# keep sorted alphabetically! clutter/clutter-actor.c clutter/clutter-actor-meta.c clutter/clutter-align-constraint.c clutter/clutter-alpha.c clutter/clutter-animation.c clutter/clutter-animator.c clutter/clutter-backend.c clutter/clutter-behaviour.c clutter/clutter-behaviour-depth.c clutter/clutter-behaviour-ellipse.c clutter/clutter-behaviour-opacity.c clutter/clutter-behaviour-path.c clutter/clutter-behaviour-rotate.c clutter/clutter-behaviour-scale.c clutter/clutter-bind-constraint.c clutter/clutter-binding-pool.c clutter/clutter-bin-layout.c clutter/clutter-box.c clutter/clutter-box-layout.c clutter/clutter-cairo-texture.c clutter/clutter-child-meta.c clutter/clutter-click-action.c clutter/clutter-clone.c clutter/clutter-color.c clutter/clutter-colorize-effect.c clutter/clutter-container.c clutter/clutter-deform-effect.c clutter/clutter-desaturate-effect.c clutter/clutter-device-manager.c clutter/clutter-drag-action.c clutter/clutter-event.c clutter/clutter-fixed.c clutter/clutter-fixed.h clutter/clutter-flow-layout.c clutter/clutter-input-device.c clutter/clutter-interval.c clutter/clutter-layout-manager.c clutter/clutter-layout-meta.c clutter/clutter-main.c clutter/clutter-media.c clutter/clutter-path-constraint.c clutter/clutter-rectangle.c clutter/clutter-script.c clutter/clutter-settings.c clutter/clutter-shader.c clutter/clutter-shader-effect.c clutter/clutter-shader-types.c clutter/clutter-snap-constraint.c clutter/clutter-stage.c clutter/clutter-stage-window.c clutter/clutter-state.c clutter/clutter-table-layout.c clutter/clutter-text.c clutter/clutter-texture.c clutter/clutter-timeline.c clutter/clutter-units.c clutter/cogl/cogl/cogl-debug.c clutter/evdev/clutter-input-device-evdev.c clutter/glx/clutter-backend-glx.c clutter/x11/clutter-backend-x11.c clutter/x11/clutter-keymap-x11.c clutter/x11/clutter-x11-texture-pixmap.c