clutter/clutter-main.c: * clutter/clutter-actor.c: Improve clipping using stencil test rather than scissor check. ( Should now handle rotated clips etc ). * clutter/clutter-group.c: (clutter_group_paint): Fix typo on position check. 2006-08-07 Matthew Allum * clutter/clutter-video-texture.c: (lay_pipeline): Set quality of service prop on fakesink to TRUE. 2006-08-07 Matthew Allum * clutter/clutter-actor.c: (clutter_actor_paint): Remove relic from old stage behaviour - dont unref it during a clip. 2006-07-27 Emmanuele Bassi * clutter/clutter-feature.c: No need to call clutter_feature_init() each time: it's private and should never be seen from the outside; add a warning, just in case something screws up and calls it more than once. 2006-07-27 Emmanuele Bassi * clutter/clutter-private.h: Move clutter_feature_init() declaration here: you shouldn't even need to initialise features yourself. * clutter/clutter-feature.c: call clutter_feature_init() each time you try to access the feature list; add a static lock around the feature flags container; add api documentation. * clutter/clutter-feature.h: Add a type for the feature flags to make bindings happy. 2006-07-24 Matthew Allum * clutter/Makefile.am: * clutter/clutter-feature.c: * clutter/clutter-feature.h: Add new funcs for checking for available runtime GL extensions. * clutter/clutter-clone-texture.c: * clutter/clutter-texture.c: Add support for non power of two textures if GL_TEXTURE_RECTANGLE_ARB extension available ( at runtime ). Should lower texture memory needs a little. 2006-07-17 Emmanuele Bassi * clutter/clutter-stage.c (clutter_stage_get_default): Fix api documentation. 2006-07-15 Emmanuele Bassi * clutter/clutter-main.c: (clutter_main): Destroy the main stage, instead of unreffing it. (clutter_init): Ref and sink the main stage, as it is a top level actor. * clutter/clutter-stage.c (clutter_stage_unrealize): Access the Window private member directly, instead of calling the get_xwindow method. * examples/test.c (main): Quit on button press. 2006-07-09 Emmanuele Bassi * clutter/clutter-event.h: Change the name of the ClutterEvent union members to something a little shorter. 2006-07-06 Emmanuele Bassi * configure.ac: Remove the python stuff, now that the bindings are out of tree. 2006-07-06 Emmanuele Bassi * configure.ac: Mark this as 0.1.1, and change the version info of the library. * clutter/clutter-actor.c: * clutter/clutter-group.c: Fix documentation. 2006-07-06 Emmanuele Bassi * clutter/clutter-actor.h: * clutter/clutter-actor.c: (clutter_actor_class_init), (clutter_actor_set_property), (clutter_actor_get_property): Add the "clip" and "has-clip" properties. (clutter_actor_set_clip), (clutter_actor_remove_clip): Emit the notification for the changed properties. (clutter_actor_has_clip): Simple accessor to the "has-clip" property. 2006-07-06 Emmanuele Bassi Big rework of the actor management semantics: now ClutterActor objects behave like GtkObjects - that is they have an initial "floating" reference that gets "sunk" when they are added to a ClutterGroup. This makes a group responsible of de-allocating each actor inside it, so you just have to destroy the group to get every child actor destroyed. Also, now you can do: clutter_group_add (group, clutter_video_texture_new ()); without having to care about reference counting and explicit unreffing. * clutter/clutter-private.h: Add private flags setter and getter macros. * clutter/clutter-actor.h: * clutter/clutter-actor.c: Clean up; inherit from GInitiallyUnowned; add a "visible" property; add the "destroy", "show" and "hide" signals to ClutterActorClass. (clutter_actor_show), (clutter_actor_hide): Refactor a bit; emit the "show" and "hide" signals. (clutter_actor_set_property), (clutter_actor_get_property), (clutter_actor_class_init): Implement the "visible" property; add signals. (clutter_actor_finalize): Do not leak the actor's name, if it is set. (clutter_actor_dispose): Emit the "destroy" signal here. (clutter_actor_init): Sink the initial floating flag if needed. (clutter_actor_destroy): Add a function to explicitely destroy a ClutterActor. (clutter_actor_set_parent), (clutter_actor_get_parent), (clutter_actor_unparent): Make set_parent require a valid parent; add unparent; check on get_parent; ref_sink the actor when setting its parent and unref it when unsetting it. Probably we'll need a function that does reparenting as unparent+set_parent in a single shot. * clutter/clutter-group.h: * clutter/clutter-group.c (clutter_group_dispose), (clutter_group_finalize), (clutter_group_add), (clutter_group_remove): Make the group destroy its children when disposing it; clean up, and use the newly-available clutter_actor_unparent(). * clutter/clutter-stage.h: * clutter/clutter-stage.c (clutter_stage_init): ClutterStage is a top-level actor; clean up. * clutter/clutter-video-texture.h: * clutter/clutter-video-texture.c: Clean up. * examples/super-oh.c: * examples/test.c: * examples/video-player.c: * examples/test-text.c: * examples/video-cube.c: Remove the g_object_unref() call, as the ClutterStage object is destroyed on clutter_main_quit(). 2006-06-23 Matthew Allum * examples/super-oh.c: Remove random stage unref fixing trails. Fixes #98 2006-06-23 Matthew Allum * examples/video-player.c: (size_change): cast stage height to gint avoiding wierdness for when video height greater than half display height. Fixed #99 2006-06-23 Matthew Allum * clutter/clutter-video-texture.c: (clutter_video_texture_new): Small fix for video playback on Big Endian. See #97 2006-06-23 Iain Holmes * clutter/clutter-texture.h: Add space :) Sorry. 2006-06-23 Iain Holmes * clutter/clutter-label.h: * clutter/clutter-group.h: * clutter/clutter-rectangle.h: * clutter/clutter-video-texture.h: * clutter/clutter-event.h: * clutter/clutter-texture.h: Fix the header layout so that C# parser can understand everything. 2006-06-23 Ross Burton * configure.ac: * Makefile.am: Remove references to bindings/, it's moved. 2006-06-23 Emmanuele Bassi * clutter/clutter-group.c (clutter_group_get_children): Mention that you must free the returned list otherwise you'll leak stuff all around. 2006-06-23 Ross Burton * examples/super-oh.c: Fix build with trails enabled. Still crashes. 2006-06-23 Ross Burton * configure.ac: Disable static libraries. 2006-06-22 Matthew Allum * web/index.html: Make OpeneHand link 2006-06-22 Matthew Allum * web/index.html: Add Pango ref, authors info. ========== 2006-06-22 0.1 Release ===================== 2006-06-22 Matthew Allum * configure.ac: * web/index.html: Correct Bugzilla link. Add debs link Bump up version to 0.1 ! 2006-06-22 Matthew Allum * NEWS: Add an entry for 0.1 release * web/index.html: * web/style.css: Add basic website. 2006-06-22 Iain Holmes * clutter/clutter-main.c: Guess what...more docs 2006-06-22 Iain Holmes * clutter/clutter-event.c: Add docs 2006-06-22 Iain Holmes * clutter/clutter-media.c: Add docs 2006-06-22 Iain Holmes * clutter/clutter-texture.c: Fix typos. * clutter/clutter-timeline.c: Fix typos. 2006-06-22 Iain Holmes * clutter/clutter-video-texture.c: Docs. 2006-06-22 Iain Holmes * clutter/clutter-group.c: More typo fixes * clutter/clutter-event.c: Documentation 2006-06-22 Emmanuele Bassi * clutter/clutter-timeline.h: * clutter/clutter-timeline.c: Add a "started" and a "paused" signals; add more sanity checks on the public functions. (clutter_timeline_get_loop): Add a getter function for the loop property. * clutter/clutter-marshal.list: Add marshallers. * clutter/clutter-timeline.h: * clutter/clutter-actor.h: Add padding for future expansion without breaking ABI. 2006-06-22 Iain Holmes * clutter/clutter-actor.c: Fix some typos in the docs. 2006-06-22 Iain Holmes * clutter/clutter-util.c: And more 2006-06-22 Ross Burton * clutter/clutter-label.c: * clutter/clutter-video-texture.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: * clutter/clutter-group.c: Fix gtk-doc problems. 2006-06-22 Iain Holmes * clutter/clutter-main.c: More documentation 2006-06-22 Matthew Allum * clutter/clutter-main.h: Remove bogus xvisual call. 2006-06-22 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-actor.h: Remove mirroring related calls ( unimplemented ) * gtk/gtk-clutter-test.c: 0 -> NULL 2006-06-22 Iain Holmes * clutter/clutter-actor.c: * clutter/clutter-stage.c: * gtk/gtk-clutter.c: More docs 2006-06-22 Iain Holmes * clutter/clutter-actor.c: Added some more docs. 2006-06-22 Matthew Allum * clutter/clutter-actor.c: * clutter/clutter-clone-texture.c: * clutter/clutter-color.c: * clutter/clutter-event.c: * clutter/clutter-group.c: * clutter/clutter-label.c: * clutter/clutter-main.c: * clutter/clutter-media.c: * clutter/clutter-rectangle.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: * clutter/clutter-util.c: * clutter/clutter-video-texture.c: * configure.ac: Documentation updates - add section headers. 2006-06-22 Iain Holmes * gtk/gtk-clutter-test.c (main): Don't show the stage. 2006-06-22 Iain Holmes * gtk/gtk-clutter.[ch]: Rewrite to use clutter_stage_set_xwindow_foreign rather than GtkSocket. * gtk/gtk-clutter-test.c: Add fading!1!!!!11! OMGWTFBBQ!!! 2006-06-21 Emmanuele Bassi * examples/video-cube.c (main): Quit on key press. 2006-06-21 Emmanuele Bassi * clutter/Makefile.am: Re-fix distcheck after last commit. 2006-06-21 Matthew Allum * clutter/Makefile.am: Make sure clutter.h included. * clutter/clutter-stage.c: (clutter_stage_realize), (clutter_stage_get_actor_at_pos): Select for motion events on X window. Return highest rather than lowest found actor for actor_at_pos. * examples/Makefile.am: Remove test-text, remane test video. * examples/README: Add info about the included examples. * examples/test-video.c: * examples/video-player.c: Redo test-video a little nicer and rename. * examples/video-cube.c: Fix so it at least 'works' again. * examples/test.c: Clean up a little. 2006-06-21 Ross Burton * Makefile.am: * gtk/Makefile.am: Add gtk widget to distcheck and fix. 2006-06-21 Emmanuele Bassi * clutter/Makefile.am: * bindings/python/Makefile.am: * Makefile.am: Fix distcheck 2006-06-21 Ross Burton * clutter/Makefile.am: * examples/Makefile.am: Fix dist. 2006-06-20 Matthew Allum * TODO: Update. * clutter/clutter-group.c: Attempt better group sizing code. * clutter/clutter-label.c: Minor tweaks. * clutter/clutter-texture.c: More debug info, make sure texture is realised for base_size() * clutter/clutter-video-texture.c: Seeking fixes * examples/test.c: (main): Populate with more randomness. 2006-06-15 Matthew Allum * clutter/clutter-stage.c: * clutter/clutter-stage.h: Add clutter_stage_set_xwindow_foreign() call * clutter/clutter-util.c: * clutter/clutter-util.h: Add some X error traps * examples/super-oh.c: Toy with us of new clutter_stage_set_xwindow_foreign() for optional screensaver functionality. 2006-06-14 Matthew Allum * configure.ac: Add checks for GL/gl.h and GL/glx.h 2006-06-14 Matthew Allum * AUTHORS: * README: * TODO: Update all. 2006-06-13 Matthew Allum * clutter/clutter-video-texture.c: Add missing license. 2006-06-13 Matthew Allum * clutter/Makefile.am: * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-clone-texture.c: * clutter/clutter-clone-texture.h: * clutter/clutter-element.c: * clutter/clutter-element.h: * clutter/clutter-group.c: * clutter/clutter-group.h: * clutter/clutter-label.c: * clutter/clutter-label.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-rectangle.c: * clutter/clutter-rectangle.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/clutter-texture.c: * clutter/clutter-texture.h: * clutter/clutter-video-texture.c: * clutter/clutter-video-texture.h: * clutter/clutter.h: * examples/super-oh.c: * examples/test-text.c: * examples/test-video.c: * examples/test.c: * examples/video-cube.c: * gtk/gtk-clutter-test.c: * gtk/gtk-clutter.c: * gtk/gtk-clutter.h: Element to Actor Renaming. 2006-06-12 Matthew Allum * clutter/Makefile.am: * clutter/clutter-media.c: * clutter/clutter-media.h: * clutter/clutter-video-texture.c: * clutter/clutter-video-texture.h: * clutter/clutter.h: * examples/test-video.c: (main): * examples/video-cube.c: (main): Add new 'media' interface. Drop Totem based video playback code replace with newly rewritten supper Jorn based code. Clutter is now fully LGPL. * clutter/clutter-texture.c: (tile_dimension): Remove uneeded overlap code. 2006-06-08 Iain Holmes * clutter/clutter-texture.c: Opps, undo change I didn't mean to commit 2006-06-08 Iain Holmes * configure.ac: Add gdk-pixbuf-xlib cflags/libs to clutter libs Build the gtk-clutter.pc file. * clutter.pc.in: Add the gdk-pixbuf-xlib depends. * gtk/gtk-clutter.pc.in: pkg-config stuff for gtk-clutter * gtk/Makefile.am: Install gtk-clutter.pc 2006-06-08 Matthew Allum * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/clutter-stage.c: Rework and fix offscreen rendering, also rejig GLX context handling, moving mostly into stage. Require at least OpenGL 1.2 ( CLAMP_TO_EDGE ) * clutter/clutter-texture.c: Explicity set props on _init() as to avoid nasty can_create bug failing miserably in certain situations. Switch to CLAMP_TO_EDGE for textures to avoid tile seams. Add some more GL error checks. * clutter/clutter-label.c: Extra debug info * configure.ac: Require gdk-pixbuf-xlib-2.0 2006-06-06 Matthew Allum * configure.ac: Use pkg-config to check for X. Really Check for GL libs. Make gtk binding optional. Cleanup a little. * Makefile.am: * gtk/Makefile.am: Make gtk binding optional * clutter/clutter-element.c: Cleanup a little, notify on size change. * clutter/clutter-texture.c: Lots of cleanups. Add waste prop. Add filter quality prop. * clutter/clutter-clone-texture.c: Make object construction simpler to work better with bindings. * clutter/clutter-stage.c: * clutter/clutter-timeline.c: Minor reformating, cleanups. * examples/test-text.c: (main): Random experimentation 2006-06-06 Iain Holmes * gtk/gtk-clutter.c (size_request): Take the size of the widget from the ClutterStage. (gtk_clutter_class_init): Hook up size-request 2006-06-06 Iain Holmes * gtk/: Add a gtk widget for clutter. * configure.ac: Add GTK checks * Makefile.am: Go into gtk/ 2006-06-05 Matthew Allum * clutter/clutter-group.c: (clutter_group_remove): Fix parent check. 2006-06-05 Matthew Allum * clutter/clutter-event.h: Remove send_event field. Clutter shouldn't need it. * clutter/clutter-main.c: (clutter_dispatch_x_event): Dont malloc a new clutter event for each xevent. * clutter/clutter-stage.h: * clutter/clutter-stage.c: (clutter_stage_class_init), (clutter_stage_get_default): Dont ref stage from clutter_stage_get_default. * examples/super-oh.c: (main): Remove some now uneeded debug g_prints 2006-06-05 Emmanuele Bassi * clutter-color.h: * clutter-color.c: Reimplement ClutterColor as a boxed type; add convenience API for color handling, like: add, subtract, shade, HSL color-space conversion, packing and unpacking. * clutter-private.h: Update ClutterMainContext, and export the main context pointer here. * clutter-rectangle.h: * clutter-rectangle.c: Update the color-related code; make clutter_rectangle_new() and empty constructor and provide clutter_rectangle_new_with_color(); provide color setter and getter API. * clutter-label.h: * clutter-label.c: Rename the "font" property to "font-name"; update the color-related code to the new ClutterColor object; rename clutter_label_new() to clutter_label_new_with_text(), and add setters and getters for the properties. * clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers generators. * clutter-stage.h: * clutter-stage.c: Rework the API: provide a default constructor for a singleton object, named clutter_stage_get_default(), which supercedes the clutter_stage() function in clutter-main; provide new events: button-press-event, button-release-event, key-press-event and key-release-event; update the color-related code; (clutter_stage_snapshot): Allow negative width and height when taking a snapshot (meaning: use full width/height). (clutter_stage_get_element_at_pos): Rename clutter_stage_pick(). * clutter-element.c (clutter_element_paint): Clean up the stage and color related code. * clutter-event.h: * clutter-event.c: Add generic ClutterAnyEvent type; add clutter_event_new(), clutter_event_copy() and clutter_event_free(); make ClutterEvent a boxed type. * clutter-main.h: * clutter-main.c: Remove clutter_stage(); add clutter_main_quit(), for cleanly quitting from clutter_main(); add multiple mainloops support; allocate the ClutterCntx instead of adding it to the stack; re-work the ClutterEvent dispatching. * clutter-group.c (clutter_group_add), (clutter_group_remove): Keep a reference on the element when added to a ClutterGroup. * examples/rects.py * examples/test.c: * examples/test-text.c: * examples/video-cube.c: * examples/super-oh.c: * examples/test-video.c: Update. 2006-06-04 Matthew Allum * clutter/clutter-element.c: * clutter/clutter-group.c: * clutter/clutter-group.h: Work more on depth ( Z ) setting with sorting. * clutter/clutter-main.c: (clutter_redraw): Experiment with glXWaitVideoSyncSGI. Currently disabled. 2006-06-02 Matthew Allum * clutter/clutter-element.h: Add missing _depth() declarations * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: Rejig GL setup as for stage to support an offscreen property. Offscreen support is however a little borked. 2006-06-01 Matthew Allum * clutter/clutter-element.c: Fix a snafu in clutter_element_raise () * clutter/clutter-timeline.c: * clutter/clutter-timeline.h: Add new clutter_timeline_is_playing() method 2006-05-29 Matthew Allum * clutter/clutter-color.c: (clutter_color_set): Fix bit shifts in clutter color setters. 2006-05-29 Matthew Allum * clutter/clutter-element.c: * clutter/clutter-element.h: Add initial new element depth() getter and setter. * clutter/clutter-group.c: * clutter/clutter-group.h: Add 2 new methods for listing a groups children externally. 2006-05-27 Emmanuele Bassi * clutter/clutter-clone-texture.c (set_parent_texture), (clutter_clone_texture_set_property), (clutter_clone_texture_get_property), (clutter_clone_texture_class_init), (clutter_clone_texture_new): Add a "parent-texture" constructor-only property to simplify the constructor code. * clutter/clutter-rectangle.c (clutter_rectangle_new): * clutter/clutter-timeline.c (clutter_timeline_new): Simplify the constructor code. * examples/rect.py: Use the new method names for clutter.main() and clutter.stage(). 2006-05-26 Emmanuele Bassi * clutter/clutter-element.c: Fix gtk-doc annotations for public functions; add sanity checks for public API; factor out some pointer dereferences. 2006-05-26 Emmanuele Bassi Big entry, small changes. * clutter/clutter-rectangle.c: * clutter/clutter-clone-texture.c: * clutter/clutter-group.c: * clutter/clutter-element.c: * clutter/clutter-label.c: Use the GObject built-in definition of a private data structure; it removes the need for managing the allocation/de-allocation of a private structure ourselves. * clutter/clutter-group.h: * clutter/clutter-label.h: Add padding, for adding signals and other class-wide definitions without breaking ABI. * clutter/clutter-element.h: * clutter/clutter-element.c (clutter_element_box_get_type), (clutter_element_box_copy): Make ClutterElementBox a GBoxed type; clean up declarations of the enums and flags. * clutter/clutter-group.h: * clutter/clutter-group.c (clutter_group_add_many_valist), (clutter_group_add_many): Add a _valist version of clutter_group_add_many() function, and re-implement the latter as a proxy for the former; language bindings do not cope well with variable argument functions. * clutter/clutter-video-texture.h: * clutter/clutter-video-texture.c: Use the right prefix for the error and for the ratio enumerations. * clutter/*.c: * clutter/*.h: * clutter/Makefile.am: Use the include path for parallel installations. * clutter/Makefile.am: * clutter/clutter-enum-types.h: * clutter/clutter-enum-types.c: Register the enumeration types inside the GObject type system in order to use them as properties and bindings automagically pick them up. * bindings/python/ChangeLog: Add a changelog for the bindings... * doc/reference/ChangeLog: ... and a changelog for the reference. * examples/test.c: * examples/video-cube.c: * examples/test-video.c: Use the header. 2006-05-25 Matthew Allum * clutter/clutter-clone-texture.c: (clone_texture_render_to_gl_quad): Remove uneeded bogus warning. Fix a typo causing large texture to get incorrectly rendered. * clutter/clutter-texture.c: (init_tiles), (texture_render_to_gl_quad), (clutter_texture_sync_pixbuf), (clutter_texture_realize): Add some new debug info. * clutter/clutter-video-texture.c: (fakesink_handoff_cb): Set the pixbuf from GST_BUFFER_DATA() a little safer. 2006-05-25 Matthew Allum * clutter.pc.in: Fix prefix snafu via Ross. 2006-05-24 Matthew Allum * clutter/clutter-element.c: (clutter_element_paint), (clutter_element_class_init): * clutter/clutter-label.c: (clutter_label_make_pixbuf): * clutter/clutter-main.c: (clutter_main): * clutter/clutter-stage.c: (sync_fullscreen), (sync_gl_viewport): * clutter/clutter-stage.h: Various minor tweaks / fixes needed by o.p.t * clutter/clutter-texture.c: (texture_render_to_gl_quad), (clutter_texture_sync_pixbuf), (clutter_texture_set_property), (clutter_texture_get_property), (clutter_texture_class_init): Experiment adding currently borked repreating textures, * clutter/clutter-timeline.c: (timeline_timeout_func), (clutter_timeline_skip): Fix timeline callback frame counting. * examples/test-video.c: (main): Experiment with repeated textures. 2006-05-23 Matthew Allum * clutter/clutter-clone-texture.h: Fix Include. * clutter/clutter-element.c: (clutter_element_set_parent): Only unref if parent non NULL * clutter/clutter-label.c: (clutter_label_class_init), (clutter_label_set_text), (clutter_label_set_font): * clutter/clutter-stage.h: Add some utility defines * clutter/clutter-texture.c: (init_tiles): * clutter/clutter-timeline.c: (clutter_timeline_class_init), (timeline_timeout_func), (clutter_timeline_get_current_frame): * clutter/clutter-timeline.h: Add a 'completed' signal Dont free priv when g_type_class_private used. * clutter/clutter.h: Add missing clutter-rectangle.h * examples/Makefile.am: * examples/super-oh.c: (main): * examples/test.c: * examples/video-cube.c: Fix includes 2006-05-22 Matthew Allum * clutter/clutter-element.c: * clutter/clutter-element.h: * clutter/clutter-event.c: * clutter/clutter-group.c: (clutter_group_remove_all): * clutter/clutter-group.h: * clutter/clutter-main.c: (translate_button_event), (translate_motion_event): Improve mouse event handling. Add code to map arbituary ( i.e cursor ) position to a clutter element using OpenGL 'picking'. * clutter/clutter-texture.c: * clutter/clutter-clone-texture.c: re-realize parent texture if it gets hidden. * clutter/clutter-stage.c: * clutter/clutter-stage.h: Make sure stage sets gl viewport up even if just default size. (clutter_texture_hide), (clutter_texture_paint): * doc/reference/Makefile.am: * examples/super-oh.c: (input_cb), (frame_cb), (main): Add test for mouse events, click to remove. 2006-05-21 Matthew Allum * clutter/clutter-element.c: * clutter/clutter-element.h: Add new core sizing methods and more documentation. * clutter/clutter-group.c: * clutter/clutter-group.h: Use the sizing bits and documentation. * clutter/clutter-main.c: * clutter/clutter-event.h: Add FPS display when CLUTTER_SHOW_FPS env var set. Add initial support for mouse events. * clutter/clutter-stage.c: Add 'snapshot' method. * clutter/clutter-texture.c: (clutter_texture_new_from_pixbuf): * clutter/clutter-texture.h: Documentation. * clutter/clutter-timeline.c: Add support for changing FPS setting on the fly. Document. * examples/super-oh.c: (frame_cb), (main): Add an optional motion trails effect. 2006-05-17 Matthew Allum * README: Add a tiny bit of info * TODO: Sync up a little * clutter/clutter-clone-texture.c: (clone_texture_render_to_gl_quad): * clutter/clutter-element.c: (clutter_element_show), (clutter_element_realize), (clutter_element_unrealize), (clutter_element_paint), (clutter_element_set_id), (clutter_element_get_id): * clutter/clutter-element.h: Rename REALISE() to REALIZE() * clutter/clutter-texture.c: (texture_render_to_gl_quad), (clutter_texture_sync_pixbuf), (clutter_texture_set_pixbuf): * clutter/clutter-video-texture.c: (query_timeout), (got_video_size), (caps_set), (parse_stream_info), (handle_element_message), (bus_message_cb), (poll_for_state_change_full), (clutter_video_texture_get_property), (clutter_video_texture_class_init), (clutter_video_texture_init), (clutter_video_texture_open), (clutter_video_texture_seek_time), (stop_play_pipeline): * clutter/clutter-video-texture.h: Move over using fakesink and handoff instead of custom element Support 3 channel pixbufs as textures and thus increase efficiency of video texture ( also avoids byte swapping. ) Clean up video texture code somemore. Add some metadata support. * Makefile.am: * configure.ac: Disable old custom clutter gst element from build. * examples/test-video.c: (foo), (size_change), (tick), (main): * examples/video-cube.c: (clutter_video_texture_cube_paint): Sink with new API. Pause on key press. 2006-05-13 Matthew Allum * clutter/clutter-element.c: (redraw_update_idle), (clutter_element_show), (clutter_element_hide), (clutter_element_realize), (clutter_element_unrealize), (clutter_element_class_init), (clutter_element_init), (clutter_element_queue_redraw), (clutter_element_set_geometry), (clutter_element_get_geometry), (clutter_element_get_coords), (clutter_element_set_position), (clutter_element_set_size), (clutter_element_get_abs_position), (clutter_element_get_width), (clutter_element_get_height), (clutter_element_get_x), (clutter_element_get_y), (clutter_element_set_opacity): * clutter/clutter-texture.c: (clutter_texture_get_base_size), (clutter_texture_bind_tile), (clutter_texture_get_n_tiles), (clutter_texture_get_x_tile_detail), (clutter_texture_get_y_tile_detail): * doc/reference/Makefile.am: * doc/reference/clutter.types: Documentation updates. 2006-05-13 Matthew Allum * clutter.pc.in: Add @MAJORMINOR@ to installed dirs. * clutter/clutter-main.c: (clutter_xscreen), (clutter_init): * clutter/clutter-main.h: * clutter/clutter-private.h: Quick fix for debug statements so now only appear if CLUTTER_DBBUG env var set. 2006-05-12 Matthew Allum * configure.ac: * Makefile.am: * clutter/Makefile.am: * bindings/python/Makefile.am: * examples/Makefile.am: * gst/Makefile.am: Clean up autofoo a bit fixing versioning. * bootstrap-autotools.sh: * clutter-1.0.pc.in: Rename. 2006-05-12 Matthew Allum * bindings/python/Makefile.am: * bindings/python/clutter.override: * clutter/Makefile.am: * clutter/clutter-bin.c: * clutter/clutter-bin.h: * clutter/clutter-element.c: (clutter_element_dispose), (clutter_element_raise), (clutter_element_lower): * clutter/clutter-group.c: * clutter/clutter-group.h: * clutter/clutter-main.c: (clutter_threads_leave): * clutter/clutter-main.h: * clutter/clutter-stage.c: (clutter_stage_class_init): * clutter/clutter-stage.h: * clutter/clutter.h: * examples/super-oh.c: (frame_cb), (main): * examples/test-text.c: (main): * examples/test-video.c: (main): * examples/test.c: (main): * examples/video-cube.c: (main): Rename clutter-bin to clutter-group 2006-05-11 Matthew Allum * clutter/clutter-clone-texture.c: (clone_texture_render_to_gl_quad), (clutter_clone_texture_paint), (clutter_clone_texture_class_init), (clutter_clone_texture_new): Fix cloning. * clutter/clutter-element.c: (clutter_element_rotate_z), (clutter_element_rotate_x), (clutter_element_rotate_y): Minor tweaks * examples/Makefile.am: * examples/super-oh.c: Add a new demo - unsing rotations and clones. 2006-05-11 Matthew Allum * bindings/python/Makefile.am: * bindings/python/clutter-base-types.defs: * bindings/python/clutter-base.defs: * bindings/python/clutter.override: Python goodiness from ebassi. - Element geometry handled nicely. - get_coords(), get_abs_position() added. * clutter/clutter-element.c: (clutter_element_rotate_x), (clutter_element_rotate_y), (clutter_element_mirror), * clutter/clutter-element.h: Add initial rotation API. Make Geometry boxed ( ebassi ) * clutter/clutter-stage.c: (sync_gl_viewport): Set depth in main world transform. * clutter/clutter-timeline.h: Add missing new() api call. * examples/test.c: (timeout_text_cb), (frame_cb), (main): Tou with some rotation 2006-05-11 Matthew Allum reviewed by: * bindings/python/Makefile.am: * bindings/python/clutter-base-types.defs: * bindings/python/clutter-base.defs: * bindings/python/clutter.override: * clutter/clutter-bin.c: (clutter_bin_paint): * clutter/clutter-element.c: (clutter_element_paint), (clutter_element_get_height), (clutter_element_get_x), (clutter_element_get_y), (clutter_element_set_opacity), (clutter_element_get_opacity), (clutter_element_set_id), (clutter_element_get_id), (clutter_element_rotate_x), (clutter_element_rotate_y), (clutter_element_mirror), (clutter_element_set_clip), (clutter_element_remove_clip), (clutter_element_set_parent), (clutter_element_get_parent), (clutter_element_raise), (clutter_element_lower), (clutter_element_raise_top), (clutter_element_lower_bottom): * clutter/clutter-element.h: * clutter/clutter-main.c: (clutter_redraw): * clutter/clutter-stage.c: (sync_gl_viewport): * clutter/clutter-timeline.h: * examples/test.c: (timeout_text_cb), (frame_cb), (main): 2006-05-09 Matthew Allum * COPYING: * clutter/clutter-bin.c: * clutter/clutter-bin.h: * clutter/clutter-clone-texture.c: * clutter/clutter-clone-texture.h: * clutter/clutter-color.c: * clutter/clutter-color.h: * clutter/clutter-element.c: * clutter/clutter-element.h: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-keysyms.h: * clutter/clutter-label.c: * clutter/clutter-label.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-rectangle.c: * clutter/clutter-rectangle.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/clutter-texture.c: * clutter/clutter-texture.h: * clutter/clutter-timeline.c: * clutter/clutter-timeline.h: * clutter/clutter-util.c: * clutter/clutter-util.h: Add license info. 2006-05-08 Matthew Allum * clutter/Makefile.am: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-keysyms.h: * clutter/clutter-main.c: (clutter_dispatch_x_event): * clutter/clutter-stage.c: (clutter_stage_class_init): * clutter/clutter-stage.h: * clutter/clutter.h: * bindings/python/Makefile.am: * bindings/python/clutter.override: Add basic input event handling. Keys only atm. 2006-05-08 Matthew Allum * TODO: Sync a little. * bindings/python/Makefile.am: * bindings/python/clutter.override: Fix up so pixbufs now work ( thanks ebassi! ) Add some missing newer headers. * clutter/clutter-main.h: Remove unused clutter_queue_redraw(); 2006-05-07 Matthew Allum * clutter/clutter-element.c: (clutter_element_class_init), (clutter_element_init), (clutter_element_queue_redraw), (clutter_element_set_geometry), (clutter_element_get_geometry), (clutter_element_get_coords), (clutter_element_set_position), (clutter_element_set_size), (clutter_element_get_abs_position), (clutter_element_get_width), (clutter_element_get_height), (clutter_element_get_x), (clutter_element_get_y), (clutter_element_set_opacity): * clutter/clutter-main.c: (clutter_dispatch_x_event): * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage.c: (clutter_stage_set_color): * clutter/clutter-texture.c: (clutter_texture_set_pixbuf): Rename clutter_queue_redraw -> clutter_element_queue_redraw * clutter/clutter-label.c: (clutter_label_make_pixbuf), (clutter_label_set_property), (clutter_label_set_text_extents): * clutter/clutter-label.h: Fixes to extents * examples/Makefile.am: * examples/test-text.c: Add sime test text example. 2006-05-07 Matthew Allum * clutter/clutter-label.c: (clutter_label_make_pixbuf), (clutter_label_get_property), (clutter_label_dispose), (clutter_label_class_init), (clutter_label_init), (clutter_label_new_with_text), (clutter_label_new), (clutter_label_set_text), (clutter_label_set_font), (clutter_label_set_text_extents), (clutter_label_set_fg_color): * examples/test.c: (main): Slight efficiency improvements. Add initial extents API. 2006-05-07 Matthew Allum * TODO: resync. * clutter/Makefile.am: * clutter/clutter-clone-texture.c: * clutter/clutter-clone-texture.h: Add new texture clone element. * clutter/clutter-color.c: * clutter/clutter-color.h: Add simple color API. * clutter/clutter-util.c: * clutter/clutter-util.h: Move shared texture funcs into shared util code. * clutter/clutter-texture.c: (can_create), (tile_dimension), (init_tiles), (texture_render_to_gl_quad), (clutter_texture_unrealize), (clutter_texture_sync_pixbuf), (clutter_texture_realize), (clutter_texture_show), (clutter_texture_hide), (clutter_texture_paint), (clutter_texture_finalize), (clutter_texture_set_property), (clutter_texture_get_property), (clutter_texture_class_init), (clutter_texture_init), (clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf), (clutter_texture_get_base_size), (clutter_texture_bind_tile): Changes for clones to work. * clutter/clutter-element.c: (clutter_element_paint), (clutter_element_set_property), (clutter_element_get_property), (clutter_element_set_position), (clutter_element_set_size), (clutter_element_get_abs_position), (clutter_element_get_width), (clutter_element_get_height), (clutter_element_get_x), (clutter_element_get_y), (clutter_element_set_opacity), (clutter_element_get_opacity), (clutter_element_set_id), (clutter_element_get_id), (clutter_element_set_clip): * clutter/clutter-element.h: Add clipping and other tweaks. * clutter/clutter-stage.c: (sync_gl_viewport), (clutter_stage_paint), (clutter_stage_init): Add psuedo 3D desktop like GL setup. * clutter/clutter-label.c: (clutter_label_make_pixbuf): * clutter/clutter-label.h: * clutter/clutter-main.c: (clutter_redraw): * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-rectangle.c: (clutter_rectangle_paint): * clutter/clutter-stage.h: * clutter/clutter-texture.h: * clutter/clutter-timeline.c: (clutter_timeline_class_init): * clutter/clutter-video-texture.c: * clutter/clutter.h: * examples/test-video.c: (foo), (size_change), (tick), (main): * examples/test.c: (main): * examples/video-cube.c: (clutter_video_texture_cube_paint), (clutter_video_texture_cube_class_init), (clutter_video_texture_cube_init): Various minor tweaks for API changes, new features etc. 2006-05-03 Matthew Allum * clutter/clutter-bin.c: (clutter_bin_paint): * clutter/clutter-bin.h: * clutter/clutter-element.c: (clutter_element_unrealize), (clutter_element_paint), (clutter_element_set_property), (clutter_element_get_property), (clutter_element_dispose), (clutter_element_finalize), (clutter_element_class_init), (clutter_element_init), (clutter_element_queue_redraw), (clutter_element_set_geometry), (clutter_element_get_geometry), (clutter_element_get_coords), (clutter_element_set_position), (clutter_element_set_size), (clutter_element_get_abs_position), (clutter_element_set_opacity), (clutter_element_get_opacity), (clutter_element_set_clip), (clutter_element_remove_clip), (clutter_element_set_parent), (clutter_element_get_parent), (clutter_element_raise), (clutter_element_lower), (clutter_element_raise_top), (clutter_element_lower_bottom): * clutter/clutter-element.h: * clutter/clutter-label.c: (clutter_label_set_fg_color): * clutter/clutter-rectangle.c: (clutter_rectangle_paint), (clutter_rectangle_set_property), (clutter_rectangle_init): * clutter/clutter-stage.c: (sync_xwindow_size): * clutter/clutter-texture.c: (clutter_texture_paint), (clutter_texture_set_pixbuf): Clean up ClutterElement, removing globals, improving sizing and initial clipping code. * clutter/clutter.h: * clutter/clutter-timeline.c: (clutter_timeline_class_init), (timeline_timeout_func), (clutter_timeline_start), (clutter_timeline_pause), (clutter_timeline_rewind), (clutter_timeline_skip), (clutter_timeline_advance), (clutter_timeline_get_current_frame), (clutter_timeline_new): * clutter/clutter-timeline.h: Various fixes to timelines. Implement frame skipping. * examples/test.c: (timeout_text_cb), (main): Update to use timeline. 2006-05-02 Matthew Allum * TODO: Update * clutter/clutter-element.h: * clutter/clutter-rectangle.h: Minor formatting cleanups 2006-05-02 Matthew Allum * clutter/Makefile.am: * clutter/clutter-timeline.c: * clutter/clutter-timeline.h: Add initial timeline implementation 2006-05-02 Matthew Allum * bindings/python/Makefile.am: * bindings/python/cluttermodule.c: (initclutter): Fix python build with new -1.0 naming. Use of GdkPixbufs still causing crashes. 2006-04-30 Matthew Allum * clutter/clutter-main.c: (events_init), (redraw_update_idle), (clutter_queue_redraw), (clutter_redraw): Fix repaint queueing, using idle handler now. Clean up some minor compiler warnings. * clutter/clutter-main.h: * clutter/clutter-texture.c: (clutter_texture_unrealize), (clutter_texture_set_pixbuf): Rename gl_lock/unlock to threads_enter/leaver 2006-04-30 Matthew Allum * Makefile.am: * clutter-1.0.pc.in: * clutter/Makefile.am: * clutter/clutter-bin.h: * clutter/clutter-label.h: * clutter/clutter-rectangle.h: * clutter/clutter-stage.h: * clutter/clutter-texture.h: * clutter/clutter-video-texture.h: * clutter/clutter.h: * configure.ac: * examples/Makefile.am: Add .pc file, tag -1.0 onto lib, includes dir naming. 2006-04-29 Matthew Allum * clutter/clutter-main.c: (clutter_dispatch_x_event), (clutter_queue_redraw), (clutter_redraw): Simplify paint event queueing. Does not actually queue anymore (broken), needs wrong to reduce high number of uneeded paints. * clutter/clutter-texture.c: (clutter_texture_set_pixbuf): Remove visible check which broke paints of resized texture pixmaps. 2006-04-19 Matthew Allum * clutter/clutter-bin.c: (clutter_bin_paint), (clutter_bin_add): * clutter/clutter-element.c: (clutter_element_paint): * clutter/clutter-element.h: * clutter/clutter-label.c: (clutter_label_set_property), (clutter_label_get_property), (clutter_label_class_init): * clutter/clutter-marshal.list: * clutter/clutter-rectangle.c: (clutter_rectangle_set_property), (clutter_rectangle_get_property), (clutter_rectangle_class_init): * clutter/clutter-stage.c: (clutter_stage_dispose), (clutter_stage_get_property), (clutter_stage_class_init): * clutter/clutter-texture.c: (clutter_texture_realize), (clutter_texture_class_init), (clutter_texture_set_pixbuf): * clutter/clutter-texture.h: More object cleanups. Add signal to texture size changes. Fix color props. Adjust element realise flags workings ( broken ). * examples/test-video.c: (main): Broken due to realize flag changes. 2006-04-18 Matthew Allum * clutter/clutter-bin.c: (clutter_bin_get_property), (clutter_bin_finalize), (clutter_bin_class_init), (clutter_bin_new), (clutter_bin_show_all), (clutter_bin_hide_all), (clutter_bin_add): * clutter/clutter-bin.h: * clutter/clutter-element.c: (clutter_element_get_property), (clutter_element_finalize), (clutter_element_class_init), (clutter_element_set_parent), (clutter_element_get_parent), (clutter_element_raise), (clutter_element_lower): * clutter/clutter-element.h: * clutter/clutter-label.c: (clutter_label_make_pixbuf), (clutter_label_get_property), (clutter_label_dispose), (clutter_label_finalize), (clutter_label_class_init), (clutter_label_init), (clutter_label_new_with_text), (clutter_label_new), (clutter_label_set_text), (clutter_label_set_font), (clutter_label_set_fg_color): * clutter/clutter-label.h: * clutter/clutter-rectangle.c: (clutter_rectangle_paint), (clutter_rectangle_set_property), (clutter_rectangle_get_property), (clutter_rectangle_finalize), (clutter_rectangle_dispose), (clutter_rectangle_class_init), (clutter_rectangle_init), (clutter_rectangle_new): * clutter/clutter-texture.c: (clutter_texture_paint), (clutter_texture_dispose), (clutter_texture_finalize), (clutter_texture_set_property), (clutter_texture_get_property), (clutter_texture_class_init), (clutter_texture_init), (clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf): Various GObject usages cleanups, adding properties and finalize/dispose functions properly. 2006-04-18 Matthew Allum * bindings/python/Makefile.am: * bindings/python/clutter.override: * bindings/python/cluttermodule.c: (initclutter): * clutter/clutter-label.h: * clutter/clutter-rectangle.h: * clutter/clutter-video-texture.h: More fixups to now less broken python bindings * examples/rects.py: A simple python script using bindings 2006-04-18 Matthew Allum * clutter/clutter-marshal.list: Add missing. 2006-04-17 Matthew Allum * Makefile.am: * bindings/Makefile.am: * bindings/python/Makefile.am: * bindings/python/clutter.override: * bindings/python/cluttermodule.c: * configure.ac: First shot at some python bindings ( broken atm ) * clutter/clutter-bin.h: * clutter/clutter-element.h: * clutter/clutter-stage.h: * clutter/clutter-texture.h: * clutter/clutter.h: Rejig headers a little so h2def.py happier 2006-04-17 Matthew Allum * TODO: * doc/clutter.types: * doc/reference/Makefile.am: Move gtk-doc gubbins to doc/reference 2006-04-16 Matthew Allum * TODO: More updates * clutter/clutter-bin.c: (clutter_bin_paint): Add translate call * clutter/clutter-texture.c: (clutter_texture_dispose), (clutter_texture_class_init), (clutter_texture_set_pixbuf): Fixup object finalization a little. * bootstrap-autotools.sh: * configure.ac: * doc/Makefile.am: * doc/clutter.types: Add gtk-doc infrastructure 2006-04-15 Matthew Allum * TODO: More ideas. * clutter/Makefile.am: * clutter/clutter-rectangle.c: (clutter_rectangle_new): Sync passed color alpha chan to element opacity, * clutter/clutter-video-texture.c: (clutter_video_texture_error_quark), (signal_eos_delayed), (query_timeout), (got_video_size), (caps_set), (parse_stream_info), (handle_element_message) * clutter/clutter-video-texture.h: Port more of bacon video widget API. * examples/test-video.c: (foo), (tick), (main): Add a simple overlay displaying playback time. 2006-04-15 Matthew Allum * clutter/clutter-element.c: * clutter/clutter-label.c: (clutter_label_init), (clutter_label_new_with_text): * clutter/clutter-label.h: * clutter/clutter-main.c: (clutter_redraw), (clutter_gl_unlock): * clutter/clutter-main.h: * clutter/clutter-rectangle.c: (clutter_rectangle_init), (clutter_rectangle_new): * clutter/clutter-rectangle.h: * clutter/clutter-texture.c: (clutter_texture_class_init), (clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf): * clutter/clutter-texture.h: * clutter/clutter-video-texture.c: (clutter_video_texture_init): * clutter/clutter-video-texture.h: * examples/test-video.c: (main): * examples/test.c: (main): * examples/video-cube.c: (clutter_video_texture_cube_init), (main): Make xxx_new() return there type as ClutterElement* 2006-04-15 Matthew Allum * TODO: Update * clutter/clutter-main.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-texture.h: * gst/clutterimagesink.c: (gst_clutterimagesink_clutterimage_put), (gst_clutterimagesink_context_get): Various experiments with textures and 3D views. * clutter/clutter-video-texture.c: (clutter_video_texture_class_init), (clutter_video_texture_init): * examples/Makefile.am: * examples/test-video.c: (main): * examples/video-cube.c: Add video-cube example 2006-04-13 Matthew Allum * TODO: Update * clutter/clutter-bin.c: * clutter/clutter-bin.h: New container element * clutter/clutter-stage.c: * clutter/clutter-stage.h: Make stage a proper element * clutter/Makefile.am: * clutter/clutter.h: * clutter/clutter-element.c: (clutter_element_show), (clutter_element_set_opacity): * clutter/clutter-element.h: * clutter/clutter-label.c: (clutter_label_make_pixbuf), (clutter_label_set_text), (clutter_label_set_font): * clutter/clutter-private.h: Various tweaks new api calls. * clutter/clutter-main.c: (events_init): * clutter/clutter-main.h: Make ClutterContex Private to main * clutter/clutter-texture.c: * clutter/clutter-texture.h: * clutter/clutter-video-texture.c: (clutter_video_texture_finalize): Fix video crash * examples/test-video.c: (main): * examples/test.c: (main): Fix for API changes. 2006-04-11 Matthew Allum * TODO: Add * clutter/clutter-video-texture.c: (clutter_video_texture_finalize): * clutter/clutter-video-texture.h: Remove bogus pixbuf attribute 2006-04-10 Matthew Allum * clutter/clutter-main.c: (clutter_dispatch_x_event), (clutter_queue_redraw), (clutter_main), (clutter_set_stage_params), (clutter_init): * clutter/clutter-main.h: * clutter/clutter-private.h: Make Stage non fullscreen ( for now ). Change event loop to work better with video. * clutter/Makefile.am: * clutter/clutter-label.c: (clutter_label_make_pixbuf), (clutter_label_class_init), (clutter_label_new_with_text), (clutter_label_set_text), (clutter_label_set_font): * clutter/clutter-texture.c: (texture_render_to_gl_quad), (clutter_texture_unrealize), (clutter_texture_sync_pixbuf), (clutter_texture_realize), (clutter_texture_show), (clutter_texture_hide), (clutter_texture_paint), (clutter_texture_finalize), (clutter_texture_set_property), (clutter_texture_get_property), (clutter_texture_class_init), (clutter_texture_init), (clutter_texture_get_pixbuf), (clutter_texture_set_pixbuf), (clutter_texture_new_from_pixbuf): * clutter/clutter-texture.h: * clutter/clutter.h: Fix leakage. Improve performance. Add support for non tiled textures. * examples/Makefile.am: * examples/test.c: (timeout_text_cb), (main): Experiments * examples/test-video.c: * configure.ac: * gst/Makefile.am: * gst/clutterimagesink.c: * gst/clutterimagesink.h: * clutter/clutter-video-texture.c: * clutter/clutter-video-texture.h: Add initial support for video textures with gst-0.10 * gst/cltrimagesink.c: * gst/cltrimagesink.h: Remove old gst-0.8 sink 2006-04-05 Matthew Allum * clutter/Makefile.am: * clutter/clutter-element.c: (clutter_element_show), (clutter_element_hide), (clutter_element_realize), (clutter_element_unrealize), (clutter_element_paint), (clutter_element_finalize), (clutter_element_class_init), (clutter_element_init), (clutter_element_new): * clutter/clutter-element.h: * clutter/clutter.h: * clutter/clutter-main.c: (clutter_dispatch_x_event), (events_init), (clutter_redraw), (clutter_main), (clutter_init), (clutter_show_stage): * clutter/clutter-main.h: Various minor tweaks. * clutter/clutter-private.h: * clutter/clutter-texture.c: (can_create), (init_tiles), (clutter_texture_unrealize), (clutter_texture_realize), (clutter_texture_finalize), (clutter_texture_class_init), (clutter_texture_init): * clutter/clutter-texture.h: Much improve texture class. * clutter/clutter-label.c: * clutter/clutter-label.h: Add new text rendering class * clutter/clutter-rectangle.c: * clutter/clutter-rectangle.h: Add basic rectangle drawing class * examples/test.c: Add text rendering and animation to test. 2006-04-04 Matthew Allum * clutter/Makefile.am: * clutter/clutter-element.c: (clutter_element_realize): * clutter/clutter-element.h: * clutter/clutter-image.c: * clutter/clutter-image.h: * clutter/clutter-main.c: (clutter_dispatch_x_event), (clutter_main), (clutter_set_stage_params), (clutter_init): * clutter/clutter-texture.c: (next_p2), (can_create), (tile_dimension), (init_tiles), (texture_render_to_gl_quad), (clutter_texture_unrealize), (clutter_texture_realize), (clutter_texture_get_pixbuf), (clutter_texture_paint), (clutter_texture_finalize), (clutter_texture_class_init): * clutter/clutter-texture.h: * clutter/clutter.h: * configure.ac: * examples/test.c: Implement basic tiled texture painting. 2006-04-03 Matthew Allum reviewed by: * clutter/Makefile.am: * clutter/clutter-element.c: * clutter/clutter-element.h: * clutter/clutter-image.c: * clutter/clutter-image.h: * clutter/clutter-main.c: (events_init), (stage_realize), (clutter_queue_redraw), (clutter_redraw), (clutter_add_to_stage), (clutter_remove_from_stage), (clutter_main), (clutter_set_stage_params), (clutter_init): * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter.h: * examples/test.c: 2006-04-02 Matthew Allum * clutter/Makefile.am: * clutter/cltr-animator.c: * clutter/cltr-animator.h: * clutter/cltr-button.c: * clutter/cltr-button.h: * clutter/cltr-core.c: * clutter/cltr-core.h: * clutter/cltr-events.c: * clutter/cltr-events.h: * clutter/cltr-glu.c: * clutter/cltr-glu.h: * clutter/cltr-label.c: * clutter/cltr-label.h: * clutter/cltr-list.c: * clutter/cltr-list.h: * clutter/cltr-overlay.c: * clutter/cltr-overlay.h: * clutter/cltr-photo-grid.c: * clutter/cltr-photo-grid.h: * clutter/cltr-private.h: * clutter/cltr-scratch.c: * clutter/cltr-scratch.h: * clutter/cltr-texture.c: * clutter/cltr-texture.h: * clutter/cltr-video.c: * clutter/cltr-video.h: * clutter/cltr-widget.c: * clutter/cltr-widget.h: * clutter/cltr-window.c: * clutter/cltr-window.h: * clutter/cltr.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter.h: * clutter/fonts.c: * clutter/fonts.h: * clutter/pixbuf.c: * clutter/pixbuf.h: * clutter/util.c: * clutter/util.h: * configure.ac: * examples/Makefile.am: * examples/photos.c: * examples/player.c: * examples/scratch.c: * examples/select.c: * examples/test.c: Remove old cltr files replacing with beginnings of rejigged 'clutter' ones. 2005-05-27 mallum,,, * clutter/cltr-animator.c: (cltr_animator_zoom_new), (cltr_animator_move_new), (cltr_animator_fullzoom_new), (cltr_animator_new), (cltr_animator_set_args), (cltr_animator_wrapped_zoom_paint), (cltr_animator_reset), (cltr_animator_timeout_cb), (cltr_animator_run): * clutter/cltr-animator.h: * clutter/cltr-button.c: (cltr_button_set_label), (cltr_button_paint): * clutter/cltr-label.c: (cltr_label_new), (cltr_label_set_text), (cltr_label_get_text), (cltr_label_show), (cltr_label_handle_xevent), (cltr_label_paint): * clutter/cltr-label.h: * clutter/cltr-list.c: (cltr_list_paint): * clutter/cltr-widget.c: * examples/select.c: (usage), (video_ctrl_hide), (video_ctrl_stop_cb), (video_ctrl_play_cb), (video_ctrl_seek_begin_cb), (init_video_ctrl), (show_video_ctrl), (populate), (cell_to_item), (zoom_video_out), (init_show_controls), (handle_xevent), (zoom_out_complete), (zoom_in_complete): More select hacking ... 2005-05-23 mallum,,, * clutter/cltr-button.c: (cltr_button_new_with_label), (cltr_button_handle_xevent), (cltr_button_paint): * clutter/cltr-button.h: * clutter/cltr-events.c: (cltr_main_loop): * clutter/cltr-list.c: (cltr_list_cell_new), (cltr_list_append_cell), (cltr_list_update_layout), (cltr_list_paint): * clutter/cltr-list.h: * clutter/cltr-overlay.c: (cltr_overlay_paint): * clutter/cltr-private.h: * clutter/cltr-widget.c: (cltr_widget_show), (cltr_widget_show_all), (cltr_widget_add_child): * clutter/cltr-widget.h: * clutter/cltr-window.c: (cltr_window_show), (cltr_window_paint), (cltr_window_handle_xevent), (cltr_window_post_paint), (cltr_window_set_paint_funcs), (cltr_window_xwin), (cltr_window_hide_cursor), (cltr_window_set_fullscreen): * clutter/cltr-window.h: * examples/select.c: (usage), (init_video_ctrl), (show_video_ctrl), (populate), (cell_to_item), (handle_xevent), (zoom_out_complete), (zoom_in_complete), (cell_activated), (main): Much Select hacking 2005-05-17 mallum,,, * clutter/cltr-video.c: (cltr_video_get_pixbuf): * gst/cltrimagesink.c: (gst_cltrimagesink_change_state), (gst_cltrimagesink_chain): Fix thread related segv's on grabbing video image. Also pop any unplayed data from sink on stop 2005-05-16 mallum,,, * clutter/cltr-animator.c: (cltr_animator_zoom_new), (cltr_animator_fullzoom_new), (cltr_animator_new), (cltr_animator_set_args), (cltr_animator_wrapped_paint): * clutter/cltr-animator.h: * clutter/cltr-list.c: (cltr_list_cell_new), (cltr_list_get_active_cell_co_ords), (cltr_list_show), (cltr_list_on_activate_cell), (cltr_list_update_layout), (cltr_list_paint): * clutter/cltr-list.h: * clutter/cltr-texture.c: (cltr_texture_realize), (cltr_texture_unref), (cltr_texture_sync_pixbuf), (cltr_texture_force_rgb_data): * clutter/cltr-video.c: (got_stream_length), (got_time_tick), (got_state_change), (parse_stream_info), (cb_iterate), (cltr_video_play), (cltr_video_set_volume), (cltr_video_get_volume), (cltr_video_get_pixbuf), (cltr_video_idler), (cltr_video_set_source), (cltr_video_handle_xevent), (cltr_video_paint): * clutter/cltr-video.h: * clutter/cltr-widget.c: * clutter/pixbuf.c: (pixbuf_write_png), (load_png_file), (pixbuf_copy), (pixbuf_fill_rect), (pixbuf_scale_down), (pixbuf_clone): * examples/select.c: (usage), (populate), (cell_to_item), (handle_xevent), (zoom_out_complete), (zoom_in_complete), (cell_activated), (main): * gst/cltrimagesink.c: (gst_cltrimagesink_getcaps), (gst_cltrimagesink_chain): Far too much hacking. Fix many endian image issues. Greatly improve select demo 2005-05-16 mallum,,, * clutter/Makefile.am: * clutter/cltr-animator.c: * clutter/cltr-animator.h: * clutter/cltr-list.c: (distfunc), (cltr_list_new), (cltr_list_get_active_cell_co_ords), (cltr_list_show), (cltr_list_on_activate_cell), (cltr_list_handle_xevent), (cltr_list_animate), (cltr_list_timeout_cb), (cltr_list_update_layout), (cltr_list_paint): * clutter/cltr-list.h: * clutter/cltr-private.h: * clutter/cltr.h: * clutter/pixbuf.c: (load_png_file): * examples/player.c: * examples/select.c: (usage), (populate), (cell_activated), (main): Work on animator zooming. Also build up select.c much 2005-05-14 mallum,,, * clutter/cltr-animator.c: Add initial outline * clutter/cltr-button.c: (cltr_button_new_with_pixbuf), (cltr_button_handle_xkeyevent), (cltr_button_handle_xevent), (cltr_button_paint): various tweaks/experimentation * clutter/cltr-core.c: (cltr_init), (cltr_display_height): * clutter/cltr-glu.c: (cltr_glu_set_color): * clutter/cltr-glu.h: Add unfilled rect call. * clutter/cltr-label.c: (cltr_label_new), (cltr_label_paint): * clutter/cltr-list.c: (distfunc), (cltr_list_cell_new), (cltr_list_show), (cltr_list_animate), (cltr_list_paint): update list a little. * clutter/cltr-overlay.c: (cltr_overlay_handle_xevent), (cltr_overlay_paint): * clutter/cltr-private.h: * clutter/cltr-texture.c: (cltr_texture_realize): * clutter/cltr-video.c: (cltr_video_paint): * clutter/cltr.h: * clutter/fonts.c: (draw_layout_on_pixbuf): Fix font alpha blending * examples/Makefile.am: * examples/player.c: (main): * examples/scratch.c: (main): tweaks. * examples/select.c: new example 2005-05-11 mallum,,, * clutter/cltr-video.c: (got_buffering), (cltr_video_new), (cltr_video_play), (cltr_video_idler): * examples/photos.c: (main): * examples/player.c: (handle_xevent), (main): * gst/cltrimagesink.c: (gst_cltrimagesink_chain): Fix Gl thread related crash on video playback Make examples less bound to my laptop ;) 2005-05-06 mallum,,, * clutter/cltr-button.c: (cltr_button_new_with_label): * clutter/cltr-overlay.c: * clutter/cltr-photo-grid.c: (cltr_photo_grid_cell_new), (cltr_photo_grid_paint), (cltr_photo_grid_new): * clutter/cltr-video.c: (cltr_video_print_tag), (got_buffering), (got_error), (caps_set), (parse_stream_info), (cb_iterate), (cltr_video_new), (cltr_video_play), (cltr_video_seek), (cltr_video_seek_time), (cltr_video_stop), (cltr_video_close), (cltr_video_pause), (cltr_video_can_set_volume), (cltr_video_set_volume), (cltr_video_get_volume), (cltr_video_idler), (cltr_video_set_source), (cltr_video_show), (cltr_video_hide), (cltr_video_handle_xevent), (cltr_video_paint): * clutter/cltr-video.h: * clutter/cltr-widget.h: * clutter/cltr-window.c: (cltr_window_show), (cltr_window_paint), (cltr_window_handle_xevent), (cltr_window_set_fullscreen), (cltr_window_focus_widget): * clutter/cltr-window.h: * clutter/cltr.h: * clutter/fonts.c: (get_layout_bitmap), (font_draw), (font_get_pixel_size): * configure.ac: * examples/photos.c: (photo_grid_populate): * examples/player.c: (handle_xevent), (main): * examples/scratch.c: (main): Lots more tweaks, mainly updating video widget. 2005-04-29 mallum,,, * clutter/cltr-button.c: (cltr_button_new), (cltr_button_on_activate), (cltr_button_new_with_label), (cltr_button_show): * clutter/cltr-button.h: * clutter/cltr-label.c: (cltr_label_new), (cltr_label_paint): * clutter/cltr-private.h: * clutter/cltr-video.c: (cltr_video_play): * clutter/cltr-widget.c: (cltr_widget_new), (cltr_widget_abs_x), (cltr_widget_abs_y), (cltr_widget_abs_x2), (cltr_widget_abs_y2), (cltr_widget_width), (cltr_widget_height), (cltr_widget_show), (cltr_widget_focus), (cltr_widget_unfocus), (cltr_widget_set_focus_next), (cltr_widget_get_focus_next), (cltr_widget_show_all): * clutter/cltr-widget.h: * clutter/cltr-window.c: (cltr_window_new), (cltr_window_focus_widget): * clutter/cltr.h: * clutter/fonts.c: (draw_layout_on_pixbuf), (font_get_pixel_size): * examples/scratch.c: (main): Hack buttons some more 2005-04-27 mallum,,, * clutter/Makefile.am: * clutter/cltr-button.c: (cltr_button_new): * clutter/cltr-label.c: * clutter/cltr-label.h: * clutter/cltr-photo-grid.c: (cltr_photo_grid_paint): * clutter/cltr-texture.c: (cltr_texture_realize), (cltr_texture_new), (cltr_texture_unref), (cltr_texture_no_tile_new): * clutter/cltr-texture.h: * clutter/cltr-video.c: (cltr_video_got_time_tick), (caps_set), (cltr_video_new), (cltr_video_idler), (cltr_video_set_source), (cltr_video_play), (cltr_video_pause), (cltr_video_show), (cltr_video_hide), (cltr_video_handle_xevent), (cltr_video_paint): * clutter/cltr.h: * clutter/fonts.c: (font_new), (draw_layout_on_pixbuf), (font_draw): * clutter/fonts.h: * clutter/pixbuf.c: (pixbuf_set_pixel), (pixbuf_get_pixel): * examples/photos.c: (photo_grid_populate), (main): * examples/player.c: (main): Improve video widget, use playbin rather than gst_play Lots of misc tweaks. 2005-04-26 mallum,,, * clutter/Makefile.am: * clutter/cltr-core.c: (cltr_init): * clutter/cltr-events.c: (cltr_events_init), (cltr_main_loop): * clutter/cltr-photo-grid.c: * clutter/cltr-private.h: * clutter/cltr-scratch.c: (cltr_scratch_handle_xevent), (cltr_scratch_paint): * clutter/cltr-texture.c: (cltr_texture_render_to_gl_quad), (init_tiles), (cltr_texture_unrealize), (cltr_texture_realize), (cltr_texture_new), (cltr_texture_no_tile_new), (cltr_texture_get_pixbuf): * clutter/cltr-texture.h: * clutter/cltr-video.c: * clutter/cltr-video.h: * clutter/cltr-widget.c: (cltr_widget_queue_paint): * clutter/cltr.h: * examples/Makefile.am: * examples/player.c: * gst/cltrimagesink.c: (gst_cltrimagesink_fixate), (gst_cltrimagesink_getcaps), (gst_cltrimagesink_sink_link), (gst_cltrimagesink_change_state), (gst_cltrimagesink_chain), (gst_cltrimagesink_set_property), (gst_cltrimagesink_get_property), (gst_cltrimagesink_finalize), (gst_cltrimagesink_class_init): * gst/cltrimagesink.h: Initial go at very hacky gst video widget 2005-04-22 mallum,,, * clutter/Makefile.am: * clutter/cltr-button.c: * clutter/cltr-button.h: * clutter/cltr-core.c: (cltr_init): * clutter/cltr-overlay.c: * clutter/cltr-overlay.h: * clutter/cltr-photo-grid.c: (cltr_photo_grid_handle_xevent), (cltr_photo_grid_cell_new), (ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen), (cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell), (cltr_photo_grid_populate), (cltr_photo_grid_update_visual_state), (cltr_photo_grid_paint), (cltr_photo_grid_show), (cltr_photo_grid_set_fps), (cltr_photo_grid_get_fps), (cltr_photo_grid_set_anim_steps), (cltr_photo_grid_get_anim_steps), (cltr_photo_grid_new): Fix up grid so external prog can load images. * clutter/cltr-photo-grid.h: * clutter/cltr-texture.c: (cltr_texture_realize), (cltr_texture_new): * clutter/cltr-texture.h: * clutter/cltr-window.c: (cltr_window_set_fullscreen): * clutter/cltr.h: * clutter/pixbuf.c: (pixbuf_scale_down), (ConvolveImage), (GaussianBlurImage): * clutter/pixbuf.h: New experimental Methods * configure.ac: * examples/Makefile.am: * examples/photos.c: * examples/player.c: Add new examples * gst/Makefile.am: * gst/cltrimagesink.c: * gst/cltrimagesink.h: Add initial crusty ( broken ) gst stuff 2005-04-13 mallum,,, * bootstrap-autotools.sh: * clutter/Makefile.am: * clutter/cltr.c: * configure.ac: * examples/Makefile.am: * examples/scratch.c: Initial autotooling of everything. 2005-04-07 mallum,,, * Makefile: * cltr-events.c: (cltr_main_loop): * cltr-list.c: * cltr-list.h: Add list widget * cltr-photo-grid.c: (cltr_photo_grid_cell_new), (cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords), (ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell), (cltr_photo_grid_update_visual_state), (cltr_photo_grid_paint), (cltr_photo_grid_show), (cltr_photo_grid_new): * cltr-texture.c: * cltr-widget.c: * cltr-window.c: (cltr_window_new), (cltr_window_show), (cltr_window_handle_xevent): * cltr-window.h: * cltr.c: (main): * cltr.h: * pixbuf.c: (pixbuf_copy): * pixbuf.h: Cleanups 2005-04-03 mallum,,, * Makefile: * cltr-core.c: * cltr-core.h: * cltr-events.c: * cltr-events.h: * cltr-photo-grid.c: (cltr_photo_grid_handle_xkeyevent), (cltr_photo_grid_handle_xevent), (cltr_photo_grid_cell_new), (cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords), (ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen), (cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell), (cltr_photo_grid_populate), (cltr_photo_grid_paint), (cltr_photo_grid_show), (cltr_photo_grid_new): * cltr-photo-grid.h: * cltr-private.h: * cltr-texture.c: * cltr-texture.h: * cltr-widget.c: * cltr-widget.h: * cltr-window.c: * cltr-window.h: * cltr.c: * cltr.h: Add very basic initial toolkit infrastructure 2005-03-31 mallum,,, * cltr-photo-grid.c: (cltr_photo_grid_append_cell), (ctrl_photo_grid_cell_to_coords), (ctrl_photo_grid_get_zoomed_coords), (cell_is_offscreen), (cltr_photo_grid_idle_cb), (cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell), (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-photo-grid.h: * cltr-texture.c: (cltr_texture_render_to_gl_quad), (init_tiles), (cltr_texture_realize): * cltr-texture.h: * cltr.c: (main): Implemented scrolling. Very rough around the edges, needs tidying. 2005-03-30 mallum,,, * Makefile: * cltr-photo-grid.c: (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-tex.c: * cltr-tex.h: * cltr-texture.c: (cltr_texture_new): More renaming 2005-03-30 mallum,,, * cltr-photo-grid.c: (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-photo-grid.h: * cltr-tex.c: (next_p2), (cltr_texture_render_to_gl_quad), (tile_dimension), (init_tiles), (cltr_texture_new): * cltr-tex.h: * cltr.h: Rename CltrImage -> CltrTexture 2005-03-30 mallum,,, * Makefile: * cltr-photo-grid.c: (cltr_photo_grid_populate), (cltr_photo_grid_redraw): * cltr-photo-grid.h: * cltr-tex.c: * cltr-tex.h: * cltr.c: (main): * cltr.h: * pixbuf.c: (pixbuf_unref), (pixbuf_copy): * pixbuf.h: Add intial new texture tiling code. 2005-03-27 mallum,,, * Makefile: * cltr-photo-grid.c: (cltr_photo_grid_cell_new), (ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell), (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-photo-grid.h: * cltr.c: (cltr_dispatch_x_event), (cltr_init), (test_idle_cb), (main): * cltr.h: Add a very hacky threaded image loader. Make event handling a little more efficient, though still hacky * pixbuf.c: (pixel_set_vals), pixbuf.h: Add copy func ( unused as yet ) 2005-03-25 mallum,,, * cltr-photo-grid.c: (cltr_photo_grid_cell_new), (ctrl_photo_grid_get_zoomed_coords), (cltr_photo_grid_redraw), (cltr_photo_grid_new): * cltr-photo-grid.h: * cltr.c: (cltr_window_new), (idle_cb), (main): Use GL matrices in a saner way. Add random rotation to picts Random minor tweaks 2005-03-24 mallum,,, * Makefile: * cltr-photo-grid.c: * cltr-photo-grid.h: * cltr.c: (cltr_window_new), (cltr_main_loop): * cltr.h: Split up cltr.c a bit. start refactoring a bit. 2005-03-23 mallum,,, * cltr.c: (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new), (main): * cltr.h: Various minor tweaks * pixbuf.c: (pixbuf_set_pixel), (pixbuf_get_pixel): Fix RGBA ordering in set/get pixel 2005-03-23 mallum,,, * cltr.c: (ctrl_photo_grid_get_trans_coords), Fix grid co-ords -> translation vals converter (cltr_photo_grid_navigate), (cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb): Fix moving between pictures when zoomed 2005-03-23 mallum,,, * cltr.c: (cltr_dispatch_x_event), (cltr_window_new), (cltr_main_loop), (cltr_photo_grid_navigate), (cltr_photo_grid_activate_cell), (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb), (main): * cltr.h: Lots, make the grid roughly work. * fonts.c: (get_layout_bitmap), (font_draw): remove debug printfs 2005-03-22 mallum,,, * cltr.c: (x_event_prepare), (x_event_check), (x_event_dispatch), (cltr_dispatch_x_event), (cltr_init), (cltr_window_new), (cltr_photo_grid_append_cell), (cltr_photo_grid_populate), (cltr_photo_grid_redraw), (cltr_photo_grid_new), (idle_cb), (main): * cltr.h: Add glib event loop